#include "CMSWindowsPrimaryScreen.h" #include "CMSWindowsScreen.h" #include "IPrimaryScreenReceiver.h" #include "CPlatform.h" #include "XScreen.h" #include "CLog.h" #include // // CMSWindowsPrimaryScreen // CMSWindowsPrimaryScreen::CMSWindowsPrimaryScreen( IScreenReceiver* receiver, IPrimaryScreenReceiver* primaryReceiver) : CPrimaryScreen(receiver), m_receiver(primaryReceiver), m_is95Family(CPlatform::isWindows95Family()), m_threadID(0), m_window(NULL), m_mark(0), m_markReceived(0) { assert(m_receiver != NULL); // load the hook library m_hookLibrary = LoadLibrary("synrgyhk"); if (m_hookLibrary == NULL) { log((CLOG_ERR "failed to load hook library")); throw XScreenOpenFailure(); } m_setSides = (SetSidesFunc)GetProcAddress(m_hookLibrary, "setSides"); m_setZone = (SetZoneFunc)GetProcAddress(m_hookLibrary, "setZone"); m_setRelay = (SetRelayFunc)GetProcAddress(m_hookLibrary, "setRelay"); m_install = (InstallFunc)GetProcAddress(m_hookLibrary, "install"); m_uninstall = (UninstallFunc)GetProcAddress(m_hookLibrary, "uninstall"); m_init = (InitFunc)GetProcAddress(m_hookLibrary, "init"); m_cleanup = (CleanupFunc)GetProcAddress(m_hookLibrary, "cleanup"); if (m_setSides == NULL || m_setZone == NULL || m_setRelay == NULL || m_install == NULL || m_uninstall == NULL || m_init == NULL || m_cleanup == NULL) { log((CLOG_ERR "invalid hook library")); FreeLibrary(m_hookLibrary); throw XScreenOpenFailure(); } // create screen m_screen = new CMSWindowsScreen(receiver, this); } CMSWindowsPrimaryScreen::~CMSWindowsPrimaryScreen() { assert(m_hookLibrary != NULL); assert(m_window == NULL); delete m_screen; FreeLibrary(m_hookLibrary); } void CMSWindowsPrimaryScreen::reconfigure(UInt32 activeSides) { m_setSides(activeSides); } void CMSWindowsPrimaryScreen::warpCursor(SInt32 x, SInt32 y) { // warp mouse warpCursorNoFlush(x, y); // remove all input events before and including warp MSG msg; while (PeekMessage(&msg, NULL, SYNERGY_MSG_INPUT_FIRST, SYNERGY_MSG_INPUT_LAST, PM_REMOVE)) { // do nothing } // save position as last position m_x = x; m_y = y; } KeyModifierMask CMSWindowsPrimaryScreen::getToggleMask() const { KeyModifierMask mask = 0; if ((GetKeyState(VK_CAPITAL) & 0x01) != 0) mask |= KeyModifierCapsLock; if ((GetKeyState(VK_NUMLOCK) & 0x01) != 0) mask |= KeyModifierNumLock; if ((GetKeyState(VK_SCROLL) & 0x01) != 0) mask |= KeyModifierScrollLock; return mask; } bool CMSWindowsPrimaryScreen::isLockedToScreen() const { // virtual key table. the table defines the virtual keys that are // mapped to something (including mouse buttons, OEM and kanji keys // but not unassigned or undefined keys). static const UInt32 s_mappedKeys[] = { 0xfbff331e, 0x03ffffff, 0x3ffffffe, 0xffffffff, 0x000300ff, 0xfc000000, 0xf8000001, 0x7ffffe5f }; // check each key. note that we cannot use GetKeyboardState() here // since it reports the state of keys according to key messages // that have been pulled off the queue. in general, we won't get // these key messages because they're not for our window. if any // key (or mouse button) is down then we're locked to the screen. if (isActive()) { // use shadow keyboard state in m_keys for (UInt32 i = 0; i < 256; ++i) { if ((m_keys[i] & 0x80) != 0) { return true; } } } else { for (UInt32 i = 0; i < 256 / 32; ++i) { for (UInt32 b = 1, j = 0; j < 32; b <<= 1, ++j) { if ((s_mappedKeys[i] & b) != 0) { if (GetAsyncKeyState(i * 32 + j) < 0) { return true; } } } } } // not locked return false; } IScreen* CMSWindowsPrimaryScreen::getScreen() const { return m_screen; } void CMSWindowsPrimaryScreen::onScreensaver(bool activated) { m_receiver->onScreensaver(activated); } bool CMSWindowsPrimaryScreen::onPreDispatch(const