869 lines
19 KiB
C++
869 lines
19 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CXWindowsScreen.h"
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#include "CXWindowsClipboard.h"
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#include "CXWindowsScreenSaver.h"
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#include "CXWindowsUtil.h"
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#include "CClipboard.h"
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#include "IScreenEventHandler.h"
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#include "IScreenReceiver.h"
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#include "XScreen.h"
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#include "CLock.h"
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#include "CThread.h"
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#include "CLog.h"
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#include "IJob.h"
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#include <cstring>
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#if defined(X_DISPLAY_MISSING)
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# error X11 is required to build synergy
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#else
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# include <X11/X.h>
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# include <X11/Xutil.h>
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#endif
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#if UNIX_LIKE
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# if HAVE_POLL
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# include <sys/poll.h>
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# else
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# if HAVE_SYS_SELECT_H
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# include <sys/select.h>
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# endif
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# if HAVE_SYS_TIME_H
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# include <sys/time.h>
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# endif
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# if HAVE_SYS_TYPES_H
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# include <sys/types.h>
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# endif
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# if HAVE_UNISTD_H
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# include <unistd.h>
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# endif
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# endif
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#endif
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//
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// CXWindowsScreen::CTimer
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//
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CXWindowsScreen::CTimer::CTimer(IJob* job, double startTime, double resetTime) :
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m_job(job),
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m_timeout(resetTime),
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m_time(resetTime),
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m_startTime(startTime)
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{
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assert(m_timeout > 0.0);
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}
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CXWindowsScreen::CTimer::~CTimer()
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{
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// do nothing
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}
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void
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CXWindowsScreen::CTimer::run()
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{
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if (m_job != NULL) {
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m_job->run();
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}
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}
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void
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CXWindowsScreen::CTimer::reset()
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{
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m_time = m_timeout;
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m_startTime = 0.0;
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}
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CXWindowsScreen::CTimer::CTimer&
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CXWindowsScreen::CTimer::operator-=(double dt)
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{
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m_time -= dt - m_startTime;
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m_startTime = 0.0;
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return *this;
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}
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CXWindowsScreen::CTimer::operator double() const
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{
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return m_time;
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}
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bool
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CXWindowsScreen::CTimer::operator<(const CTimer& t) const
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{
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return m_time < t.m_time;
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}
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//
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// CXWindowsScreen
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//
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CXWindowsScreen* CXWindowsScreen::s_screen = NULL;
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CXWindowsScreen::CXWindowsScreen(IScreenReceiver* receiver,
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IScreenEventHandler* eventHandler) :
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m_display(NULL),
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m_root(None),
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m_stop(false),
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m_receiver(receiver),
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m_eventHandler(eventHandler),
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m_window(None),
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m_x(0), m_y(0),
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m_w(0), m_h(0),
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m_screensaver(NULL),
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m_screensaverNotify(false),
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m_atomScreensaver(None),
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m_oneShotTimer(NULL)
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{
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assert(s_screen == NULL);
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assert(m_receiver != NULL);
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assert(m_eventHandler != NULL);
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s_screen = this;
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// no clipboards to start with
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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m_clipboard[id] = NULL;
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}
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}
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CXWindowsScreen::~CXWindowsScreen()
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{
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assert(s_screen != NULL);
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assert(m_display == NULL);
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delete m_oneShotTimer;
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s_screen = NULL;
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}
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void
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CXWindowsScreen::addTimer(IJob* job, double timeout)
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{
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CLock lock(&m_timersMutex);
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removeTimerNoLock(job);
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m_timers.push(CTimer(job, m_time.getTime(), timeout));
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}
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void
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CXWindowsScreen::removeTimer(IJob* job)
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{
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CLock lock(&m_timersMutex);
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removeTimerNoLock(job);
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}
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void
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CXWindowsScreen::removeTimerNoLock(IJob* job)
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{
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// do it the hard way. first collect all jobs that are not
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// the removed job.
