/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "CMSWindowsScreen.h" #include "CMSWindowsClipboard.h" #include "CMSWindowsDesktop.h" #include "CMSWindowsEventQueueBuffer.h" #include "CMSWindowsScreenSaver.h" #include "CClipboard.h" #include "XScreen.h" #include "CLock.h" #include "CThread.h" #include "CFunctionJob.h" #include "CLog.h" #include "CString.h" #include "CStringUtil.h" #include "IEventQueue.h" #include "TMethodEventJob.h" #include "TMethodJob.h" #include "CArch.h" #include "CArchMiscWindows.h" #include #include #include // ; #define SYNERGY_MSG_SWITCH SYNERGY_HOOK_LAST_MSG + 1 // ; #define SYNERGY_MSG_ENTER SYNERGY_HOOK_LAST_MSG + 2 // ; #define SYNERGY_MSG_LEAVE SYNERGY_HOOK_LAST_MSG + 3 // wParam = flags, HIBYTE(lParam) = virtual key, LOBYTE(lParam) = scan code #define SYNERGY_MSG_FAKE_KEY SYNERGY_HOOK_LAST_MSG + 4 // flags, XBUTTON id #define SYNERGY_MSG_FAKE_BUTTON SYNERGY_HOOK_LAST_MSG + 5 // x; y #define SYNERGY_MSG_FAKE_MOVE SYNERGY_HOOK_LAST_MSG + 6 // delta; #define SYNERGY_MSG_FAKE_WHEEL SYNERGY_HOOK_LAST_MSG + 7 // POINT*; #define SYNERGY_MSG_CURSOR_POS SYNERGY_HOOK_LAST_MSG + 8 // IKeyState*; #define SYNERGY_MSG_SYNC_KEYS SYNERGY_HOOK_LAST_MSG + 9 // // add backwards compatible multihead support (and suppress bogus warning) // #pragma warning(push) #pragma warning(disable: 4706) // assignment within conditional #define COMPILE_MULTIMON_STUBS #include #pragma warning(pop) // these are only defined when WINVER >= 0x0500 #if !defined(SPI_GETMOUSESPEED) #define SPI_GETMOUSESPEED 112 #endif #if !defined(SPI_SETMOUSESPEED) #define SPI_SETMOUSESPEED 113 #endif // X button stuff #if !defined(WM_XBUTTONDOWN) #define WM_XBUTTONDOWN 0x020B #define WM_XBUTTONUP 0x020C #define WM_XBUTTONDBLCLK 0x020D #define WM_NCXBUTTONDOWN 0x00AB #define WM_NCXBUTTONUP 0x00AC #define WM_NCXBUTTONDBLCLK 0x00AD #define MOUSEEVENTF_XDOWN 0x0100 #define MOUSEEVENTF_XUP 0x0200 #define XBUTTON1 0x0001 #define XBUTTON2 0x0002 #endif // multimedia keys #if !defined(VK_BROWSER_BACK) #define VK_BROWSER_BACK 0xA6 #define VK_BROWSER_FORWARD 0xA7 #define VK_BROWSER_REFRESH 0xA8 #define VK_BROWSER_STOP 0xA9 #define VK_BROWSER_SEARCH 0xAA #define VK_BROWSER_FAVORITES 0xAB #define VK_BROWSER_HOME 0xAC #define VK_VOLUME_MUTE 0xAD #define VK_VOLUME_DOWN 0xAE #define VK_VOLUME_UP 0xAF #define VK_MEDIA_NEXT_TRACK 0xB0 #define VK_MEDIA_PREV_TRACK 0xB1 #define VK_MEDIA_STOP 0xB2 #define VK_MEDIA_PLAY_PAUSE 0xB3 #define VK_LAUNCH_MAIL 0xB4 #define VK_LAUNCH_MEDIA_SELECT 0xB5 #define VK_LAUNCH_APP1 0xB6 #define VK_LAUNCH_APP2 0xB7 #endif // // CMSWindowsScreen // HINSTANCE CMSWindowsScreen::s_instance = NULL; CMSWindowsScreen* CMSWindowsScreen::s_screen = NULL; CMSWindowsScreen::CMSWindowsScreen(bool isPrimary) : m_isPrimary(isPrimary), m_is95Family(CArchMiscWindows::isWindows95Family()), m_isOnScreen(m_isPrimary), m_class(0), m_cursor(NULL), m_window(NULL), m_x(0), m_y(0), m_w(0), m_h(0), m_xCenter(0), m_yCenter(0), m_multimon(false), m_xCursor(0), m_yCursor(0), m_sequenceNumber(0), m_mark(0), m_markReceived(0), m_timer(NULL), m_screensaver(NULL), m_screensaverNotify(false), m_nextClipboardWindow(NULL), m_ownClipboard(false), m_activeDesk(NULL), m_activeDeskName(), m_hookLibrary(NULL), m_keyState(NULL), m_mutex(), m_deskReady(&m_mutex, false) { assert(s_instance != NULL); assert(s_screen == NULL); s_screen = this; try { m_hookLibrary = openHookLibrary("synrgyhk"); m_cursor = createBlankCursor(); m_class = createWindowClass(); m_deskClass = createDeskWindowClass(m_isPrimary); updateScreenShape(); m_window = createWindow(m_class, "Synergy"); m_screensaver = new CMSWindowsScreenSaver(); LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : "")); LOG((CLOG_DEBUG "window is 0x%08x", m_window)); } catch (...) { delete m_screensaver; destroyWindow(m_window); destroyClass(m_deskClass); destroyClass(m_class); destroyCursor(m_cursor); closeHookLibrary(m_hookLibrary); m_screensaver = NULL; m_class = 0; m_cursor = NULL; m_hookLibrary = NULL; s_screen = NULL; throw; } // install our clipboard snooper m_nextClipboardWindow = SetClipboardViewer(m_window); // install event handlers EVENTQUEUE->adoptHandler(CEvent::kSystem, IEventQueue::getSystemTarget(), new TMethodEventJob(this, &CMSWindowsScreen::handleSystemEvent)); // install the platform event queue EVENTQUEUE->adoptBuffer(new CMSWindowsEventQueueBuffer); } CMSWindowsScreen::~CMSWindowsScreen() { assert(s_screen != NULL); disable(); EVENTQUEUE->adoptBuffer(NULL); EVENTQUEUE->removeHandler(CEvent::kSystem, IEventQueue::getSystemTarget()); removeDesks(); ChangeClipboardChain(m_window, m_nextClipboardWindow); delete m_screensaver; destroyWindow(m_window); destroyClass(m_deskClass); destroyClass(m_class); destroyCursor(m_cursor); closeHookLibrary(m_hookLibrary); s_screen = NULL; } void CMSWindowsScreen::init(HINSTANCE instance) { assert(s_instance == NULL); assert(instance != NULL); s_instance = instance; } HINSTANCE CMSWindowsScreen::getInstance() { return s_instance; } void CMSWindowsScreen::setKeyState(IKeyState* keyState) { m_keyState = keyState; m_keyMapper.update(m_keyState); memset(m_buttons, 0, sizeof(m_buttons)); } void CMSWindowsScreen::enable() { assert(m_isOnScreen == m_isPrimary); if (m_isPrimary) { // update shadow key state m_keyMapper.update(NULL); // set jump zones m_setZone(m_x, m_y, m_w, m_h, getJumpZoneSize()); // watch jump zones m_setMode(kHOOK_WATCH_JUMP_ZONE); } // set the active desk and (re)install the hooks checkDesk(); // install the desk timer. this timer periodically checks // which desk is active and reinstalls the hooks as necessary. // we wouldn't need this if windows notified us of a desktop // change but as far as i can tell it doesn't. m_timer = EVENTQUEUE->newTimer(0.2, NULL); EVENTQUEUE->adoptHandler(CEvent::kTimer, m_timer, new TMethodEventJob( this, &CMSWindowsScreen::handleCheckDesk)); } void CMSWindowsScreen::disable() { // remove timer if (m_timer != NULL) { EVENTQUEUE->removeHandler(CEvent::kTimer, m_timer); EVENTQUEUE->deleteTimer(m_timer); m_timer = NULL; } // disable hooks if (m_isPrimary) { m_setMode(kHOOK_DISABLE); } } void CMSWindowsScreen::enter() { sendDeskMessage(SYNERGY_MSG_ENTER, 0, 0); if (m_isPrimary) { // enable special key sequences on win95 family enableSpecialKeys(true); // watch jump zones m_setMode(kHOOK_WATCH_JUMP_ZONE); // all messages prior to now are invalid nextMark(); } // now on screen m_isOnScreen = true; } bool CMSWindowsScreen::leave() { sendDeskMessage(SYNERGY_MSG_LEAVE, 0, 0); if (m_isPrimary) { /* XXX // update keys m_keyMapper.update(NULL); */ // warp to center warpCursor(m_xCenter, m_yCenter); // disable special key sequences on win95 family enableSpecialKeys(false); // all messages prior to now are invalid nextMark(); // capture events m_setMode(kHOOK_RELAY_EVENTS); } // now off screen m_isOnScreen = false; return true; } bool CMSWindowsScreen::setClipboard(ClipboardID, const IClipboard* src) { CMSWindowsClipboard dst(m_window); if (src != NULL) { // save clipboard data return CClipboard::copy(&dst, src); } else { // assert clipboard ownership if (!dst.open(0)) { return false; } dst.empty(); dst.close(); return true; } } void CMSWindowsScreen::checkClipboards() { // if we think we own the clipboard but we don't then somebody // grabbed the clipboard on this screen without us knowing. // tell the server that this screen grabbed the clipboard. // // this works around bugs in the clipboard viewer chain. // sometimes NT will simply never send WM_DRAWCLIPBOARD // messages for no apparent reason and rebooting fixes the // problem. since we don't want a broken clipboard until the // next reboot we do this double check. clipboard ownership // won't be reflected on other screens until we leave but at // least the clipboard itself will work. if (m_ownClipboard && !CMSWindowsClipboard::isOwnedBySynergy()) { LOG((CLOG_DEBUG "clipboard changed: lost ownership and no notification received")); m_ownClipboard = false; sendClipboardEvent(getClipboardGrabbedEvent(), kClipboardClipboard); sendClipboardEvent(getClipboardGrabbedEvent(), kClipboardSelection); } } void CMSWindowsScreen::openScreensaver(bool notify) { assert(m_screensaver != NULL); m_screensaverNotify = notify; if (m_screensaverNotify) { m_installScreensaver(); } else { m_screensaver->disable(); } } void CMSWindowsScreen::closeScreensaver() { if (m_screensaver != NULL) { if (m_screensaverNotify) { m_uninstallScreensaver(); } else { m_screensaver->enable(); } } m_screensaverNotify = false; } void CMSWindowsScreen::screensaver(bool activate) { assert(m_screensaver != NULL); if (activate) { m_screensaver->activate(); } else { m_screensaver->deactivate(); } } void CMSWindowsScreen::resetOptions() { // no options } void CMSWindowsScreen::setOptions(const COptionsList&) { // no options } void CMSWindowsScreen::updateKeys() { sendDeskMessage(SYNERGY_MSG_SYNC_KEYS, 0, 0); memset(m_buttons, 0, sizeof(m_buttons)); } void CMSWindowsScreen::setSequenceNumber(UInt32 seqNum) { m_sequenceNumber = seqNum; } bool CMSWindowsScreen::isPrimary() const { return m_isPrimary; } void* CMSWindowsScreen::getEventTarget() const { return const_cast(this); } bool CMSWindowsScreen::getClipboard(ClipboardID, IClipboard* dst) const { CMSWindowsClipboard src(m_window); CClipboard::copy(dst, &src); return true; } void CMSWindowsScreen::getShape(SInt32& x, SInt32& y, SInt32& w, SInt32& h) const { assert(m_class != 0); x = m_x; y = m_y; w = m_w; h = m_h; } void CMSWindowsScreen::getCursorPos(SInt32& x, SInt32& y) const { POINT pos; sendDeskMessage(SYNERGY_MSG_CURSOR_POS, reinterpret_cast(&pos), 0); x = pos.x; y = pos.y; } void CMSWindowsScreen::reconfigure(UInt32 activeSides) { assert(m_isPrimary); LOG((CLOG_DEBUG "active sides: %x", activeSides)); m_setSides(activeSides); } void CMSWindowsScreen::warpCursor(SInt32 x, SInt32 y) { // warp mouse warpCursorNoFlush(x, y); // remove all input events before and including warp MSG msg; while (PeekMessage(&msg, NULL, SYNERGY_MSG_INPUT_FIRST, SYNERGY_MSG_INPUT_LAST, PM_REMOVE)) { // do nothing } // save position as last position m_xCursor = x; m_yCursor = y; } SInt32 CMSWindowsScreen::getJumpZoneSize() const { return 1; } bool CMSWindowsScreen::isAnyMouseButtonDown() const { static const char* buttonToName[] = { "button 0", "Left Button", "Middle Button", "Right Button", "X Button 1", "X Button 2" }; for (UInt32 i = 0; i < sizeof(m_buttons) / sizeof(m_buttons[0]); ++i) { if ((m_buttons[i] & 0x80) != 0) { LOG((CLOG_DEBUG "locked by \"%s\"", buttonToName[i])); return true; } } return false; } void CMSWindowsScreen::getCursorCenter(SInt32& x, SInt32& y) const { x = m_xCenter; y = m_yCenter; } const char* CMSWindowsScreen::getKeyName(KeyButton virtualKey) const { return m_keyMapper.getKeyName(virtualKey); } void CMSWindowsScreen::fakeKeyEvent(KeyButton virtualKey, bool press) const { DWORD flags = 0; if (m_keyMapper.isExtendedKey(virtualKey)) { flags |= KEYEVENTF_EXTENDEDKEY; } if (!press) { flags |= KEYEVENTF_KEYUP; } const UINT code = m_keyMapper.keyToScanCode(&virtualKey); sendDeskMessage(SYNERGY_MSG_FAKE_KEY, flags, MAKEWORD(static_cast(code), static_cast(virtualKey & 0xffu))); } bool CMSWindowsScreen::fakeCtrlAltDel() const { if (!m_is95Family) { // to fake ctrl+alt+del on the NT family we broadcast a suitable // hotkey to all windows on the winlogon desktop. however, the // current thread must be on that desktop to do the broadcast // and we can't switch just any thread because some own windows // or hooks. so start a new thread to do the real work. CThread cad(new CFunctionJob(&CMSWindowsScreen::ctrlAltDelThread)); cad.wait(); } else { // get the sequence of keys to simulate ctrl+alt+del IKeyState::Keystrokes keys; KeyID key = kKeyDelete; KeyModifierMask mask = KeyModifierControl | KeyModifierAlt; if (mapKey(keys, *m_keyState, key, mask, false) == 0) { keys.clear(); } // do it