#include "CStopwatch.h" // // CStopwatch // CStopwatch::CStopwatch(bool triggered) : m_mark(0.0), m_triggered(triggered), m_stopped(triggered) { if (!triggered) { m_mark = getClock(); } } CStopwatch::~CStopwatch() { // do nothing } double CStopwatch::reset() { if (m_stopped) { const double dt = m_mark; m_mark = 0.0; return dt; } else { const double t = getClock(); const double dt = t - m_mark; m_mark = t; return dt; } } void CStopwatch::stop() { if (m_stopped) { return; } // save the elapsed time m_mark = getClock() - m_mark; m_stopped = true; } void CStopwatch::start() { m_triggered = false; if (!m_stopped) { return; } // set the mark such that it reports the time elapsed at stop() m_mark = getClock() - m_mark; m_stopped = false; } void CStopwatch::setTrigger() { stop(); m_triggered = true; } double CStopwatch::getTime() { if (m_triggered) { const double dt = m_mark; start(); return dt; } else if (m_stopped) { return m_mark; } else { return getClock() - m_mark; } } CStopwatch::operator double() { return getTime(); } bool CStopwatch::isStopped() const { return m_stopped; } double CStopwatch::getTime() const { if (m_stopped) { return m_mark; } else { return getClock() - m_mark; } } CStopwatch::operator double() const { return getTime(); } #if WINDOWS_LIKE // avoid getting a lot a crap from mmsystem.h that we don't need #define MMNODRV // Installable driver support #define MMNOSOUND // Sound support #define MMNOWAVE // Waveform support #define MMNOMIDI // MIDI support #define MMNOAUX // Auxiliary audio support #define MMNOMIXER // Mixer support #define MMNOJOY // Joystick support #define MMNOMCI // MCI support #define MMNOMMIO // Multimedia file I/O support #define MMNOMMSYSTEM // General MMSYSTEM functions #define WIN32_LEAN_AND_MEAN #include #include typedef WINMMAPI DWORD (WINAPI *PTimeGetTime)(void); static double s_freq = 0.0; static HINSTANCE s_mmInstance = NULL; static PTimeGetTime s_tgt = NULL; // // initialize local variables // class CStopwatchInit { public: CStopwatchInit(); ~CStopwatchInit(); }; static CStopwatchInit s_init; CStopwatchInit::CStopwatchInit() { LARGE_INTEGER freq; if (QueryPerformanceFrequency(&freq) && freq.QuadPart != 0) { s_freq = 1.0 / static_cast(freq.QuadPart); } else { // load winmm.dll and get timeGetTime s_mmInstance = LoadLibrary("winmm"); if (s_mmInstance) { s_tgt = (PTimeGetTime)GetProcAddress(s_mmInstance, "timeGetTime"); } } } CStopwatchInit::~CStopwatchInit() { if (s_mmInstance) { FreeLibrary(reinterpret_cast(s_mmInstance)); } } double CStopwatch::getClock() const { // get time. we try three ways, in order of descending precision if (s_freq != 0.0) { LARGE_INTEGER c; QueryPerformanceCounter(&c); return s_freq * static_cast(c.QuadPart); } else if (s_tgt) { return 0.001 * static_cast(s_tgt()); } else { return 0.001 * static_cast(GetTickCount()); } } #elif UNIX_LIKE #if TIME_WITH_SYS_TIME # include # include #else # if HAVE_SYS_TIME_H # include # else # include # endif #endif double CStopwatch::getClock() const { struct timeval t; gettimeofday(&t, NULL); return (double)t.tv_sec + 1.0e-6 * (double)t.tv_usec; } #endif // UNIX_LIKE