#include "XScreen.h" // // XScreenOpenFailure // CString XScreenOpenFailure::getWhat() const throw() { return format("XScreenOpenFailure", "unable to open screen"); } // // XScreenUnavailable // XScreenUnavailable::XScreenUnavailable(double timeUntilRetry) : m_timeUntilRetry(timeUntilRetry) { // do nothing } XScreenUnavailable::~XScreenUnavailable() { // do nothing } double XScreenUnavailable::getRetryTime() const { return m_timeUntilRetry; } CString XScreenUnavailable::getWhat() const throw() { return format("XScreenUnavailable", "unable to open screen"); }