for (IKeyState::Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ++k) { fakeKeyEvent(k->m_key, k->m_press); } } return true; } void CMSWindowsScreen::fakeMouseButton(ButtonID id, bool press) const { DWORD data; DWORD flags = mapButtonToEvent(id, press, &data); sendDeskMessage(SYNERGY_MSG_FAKE_BUTTON, flags, data); } void CMSWindowsScreen::fakeMouseMove(SInt32 x, SInt32 y) const { sendDeskMessage(SYNERGY_MSG_FAKE_MOVE, static_cast(x), static_cast(y)); } void CMSWindowsScreen::fakeMouseWheel(SInt32 delta) const { sendDeskMessage(SYNERGY_MSG_FAKE_WHEEL, delta, 0); } KeyButton CMSWindowsScreen::mapKey(IKeyState::Keystrokes& keys, const IKeyState& keyState, KeyID id, KeyModifierMask desiredMask, bool isAutoRepeat) const { return m_keyMapper.mapKey(keys, keyState, id, desiredMask, isAutoRepeat); } HINSTANCE CMSWindowsScreen::openHookLibrary(const char* name) { // load the hook library HINSTANCE hookLibrary = LoadLibrary(name); if (hookLibrary == NULL) { LOG((CLOG_ERR "Failed to load hook library; %s.dll is missing", name)); throw XScreenOpenFailure(); } // look up functions m_setSides = (SetSidesFunc)GetProcAddress(hookLibrary, "setSides"); m_setZone = (SetZoneFunc)GetProcAddress(hookLibrary, "setZone"); m_setMode = (SetModeFunc)GetProcAddress(hookLibrary, "setMode"); m_install = (InstallFunc)GetProcAddress(hookLibrary, "install"); m_uninstall = (UninstallFunc)GetProcAddress(hookLibrary, "uninstall"); m_init = (InitFunc)GetProcAddress(hookLibrary, "init"); m_cleanup = (CleanupFunc)GetProcAddress(hookLibrary, "cleanup"); m_installScreensaver = (InstallScreenSaverFunc)GetProcAddress( hookLibrary, "installScreenSaver"); m_uninstallScreensaver = (UninstallScreenSaverFunc)GetProcAddress( hookLibrary, "uninstallScreenSaver"); if (m_setSides == NULL || m_setZone == NULL || m_setMode == NULL || m_install == NULL || m_uninstall == NULL || m_init == NULL || m_cleanup == NULL || m_installScreensaver == NULL || m_uninstallScreensaver == NULL) { LOG((CLOG_ERR "Invalid hook library; use a newer %s.dll", name)); throw XScreenOpenFailure(); } // initialize hook library if (m_init(GetCurrentThreadId()) == 0) { LOG((CLOG_ERR "Cannot initialize hook library; is synergy already running?")); throw XScreenOpenFailure(); } return hookLibrary; } void CMSWindowsScreen::closeHookLibrary(HINSTANCE hookLibrary) const { if (hookLibrary != NULL) { m_cleanup(); FreeLibrary(hookLibrary); } } HCURSOR CMSWindowsScreen::createBlankCursor() const { // create a transparent cursor int cw = GetSystemMetrics(SM_CXCURSOR); int ch = GetSystemMetrics(SM_CYCURSOR); UInt8* cursorAND = new UInt8[ch * ((cw + 31) >> 2)]; UInt8* cursorXOR = new UInt8[ch * ((cw + 31) >> 2)]; memset(cursorAND, 0xff, ch * ((cw + 31) >> 2)); memset(cursorXOR, 0x00, ch * ((cw + 31) >> 2)); HCURSOR c = CreateCursor(s_instance, 0, 0, cw, ch, cursorAND, cursorXOR); delete[] cursorXOR; delete[] cursorAND; return c; } void CMSWindowsScreen::destroyCursor(HCURSOR cursor) const { if (cursor != NULL) { DestroyCursor(cursor); } } ATOM CMSWindowsScreen::createWindowClass() const { WNDCLASSEX classInfo; classInfo.cbSize = sizeof(classInfo); classInfo.style = CS_DBLCLKS | CS_NOCLOSE; classInfo.lpfnWndProc = &CMSWindowsScreen::wndProc; classInfo.cbClsExtra = 0; classInfo.cbWndExtra = 0; classInfo.hInstance = s_instance; classInfo.hIcon = NULL; classInfo.hCursor = NULL; classInfo.hbrBackground = NULL; classInfo.lpszMenuName = NULL; classInfo.lpszClassName = "Synergy"; classInfo.hIconSm = NULL; return RegisterClassEx(&classInfo); } ATOM CMSWindowsScreen::createDeskWindowClass(bool isPrimary) const { WNDCLASSEX classInfo; classInfo.cbSize = sizeof(classInfo); classInfo.style = CS_DBLCLKS | CS_NOCLOSE; classInfo.lpfnWndProc = isPrimary ? &CMSWindowsScreen::primaryDeskProc : &CMSWindowsScreen::secondaryDeskProc; classInfo.cbClsExtra = 0; classInfo.cbWndExtra = 0; classInfo.hInstance = s_instance; classInfo.hIcon = NULL; classInfo.hCursor = m_cursor; classInfo.hbrBackground = NULL; classInfo.lpszMenuName = NULL; classInfo.lpszClassName = "SynergyDesk"; classInfo.hIconSm = NULL; return RegisterClassEx(&classInfo); } void CMSWindowsScreen::destroyClass(ATOM windowClass) const { if (windowClass != 0) { UnregisterClass((LPCTSTR)windowClass, s_instance); } } HWND CMSWindowsScreen::createWindow(ATOM windowClass, const char* name) const { HWND window = CreateWindowEx(WS_EX_TOPMOST | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW, (LPCTSTR)windowClass, name, WS_POPUP, 0, 0, 1, 1, NULL, NULL, s_instance, NULL); if (window == NULL) { LOG((CLOG_ERR "failed to create window: %d", GetLastError())); throw XScreenOpenFailure(); } return window; } void CMSWindowsScreen::destroyWindow(HWND hwnd) const { if (hwnd != NULL) { DestroyWindow(hwnd); } } void CMSWindowsScreen::sendEvent(CEvent::Type type, void* data) { EVENTQUEUE->addEvent(CEvent(type, getEventTarget(), data)); } void CMSWindowsScreen::sendClipboardEvent(CEvent::Type type, ClipboardID id) { CClipboardInfo* info = (CClipboardInfo*)malloc(sizeof(CClipboardInfo)); info->m_id = id; info->m_sequenceNumber = m_sequenceNumber; sendEvent(type, info); } void CMSWindowsScreen::handleSystemEvent(const CEvent& event, void*) { MSG* msg = reinterpret_cast(event.getData()); assert(msg != NULL); if (CArchMiscWindows::processDialog(msg)) { return; } if (onPreDispatch(msg->hwnd, msg->message, msg->wParam, msg->lParam)) { return; } TranslateMessage(msg); DispatchMessage(msg); } bool CMSWindowsScreen::onPreDispatch(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { // handle event switch (message) { case SYNERGY_MSG_SCREEN_SAVER: return onScreensaver(wParam != 0); } if (m_isPrimary) { return onPreDispatchPrimary(hwnd, message, wParam, lParam); } return false; } bool CMSWindowsScreen::onPreDispatchPrimary(HWND, UINT message, WPARAM wParam, LPARAM lParam) { // check if windows key is up but we think it's down. if so then // synthesize a key release for it. we have to do