50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#ifndef CUNICODE_H
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#define CUNICODE_H
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#include "CString.h"
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#include "BasicTypes.h"
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#include <wchar.h>
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class CUnicode {
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public:
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static CString UTF8ToUCS2(const CString&);
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static CString UTF8ToUCS4(const CString&);
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static CString UTF8ToUTF16(const CString&);
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static CString UTF8ToUTF32(const CString&);
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static CString UCS2ToUTF8(const CString&);
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static CString UCS4ToUTF8(const CString&);
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static CString UTF16ToUTF8(const CString&);
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static CString UTF32ToUTF8(const CString&);
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// convert UTF-8 to/from the current locale's encoding
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static CString UTF8ToText(const CString&);
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static CString textToUTF8(const CString&);
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private:
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// convert UTF8 to nul terminated wchar_t string (using whatever
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// encoding is native to the platform). caller must delete[]
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// the returned string.
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static wchar_t* UTF8ToWideChar(const CString&);
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// convert nul terminated wchar_t string (in platform's native
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// encoding) to UTF8.
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static CString wideCharToUTF8(const wchar_t*);
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// internal conversion to UTF8
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static CString doUCS2ToUTF8(const UInt8* src, UInt32 n);
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static CString doUCS4ToUTF8(const UInt8* src, UInt32 n);
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static CString doUTF16ToUTF8(const UInt8* src, UInt32 n);
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static CString doUTF32ToUTF8(const UInt8* src, UInt32 n);
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// convert characters to/from UTF8
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static UInt32 fromUTF8(const UInt8*& src, UInt32& size);
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static void toUTF8(CString& dst, UInt32 c);
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private:
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static UInt32 s_invalid;
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static UInt32 s_replacement;
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};
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#endif
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