barrier/synergy/CXWindowsSecondaryScreen.cpp

335 lines
7.4 KiB
C++

#include "CXWindowsSecondaryScreen.h"
#include "CClient.h"
#include "CThread.h"
#include "CLock.h"
#include "TMethodJob.h"
#include "CLog.h"
#include <assert.h>
#include <X11/X.h>
#include <X11/extensions/XTest.h>
//
// CXWindowsSecondaryScreen
//
CXWindowsSecondaryScreen::CXWindowsSecondaryScreen() :
m_client(NULL),
m_display(NULL),
m_window(None),
m_w(0), m_h(0)
{
// do nothing
}
CXWindowsSecondaryScreen::~CXWindowsSecondaryScreen()
{
assert(m_display == NULL);
}
void CXWindowsSecondaryScreen::open(CClient* client)
{
assert(m_client == NULL);
assert(client != NULL);
// set the client
m_client = client;
// open the display
log((CLOG_DEBUG "XOpenDisplay(%s)", "NULL"));
m_display = ::XOpenDisplay(NULL); // FIXME -- allow non-default
if (m_display == NULL)
throw int(5); // FIXME -- make exception for this
// get default screen
m_screen = DefaultScreen(m_display);
Screen* screen = ScreenOfDisplay(m_display, m_screen);
// get screen size
m_w = WidthOfScreen(screen);
m_h = HeightOfScreen(screen);
log((CLOG_INFO "secondary display size: %dx%d", m_w, m_h));
// verify the availability of the XTest extension
int majorOpcode, firstEvent, firstError;
if (!::XQueryExtension(m_display, XTestExtensionName,
&majorOpcode, &firstEvent, &firstError))
throw int(6); // FIXME -- make exception for this
// get the root window
m_root = RootWindow(m_display, m_screen);
// create the cursor hiding window. this window is used to hide the
// cursor when it's not on the screen. the window is hidden as soon
// as the cursor enters the screen or the display's real cursor is
// moved.
XSetWindowAttributes attr;
attr.event_mask = LeaveWindowMask;
attr.do_not_propagate_mask = 0;
attr.override_redirect = True;
attr.cursor = createBlankCursor();
m_window = ::XCreateWindow(m_display, m_root, 0, 0, 1, 1, 0, 0,
InputOnly, CopyFromParent,
CWDontPropagate | CWEventMask |
CWOverrideRedirect | CWCursor,
&attr);
// become impervious to server grabs
::XTestGrabControl(m_display, True);
// hide the cursor
leave();
// start processing events
m_eventThread = new CThread(new TMethodJob<CXWindowsSecondaryScreen>(
this, &CXWindowsSecondaryScreen::eventThread));
}
void CXWindowsSecondaryScreen::close()
{
assert(m_client != NULL);
assert(m_eventThread != NULL);
// stop event thread
m_eventThread->cancel();
m_eventThread->wait();
delete m_eventThread;
m_eventThread = NULL;
// no longer impervious to server grabs
::XTestGrabControl(m_display, False);
// destroy window
::XDestroyWindow(m_display, m_window);
m_window = None;
// close the display
::XCloseDisplay(m_display);
m_display = NULL;
}
void CXWindowsSecondaryScreen::enter(SInt32 x, SInt32 y)
{
assert(m_display != NULL);
assert(m_window != None);
CLock lock(&m_mutex);
// warp to requested location
warpCursorNoLock(x, y);
// show cursor
::XUnmapWindow(m_display, m_window);
}
void CXWindowsSecondaryScreen::leave()
{
assert(m_display != NULL);
assert(m_window != None);
CLock lock(&m_mutex);
// raise and show the hider window
::XMapRaised(m_display, m_window);
// hide cursor by moving it into the hider window
::XWarpPointer(m_display, None, m_window, 0, 0, 0, 0, 0, 0);
}
void CXWindowsSecondaryScreen::warpCursor(SInt32 x, SInt32 y)
{
CLock lock(&m_mutex);
warpCursorNoLock(x, y);
}
void CXWindowsSecondaryScreen::warpCursorNoLock(
SInt32 x, SInt32 y)
{
assert(m_display != NULL);
::XTestFakeMotionEvent(m_display, m_screen, x, y, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onKeyDown(
