/* * synergy -- mouse and keyboard sharing utility * Copyright (C) 2002 Chris Schoeneman * * This package is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * found in the file COPYING that should have accompanied this file. * * This package is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef CUNICODE_H #define CUNICODE_H #include "CString.h" #include "BasicTypes.h" //! Unicode utility functions /*! This class provides functions for converting between various Unicode encodings and the current locale encoding. */ class CUnicode { public: //! @name accessors //@{ //! Test UTF-8 string for validity /*! Returns true iff the string contains a valid sequence of UTF-8 encoded characters. */ static bool isUTF8(const CString&); //! Convert from UTF-8 to UCS-2 encoding /*! Convert from UTF-8 to UCS-2. If errors is not NULL then *errors is set to true iff any character could not be encoded in UCS-2. Decoding errors do not set *errors. */ static CString UTF8ToUCS2(const CString&, bool* errors = NULL); //! Convert from UTF-8 to UCS-4 encoding /*! Convert from UTF-8 to UCS-4. If errors is not NULL then *errors is set to true iff any character could not be encoded in UCS-4. Decoding errors do not set *errors. */ static CString UTF8ToUCS4(const CString&, bool* errors = NULL); //! Convert from UTF-8 to UTF-16 encoding /*! Convert from UTF-8 to UTF-16. If errors is not NULL then *errors is set to true iff any character could not be encoded in UTF-16. Decoding errors do not set *errors. */ static CString UTF8ToUTF16(const CString&, bool* errors = NULL); //! Convert from UTF-8 to UTF-32 encoding /*! Convert from UTF-8 to UTF-32. If errors is not NULL then *errors is set to true iff any character could not be encoded in UTF-32. Decoding errors do not set *errors. */ static CString UTF8ToUTF32(const CString&, bool* errors = NULL); //! Convert from UTF-8 to the current locale encoding /*! Convert from UTF-8 to the current locale encoding. If errors is not NULL then *errors is set to true iff any character could not be encoded. Decoding errors do not set *errors. */ static CString UTF8ToText(const CString&, bool* errors = NULL); //! Convert from UCS-2 to UTF-8 /*! Convert from UCS-2 to UTF-8. If errors is not NULL then *errors is set to true iff any character could not be decoded. */ static CString UCS2ToUTF8(const CString&, bool* errors = NULL); //! Convert from UCS-4 to UTF-8 /*! Convert from UCS-4 to UTF-8. If errors is not NULL then *errors is set to true iff any character could not be decoded. */ static CString UCS4ToUTF8(const CString&, bool* errors = NULL); //! Convert from UTF-16 to UTF-8 /*! Convert from UTF-16 to UTF-8. If errors is not NULL then *errors is set to true iff any character could not be decoded. */ static CString UTF16ToUTF8(const CString&, bool* errors = NULL); //! Convert from UTF-32 to UTF-8 /*! Convert from UTF-32 to UTF-8. If errors is not NULL then *errors is set to true iff any character could not be decoded. */ static CString UTF32ToUTF8(const CString&, bool* errors = NULL); //! Convert from the current locale encoding to UTF-8 /*! Convert from the current locale encoding to UTF-8. If errors is not NULL then *errors is set to true iff any character could not be decoded. */ static CString textToUTF8(const CString&, bool* errors = NULL); //@} private: // convert UTF8 to wchar_t string (using whatever encoding is native // to the platform). caller must delete[] the returned string. the // string is *not* nul terminated; the length (in characters) is // returned in size. static wchar_t* UTF8ToWideChar(const CString&, UInt32& size, bool* errors); // convert nul terminated wchar_t string (in platform's native // encoding) to UTF8. static CString wideCharToUTF8(const wchar_t*, UInt32 size, bool* errors); // internal conversion to UTF8 static CString doUCS2ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUCS4ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUTF16ToUTF8(const UInt8* src, UInt32 n, bool* errors); static CString doUTF32ToUTF8(const UInt8* src, UInt32 n, bool* errors); // convert characters to/from UTF8 static UInt32 fromUTF8(const UInt8*& src, UInt32& size); static void toUTF8(CString& dst, UInt32 c, bool* errors); private: static UInt32 s_invalid; static UInt32 s_replacement; }; #endif