barrier/lib/server/CClientProxy.h

105 lines
2.8 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CCLIENTPROXY_H
#define CCLIENTPROXY_H
#include "IClient.h"
#include "CMutex.h"
#include "CString.h"
class IInputStream;
class IOutputStream;
class IServer;
//! Generic proxy for client
class CClientProxy : public IClient {
public:
/*!
\c name is the name of the client.
*/
CClientProxy(IServer* server, const CString& name,
IInputStream* adoptedInput,
IOutputStream* adoptedOutput);
~CClientProxy();
//! @name accessors
//@{
//! Get server
/*!
Returns the server passed to the c'tor.
*/
IServer* getServer() const;
//! Get input stream
/*!
Returns the input stream passed to the c'tor.
*/
IInputStream* getInputStream() const;
//! Get output stream
/*!
Returns the output stream passed to the c'tor.
*/
IOutputStream* getOutputStream() const;
//@}
// IClient overrides
virtual void open() = 0;
virtual void mainLoop() = 0;
virtual void close() = 0;
virtual void enter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask,
bool forScreensaver) = 0;
virtual bool leave() = 0;
virtual void setClipboard(ClipboardID, const CString&) = 0;
virtual void grabClipboard(ClipboardID) = 0;
virtual void setClipboardDirty(ClipboardID, bool) = 0;
virtual void keyDown(KeyID, KeyModifierMask) = 0;
virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
virtual void keyUp(KeyID, KeyModifierMask) = 0;
virtual void mouseDown(ButtonID) = 0;
virtual void mouseUp(ButtonID) = 0;
virtual void mouseMove(SInt32 xAbs, SInt32 yAbs) = 0;
virtual void mouseWheel(SInt32 delta) = 0;
virtual void screensaver(bool activate) = 0;
virtual void resetOptions() = 0;
virtual void setOptions(const COptionsList& options) = 0;
virtual CString getName() const;
virtual SInt32 getJumpZoneSize() const = 0;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const = 0;
virtual void getCursorPos(SInt32& x, SInt32& y) const = 0;
virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
protected:
//! Get mutex
/*!
Returns the mutex for this object. Subclasses should use this
mutex to protect their data.
*/
const CMutex* getMutex() const;
private:
CMutex m_mutex;
IServer* m_server;
CString m_name;
IInputStream* m_input;
IOutputStream* m_output;
};
#endif