116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CXWINDOWSPRIMARYSCREEN_H
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#define CXWINDOWSPRIMARYSCREEN_H
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#include "CPrimaryScreen.h"
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#include "IScreenEventHandler.h"
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#include "MouseTypes.h"
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#if defined(X_DISPLAY_MISSING)
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# error X11 is required to build synergy
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#else
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# include <X11/Xlib.h>
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#endif
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class CXWindowsScreen;
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class IScreenReceiver;
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class IPrimaryScreenReceiver;
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//! X11 primary screen implementation
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class CXWindowsPrimaryScreen :
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public CPrimaryScreen, public IScreenEventHandler {
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public:
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CXWindowsPrimaryScreen(IScreenReceiver*, IPrimaryScreenReceiver*);
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virtual ~CXWindowsPrimaryScreen();
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// CPrimaryScreen overrides
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virtual void reconfigure(UInt32 activeSides);
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virtual void warpCursor(SInt32 x, SInt32 y);
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virtual KeyModifierMask getToggleMask() const;
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virtual bool isLockedToScreen() const;
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virtual IScreen* getScreen() const;
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// IScreenEventHandler overrides
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virtual void onScreensaver(bool activated);
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virtual bool onPreDispatch(const CEvent* event);
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virtual bool onEvent(CEvent* event);
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virtual SInt32 getJumpZoneSize() const;
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protected:
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// CPrimaryScreen overrides
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virtual void onPreMainLoop();
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virtual void onPreOpen();
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virtual void onPostOpen();
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virtual void onPreEnter();
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virtual void onPreLeave();
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virtual void onEnterScreenSaver();
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virtual void createWindow();
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virtual void destroyWindow();
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virtual bool showWindow();
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virtual void hideWindow();
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virtual void warpCursorToCenter();
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virtual void updateKeys();
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private:
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void warpCursorNoFlush(Display*,
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SInt32 xAbsolute, SInt32 yAbsolute);
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void selectEvents(Display*, Window) const;
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void doSelectEvents(Display*, Window) const;
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KeyModifierMask mapModifier(unsigned int state) const;
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KeyID mapKey(XKeyEvent*) const;
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ButtonID mapButton(unsigned int button) const;
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class CKeyEventInfo {
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public:
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int m_event;
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Window m_window;
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Time m_time;
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KeyCode m_keycode;
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};
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static Bool findKeyEvent(Display*, XEvent* xevent, XPointer arg);
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private:
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CXWindowsScreen* m_screen;
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IPrimaryScreenReceiver* m_receiver;
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// our window
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Window m_window;
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// note toggle keys that toggle on up/down (false) or on
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// transition (true)
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bool m_numLockHalfDuplex;
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bool m_capsLockHalfDuplex;
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// modifier masks
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unsigned int m_altMask;
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unsigned int m_metaMask;
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unsigned int m_modeSwitchMask;
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unsigned int m_numLockMask;
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unsigned int m_capsLockMask;
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unsigned int m_scrollLockMask;
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// last mouse position
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SInt32 m_x, m_y;
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// position of center pixel of screen
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SInt32 m_xCenter, m_yCenter;
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};
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#endif
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