CEvent* event) { assert(event != NULL); // handle event const MSG* msg = &event->m_msg; switch (msg->message) { case SYNERGY_MSG_MARK: m_markReceived = msg->wParam; return true; case SYNERGY_MSG_KEY: // ignore message if posted prior to last mark change if (!ignore()) { KeyModifierMask mask; const KeyID key = mapKey(msg->wParam, msg->lParam, &mask); if (key != kKeyNone) { if ((msg->lParam & 0x80000000) == 0) { // key press const SInt32 repeat = (SInt32)(msg->lParam & 0xffff); if (repeat >= 2) { log((CLOG_DEBUG1 "event: key repeat key=%d mask=0x%04x count=%d", key, mask, repeat)); m_receiver->onKeyRepeat(key, mask, repeat); } else { log((CLOG_DEBUG1 "event: key press key=%d mask=0x%04x", key, mask)); m_receiver->onKeyDown(key, mask); } // update key state updateKey(msg->wParam, true); } else { // key release log((CLOG_DEBUG1 "event: key release key=%d mask=0x%04x", key, mask)); m_receiver->onKeyUp(key, mask); // update key state updateKey(msg->wParam, false); } } else { log((CLOG_DEBUG2 "event: cannot map key wParam=%d lParam=0x%08x", msg->wParam, msg->lParam)); } } return true; case SYNERGY_MSG_MOUSE_BUTTON: // ignore message if posted prior to last mark change if (!ignore()) { static const int s_vkButton[] = { 0, // kButtonNone VK_LBUTTON, // kButtonLeft, etc. VK_MBUTTON, VK_RBUTTON }; const ButtonID button = mapButton(msg->wParam); switch (msg->wParam) { case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: log((CLOG_DEBUG1 "event: button press button=%d", button)); if (button != kButtonNone) { m_receiver->onMouseDown(button); m_keys[s_vkButton[button]] |= 0x80; } break; case WM_LBUTTONUP: case WM_MBUTTONUP: case WM_RBUTTONUP: log((CLOG_DEBUG1 "event: button release button=%d", button)); if (button != kButtonNone) { m_receiver->onMouseUp(button); m_keys[s_vkButton[button]] &= ~0x80; } break; } } return true; case SYNERGY_MSG_MOUSE_WHEEL: // ignore message if posted prior to last mark change if (!ignore()) { log((CLOG_DEBUG1 "event: button wheel delta=%d %d", msg->wParam, msg->lParam)); m_receiver->onMouseWheel(msg->wParam); } return true; case SYNERGY_MSG_PRE_WARP: { // save position to compute delta of next motion m_x = static_cast(msg->wParam); m_y = static_cast(msg->lParam); // we warped the mouse. discard events until we find the // matching post warp event. see warpCursorNoFlush() for // where the events are sent. we discard the matching // post warp event and can be sure we've skipped the warp // event. MSG msg; do { GetMessage(&msg, NULL, SYNERGY_MSG_MOUSE_MOVE, SYNERGY_MSG_POST_WARP); } while (msg.message != SYNERGY_MSG_POST_WARP); return true; } case SYNERGY_MSG_POST_WARP: log((CLOG_WARN "unmatched post warp")); return true; case SYNERGY_MSG_MOUSE_MOVE: // ignore message if posted prior to last mark change if (!ignore()) { // compute motion delta (relative to the last known // mouse position) SInt32 x = static_cast(msg->wParam) - m_x; SInt32 y = static_cast(msg->lParam) - m_y; // save position to compute delta of next motion m_x = static_cast(msg->wParam); m_y = static_cast(msg->lParam); if (!isActive()) { // motion on primary screen m_receiver->onMouseMovePrimary(m_x, m_y); } else { // motion on secondary screen. warp mouse back to // center. if (x != 0 || y != 0) { // back to center warpCursorNoFlush(m_xCenter, m_yCenter); // send motion m_receiver->onMouseMoveSecondary(x, y); } } } return true; } return false; } bool CMSWindowsPrimaryScreen::onEvent(CEvent* event) { assert(event != NULL); const MSG& msg = event->m_msg; switch (msg.message) { case WM_DISPLAYCHANGE: // recompute center pixel of primary screen m_screen->getCursorCenter(m_xCenter, m_yCenter); // warp