KeyID key, KeyModifierMask mask)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
::XTestFakeKeyEvent(m_display, mapKey(key, mask), True, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onKeyRepeat(
KeyID, KeyModifierMask, SInt32)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
// FIXME
}
void CXWindowsSecondaryScreen::onKeyUp(
KeyID key, KeyModifierMask mask)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
::XTestFakeKeyEvent(m_display, mapKey(key, mask), False, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onMouseDown(ButtonID button)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
::XTestFakeButtonEvent(m_display, mapButton(button), True, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onMouseUp(ButtonID button)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
::XTestFakeButtonEvent(m_display, mapButton(button), False, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onMouseMove(
SInt32 x, SInt32 y)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
::XTestFakeMotionEvent(m_display, m_screen, x, y, CurrentTime);
::XSync(m_display, False);
}
void CXWindowsSecondaryScreen::onMouseWheel(SInt32)
{
assert(m_display != NULL);
CLock lock(&m_mutex);
// FIXME
}
void CXWindowsSecondaryScreen::getSize(
SInt32* width, SInt32* height) const
{
assert(m_display != NULL);
assert(width != NULL && height != NULL);
*width = m_w;
*height = m_h;
}
SInt32 CXWindowsSecondaryScreen::getJumpZoneSize() const
{
assert(m_display != NULL);
return 0;
}
Cursor CXWindowsSecondaryScreen::createBlankCursor()
{
// this seems just a bit more complicated than really necessary
// get the closet cursor size to 1x1
unsigned int w, h;
::XQueryBestCursor(m_display, m_root, 1, 1, &w, &h);
// make bitmap data for cursor of closet size. since the cursor
// is blank we can use the same bitmap for shape and mask: all
// zeros.
const int size = ((w + 7) >> 3) * h;
char* data = new char[size];
memset(data, 0, size);
// make bitmap
Pixmap bitmap = ::XCreateBitmapFromData(m_display, m_root, data, w, h);
// need an arbitrary color for the cursor
XColor color;
color.pixel = 0;
color.red = color.green = color.blue = 0;
color.flags = DoRed | DoGreen | DoBlue;
// make cursor from bitmap
Cursor cursor = ::XCreatePixmapCursor(m_display, bitmap, bitmap,
&color, &color, 0, 0);
// don't need bitmap or the data anymore
delete[] data;
::XFreePixmap(m_display, bitmap);
return cursor;
}
void CXWindowsSecondaryScreen::eventThread(void*)
{
assert(m_display != NULL);
assert(m_window != None);
for (;;) {
// wait for and then get the next event
m_mutex.lock();
while (XPending(m_display) == 0) {
m_mutex.unlock();
CThread::sleep(0.05);
m_mutex.lock();
}
XEvent xevent;
XNextEvent(m_display, &xevent);
m_mutex.unlock();
// handle event
switch (xevent.type) {
case LeaveNotify: {
// mouse moved out of hider window somehow. hide the window.
CLock lock(&m_mutex);
::XUnmapWindow(m_display, m_window);
break;
}
/*
// FIXME -- handle screen resolution changes
case SelectionClear:
target->XXX(xevent.xselectionclear.);
break;
case SelectionNotify:
target->XXX(xevent.xselection.);
break;
case SelectionRequest:
target->XXX(xevent.xselectionrequest.);
break;
*/
}
}
}
KeyCode CXWindowsSecondaryScreen::mapKey(
KeyID id, KeyModifierMask /*mask*/) const
{
// FIXME -- use mask
return ::XKeysymToKeycode(m_display, static_cast<KeySym>(id));
}
unsigned int CXWindowsSecondaryScreen::mapButton(
ButtonID id) const
{
// FIXME -- should use button mapping?
return static_cast<unsigned int>(id);
}