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CTimerPriorityQueue::container_type tmp;
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for (CTimerPriorityQueue::iterator index = m_timers.begin();
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index != m_timers.end(); ++index) {
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if (index->getJob() != job) {
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tmp.push_back(*index);
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}
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}
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// now swap in the new list
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m_timers.swap(tmp);
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}
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UInt32
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CXWindowsScreen::addOneShotTimer(double timeout)
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{
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CLock lock(&m_timersMutex);
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// FIXME -- support multiple one-shot timers
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m_oneShotTimer = new CTimer(NULL, m_time.getTime(), timeout);
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return 0;
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}
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void
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CXWindowsScreen::setWindow(Window window)
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{
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CLock lock(&m_mutex);
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assert(m_display != NULL);
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// destroy the clipboards
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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delete m_clipboard[id];
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m_clipboard[id] = NULL;
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}
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// save the new window
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m_window = window;
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// initialize the clipboards
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if (m_window != None) {
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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m_clipboard[id] = new CXWindowsClipboard(m_display, m_window, id);
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}
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}
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}
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Window
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CXWindowsScreen::getRoot() const
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{
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assert(m_display != NULL);
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return m_root;
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}
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Cursor
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CXWindowsScreen::getBlankCursor() const
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{
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return m_cursor;
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}
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void
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CXWindowsScreen::open()
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{
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assert(m_display == NULL);
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// set the X I/O error handler so we catch the display disconnecting
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XSetIOErrorHandler(&CXWindowsScreen::ioErrorHandler);
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// get the DISPLAY
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const char* display = getenv("DISPLAY");
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if (display == NULL) {
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display = ":0.0";
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}
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// open the display
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LOG((CLOG_DEBUG "XOpenDisplay(\"%s\")", display));
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m_display = XOpenDisplay(display);
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if (m_display == NULL) {
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throw XScreenUnavailable(60.0);
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}
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// get root window
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m_root = DefaultRootWindow(m_display);
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// create the transparent cursor
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createBlankCursor();
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// get screen shape
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updateScreenShape();
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// initialize the screen saver
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m_atomScreensaver = XInternAtom(m_display, "SYNERGY_SCREENSAVER", False);
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m_screensaver = new CXWindowsScreenSaver(this, m_display);
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}
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void
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CXWindowsScreen::mainLoop()
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{
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// wait for an event in a cancellable way and don't lock the
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// display while we're waiting.
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CEvent event;
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m_mutex.lock();
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#if UNIX_LIKE
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// use poll() to wait for a message from the X server or for timeout.
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// this is a good deal more efficient than polling and sleeping.
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#if HAVE_POLL
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struct pollfd pfds[1];
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pfds[0].fd = ConnectionNumber(m_display);
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pfds[0].events = POLLIN;
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#endif
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while (!m_stop) {
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// compute timeout to next timer
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double dtimeout;
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{
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CLock timersLock(&m_timersMutex);
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dtimeout = (m_timers.empty() ? -1.0 : m_timers.top());
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if (m_oneShotTimer != NULL &&
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(dtimeout == -1.0 || *m_oneShotTimer < dtimeout)) {
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dtimeout = *m_oneShotTimer;
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}
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}
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#if HAVE_POLL
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int timeout = static_cast<int>(1000.0 * dtimeout);
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#else
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struct timeval timeout;
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struct timeval* timeoutPtr;
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if (dtimeout < 0.0) {
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timeoutPtr = NULL;
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}
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else {
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timeout.tv_sec = static_cast<int>(dtimeout);
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timeout.tv_usec = static_cast<int>(1.0e+6 *
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(dtimeout - timeout.tv_sec));
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timeoutPtr = &timeout;
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}
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// initialize file descriptor sets
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(ConnectionNumber(m_display), &rfds);
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#endif
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// wait for message from X server or for timeout. also check
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// if the thread has been cancelled. poll() should return -1
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// with EINTR when the thread is cancelled.
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m_mutex.unlock();
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CThread::testCancel();
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#if HAVE_POLL
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poll(pfds, 1, timeout);
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#else
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select(ConnectionNumber(m_display) + 1,
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SELECT_TYPE_ARG234 &rfds,
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SELECT_TYPE_ARG234 NULL,
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SELECT_TYPE_ARG234 NULL,
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SELECT_TYPE_ARG5 timeoutPtr);
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#endif
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CThread::testCancel();
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m_mutex.lock();
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// process timers
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processTimers();
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// handle pending events
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while (!m_stop && XPending(m_display) > 0) {
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// get the event
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XNextEvent(m_display, &event.m_event);
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// process the event. if unhandled then let the subclass
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// have a go at it.