mouse to center if active if (isActive()) { warpCursorToCenter(); } // tell hook about resize if not active else { SInt32 x, y, w, h; m_screen->getShape(x, y, w, h); m_setZone(x, y, w, h, getJumpZoneSize()); } return true; } return false; } SInt32 CMSWindowsPrimaryScreen::getJumpZoneSize() const { return 1; } void CMSWindowsPrimaryScreen::postCreateWindow(HWND window) { // save window m_window = window; // install hooks m_install(); // resize window // note -- we use a fullscreen window to grab input. it should // be possible to use a 1x1 window but i've run into problems // with losing keyboard input (focus?) in that case. // unfortunately, hiding the full screen window (when entering // the screen) causes all other windows to redraw. SInt32 x, y, w, h; m_screen->getShape(x, y, w, h); MoveWindow(m_window, x, y, w, h, FALSE); if (isActive()) { // hide the cursor showWindow(); } else { // watch jump zones m_setRelay(false); // all messages prior to now are invalid nextMark(); } } void CMSWindowsPrimaryScreen::preDestroyWindow(HWND) { // hide the window if it's visible if (isActive()) { hideWindow(); } // uninstall hooks m_uninstall(); } void CMSWindowsPrimaryScreen::onPreMainLoop() { // must call mainLoop() from same thread as open() assert(m_threadID == GetCurrentThreadId()); assert(m_window != NULL); } void CMSWindowsPrimaryScreen::onPreOpen() { assert(m_window == NULL); // initialize hook library m_threadID = GetCurrentThreadId(); if (m_init(m_threadID) == 0) { log((CLOG_ERR "cannot initialize hook library")); throw XScreenOpenFailure(); } } void CMSWindowsPrimaryScreen::onPostOpen() { // get cursor info m_screen->getCursorPos(m_x, m_y); m_screen->getCursorCenter(m_xCenter, m_yCenter); // set jump zones SInt32 x, y, w, h; m_screen->getShape(x, y, w, h); m_setZone(x, y, w, h, getJumpZoneSize()); // initialize marks m_mark = 0; m_markReceived = 0; nextMark(); } void CMSWindowsPrimaryScreen::onPostClose() { m_cleanup(); m_threadID = 0; } void CMSWindowsPrimaryScreen::onPreEnter() { assert(m_window != NULL); // enable ctrl+alt+del, alt+tab, etc if (m_is95Family) { DWORD dummy = 0; SystemParametersInfo(SPI_SETSCREENSAVERRUNNING, FALSE, &dummy, 0); } // watch jump zones m_setRelay(false); } void CMSWindowsPrimaryScreen::onPostEnter() { // all messages prior to now are invalid nextMark(); } void CMSWindowsPrimaryScreen::onPreLeave() { assert(m_window != NULL); // all messages prior to now are invalid nextMark(); } void CMSWindowsPrimaryScreen::onPostLeave(bool success) { if (success) { // relay all mouse and keyboard events m_setRelay(true); // disable ctrl+alt+del, alt+tab, etc if (m_is95Family) { DWORD dummy = 0; SystemParametersInfo(SPI_SETSCREENSAVERRUNNING, TRUE, &dummy, 0); } } } void CMSWindowsPrimaryScreen::createWindow() { // open the desktop and the window m_window = m_screen->openDesktop(); if (m_window == NULL) { throw XScreenOpenFailure(); } // note -- we use a fullscreen window to grab input. it should // be possible to use a 1x1 window but i've run into problems // with losing keyboard input (focus?) in that case. // unfortunately, hiding the full screen window (when entering // the scren causes all other windows to redraw). SInt32 x, y, w, h; m_screen->getShape(x, y, w, h); MoveWindow(m_window, x, y, w, h, FALSE); } void CMSWindowsPrimaryScreen::destroyWindow() { // close the desktop and the window m_screen->closeDesktop(); m_window = NULL; } bool CMSWindowsPrimaryScreen::showWindow() { // remember the active window before we leave. GetActiveWindow() // will only return the active window for the thread's queue (i.e. // our app) but we need the