this because // if the user presses and releases a windows key without pressing // any other key while it's down then windows will eat the key // release. if we don't detect that and synthesize the release // then the user will be locked to the screen and the client won't // take the usual windows key release action (which on windows is // to show the start menu). // // we can use GetKeyState() to check the state of the windows keys // because, event though the key release is not reported to us, // the event is processed and the keyboard state updated by the // system. since the key could go up at any time we'll check the // state on every event. only check on windows 95 family since // NT family reports the key release as usual. obviously we skip // this if the event is for the windows key itself. if (m_is95Family) { if (m_keyMapper.isPressed(VK_LWIN) && (GetAsyncKeyState(VK_LWIN) & 0x8000) == 0 && !(message == SYNERGY_MSG_KEY && wParam == VK_LWIN)) { // compute appropriate parameters for fake event WPARAM wParam = VK_LWIN; LPARAM lParam = 0xc1000000; lParam |= (0x00ff0000 & (MapVirtualKey(wParam, 0) << 24)); // process as if it were a key up KeyModifierMask mask; KeyButton button = static_cast( (lParam & 0x00ff0000u) >> 16); KeyID key = m_keyMapper.mapKeyFromEvent(wParam, lParam, &mask, NULL); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask, button, 1)); m_keyMapper.updateKey(static_cast(wParam), false); } if (m_keyMapper.isPressed(VK_RWIN) && (GetAsyncKeyState(VK_RWIN) & 0x8000) == 0 && !(message == SYNERGY_MSG_KEY && wParam == VK_RWIN)) { // compute appropriate parameters for fake event WPARAM wParam = VK_RWIN; LPARAM lParam = 0xc1000000; lParam |= (0x00ff0000 & (MapVirtualKey(wParam, 0) << 24)); // process as if it were a key up KeyModifierMask mask; KeyButton button = static_cast( (lParam & 0x00ff0000u) >> 16); KeyID key = m_keyMapper.mapKeyFromEvent(wParam, lParam, &mask, NULL); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask, button, 1)); m_keyMapper.updateKey(static_cast(wParam), false); } } // handle event switch (message) { case SYNERGY_MSG_MARK: return onMark(static_cast(wParam)); case SYNERGY_MSG_KEY: return onKey(wParam, lParam); case SYNERGY_MSG_MOUSE_BUTTON: return onMouseButton(wParam, lParam); case SYNERGY_MSG_MOUSE_MOVE: return onMouseMove(static_cast(wParam), static_cast(lParam)); case SYNERGY_MSG_MOUSE_WHEEL: return onMouseWheel(static_cast(wParam)); case SYNERGY_MSG_PRE_WARP: { // save position to compute delta of next motion m_xCursor = static_cast(wParam); m_yCursor = static_cast(lParam); // we warped the mouse. discard events until we find the // matching post warp event. see warpCursorNoFlush() for // where the events are sent. we discard the matching // post warp event and can be sure we've skipped the warp // event. MSG msg; do { GetMessage(&msg, NULL, SYNERGY_MSG_MOUSE_MOVE, SYNERGY_MSG_POST_WARP); } while (msg.message != SYNERGY_MSG_POST_WARP); } return true; case SYNERGY_MSG_POST_WARP: LOG((CLOG_WARN "unmatched post warp")); return true; } return false; } bool CMSWindowsScreen::onEvent(HWND, UINT msg, WPARAM wParam, LPARAM lParam, LRESULT* result) { switch (msg) { case WM_QUERYENDSESSION: if (m_is95Family) { *result = TRUE; return true; } break; case WM_ENDSESSION: if (m_is95Family) { if (wParam == TRUE && lParam == 0) { EVENTQUEUE->addEvent(CEvent(CEvent::kQuit)); } return true; } break; case WM_DRAWCLIPBOARD: LOG((CLOG_DEBUG "clipboard was taken")); // first pass on the message if (m_nextClipboardWindow != NULL) { SendMessage(m_nextClipboardWindow, msg, wParam, lParam); } // now handle the message return onClipboardChange(); case WM_CHANGECBCHAIN: if (m_nextClipboardWindow == (HWND)wParam) { m_nextClipboardWindow = (HWND)lParam; LOG((CLOG_DEBUG "clipboard chain: new next: 0x%08x", m_nextClipboardWindow)); } else if (m_nextClipboardWindow != NULL) { LOG((CLOG_DEBUG "clipboard chain: forward: %d 0x%08x 0x%08x", msg, wParam, lParam)); SendMessage(m_nextClipboardWindow, msg, wParam, lParam); } return true; case WM_DISPLAYCHANGE: return onDisplayChange(); } return false; } bool CMSWindowsScreen::onMark(UInt32 mark) { m_markReceived = mark; return true; } bool CMSWindowsScreen::onKey(WPARAM wParam, LPARAM lParam) { // ignore message if posted prior to last mark change if (!ignore()) { // check for ctrl+alt+del emulation if ((wParam == VK_PAUSE || wParam == VK_CANCEL) && (m_keyMapper.isPressed(VK_CONTROL) && m_keyMapper.isPressed(VK_MENU))) { LOG((CLOG_DEBUG "emulate ctrl+alt+del")); wParam = VK_DELETE; lParam &= 0xffff0000; lParam |= 0x00000001; } // process key normally bool altgr; KeyModifierMask mask; const KeyID key = m_keyMapper.mapKeyFromEvent(wParam, lParam, &mask, &altgr); KeyButton button = static_cast( (lParam & 0x00ff0000u) >> 16); if (key != kKeyNone && key != kKeyMultiKey) { if ((lParam & 0x80000000) == 0) { // key press // if AltGr required for this key then make sure // the ctrl and alt keys are *not* down on the // client. windows simulates AltGr with ctrl and // alt for some inexplicable reason and clients // will get confused if they see mode switch and // ctrl and alt. we'll also need to put ctrl and // alt back the way they were after we simulate // the key. bool ctrlL = m_keyMapper.isPressed(VK_LCONTROL); bool ctrlR = m_keyMapper.isPressed(VK_RCONTROL); bool altL = m_keyMapper.isPressed(VK_LMENU); bool altR = m_keyMapper.isPressed(VK_RMENU); if (altgr) { KeyID key; KeyButton button; UINT scanCode; KeyModifierMask mask2 = (mask & ~(KeyModifierControl | KeyModifierAlt | KeyModifierModeSwitch)); if (ctrlL) { key = kKeyControl_L; button = VK_LCONTROL; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask2, button, 1)); } if (ctrlR) { key = kKeyControl_R; button = VK_RCONTROL; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask2, button, 1)); } if (altL) { key = kKeyAlt_L; button = VK_LMENU; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask2, button, 