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m_mutex.unlock();
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if (!onPreDispatch(&event)) {
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m_eventHandler->onEvent(&event);
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}
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m_mutex.lock();
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}
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}
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#else // !UNIX_LIKE
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// poll and sleep
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while (!m_stop) {
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// poll for pending events and process timers
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while (!m_stop && XPending(m_display) == 0) {
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// check timers
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if (processTimers()) {
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continue;
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}
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// wait
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m_mutex.unlock();
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CThread::sleep(0.01);
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m_mutex.lock();
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}
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// process events
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while (!m_stop && XPending(m_display) > 0) {
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// get the event
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XNextEvent(m_display, &event.m_event);
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// process the event. if unhandled then let the subclass
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// have a go at it.
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m_mutex.unlock();
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if (!onPreDispatch(&event)) {
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m_eventHandler->onEvent(&event);
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}
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m_mutex.lock();
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}
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}
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#endif // !UNIX_LIKE
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m_mutex.unlock();
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}
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void
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CXWindowsScreen::exitMainLoop()
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{
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// m_stop should be a condition variable that we signal here
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// but we can't wait on both the condition variable and the
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// X connection so there's no point. however, we do need
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// to wake up the X connection so send ourself some event.
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CLock lock(&m_mutex);
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m_stop = true;
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if (m_display != NULL && m_window != None) {
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XEvent event;
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event.xclient.type = ClientMessage;
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event.xclient.display = m_display;
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event.xclient.window = m_window;
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event.xclient.message_type = XInternAtom(m_display, "ATOM", False);
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event.xclient.format = 32;
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event.xclient.data.l[0] = 0;
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event.xclient.data.l[1] = 0;
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event.xclient.data.l[2] = 0;
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event.xclient.data.l[3] = 0;
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event.xclient.data.l[4] = 0;
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CXWindowsUtil::CErrorLock lock(m_display);
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XSendEvent(m_display, m_window, False, 0, &event);
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}
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}
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void
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CXWindowsScreen::close()
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{
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CLock lock(&m_mutex);
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// done with screen saver
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delete m_screensaver;
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m_screensaver = NULL;
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// destroy clipboards
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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delete m_clipboard[id];
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m_clipboard[id] = NULL;
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}
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// close the display
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if (m_display != NULL) {
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XCloseDisplay(m_display);
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m_display = NULL;
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LOG((CLOG_DEBUG "closed display"));
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}
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XSetIOErrorHandler(NULL);
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}
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bool
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CXWindowsScreen::setClipboard(ClipboardID id, const IClipboard* clipboard)
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{
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CLock lock(&m_mutex);
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// fail if we don't have the requested clipboard
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if (m_clipboard[id] == NULL) {
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return false;
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}
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// get the actual time. ICCCM does not allow CurrentTime.