globally active window. get that by // attaching input to the foreground window's thread then calling // GetActiveWindow() and then detaching our input. m_lastActiveWindow = NULL; m_lastForegroundWindow = GetForegroundWindow(); m_lastActiveThread = GetWindowThreadProcessId( m_lastForegroundWindow, NULL); if (m_lastActiveThread != 0) { DWORD myThread = GetCurrentThreadId(); if (AttachThreadInput(myThread, m_lastActiveThread, TRUE)) { m_lastActiveWindow = GetActiveWindow(); AttachThreadInput(myThread, m_lastActiveThread, FALSE); } } // show our window ShowWindow(m_window, SW_SHOW); // get keyboard input and capture mouse SetActiveWindow(m_window); SetFocus(m_window); SetCapture(m_window); return true; } void CMSWindowsPrimaryScreen::hideWindow() { // restore the active window and hide our window. we can only set // the active window for another thread if we first attach our input // to that thread. ReleaseCapture(); if (m_lastActiveWindow != NULL) { DWORD myThread = GetCurrentThreadId(); if (AttachThreadInput(myThread, m_lastActiveThread, TRUE)) { // FIXME -- shouldn't raise window if X-Mouse is enabled // but i have no idea how to do that or check if enabled. SetActiveWindow(m_lastActiveWindow); AttachThreadInput(myThread, m_lastActiveThread, FALSE); } } ShowWindow(m_window, SW_HIDE); } void CMSWindowsPrimaryScreen::warpCursorToCenter() { warpCursor(m_xCenter, m_yCenter); } void CMSWindowsPrimaryScreen::warpCursorNoFlush(SInt32 x, SInt32 y) { // send an event that we can recognize before the mouse warp PostThreadMessage(m_threadID, SYNERGY_MSG_PRE_WARP, x, y); // warp mouse. hopefully this inserts a mouse motion event // between the previous message and the following message. SetCursorPos(x, y); // send an event that we can recognize after the mouse warp PostThreadMessage(m_threadID, SYNERGY_MSG_POST_WARP, 0, 0); } void CMSWindowsPrimaryScreen::nextMark() { // next mark ++m_mark; // mark point in message queue where the mark was changed PostThreadMessage(m_threadID, SYNERGY_MSG_MARK, m_mark, 0); } bool CMSWindowsPrimaryScreen::ignore() const { return (m_mark != m_markReceived); } static const KeyID g_virtualKey[] = { /* 0x00 */ kKeyNone, // reserved /* 0x01 */ kKeyNone, // VK_LBUTTON /* 0x02 */ kKeyNone, // VK_RBUTTON /* 0x03 */ kKeyBreak, // VK_CANCEL /* 0x04 */ kKeyNone, // VK_MBUTTON /* 0x05 */ kKeyNone, // undefined /* 0x06 */ kKeyNone, // undefined /* 0x07 */ kKeyNone, // undefined /* 0x08 */ kKeyBackSpace, // VK_BACK /* 0x09 */ kKeyTab, // VK_TAB /* 0x0a */ kKeyNone, // undefined /* 0x0b */ kKeyNone, // undefined /* 0x0c */ kKeyClear, // VK_CLEAR /* 0x0d */ kKeyReturn, // VK_RETURN /* 0x0e */ kKeyNone, // undefined /* 0x0f */ kKeyNone, // undefined /* 0x10 */ kKeyShift_L, // VK_SHIFT /* 0x11 */ kKeyControl_L, // VK_CONTROL /* 0x12 */ kKeyAlt_L, // VK_MENU /* 0x13 */ kKeyPause, // VK_PAUSE /* 0x14 */ kKeyCapsLock, // VK_CAPITAL /* 0x15 */ kKeyNone, // VK_KANA /* 0x16 */ kKeyNone, // VK_HANGUL /* 0x17 */ kKeyNone, // VK_JUNJA /* 0x18 */ kKeyNone, // VK_FINAL /* 0x19 */ kKeyNone, // VK_KANJI /* 0x1a */ kKeyNone, // undefined /* 0x1b */ kKeyEscape, // VK_ESCAPE /* 0x1c */ kKeyNone, // VK_CONVERT /* 0x1d */ kKeyNone, // VK_NONCONVERT /* 0x1e */ kKeyNone, // VK_ACCEPT /* 0x1f */ kKeyNone, // VK_MODECHANGE /* 0x20 */ 0x0020, // VK_SPACE /* 0x21 */ kKeyPageUp, // VK_PRIOR /* 0x22 */ kKeyPageDown, // VK_NEXT /* 0x23 */ kKeyEnd, // VK_END /* 0x24 */ kKeyHome, // VK_HOME /* 0x25 */ kKeyLeft, // VK_LEFT /* 0x26 */ kKeyUp, // VK_UP /* 0x27 */ kKeyRight, // VK_RIGHT /* 0x28 */ kKeyDown, // VK_DOWN /* 0x29 */ kKeySelect, // VK_SELECT /* 0x2a */ kKeyNone, // VK_PRINT /* 0x2b */ kKeyExecute, // VK_EXECUTE /* 0x2c */ kKeyPrint, // VK_SNAPSHOT /* 0x2d */ kKeyInsert, // VK_INSERT /* 0x2e */ kKeyDelete, // VK_DELETE /* 0x2f */ kKeyHelp, // VK_HELP /* 0x30 */ kKeyNone, // VK_0 /* 0x31 */ kKeyNone, // VK_1 /* 0x32 */ kKeyNone, // VK_2 /* 0x33 */ kKeyNone, // VK_3 /* 0x34 */ kKeyNone, // VK_4 /* 0x35 */ kKeyNone, // VK_5 /* 0x36 */ kKeyNone, // VK_6 /* 0x37 */ kKeyNone, // VK_7 /* 0x38 */ kKeyNone, // VK_8 /* 0x39 */ kKeyNone, // VK_9 /* 0x3a */ kKeyNone, // undefined /* 0x3b */ kKeyNone, // undefined /* 0x3c */ kKeyNone, // undefined /* 0x3d */ kKeyNone, // undefined /* 0x3e */ kKeyNone, // undefined /* 0x3f */ kKeyNone, // undefined /* 0x40 */ kKeyNone, // undefined /* 0x41 */ kKeyNone, // VK_A /* 0x42 */ kKeyNone, // VK_B /* 0x43 */ kKeyNone, // VK_C /* 0x44 */ kKeyNone, // VK_D /* 0x45 */ kKeyNone, // VK_E /* 0x46 */ kKeyNone, // VK_F /* 0x47 */ kKeyNone, // VK_G /* 0x48 */ kKeyNone, // VK_H /* 0x49 */ kKeyNone, // VK_I /* 0x4a */ kKeyNone, // VK_J /* 0x4b */ kKeyNone, // VK_K /* 0x4c */ kKeyNone, // VK_L /* 0x4d */ kKeyNone, // VK_M /* 0x4e */ kKeyNone, // VK_N /* 0x4f */ kKeyNone, // VK_O /* 0x50 */ kKeyNone, // VK_P /* 0x51 */ kKeyNone, // VK_Q /* 0x52 */ kKeyNone, // VK_R /* 0x53 */ kKeyNone, // VK_S /* 0x54 */ kKeyNone, // VK_T /* 0x55 */ kKeyNone, // VK_U /* 0x56 */ kKeyNone, // VK_V /* 0x57 */ kKeyNone, // VK_W /* 0x58 */ kKeyNone, // VK_X /* 0x59 */ kKeyNone, // VK_Y /* 0x5a */ kKeyNone, // VK_Z /* 0x5b */ kKeyMeta_L, // VK_LWIN /* 0x5c */ kKeyMeta_R, // VK_RWIN /* 0x5d */ kKeyMenu, // VK_APPS /* 0x5e */ kKeyNone, // undefined /* 0x5f */ kKeyNone, // undefined /* 0x60 */ kKeyKP_0, // VK_NUMPAD0 /* 0x61 */ kKeyKP_1, // VK_NUMPAD1 /* 0x62 */ kKeyKP_2, // VK_NUMPAD2 /* 0x63 */ kKeyKP_3, // VK_NUMPAD3 /* 0x64 */ kKeyKP_4, // VK_NUMPAD4 /* 0x65 */ kKeyKP_5, // VK_NUMPAD5 /* 0x66 */ kKeyKP_6, // VK_NUMPAD6 /* 0x67 */ kKeyKP_7, // VK_NUMPAD7 /* 0x68 */ kKeyKP_8, // VK_NUMPAD8 /* 0x69 */ kKeyKP_9, // VK_NUMPAD9 /* 0x6a */ kKeyKP_Multiply, // VK_MULTIPLY /* 0x6b */ kKeyKP_Add, // VK_ADD /* 0x6c */ kKeyKP_Separator,// VK_SEPARATOR /* 0x6d */ kKeyKP_Subtract, // VK_SUBTRACT /* 0x6e */ kKeyKP_Decimal, // VK_DECIMAL /* 0x6f */ kKeyKP_Divide, // VK_DIVIDE /* 0x70 */ kKeyF1, // VK_F1 /* 0x71 */ kKeyF2, // VK_F2 /* 0x72 */ kKeyF3, // VK_F3 /* 0x73 */ kKeyF4, // VK_F4 /* 0x74 */ kKeyF5, // VK_F5 /* 0x75 */ kKeyF6, // VK_F6 /* 0x76 */ kKeyF7, // VK_F7 /* 0x77 */ kKeyF8, // VK_F8 /* 0x78 */ kKeyF9, // VK_F9 /* 0x79 */ kKeyF10, // VK_F10 /* 0x7a */ kKeyF11, // VK_F11 /* 0x7b */ kKeyF12, // VK_F12 /* 0x7c */ kKeyF13, // VK_F13 /* 0x7d */ kKeyF14, // VK_F14 /* 0x7e */ kKeyF15, // VK_F15 /* 0x7f */ kKeyF16, // VK_F16 /* 0x80 */ kKeyF17, // VK_F17 /* 0x81 */ kKeyF18, // VK_F18 /* 0x82 */ kKeyF19, // VK_F19 /* 0x83 */ kKeyF20, // VK_F20 /* 0x84 */ kKeyF21, // VK_F21 /* 0x85 */ kKeyF22, // VK_F22 /* 0x86 */ kKeyF23, // VK_F23 /* 0x87 */ kKeyF24, // VK_F24 /* 0x88 */ kKeyNone, // unassigned /* 0x89 */ kKeyNone, // unassigned /* 0x8a */ kKeyNone, // unassigned /* 0x8b */ kKeyNone, // unassigned /* 0x8c */ kKeyNone, // unassigned /* 0x8d */ kKeyNone, // unassigned /* 0x8e */ kKeyNone, // unassigned /* 0x8f */ kKeyNone, // unassigned /* 0x90 */ kKeyNumLock, // VK_NUMLOCK /* 0x91 */ kKeyScrollLock, // VK_SCROLL /* 0x92 */ kKeyNone, // unassigned /* 0x93 */ kKeyNone, // unassigned /* 0x94 */ kKeyNone, // unassigned /* 0x95 */ kKeyNone, // unassigned /* 0x96 */ kKeyNone, // unassigned /* 0x97 */ kKeyNone, // unassigned /* 0x98 */ kKeyNone, // unassigned /* 0x99 */ kKeyNone, // unassigned /* 0x9a */ kKeyNone, // unassigned /* 0x9b */ kKeyNone, // unassigned /* 0x9c */ kKeyNone, // unassigned /* 0x9d */ kKeyNone, // unassigned /* 0x9e */ kKeyNone, // unassigned /* 0x9f */ kKeyNone, // unassigned /* 0xa0 */ kKeyShift_L, // VK_LSHIFT /* 0xa1 */ kKeyShift_R, // VK_RSHIFT /* 0xa2 */ kKeyControl_L, // VK_LCONTROL /* 0xa3 */ kKeyControl_R, // VK_RCONTROL /* 0xa4 */ kKeyAlt_L, // VK_LMENU /* 0xa5 */ kKeyAlt_R, // VK_RMENU /* 0xa6 */ kKeyNone, // unassigned /* 0xa7 */ kKeyNone, // unassigned /* 0xa8 */ kKeyNone, // unassigned /* 0xa9 */ kKeyNone, // unassigned /* 0xaa */ kKeyNone, // unassigned /* 0xab */ kKeyNone, // unassigned /* 0xac */ kKeyNone, // unassigned /* 0xad */ kKeyNone, // unassigned /* 0xae */ kKeyNone, // unassigned /* 0xaf */ kKeyNone, // unassigned /* 0xb0 */ kKeyNone, // unassigned /* 0xb1 */ kKeyNone, // unassigned /* 0xb2 */ kKeyNone, // unassigned /* 0xb3 */ kKeyNone, // unassigned /* 0xb4 */ kKeyNone, // unassigned /* 0xb5 */ kKeyNone, // unassigned /* 0xb6 */ kKeyNone, // unassigned /* 0xb7 */ kKeyNone, // unassigned /* 0xb8 */ kKeyNone, // unassigned /* 0xb9 */ kKeyNone, // unassigned /* 0xba */ kKeyNone, // OEM specific /* 0xbb */ kKeyNone, // OEM specific /* 0xbc */ kKeyNone, // OEM specific /* 0xbd */ kKeyNone, // OEM specific /* 0xbe */ kKeyNone, // OEM specific /* 0xbf */ kKeyNone, // OEM specific /* 0xc0 */ kKeyNone, // OEM specific /* 0xc1 */ kKeyNone, // unassigned /* 0xc2 */ kKeyNone, // unassigned /* 0xc3 */ kKeyNone, // unassigned /* 0xc4 */ kKeyNone, // unassigned /* 0xc5 */ kKeyNone, // unassigned /* 0xc6 */ kKeyNone, // unassigned /* 0xc7 */ kKeyNone, // unassigned /* 0xc8 */ kKeyNone, // unassigned /* 0xc9 */ kKeyNone, // unassigned /* 0xca */ kKeyNone, // unassigned /* 0xcb */ kKeyNone, // unassigned /* 0xcc */ kKeyNone, // unassigned /* 0xcd */ kKeyNone, // unassigned /* 0xce */ kKeyNone, // unassigned /* 0xcf */ kKeyNone, // unassigned /* 0xd0 */ kKeyNone, // unassigned /* 0xd1 */ kKeyNone, // unassigned /* 0xd2 */ kKeyNone, // unassigned /* 0xd3 */ kKeyNone, // unassigned /* 0xd4 */ kKeyNone, // unassigned /* 0xd5 */ kKeyNone, // unassigned /* 0xd6 */ kKeyNone, // unassigned /* 0xd7 */ kKeyNone, // unassigned /* 0xd8 */ kKeyNone, // unassigned /* 0xd9 */ kKeyNone, // unassigned /* 0xda */ kKeyNone, // unassigned /* 0xdb */ kKeyNone, // OEM specific /* 0xdc */ kKeyNone, // OEM specific /* 0xdd */ kKeyNone, // OEM specific /* 0xde */ kKeyNone, // OEM specific /* 0xdf */ kKeyNone, // OEM specific /* 0xe0 */ kKeyNone, // OEM specific /* 0xe1 */ kKeyNone, // OEM specific /* 0xe2 */ kKeyNone, // OEM specific /* 0xe3 */ kKeyNone, // OEM specific /* 0xe4 */ kKeyNone, // OEM specific /* 0xe5 */ kKeyNone, // unassigned /* 0xe6 */ kKeyNone, // OEM specific /* 0xe7 */ kKeyNone, // unassigned /* 0xe8 */ kKeyNone, // unassigned /* 0xe9 */ kKeyNone, // OEM specific /* 0xea */ kKeyNone, // OEM specific /* 0xeb */ kKeyNone, // OEM specific /* 0xec */ kKeyNone, // OEM specific /* 0xed */ kKeyNone, // OEM specific /* 0xee */ kKeyNone, // OEM specific /* 0xef */ kKeyNone, // OEM specific /* 0xf0 */ kKeyNone, // OEM specific /* 0xf1 */ kKeyNone, // OEM specific /* 0xf2 */ kKeyNone, // OEM specific /* 0xf3 */ kKeyNone, // OEM specific /* 0xf4 */ kKeyNone, // OEM specific /* 0xf5 */ kKeyNone, // OEM specific /* 0xf6 */ kKeyNone, // VK_ATTN /* 0xf7 */ kKeyNone, // VK_CRSEL /* 0xf8 */ kKeyNone, // VK_EXSEL /* 0xf9 */ kKeyNone, // VK_EREOF /* 0xfa */ kKeyNone, // VK_PLAY /* 0xfb */ kKeyNone, // VK_ZOOM /* 0xfc */ kKeyNone, // reserved /* 0xfd */ kKeyNone, // VK_PA1 /* 0xfe */ kKeyNone, // VK_OEM_CLEAR /* 0xff */ kKeyNone // reserved }; KeyID CMSWindowsPrimaryScreen::mapKey( WPARAM vkCode, LPARAM info, KeyModifierMask* maskOut) { // note: known microsoft bugs // Q72583 -- MapVirtualKey() maps keypad keys incorrectly // 95,98: num pad vk code -> invalid scan code // 95,98,NT4: num pad scan code -> bad vk code except // SEPARATOR, MULTIPLY, SUBTRACT, ADD assert(maskOut != NULL); // map modifier key KeyModifierMask mask = 0; if (((m_keys[VK_LSHIFT] | m_keys[VK_RSHIFT] | m_keys[VK_SHIFT]) & 0x80) != 0) { mask |= KeyModifierShift; } if (((m_keys[VK_LCONTROL] | m_keys[VK_RCONTROL] | m_keys[VK_CONTROL]) & 0x80) != 0) { mask |= KeyModifierControl; } if (((m_keys[VK_LMENU] | m_keys[VK_RMENU] | m_keys[VK_MENU]) & 0x80) != 0) { mask |= KeyModifierAlt; } if (((m_keys[VK_LWIN] | m_keys[VK_RWIN]) & 0x80) != 0) { mask |= KeyModifierMeta; } if ((m_keys[VK_CAPITAL] & 0x01) != 0) { mask |= KeyModifierCapsLock; } if ((m_keys[VK_NUMLOCK] & 0x01) != 0) { mask |= KeyModifierNumLock; } if ((m_keys[VK_SCROLL] & 0x01) != 0) { mask |= KeyModifierScrollLock; } *maskOut = mask; log((CLOG_DEBUG2 "key in vk=%d info=0x%08x mask=0x%04x", vkCode, info, mask)); // get the scan code UINT scanCode = static_cast((info & 0xff0000) >> 16); // convert virtual key to one that distinguishes between left and // right for keys that have left/right versions. known scan codes // that don't have left/right versions are passed through unchanged. // unknown scan codes return 0. UINT vkCode2 = MapVirtualKey(scanCode, 3); // work around bug Q72583 (bad num pad conversion in MapVirtualKey()) if (vkCode >= VK_NUMPAD0 && vkCode <= VK_DIVIDE) { vkCode2 = vkCode; } // MapVirtualKey() appears to map VK_LWIN, VK_RWIN, VK_APPS to // some other meaningless virtual key. work around that bug. else if (vkCode >= VK_LWIN && vkCode <= VK_APPS) { vkCode2 = vkCode; } // if MapVirtualKey failed then use original virtual key else if (vkCode2 == 0) { vkCode2 = vkCode; } // sadly, win32 will not distinguish between the left and right // control and alt keys using the above function. however, we // can check for those: if bit 24 of info is set then the key // is a "extended" key, such as the right control and right alt // keys. if ((info & 0x1000000) != 0) { switch (vkCode2) { case VK_CONTROL: case VK_LCONTROL: vkCode2 = VK_RCONTROL; break; case VK_MENU: case VK_LMENU: vkCode2 = VK_RMENU; break; } } // use left/right distinguishing virtual key vkCode = vkCode2; log((CLOG_DEBUG1 "key vk=%d scan=%d", vkCode, scanCode)); // handle some keys via table lookup KeyID id = g_virtualKey[vkCode]; if (id != kKeyNone) { return id; } // check for dead keys if (MapVirtualKey(vkCode, 2) >= 0x8000) { return kKeyMultiKey; } // ToAscii() maps ctrl+letter to the corresponding control code // and ctrl+backspace to delete. if we've got a control code or // delete then do ToAscii() again but without the control state. // ToAscii() interprets the control modifier state which we don't // want. so save the control state then clear it. BYTE lControl = m_keys[VK_LCONTROL]; BYTE rControl = m_keys[VK_RCONTROL]; BYTE control = m_keys[VK_CONTROL]; m_keys[VK_LCONTROL] = 0; m_keys[VK_RCONTROL] = 0; m_keys[VK_CONTROL] = 0; // convert to ascii // FIXME -- support unicode WORD ascii; int result = ToAscii(vkCode, scanCode, m_keys, &ascii, 0); // restore control state m_keys[VK_LCONTROL] = lControl; m_keys[VK_RCONTROL] = rControl; m_keys[VK_CONTROL] = control; // if result is less than zero then it was a dead key. that key // is remembered by the keyboard which we don't want. remove it // by calling ToAscii() again with arbitrary arguments. if (result < 0) { ToAscii(vkCode, scanCode, m_keys, &ascii, 0); return kKeyMultiKey; } // if result is 1 then the key was succesfully converted else if (result == 1) { return static_cast(ascii & 0x00ff); } // if