1)); } if (altR) { key = kKeyAlt_R; button = VK_RMENU; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key release key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask2, button, 1)); } } // send key const bool wasDown = ((lParam & 0x40000000) != 0); SInt32 repeat = (SInt32)(lParam & 0xffff); if (!wasDown) { LOG((CLOG_DEBUG1 "event: key press key=%d mask=0x%04x button=0x%04x", key, mask, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask, button, 1)); if (repeat > 0) { --repeat; } } if (repeat >= 1) { LOG((CLOG_DEBUG1 "event: key repeat key=%d mask=0x%04x count=%d button=0x%04x", key, mask, repeat, button)); sendEvent(getKeyRepeatEvent(), CKeyInfo::alloc(key, mask, button, repeat)); } // restore ctrl and alt state if (altgr) { KeyID key; KeyButton button; UINT scanCode; KeyModifierMask mask2 = (mask & ~(KeyModifierControl | KeyModifierAlt | KeyModifierModeSwitch)); if (ctrlL) { key = kKeyControl_L; button = VK_LCONTROL; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask2, button, 1)); mask2 |= KeyModifierControl; } if (ctrlR) { key = kKeyControl_R; button = VK_RCONTROL; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask2, button, 1)); mask2 |= KeyModifierControl; } if (altL) { key = kKeyAlt_L; button = VK_LMENU; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask2, button, 1)); mask2 |= KeyModifierAlt; } if (altR) { key = kKeyAlt_R; button = VK_RMENU; scanCode = m_keyMapper.keyToScanCode(&button); button = static_cast(scanCode); LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask2, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask2, button, 1)); mask2 |= KeyModifierAlt; } } } else { // key release. if the key isn't down according to // our table then we never got the key press event // for it. if it's not a modifier key then we'll // synthesize the press first. only do this on // the windows 95 family, which eats certain special // keys like alt+tab, ctrl+esc, etc. if (m_is95Family && !isModifier(wParam) && m_keyMapper.isPressed(static_cast(wParam))) { LOG((CLOG_DEBUG1 "event: fake key press key=%d mask=0x%04x button=0x%04x", key, mask, button)); sendEvent(getKeyDownEvent(), CKeyInfo::alloc(key, mask, button, 1)); m_keyMapper.updateKey(static_cast(wParam), true); } // do key up LOG((CLOG_DEBUG1 "event: key release key=%d mask=0x%04x button=0x%04x", key, mask, button)); sendEvent(getKeyUpEvent(), CKeyInfo::alloc(key, mask, button, 1)); } } else { LOG((CLOG_DEBUG2 "event: cannot map key wParam=%d lParam=0x%08x", wParam, lParam)); } } // keep our shadow key state up to date m_keyMapper.updateKey(static_cast(wParam), ((lParam & 0x80000000) == 0)); return true; } bool CMSWindowsScreen::onMouseButton(WPARAM wParam, LPARAM lParam) { // get which button bool pressed = false; const ButtonID button = mapButtonFromEvent(wParam, lParam); // ignore message if posted prior to last mark change if (!ignore()) { switch (wParam) { case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: case WM_XBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_MBUTTONDBLCLK: case WM_RBUTTONDBLCLK: case WM_XBUTTONDBLCLK: case WM_NCLBUTTONDOWN: case WM_NCMBUTTONDOWN: case WM_NCRBUTTONDOWN: case WM_NCXBUTTONDOWN: case WM_NCLBUTTONDBLCLK: case WM_NCMBUTTONDBLCLK: case WM_NCRBUTTONDBLCLK: case WM_NCXBUTTONDBLCLK: LOG((CLOG_DEBUG1 "event: button press button=%d", button)); if (button != kButtonNone) { sendEvent(getButtonDownEvent(), CButtonInfo::alloc(button)); } pressed = true; break; case WM_LBUTTONUP: case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_XBUTTONUP: case WM_NCLBUTTONUP: case WM_NCMBUTTONUP: case WM_NCRBUTTONUP: case WM_NCXBUTTONUP: LOG((CLOG_DEBUG1 "event: button release button=%d", button)); if (button != kButtonNone) { sendEvent(getButtonUpEvent(), CButtonInfo::alloc(button)); } pressed = false; break; } } // keep our shadow key state up to date if (button >= kButtonLeft && button <= kButtonExtra0 + 1) { if (pressed) { m_buttons[button] |= 0x80; } else { m_buttons[button] &= ~0x80; } } return true; } bool CMSWindowsScreen::onMouseMove(SInt32 mx, SInt32 my) { // compute motion delta (relative to the last known // mouse position) SInt32 x = mx - m_xCursor; SInt32 y = my - m_yCursor; // ignore if the mouse didn't move or if message posted prior // to last mark change. if (ignore() || (x == 0 && y == 0)) { return true; } // save position to compute delta of next motion m_xCursor = mx; m_yCursor = my; if (m_isOnScreen) { // motion on primary screen sendEvent(getMotionOnPrimaryEvent(), CMotionInfo::alloc(m_xCursor, m_yCursor)); } else { // motion on secondary screen. warp mouse back to // center. warpCursorNoFlush(m_xCenter, m_yCenter); // examine the motion. if it's about the distance // from the center of the screen to an edge then // it's probably a bogus motion that we want to // ignore (see warpCursorNoFlush() for a further // description). static SInt32 bogusZoneSize = 10; if (-x + bogusZoneSize > m_xCenter - m_x || x + bogusZoneSize > m_x + m_w - m_xCenter || -y + bogusZoneSize > m_yCenter - m_y || y + bogusZoneSize > m_y + m_h - m_yCenter) { LOG((CLOG_DEBUG "dropped bogus motion %+d,%+d", x, y)); } else { // send motion sendEvent(getMotionOnSecondaryEvent(), CMotionInfo::alloc(x, y)); } } return true; } bool CMSWindowsScreen::onMouseWheel(SInt32 delta) { // ignore message if posted prior to last mark change if (!ignore()) { LOG((CLOG_DEBUG1 "event: button wheel delta=%d", delta)); sendEvent(getWheelEvent(), CWheelInfo::alloc(delta)); } return true; } bool CMSWindowsScreen::onScreensaver(bool activated) { // ignore this message if there are any other screen saver // messages already in the queue. this is important because // our checkStarted() function has a deliberate delay, so it // can't respond to events at full CPU speed and will fall // behind if a lot of screen saver events are generated. // that can easily happen because windows will continually // send SC_SCREENSAVE