1607 lines
41 KiB
C++
1607 lines
41 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CServer.h"
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#include "CClientProxy.h"
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#include "CClientProxyUnknown.h"
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#include "CPrimaryClient.h"
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#include "IPlatformScreen.h"
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#include "OptionTypes.h"
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#include "ProtocolTypes.h"
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#include "XScreen.h"
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#include "XSynergy.h"
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#include "IDataSocket.h"
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#include "IListenSocket.h"
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#include "XSocket.h"
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#include "IEventQueue.h"
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#include "CLog.h"
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#include "TMethodEventJob.h"
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#include "CArch.h"
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//
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// CServer
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//
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CEvent::Type CServer::s_errorEvent = CEvent::kUnknown;
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CEvent::Type CServer::s_disconnectedEvent = CEvent::kUnknown;
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CServer::CServer(const CConfig& config, CPrimaryClient* primaryClient) :
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m_primaryClient(primaryClient),
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m_active(primaryClient),
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m_seqNum(0),
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m_config(config),
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m_activeSaver(NULL),
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m_switchDir(kNoDirection),
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m_switchScreen(NULL),
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m_switchWaitDelay(0.0),
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m_switchWaitTimer(NULL),
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m_switchTwoTapDelay(0.0),
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m_switchTwoTapEngaged(false),
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m_switchTwoTapArmed(false),
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m_switchTwoTapZone(3)
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{
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// must have a primary client and it must have a canonical name
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assert(m_primaryClient != NULL);
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assert(m_config.isScreen(primaryClient->getName()));
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CString primaryName = getName(primaryClient);
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// clear clipboards
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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CClipboardInfo& clipboard = m_clipboards[id];
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clipboard.m_clipboardOwner = primaryName;
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clipboard.m_clipboardSeqNum = m_seqNum;
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if (clipboard.m_clipboard.open(0)) {
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clipboard.m_clipboard.empty();
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clipboard.m_clipboard.close();
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}
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clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
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}
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// install event handlers
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EVENTQUEUE->adoptHandler(CEvent::kTimer, this,
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new TMethodEventJob<CServer>(this,
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&CServer::handleSwitchWaitTimeout));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyDownEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleKeyDownEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyUpEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleKeyUpEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyRepeatEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleKeyRepeatEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonDownEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleButtonDownEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonUpEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleButtonUpEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getMotionOnPrimaryEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleMotionPrimaryEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getMotionOnSecondaryEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleMotionSecondaryEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getWheelEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleWheelEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getScreensaverActivatedEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleScreensaverActivatedEvent));
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EVENTQUEUE->adoptHandler(IPlatformScreen::getScreensaverDeactivatedEvent(),
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m_primaryClient->getEventTarget(),
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new TMethodEventJob<CServer>(this,
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&CServer::handleScreensaverDeactivatedEvent));
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// add connection
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addClient(m_primaryClient);
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// tell primary client about its options
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sendOptions(m_primaryClient);
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m_primaryClient->enable();
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}
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CServer::~CServer()
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{
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// remove event handlers and timers
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EVENTQUEUE->removeHandler(IPlatformScreen::getKeyDownEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getKeyUpEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getKeyRepeatEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getButtonDownEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getButtonUpEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getMotionOnPrimaryEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getMotionOnSecondaryEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getWheelEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getScreensaverActivatedEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(IPlatformScreen::getScreensaverDeactivatedEvent(),
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m_primaryClient->getEventTarget());
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EVENTQUEUE->removeHandler(CEvent::kTimer, this);
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stopSwitch();
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// force immediate disconnection of secondary clients
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disconnect();
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for (COldClients::iterator index = m_oldClients.begin();
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index != m_oldClients.begin(); ++index) {
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IClient* client = index->first;
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EVENTQUEUE->deleteTimer(index->second);
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EVENTQUEUE->removeHandler(CEvent::kTimer, client);
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EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client);
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delete client;
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}
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// disconnect primary client
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removeClient(m_primaryClient);
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}
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bool
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CServer::setConfig(const CConfig& config)
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{
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// refuse configuration if it doesn't include the primary screen
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if (!config.isScreen(m_primaryClient->getName())) {
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return false;
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}
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// close clients that are connected but being dropped from the
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// configuration.