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Time timestamp = CXWindowsUtil::getCurrentTime(
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m_display, m_clipboard[id]->getWindow());
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if (clipboard != NULL) {
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// save clipboard data
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return CClipboard::copy(m_clipboard[id], clipboard, timestamp);
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}
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else {
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// assert clipboard ownership
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if (!m_clipboard[id]->open(timestamp)) {
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return false;
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}
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m_clipboard[id]->empty();
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m_clipboard[id]->close();
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return true;
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}
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}
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void
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CXWindowsScreen::checkClipboards()
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{
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// do nothing, we're always up to date
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}
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void
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CXWindowsScreen::openScreensaver(bool notify)
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{
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CLock lock(&m_mutex);
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assert(m_screensaver != NULL);
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m_screensaverNotify = notify;
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if (m_screensaverNotify) {
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m_screensaver->setNotify(m_window);
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}
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else {
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m_screensaver->disable();
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}
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}
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void
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CXWindowsScreen::closeScreensaver()
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{
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CLock lock(&m_mutex);
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if (m_screensaver != NULL) {
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if (m_screensaverNotify) {
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m_screensaver->setNotify(None);
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}
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else {
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m_screensaver->enable();
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}
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}
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}
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void
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CXWindowsScreen::screensaver(bool activate)
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{
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CLock lock(&m_mutex);
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assert(m_screensaver != NULL);
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if (activate) {
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m_screensaver->activate();
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}
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else {
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m_screensaver->deactivate();
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}
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}
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void
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CXWindowsScreen::syncDesktop()
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{
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// do nothing; X doesn't suffer from this bogosity
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}
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bool
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CXWindowsScreen::getClipboard(ClipboardID id, IClipboard* clipboard) const
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{
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assert(clipboard != NULL);
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// block others from using the display while we get the clipboard
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CLock lock(&m_mutex);
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// fail if we don't have the requested clipboard
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if (m_clipboard[id] == NULL) {
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return false;
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}
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// get the actual time. ICCCM does not allow CurrentTime.
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Time timestamp = CXWindowsUtil::getCurrentTime(
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m_display, m_clipboard[id]->getWindow());
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// copy the clipboard
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return CClipboard::copy(clipboard, m_clipboard[id], timestamp);
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}
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void
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CXWindowsScreen::getShape(SInt32& x, SInt32& y, SInt32& w, SInt32& h) const
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{
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CLock lock(&m_mutex);
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assert(m_display != NULL);
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x = m_x;
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y = m_y;
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w = m_w;
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h = m_h;
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}
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void
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CXWindowsScreen::getCursorPos(SInt32& x, SInt32& y) const
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{
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CLock lock(&m_mutex);
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assert(m_display != NULL);
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Window root, window;
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int mx, my, xWindow, yWindow;
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unsigned int mask;
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if (XQueryPointer(m_display, getRoot(), &root, &window,
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&mx, &my, &xWindow, &yWindow, &mask)) {
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x = mx;
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y = my;
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}
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else {
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x = m_x + (m_w >> 1);
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y = m_y + (m_h >> 1);
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}
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}
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void
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CXWindowsScreen::getCursorCenter(SInt32& x, SInt32& y) const
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{
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CLock lock(&m_mutex);
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assert(m_display != NULL);
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x = m_x + (m_w >> 1);
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y = m_y + (m_h >> 1);
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}
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void
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CXWindowsScreen::updateScreenShape()
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{
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m_x = 0;
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m_y = 0;
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m_w = WidthOfScreen(DefaultScreenOfDisplay(m_display));
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m_h = HeightOfScreen(DefaultScreenOfDisplay(m_display));
|
|
LOG((CLOG_INFO "screen shape: %d,%d %dx%d", m_x, m_y, m_w, m_h));
|
|
}
|
|
|
|
bool
|
|
CXWindowsScreen::onPreDispatch(CEvent* event)
|
|
{
|
|
assert(event != NULL);
|
|
XEvent* xevent = &event->m_event;
|
|
|
|
switch (xevent->type) {
|
|
case MappingNotify:
|
|
// keyboard mapping changed
|
|
XRefreshKeyboardMapping(&xevent->xmapping);
|
|
|
|
// pass event on
|
|
break;
|
|
|
|
case SelectionClear:
|
|
{
|
|
// we just lost the selection. that means someone else
|
|
// grabbed the selection so this screen is now the
|
|
// selection owner. report that to the receiver.
|
|
ClipboardID id = getClipboardID(xevent->xselectionclear.selection);
|
|
if (id != kClipboardEnd) {
|
|
LOG((CLOG_DEBUG "lost clipboard %d ownership at time %d", id, xevent->xselectionclear.time));
|
|
m_clipboard[id]->lost(xevent->xselectionclear.time);
|
|
m_receiver->onGrabClipboard(id);
|
|
return true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case SelectionNotify:
|
|
// notification of selection transferred. we shouldn't
|
|
// get this here because we handle them in the selection
|
|
// retrieval methods. we'll just delete the property
|
|
// with the data (satisfying the usual ICCCM protocol).