until the screen saver starts, even if // the screen saver is disabled! MSG msg; if (PeekMessage(&msg, NULL, SYNERGY_MSG_SCREEN_SAVER, SYNERGY_MSG_SCREEN_SAVER, PM_NOREMOVE)) { return true; } if (activated) { if (m_screensaver->checkStarted(SYNERGY_MSG_SCREEN_SAVER, FALSE, 0)) { sendEvent(getScreensaverActivatedEvent()); } } else { sendEvent(getScreensaverDeactivatedEvent()); } return true; } bool CMSWindowsScreen::onDisplayChange() { // screen resolution may have changed. save old shape. SInt32 xOld = m_x, yOld = m_y, wOld = m_w, hOld = m_h; // update shape updateScreenShape(); // do nothing if resolution hasn't changed if (xOld != m_x || yOld != m_y || wOld != m_w || hOld != m_h) { if (m_isPrimary) { // warp mouse to center if off screen if (!m_isOnScreen) { warpCursor(m_xCenter, m_yCenter); } // tell hook about resize if on screen else { m_setZone(m_x, m_y, m_w, m_h, getJumpZoneSize()); } } // send new screen info sendEvent(getShapeChangedEvent()); } return true; } bool CMSWindowsScreen::onClipboardChange() { // now notify client that somebody changed the clipboard (unless // we're the owner). if (!CMSWindowsClipboard::isOwnedBySynergy()) { LOG((CLOG_DEBUG "clipboard changed: foreign owned")); if (m_ownClipboard) { LOG((CLOG_DEBUG "clipboard changed: lost ownership")); m_ownClipboard = false; sendClipboardEvent(getClipboardGrabbedEvent(), kClipboardClipboard); sendClipboardEvent(getClipboardGrabbedEvent(), kClipboardSelection); } } else { LOG((CLOG_DEBUG "clipboard changed: synergy owned")); m_ownClipboard = true; } return true; } void CMSWindowsScreen::warpCursorNoFlush(SInt32 x, SInt32 y) { // send an event that we can recognize before the mouse warp PostThreadMessage(GetCurrentThreadId(), SYNERGY_MSG_PRE_WARP, x, y); // warp mouse. hopefully this inserts a mouse motion event // between the previous message and the following message. SetCursorPos(x, y); // yield the CPU. there's a race condition when warping: // a hardware mouse event occurs // the mouse hook is not called because that process doesn't have the CPU // we send PRE_WARP, SetCursorPos(), send POST_WARP // we process all of those events and update m_x, m_y // we finish our time slice // the hook is called // the hook sends us a mouse event from the pre-warp position // we get the CPU // we compute a bogus warp // we need the hook to process all mouse events that occur // before we warp before we do the warp but i'm not sure how // to guarantee that. yielding the CPU here may reduce the // chance of undesired behavior. we'll also check for very // large motions that look suspiciously like about half width // or height of the screen. ARCH->sleep(0.0); // send an event that we can recognize after the mouse warp PostThreadMessage(GetCurrentThreadId(), SYNERGY_MSG_POST_WARP, 0, 0); } void CMSWindowsScreen::nextMark() { // next mark ++m_mark; // mark point in message queue where the mark was changed PostThreadMessage(GetCurrentThreadId(), SYNERGY_MSG_MARK, m_mark, 0); } bool CMSWindowsScreen::ignore() const { return (m_mark != m_markReceived); } void CMSWindowsScreen::updateScreenShape() { // get shape m_x = GetSystemMetrics(SM_XVIRTUALSCREEN); m_y = GetSystemMetrics(SM_YVIRTUALSCREEN); m_w = GetSystemMetrics(SM_CXVIRTUALSCREEN); m_h = GetSystemMetrics(SM_CYVIRTUALSCREEN); // get center for cursor m_xCenter = GetSystemMetrics(SM_CXSCREEN) >> 1; m_yCenter = GetSystemMetrics(SM_CYSCREEN) >> 1; // check for multiple monitors m_multimon = (m_w != GetSystemMetrics(SM_CXSCREEN) || m_h != GetSystemMetrics(SM_CYSCREEN)); LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : "")); } void CMSWindowsScreen::enableSpecialKeys(bool enable) const { // enable/disable ctrl+alt+del, alt+tab, etc on win95 family. // since the win95 family doesn't support low-level hooks, we // use this undocumented feature to suppress normal handling // of certain key combinations. if (m_is95Family) { DWORD dummy = 0; SystemParametersInfo(SPI_SETSCREENSAVERRUNNING, enable ? FALSE : TRUE, &dummy, 0); } } DWORD CMSWindowsScreen::mapButtonToEvent(ButtonID button, bool press, DWORD* inData) const { DWORD dummy; DWORD* data = (inData != NULL) ? inData : &dummy; // the system will swap the meaning of left/right for us if // the user has configured a left-handed mouse but we don't // want it to swap since we want the handedness of the // server's mouse. so pre-swap for a left-handed mouse. if (GetSystemMetrics(SM_SWAPBUTTON)) { switch (button) { case kButtonLeft: button = kButtonRight; break; case kButtonRight: button = kButtonLeft; break; } } // map button id to button flag and button data *data = 0; switch (button) { case kButtonLeft: return press ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; case kButtonMiddle: return press ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; case kButtonRight: return press ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; case kButtonExtra0 + 0: *data = XBUTTON1; return press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP; case kButtonExtra0 + 1: *data = XBUTTON2; return press ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP; default: return 0; } } ButtonID CMSWindowsScreen::mapButtonFromEvent(WPARAM msg, LPARAM button) const { switch (msg) { case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP: case WM_NCLBUTTONDOWN: case WM_NCLBUTTONDBLCLK: case WM_NCLBUTTONUP: return kButtonLeft; case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: case WM_MBUTTONUP: case WM_NCMBUTTONDOWN: case WM_NCMBUTTONDBLCLK: case WM_NCMBUTTONUP: return kButtonMiddle; case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: case WM_RBUTTONUP: case WM_NCRBUTTONDOWN: case WM_NCRBUTTONDBLCLK: case WM_NCRBUTTONUP: return kButtonRight; case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: case WM_XBUTTONUP: case WM_NCXBUTTONDOWN: case WM_NCXBUTTONDBLCLK: case WM_NCXBUTTONUP: switch (button) { case XBUTTON1: return kButtonExtra0 + 0; case