52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
#ifndef CXWINDOWSSECONDARYSCREEN_H
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#define CXWINDOWSSECONDARYSCREEN_H
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#include "CMutex.h"
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#include "ISecondaryScreen.h"
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#include <X11/Xlib.h>
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class CThread;
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class CXWindowsSecondaryScreen : public ISecondaryScreen {
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public:
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CXWindowsSecondaryScreen();
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virtual ~CXWindowsSecondaryScreen();
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// ISecondaryScreen overrides
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virtual void open(CClient*);
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virtual void close();
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virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void leave();
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virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void onKeyDown(KeyID, KeyModifierMask);
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virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count);
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virtual void onKeyUp(KeyID, KeyModifierMask);
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virtual void onMouseDown(ButtonID);
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virtual void onMouseUp(ButtonID);
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virtual void onMouseMove(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void onMouseWheel(SInt32 delta);
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virtual void getSize(SInt32* width, SInt32* height) const;
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virtual SInt32 getJumpZoneSize() const;
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private:
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Cursor createBlankCursor();
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void warpCursorNoLock(SInt32 xAbsolute, SInt32 yAbsolute);
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void eventThread(void*);
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KeyCode mapKey(KeyID, KeyModifierMask) const;
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unsigned int mapButton(ButtonID button) const;
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private:
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CClient* m_client;
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CThread* m_eventThread;
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Display* m_display;
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int m_screen;
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Window m_root;
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Window m_window;
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SInt32 m_w, m_h;
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// X is not thread safe
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CMutex m_mutex;
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};
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#endif
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