|
|
if (xevent->xselection.property != None) {
|
|
CLock lock(&m_mutex);
|
|
XDeleteProperty(m_display,
|
|
xevent->xselection.requestor,
|
|
xevent->xselection.property);
|
|
}
|
|
return true;
|
|
|
|
case SelectionRequest:
|
|
{
|
|
// somebody is asking for clipboard data
|
|
ClipboardID id = getClipboardID(
|
|
xevent->xselectionrequest.selection);
|
|
if (id != kClipboardEnd) {
|
|
CLock lock(&m_mutex);
|
|
m_clipboard[id]->addRequest(
|
|
xevent->xselectionrequest.owner,
|
|
xevent->xselectionrequest.requestor,
|
|
xevent->xselectionrequest.target,
|
|
xevent->xselectionrequest.time,
|
|
xevent->xselectionrequest.property);
|
|
return true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PropertyNotify:
|
|
// property delete may be part of a selection conversion
|
|
if (xevent->xproperty.state == PropertyDelete) {
|
|
processClipboardRequest(xevent->xproperty.window,
|
|
xevent->xproperty.time,
|
|
xevent->xproperty.atom);
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
case ClientMessage:
|
|
if (xevent->xclient.message_type == m_atomScreensaver &&
|
|
xevent->xclient.format == 32) {
|
|
// screen saver activation/deactivation event
|
|
m_eventHandler->onScreensaver(xevent->xclient.data.l[0] != 0);
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
case DestroyNotify:
|
|
// looks like one of the windows that requested a clipboard
|
|
// transfer has gone bye-bye.
|
|
destroyClipboardRequest(xevent->xdestroywindow.window);
|
|
|
|
// we don't know if the event was handled or not so continue
|
|
break;
|
|
}
|
|
|
|
// let screen saver have a go
|
|
{
|
|
CLock lock(&m_mutex);
|
|
m_screensaver->onPreDispatch(xevent);
|
|
}
|
|
|
|
return m_eventHandler->onPreDispatch(event);
|
|
}
|
|
|
|
void
|
|
CXWindowsScreen::createBlankCursor()
|
|
{
|
|
// this seems just a bit more complicated than really necessary
|
|
|
|
// get the closet cursor size to 1x1
|
|
unsigned int w, h;
|
|
XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
|
|
|
|
// make bitmap data for cursor of closet size. since the cursor
|
|
// is blank we can use the same bitmap for shape and mask: all
|
|
// zeros.
|
|
const int size = ((w + 7) >> 3) * h;
|
|
char* data = new char[size];
|
|
memset(data, 0, size);
|
|
|
|
// make bitmap
|
|
Pixmap bitmap = XCreateBitmapFromData(m_display, m_root, data, w, h);
|
|
|
|
// need an arbitrary color for the cursor
|
|
XColor color;
|
|
color.pixel = 0;
|
|
color.red = color.green = color.blue = 0;
|
|
color.flags = DoRed | DoGreen | DoBlue;
|
|
|
|
// make cursor from bitmap
|
|
m_cursor = XCreatePixmapCursor(m_display, bitmap, bitmap,
|
|
&color, &color, 0, 0);
|
|
|
|
// don't need bitmap or the data anymore
|
|
delete[] data;
|
|
XFreePixmap(m_display, bitmap);
|
|
}
|
|
|
|
bool
|
|
CXWindowsScreen::processTimers()
|
|
{
|
|
bool oneShot = false;
|
|
std::vector<IJob*> jobs;
|
|
{
|
|
CLock lock(&m_timersMutex);
|
|
|
|
// get current time
|
|
const double time = m_time.getTime();
|
|
|
|
// done if no timers have expired
|
|
if ((m_oneShotTimer == NULL || *m_oneShotTimer > time) &&
|
|
(m_timers.empty() || m_timers.top() > time)) {
|
|
return false;
|
|
}
|
|
|
|
// handle one shot timers
|
|
if (m_oneShotTimer != NULL) {
|
|
*m_oneShotTimer -= time;
|
|
if (*m_oneShotTimer <= 0.0) {
|
|
delete m_oneShotTimer;
|
|
m_oneShotTimer = NULL;
|
|
oneShot = true;
|
|
}
|
|
}
|
|
|
|
// subtract current time from all timers. note that this won't
|
|
// change the order of elements in the priority queue (except
|
|
// for floating point round off which we'll ignore).