XBUTTON2: return kButtonExtra0 + 1; } return kButtonNone; default: return kButtonNone; } } bool CMSWindowsScreen::isModifier(UINT vkCode) const { switch (vkCode) { case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT: case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL: case VK_LMENU: case VK_RMENU: case VK_MENU: case VK_CAPITAL: case VK_NUMLOCK: case VK_SCROLL: case VK_LWIN: case VK_RWIN: return true; default: return false; } } void CMSWindowsScreen::ctrlAltDelThread(void*) { // get the Winlogon desktop at whatever privilege we can HDESK desk = OpenDesktop("Winlogon", 0, FALSE, MAXIMUM_ALLOWED); if (desk != NULL) { if (SetThreadDesktop(desk)) { PostMessage(HWND_BROADCAST, WM_HOTKEY, 0, MAKELPARAM(MOD_CONTROL | MOD_ALT, VK_DELETE)); } else { LOG((CLOG_DEBUG "can't switch to Winlogon desk: %d", GetLastError())); } CloseDesktop(desk); } else { LOG((CLOG_DEBUG "can't open Winlogon desk: %d", GetLastError())); } } LRESULT CALLBACK CMSWindowsScreen::wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { assert(s_screen != NULL); LRESULT result = 0; if (!s_screen->onEvent(hwnd, msg, wParam, lParam, &result)) { result = DefWindowProc(hwnd, msg, wParam, lParam); } return result; } LRESULT CALLBACK CMSWindowsScreen::primaryDeskProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { // FIXME return DefWindowProc(hwnd, msg, wParam, lParam); } LRESULT CALLBACK CMSWindowsScreen::secondaryDeskProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_MOUSEMOVE: // hide window ShowWindow(hwnd, SW_HIDE); break; case WM_ACTIVATE: // hide window if (LOWORD(wParam) == WA_INACTIVE) { ShowWindow(hwnd, SW_HIDE); } break; case WM_ACTIVATEAPP: // hide window if (!(BOOL)wParam) { ShowWindow(hwnd, SW_HIDE); } break; } return DefWindowProc(hwnd, msg, wParam, lParam); } void CMSWindowsScreen::deskMouseMove(SInt32 x, SInt32 y) const { // motion is simple (i.e. it's on the primary monitor) if there // is only one monitor. bool simple = !m_multimon; if (!simple) { // also simple if motion is within the primary monitor simple = (x >= 0 && x < GetSystemMetrics(SM_CXSCREEN) && y >= 0 && y < GetSystemMetrics(SM_CYSCREEN)); } // move the mouse directly to target position if motion is simple if (simple) { // when using absolute positioning with mouse_event(), // the normalized device coordinates range over only // the primary screen. SInt32 w = GetSystemMetrics(SM_CXSCREEN); SInt32 h = GetSystemMetrics(SM_CYSCREEN); mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE, (DWORD)((65536.0 * x) / w), (DWORD)((65536.0 * y) / h), 0, 0); } // windows 98 (and Me?) is broken. you cannot set the absolute // position of the mouse except on the primary monitor but you // can do relative moves onto any monitor. this is, in microsoft's // words, "by design." apparently the designers of windows 2000 // we're a little less lazy and did it right. // // microsoft recommends in Q193003 to absolute position the cursor // somewhere on the primary monitor then relative move to the // desired location. this doesn't work for us because when the // user drags a scrollbar, a window, etc. it causes the dragged // item to jump back and forth between the position on the primary // monitor and the desired position. while it always ends up in // the right place, the effect is disconcerting. // // instead we'll get the cursor's current position and do just a // relative move from there to the desired position. relative // moves are subject to cursor acceleration which we don't want. // so we disable acceleration, do the relative move, then restore // acceleration. there's a slight chance we'll end up in the // wrong place if the user moves the cursor using this system's // mouse while simultaneously moving the mouse on the server // system. that defeats the purpose of synergy so we'll assume // that won't happen. even if it does, the next mouse move will // correct the position. else { // save mouse speed & acceleration int oldSpeed[4]; bool accelChanged = SystemParametersInfo(SPI_GETMOUSE,0, oldSpeed, 0) && SystemParametersInfo(SPI_GETMOUSESPEED, 0, oldSpeed + 3, 0); // use 1:1 motion if (accelChanged) { int newSpeed[4] = { 0, 0, 0, 1 }; accelChanged = SystemParametersInfo(SPI_SETMOUSE, 0, newSpeed, 0) || SystemParametersInfo(SPI_SETMOUSESPEED, 0, newSpeed + 3, 0); } // move relative to mouse position POINT pos; GetCursorPos(&pos); mouse_event(MOUSEEVENTF_MOVE, x - pos.x, y - pos.y, 0, 0); // restore mouse speed & acceleration if (accelChanged) { SystemParametersInfo(SPI_SETMOUSE, 0, oldSpeed, 0); SystemParametersInfo(SPI_SETMOUSESPEED, 0, oldSpeed + 3, 0); } } } void CMSWindowsScreen::deskEnter(CDesk* desk, DWORD& cursorThreadID) { if (m_isPrimary) { if (desk->m_lowLevel) { if (cursorThreadID != 0) { AttachThreadInput(desk->m_threadID, cursorThreadID, TRUE); ShowCursor(TRUE); AttachThreadInput(desk->m_threadID, cursorThreadID, FALSE); cursorThreadID = 0; } } } ShowWindow(desk->m_window, SW_HIDE); } void CMSWindowsScreen::deskLeave(CDesk* desk, DWORD& cursorThreadID) { if (m_isPrimary) { // we don't need a window to capture input but we need a window // to hide the cursor when using low-level hooks. also take the // activation so we use our keyboard layout, not the layout of // whatever window was active. if (desk->m_lowLevel) { SetWindowPos(desk->m_window, HWND_TOPMOST, m_xCenter, m_yCenter, 1, 1, SWP_NOACTIVATE); ShowWindow(desk->m_window, SW_SHOW); if (cursorThreadID == 0) { HWND hwnd = GetForegroundWindow(); cursorThreadID = GetWindowThreadProcessId(hwnd, NULL); if (cursorThreadID != 0) { AttachThreadInput(desk->m_threadID, cursorThreadID, TRUE); ShowCursor(FALSE); AttachThreadInput(desk->m_threadID, cursorThreadID, FALSE); } } } } else { // move hider window under the cursor center MoveWindow(desk->m_window, m_xCenter, m_yCenter, 1, 1, FALSE); // raise and show the hider window ShowWindow(desk->m_window, SW_SHOWNA); // warp the mouse to the cursor center