result is 2 then a previous dead key could not be composed. // put the old dead key back. else if (result == 2) { // get the scan code of the dead key and the shift state // required to generate it. vkCode = VkKeyScan(static_cast(ascii & 0x00ff)); // set shift state required to generate key BYTE keys[256]; memset(keys, 0, sizeof(keys)); if (vkCode & 0x0100) { keys[VK_SHIFT] = 0x80; } if (vkCode & 0x0200) { keys[VK_CONTROL] = 0x80; } if (vkCode & 0x0400) { keys[VK_MENU] = 0x80; } // strip shift state off of virtual key code vkCode &= 0x00ff; // get the scan code for the key scanCode = MapVirtualKey(vkCode, 0); // put it back ToAscii(vkCode, scanCode, keys, &ascii, 0); return kKeyMultiKey; } // cannot convert key return kKeyNone; } ButtonID CMSWindowsPrimaryScreen::mapButton(WPARAM button) const { switch (button) { case WM_LBUTTONDOWN: case WM_LBUTTONUP: return kButtonLeft; case WM_MBUTTONDOWN: case WM_MBUTTONUP: return kButtonMiddle; case WM_RBUTTONDOWN: case WM_RBUTTONUP: return kButtonRight; default: return kButtonNone; } } void CMSWindowsPrimaryScreen::updateKeys() { // not using GetKeyboardState() because that doesn't seem to give // up-to-date results. i don't know why that is or why GetKeyState() // should give different results. // clear key state memset(m_keys, 0, sizeof(m_keys)); // we only care about the modifier key states. other keys and the // mouse buttons should be up. m_keys[VK_LSHIFT] = static_cast(GetKeyState(VK_LSHIFT)); m_keys[VK_RSHIFT] = static_cast(GetKeyState(VK_RSHIFT)); m_keys[VK_SHIFT] = static_cast(GetKeyState(VK_SHIFT)); m_keys[VK_LCONTROL] = static_cast(GetKeyState(VK_LCONTROL)); m_keys[VK_RCONTROL] = static_cast(GetKeyState(VK_RCONTROL)); m_keys[VK_CONTROL] = static_cast(GetKeyState(VK_CONTROL)); m_keys[VK_LMENU] = static_cast(GetKeyState(VK_LMENU)); m_keys[VK_RMENU] = static_cast(GetKeyState(VK_RMENU)); m_keys[VK_MENU] = static_cast(GetKeyState(VK_MENU)); m_keys[VK_LWIN] = static_cast(GetKeyState(VK_LWIN)); m_keys[VK_RWIN] = static_cast(GetKeyState(VK_RWIN)); m_keys[VK_APPS] = static_cast(GetKeyState(VK_APPS)); m_keys[VK_CAPITAL] = static_cast(GetKeyState(VK_CAPITAL)); m_keys[VK_NUMLOCK] = static_cast(GetKeyState(VK_NUMLOCK)); m_keys[VK_SCROLL] = static_cast(GetKeyState(VK_SCROLL)); } void CMSWindowsPrimaryScreen::updateKey(UINT vkCode, bool press) { if (press) { switch (vkCode) { case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT: m_keys[vkCode] |= 0x80; m_keys[VK_SHIFT] |= 0x80; break; case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL: m_keys[vkCode] |= 0x80; m_keys[VK_CONTROL] |= 0x80; break; case VK_LMENU: case VK_RMENU: case VK_MENU: m_keys[vkCode] |= 0x80; m_keys[VK_MENU] |= 0x80; break; case VK_CAPITAL: case VK_NUMLOCK: case VK_SCROLL: // toggle keys m_keys[vkCode] |= 0x80; break; default: case VK_LWIN: case VK_RWIN: case VK_APPS: m_keys[vkCode] |= 0x80; break; } } else { switch (vkCode) { case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT: m_keys[vkCode] &= ~0x80; if (((m_keys[VK_LSHIFT] | m_keys[VK_RSHIFT]) & 0x80) == 0) { m_keys[VK_SHIFT] &= ~0x80; } break; case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL: m_keys[vkCode] &= ~0x80; if (((m_keys[VK_LCONTROL] | m_keys[VK_RCONTROL]) & 0x80) == 0) { m_keys[VK_CONTROL] &= ~0x80; } break; case VK_LMENU: case VK_RMENU: case VK_MENU: m_keys[vkCode] &= ~0x80; if (((m_keys[VK_LMENU] | m_keys[VK_RMENU]) & 0x80) == 0) { m_keys[VK_MENU] &= ~0x80; } break; case VK_CAPITAL: case VK_NUMLOCK: case VK_SCROLL: // toggle keys m_keys[vkCode] &= ~0x80; m_keys[vkCode] ^= 0x01; break; default: case VK_LWIN: case VK_RWIN: case VK_APPS: m_keys[vkCode] &= ~0x80; break; } } }