157 lines
4.5 KiB
C++
157 lines
4.5 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2012 Bolton Software Ltd.
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CPRIMARYCLIENT_H
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#define CPRIMARYCLIENT_H
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#include "CBaseClientProxy.h"
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#include "ProtocolTypes.h"
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class CScreen;
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//! Primary screen as pseudo-client
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/*!
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The primary screen does not have a client associated with it. This
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class provides a pseudo-client to allow the primary screen to be
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treated as if it was a client.
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*/
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class CPrimaryClient : public CBaseClientProxy {
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public:
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/*!
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\c name is the name of the server and \p screen is primary screen.
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*/
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CPrimaryClient(const CString& name, CScreen* screen);
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~CPrimaryClient();
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#ifdef TEST_ENV
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CPrimaryClient() : CBaseClientProxy(""), m_mock(true) { }
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#endif
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//! @name manipulators
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//@{
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//! Update configuration
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/*!
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Handles reconfiguration of jump zones.
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*/
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virtual void reconfigure(UInt32 activeSides);
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//! Register a system hotkey
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/*!
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Registers a system-wide hotkey for key \p key with modifiers \p mask.
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Returns an id used to unregister the hotkey.
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*/
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virtual UInt32 registerHotKey(KeyID key, KeyModifierMask mask);
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//! Unregister a system hotkey
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/*!
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Unregisters a previously registered hot key.
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*/
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virtual void unregisterHotKey(UInt32 id);
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//! Prepare to synthesize input on primary screen
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/*!
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Prepares the primary screen to receive synthesized input. We do not
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want to receive this synthesized input as user input so this method
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ensures that we ignore it. Calls to \c fakeInputBegin() and
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\c fakeInputEnd() may be nested; only the outermost have an effect.
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*/
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void fakeInputBegin();
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//! Done synthesizing input on primary screen
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/*!
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Undoes whatever \c fakeInputBegin() did.
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*/
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void fakeInputEnd();
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//@}
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//! @name accessors
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//@{
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//! Get jump zone size
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/*!
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Return the jump zone size, the size of the regions on the edges of
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the screen that cause the cursor to jump to another screen.
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*/
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SInt32 getJumpZoneSize() const;
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//! Get cursor center position
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/*!
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Return the cursor center position which is where we park the
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cursor to compute cursor motion deltas and should be far from
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the edges of the screen, typically the center.
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*/
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void getCursorCenter(SInt32& x, SInt32& y) const;
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//! Get toggle key state
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/*!
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Returns the primary screen's current toggle modifier key state.
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*/
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virtual KeyModifierMask
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getToggleMask() const;
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//! Get screen lock state
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/*!
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Returns true if the user is locked to the screen.
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*/
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bool isLockedToScreen() const;
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//@}
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// FIXME -- these probably belong on IScreen
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virtual void enable();
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virtual void disable();
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// IScreen overrides
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virtual void* getEventTarget() const;
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virtual bool getClipboard(ClipboardID id, IClipboard*) const;
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virtual void getShape(SInt32& x, SInt32& y,
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SInt32& width, SInt32& height) const;
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virtual void getCursorPos(SInt32& x, SInt32& y) const;
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// IClient overrides
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virtual void enter(SInt32 xAbs, SInt32 yAbs,
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UInt32 seqNum, KeyModifierMask mask,
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bool forScreensaver);
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virtual bool leave();
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virtual void setClipboard(ClipboardID, const IClipboard*);
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virtual void grabClipboard(ClipboardID);
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virtual void setClipboardDirty(ClipboardID, bool);
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virtual void keyDown(KeyID, KeyModifierMask, KeyButton);
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virtual void keyRepeat(KeyID, KeyModifierMask,
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SInt32 count, KeyButton);
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virtual void keyUp(KeyID, KeyModifierMask, KeyButton);
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virtual void mouseDown(ButtonID);
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virtual void mouseUp(ButtonID);
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virtual void mouseMove(SInt32 xAbs, SInt32 yAbs);
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virtual void mouseRelativeMove(SInt32 xRel, SInt32 yRel);
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virtual void mouseWheel(SInt32 xDelta, SInt32 yDelta);
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virtual void screensaver(bool activate);
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virtual void resetOptions();
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virtual void setOptions(const COptionsList& options);
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virtual void fileChunkSending(UInt8 mark, char* data, size_t dataSize);
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private:
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CScreen* m_screen;
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bool m_clipboardDirty[kClipboardEnd];
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SInt32 m_fakeInputCount;
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bool m_mock;
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};
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#endif
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