deskMouseMove(m_xCenter, m_yCenter); } } void CMSWindowsScreen::deskThread(void* vdesk) { MSG msg; // id of thread that had cursor when we were last told to hide it DWORD cursorThreadID = 0; // use given desktop for this thread CDesk* desk = reinterpret_cast(vdesk); desk->m_threadID = GetCurrentThreadId(); desk->m_window = NULL; if (desk->m_desk != NULL && SetThreadDesktop(desk->m_desk) != 0) { // create a message queue PeekMessage(&msg, NULL, 0,0, PM_NOREMOVE); // create a window. we use this window to hide the cursor. try { desk->m_window = createWindow(m_deskClass, "SynergyDesk"); LOG((CLOG_DEBUG "desk %s window is 0x%08x", desk->m_name.c_str(), desk->m_window)); } catch (...) { // ignore LOG((CLOG_DEBUG "can't create desk window for %s", desk->m_name.c_str())); } // a window on the primary screen should never activate if (m_isPrimary && desk->m_window != NULL) { EnableWindow(desk->m_window, FALSE); } } // tell main thread that we're ready { CLock lock(&m_mutex); m_deskReady = true; m_deskReady.broadcast(); } while (GetMessage(&msg, NULL, 0, 0)) { switch (msg.message) { default: TranslateMessage(&msg); DispatchMessage(&msg); continue; case SYNERGY_MSG_SWITCH: if (m_isPrimary) { m_uninstall(); if (m_screensaverNotify) { m_uninstallScreensaver(); m_installScreensaver(); } switch (m_install()) { case kHOOK_FAILED: // we won't work on this desk desk->m_lowLevel = false; break; case kHOOK_OKAY: desk->m_lowLevel = false; break; case kHOOK_OKAY_LL: desk->m_lowLevel = true; break; } } break; case SYNERGY_MSG_ENTER: deskEnter(desk, cursorThreadID); break; case SYNERGY_MSG_LEAVE: deskLeave(desk, cursorThreadID); break; case SYNERGY_MSG_FAKE_KEY: keybd_event(HIBYTE(msg.lParam), LOBYTE(msg.lParam), msg.wParam, 0); break; case SYNERGY_MSG_FAKE_BUTTON: if (msg.wParam != 0) { mouse_event(msg.wParam, 0, 0, msg.lParam, 0); } break; case SYNERGY_MSG_FAKE_MOVE: deskMouseMove(static_cast(msg.wParam), static_cast(msg.lParam)); break; case SYNERGY_MSG_FAKE_WHEEL: mouse_event(MOUSEEVENTF_WHEEL, 0, 0, msg.wParam, 0); break; case SYNERGY_MSG_CURSOR_POS: { POINT* pos = reinterpret_cast(msg.wParam); if (!GetCursorPos(pos)) { pos->x = m_xCenter; pos->y = m_yCenter; } break; } case SYNERGY_MSG_SYNC_KEYS: m_keyMapper.update(m_keyState); break; } // notify that message was processed CLock lock(&m_mutex); m_deskReady = true; m_deskReady.broadcast(); } // clean up if (desk->m_window != NULL) { DestroyWindow(desk->m_window); } if (desk->m_desk != NULL) { CMSWindowsDesktop::closeDesktop(desk->m_desk); } } CMSWindowsScreen::CDesk* CMSWindowsScreen::addDesk(const CString& name, HDESK hdesk) { CDesk* desk = new CDesk; desk->m_name = name; desk->m_desk = hdesk; desk->m_targetID = GetCurrentThreadId(); desk->m_thread = new CThread(new TMethodJob( this, &CMSWindowsScreen::deskThread, desk)); waitForDesk(); m_desks.insert(std::make_pair(name, desk)); return desk; } void CMSWindowsScreen::removeDesks() { for (CDesks::iterator index = m_desks.begin(); index != m_desks.end(); ++index) { CDesk* desk = index->second; PostThreadMessage(desk->m_threadID, WM_QUIT, 0, 0); desk->m_thread->wait(); delete desk->m_thread; delete desk; } m_desks.clear(); } void CMSWindowsScreen::checkDesk() { // get current desktop. if we already know about it then return. CDesk* desk; HDESK hdesk = CMSWindowsDesktop::openInputDesktop(); CString name = CMSWindowsDesktop::getDesktopName(hdesk); CDesks::const_iterator index = m_desks.find(name); if (index == m_desks.end()) { desk = addDesk(name, hdesk); // hold on to hdesk until thread exits so the desk can't // be removed by the system } else { CMSWindowsDesktop::closeDesktop(hdesk); desk = index->second; } // if active desktop changed then tell the old and new desk threads // about the change. don't switch desktops when the screensaver is // active becaue we'd most likely switch to the screensaver desktop // which would have the side effect of forcing the screensaver to // stop. // FIXME -- really not switch if screensaver is active? if (name != m_activeDeskName && !m_screensaver->isActive()) { // show cursor on previous desk if (!m_isOnScreen) { sendDeskMessage(SYNERGY_MSG_ENTER, 0, 0); } // check for desk accessibility change. we don't get events // from an inaccessible desktop so when we switch from an // inaccessible desktop to an accessible one we have to // update the keyboard state. LOG((CLOG_DEBUG "switched to desk \"%s\"", name.c_str())); bool isAccessible = isDeskAccessible(desk); if (isDeskAccessible(m_activeDesk) != isAccessible) { if (isAccessible) { LOG((CLOG_DEBUG "desktop is now accessible")); updateKeys(); } else { LOG((CLOG_DEBUG "desktop is now inaccessible")); } } // switch desk m_activeDesk = desk; m_activeDeskName = name; sendDeskMessage(SYNERGY_MSG_SWITCH, 0, 0); // hide cursor on new desk if (!m_isOnScreen) { sendDeskMessage(SYNERGY_MSG_LEAVE, 0, 0); } } } // FIXME -- may want some of following when we switch desks. calling // nextMark() for isPrimary may lead to loss of events. updateKeys() // is to catch any key events lost between switching and detecting the // switch. neither are strictly necessary. /* if (m_isPrimary) { if (m_isOnScreen) { // all messages prior to now are invalid // FIXME -- is this necessary; couldn't we lose key releases? nextMark(); } } else { // update key state updateKeys(); } */ bool CMSWindowsScreen::isDeskAccessible(const CDesk* desk) const { return (desk != NULL && desk->m_desk != NULL); } void CMSWindowsScreen::sendDeskMessage(UINT msg, WPARAM wParam, LPARAM lParam) const { if (m_activeDesk != NULL && m_activeDesk->m_window != NULL) { PostThreadMessage(m_activeDesk->m_threadID, msg, wParam, lParam); waitForDesk(); } } void CMSWindowsScreen::waitForDesk() const { CMSWindowsScreen* self = const_cast(this); CLock lock(&m_mutex); while (!(bool)m_deskReady) { m_deskReady.wait(); } self->m_deskReady = false; } void CMSWindowsScreen::handleCheckDesk(const CEvent&, void*) { checkDesk(); }