|
|
for (CTimerPriorityQueue::iterator index = m_timers.begin();
|
|
index != m_timers.end(); ++index) {
|
|
(*index) -= time;
|
|
}
|
|
|
|
// process all timers at or below zero, saving the jobs
|
|
if (!m_timers.empty()) {
|
|
while (m_timers.top() <= 0.0) {
|
|
CTimer timer = m_timers.top();
|
|
jobs.push_back(timer.getJob());
|
|
timer.reset();
|
|
m_timers.pop();
|
|
m_timers.push(timer);
|
|
}
|
|
}
|
|
|
|
// reset the clock
|
|
m_time.reset();
|
|
}
|
|
|
|
// now notify of the one shot timers
|
|
if (oneShot) {
|
|
m_mutex.unlock();
|
|
m_eventHandler->onOneShotTimerExpired(0);
|
|
m_mutex.lock();
|
|
}
|
|
|
|
// now run the jobs. note that if one of these jobs removes
|
|
// a timer later in the jobs list and deletes that job pointer
|
|
// then this will crash when it tries to run that job.
|
|
for (std::vector<IJob*>::iterator index = jobs.begin();
|
|
index != jobs.end(); ++index) {
|
|
(*index)->run();
|
|
}
|
|
}
|
|
|
|
ClipboardID
|
|
CXWindowsScreen::getClipboardID(Atom selection) const
|
|
{
|
|
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
|
|
if (m_clipboard[id] != NULL &&
|
|
m_clipboard[id]->getSelection() == selection) {
|
|
return id;
|
|
}
|
|
}
|
|
return kClipboardEnd;
|
|
}
|
|
|
|
void
|
|
CXWindowsScreen::processClipboardRequest(Window requestor,
|
|
Time time, Atom property)
|
|
{
|
|
CLock lock(&m_mutex);
|
|
|
|
// check every clipboard until one returns success
|
|
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
|
|
if (m_clipboard[id] != NULL &&
|
|
m_clipboard[id]->processRequest(requestor, time, property)) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CXWindowsScreen::destroyClipboardRequest(Window requestor)
|
|
{
|
|
CLock lock(&m_mutex);
|
|
|
|
// check every clipboard until one returns success
|
|
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
|
|
if (m_clipboard[id] != NULL &&
|
|
m_clipboard[id]->destroyRequest(requestor)) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
CXWindowsScreen::ioErrorHandler(Display*)
|
|
{
|
|
// the display has disconnected, probably because X is shutting
|
|
// down. X forces us to exit at this point. that's arguably
|
|
// a flaw in X but, realistically, it's difficult to gracefully
|
|
// handle not having a Display* anymore. we'll simply log the
|
|
// error, notify the subclass (which must not use the display
|
|
// so we set it to NULL), and exit.
|
|
LOG((CLOG_WARN "X display has unexpectedly disconnected"));
|
|
s_screen->m_display = NULL;
|
|
s_screen->m_receiver->onError();
|
|
LOG((CLOG_CRIT "quiting due to X display disconnection"));
|
|
exit(17);
|
|
}
|
|
|
|
|
|
//
|
|
// CDisplayLock
|
|
//
|
|
|
|
CDisplayLock::CDisplayLock(const CXWindowsScreen* screen) :
|
|
m_mutex(&screen->m_mutex),
|
|
m_display(screen->m_display)
|
|
{
|
|
// note -- it's permitted for m_display to be NULL. that might
|
|
// happen if we couldn't connect to the display or if the
|
|
// display unexpectedly disconnected. the caller is expected
|
|
// to check for NULL as necessary.
|
|
|
|
m_mutex->lock();
|
|
}
|
|
|
|
CDisplayLock::~CDisplayLock()
|
|
{
|
|
m_mutex->unlock();
|
|
}
|
|
|
|
CDisplayLock::operator Display*() const
|
|
{
|
|
return m_display;
|
|
}
|