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closeClients(config);
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// cut over
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m_config = config;
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processOptions();
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// tell primary screen about reconfiguration
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m_primaryClient->reconfigure(getActivePrimarySides());
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// tell all (connected) clients about current options
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for (CClientList::const_iterator index = m_clients.begin();
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index != m_clients.end(); ++index) {
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IClient* client = index->second;
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sendOptions(client);
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}
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return true;
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}
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void
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CServer::adoptClient(IClient* client)
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{
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assert(client != NULL);
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// watch for client disconnection
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EVENTQUEUE->adoptHandler(CClientProxy::getDisconnectedEvent(), client,
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new TMethodEventJob<CServer>(this,
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&CServer::handleClientDisconnected, client));
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// name must be in our configuration
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if (!m_config.isScreen(client->getName())) {
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LOG((CLOG_WARN "a client with name \"%s\" is not in the map", client->getName().c_str()));
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closeClient(client, kMsgEUnknown);
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return;
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}
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// add client to client list
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if (!addClient(client)) {
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// can only have one screen with a given name at any given time
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LOG((CLOG_WARN "a client with name \"%s\" is already connected", getName(client).c_str()));
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closeClient(client, kMsgEBusy);
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return;
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}
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LOG((CLOG_NOTE "client \"%s\" has connected", getName(client).c_str()));
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// send configuration options to client
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sendOptions(client);
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// activate screen saver on new client if active on the primary screen
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if (m_activeSaver != NULL) {
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client->screensaver(true);
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}
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}
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void
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CServer::disconnect()
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{
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// close all secondary clients
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if (m_clients.size() > 1 || !m_oldClients.empty()) {
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CConfig emptyConfig;
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closeClients(emptyConfig);
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}
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else {
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EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this));
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}
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}
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UInt32
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CServer::getNumClients() const
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{
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return m_clients.size();
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}
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void
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CServer::getClients(std::vector<CString>& list) const
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{
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list.clear();
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for (CClientList::const_iterator index = m_clients.begin();
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index != m_clients.end(); ++index) {
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list.push_back(index->first);
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}
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}
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CEvent::Type
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CServer::getErrorEvent()
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{
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return CEvent::registerTypeOnce(s_errorEvent,
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"CServer::error");
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}
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CEvent::Type
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CServer::getDisconnectedEvent()
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{
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return CEvent::registerTypeOnce(s_disconnectedEvent,
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"CServer::disconnected");
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}
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bool
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CServer::onCommandKey(KeyID /*id*/, KeyModifierMask /*mask*/, bool /*down*/)
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{
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return false;
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}
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CString
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CServer::getName(const IClient* client) const
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{
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CString name = m_config.getCanonicalName(client->getName());
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if (name.empty()) {
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name = client->getName();
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}
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return name;
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}
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UInt32
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CServer::getActivePrimarySides() const
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{
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UInt32 sides = 0;
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if (getNeighbor(m_primaryClient, kLeft) != NULL) {
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sides |= kLeftMask;
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}
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if (getNeighbor(m_primaryClient, kRight) != NULL) {
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sides |= kRightMask;
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}
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if (getNeighbor(m_primaryClient, kTop) != NULL) {
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sides |= kTopMask;
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}
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if (getNeighbor(m_primaryClient, kBottom) != NULL) {
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sides |= kBottomMask;
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}
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return sides;
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}
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bool
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CServer::isLockedToScreen() const
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{
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// locked if scroll-lock is toggled on
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if ((m_primaryClient->getToggleMask() & KeyModifierScrollLock) != 0) {
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LOG((CLOG_DEBUG "locked by ScrollLock"));
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return true;
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}
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// locked if primary says we're locked
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if (m_primaryClient->isLockedToScreen()) {
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return true;
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}
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// not locked
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return false;
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}
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SInt32
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CServer::getJumpZoneSize(IClient* client) const
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{
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if (client == m_primaryClient) {
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return m_primaryClient->getJumpZoneSize();
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}
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else {
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return 0;
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}
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}
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void
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CServer::switchScreen(IClient* dst, SInt32 x, SInt32 y, bool forScreensaver)
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{
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assert(dst != NULL);
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#ifndef NDEBUG
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{
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SInt32 dx, dy, dw, dh;
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dst->getShape(dx, dy, dw, dh);
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assert(x >= dx && y >= dy && x < dx + dw && y < dy + dh);
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}
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#endif
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assert(m_active != NULL);
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LOG((CLOG_INFO "switch from \"%s\" to \"%s\" at %d,%d", getName(m_active).c_str(), getName(dst).c_str(), x, y));
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// stop waiting to switch
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stopSwitch();
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// record new position
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m_x = x;
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m_y = y;
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// wrapping means leaving the active screen and entering it again.
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// since that's a waste of time we skip that and just warp the
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// mouse.
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if (m_active != dst) {
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// leave active screen
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if (!m_active->leave()) {
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// cannot leave screen
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LOG((CLOG_WARN "can't leave screen"));
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return;
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}
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// update the primary client's clipboards if we're leaving the
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// primary screen.
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if (m_active == m_primaryClient) {
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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CClipboardInfo& clipboard = m_clipboards[id];
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if (clipboard.m_clipboardOwner == getName(m_primaryClient)) {
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onClipboardChanged(m_primaryClient,
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id, clipboard.m_clipboardSeqNum);
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}
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}
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}
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// cut over
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m_active = dst;
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// increment enter sequence number
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++m_seqNum;
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// enter new screen
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m_active->enter(x, y, m_seqNum,
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m_primaryClient->getToggleMask(),
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forScreensaver);
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// send the clipboard data to new active screen
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for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
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m_active->setClipboard(id, &m_clipboards[id].m_clipboard);
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}
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}
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else {
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m_active->mouseMove(x, y);
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}
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}
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IClient*
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CServer::getNeighbor(IClient* src, EDirection dir) const
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{
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// note -- must be locked on entry
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assert(src != NULL);
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// get source screen name
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CString srcName = getName(src);
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assert(!srcName.empty());
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LOG((CLOG_DEBUG2 "find neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
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// get first neighbor. if it's the source then the source jumps
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// to itself and we return the source.
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CString dstName(m_config.getNeighbor(srcName, dir));
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if (dstName == srcName) {
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LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
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return src;
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}
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// keep checking
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for (;;) {
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// if nothing in that direction then return NULL. if the
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// destination is the source then we can make no more
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// progress in this direction. since we haven't found a
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// connected neighbor we return NULL.
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if (dstName.empty() || dstName == srcName) {
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LOG((CLOG_DEBUG2 "no neighbor on %s of \"%s\"", CConfig::dirName(dir), srcName.c_str()));
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return NULL;
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}
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// look up neighbor cell. if the screen is connected and
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// ready then we can stop.
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CClientList::const_iterator index = m_clients.find(dstName);
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if (index != m_clients.end()) {
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LOG((CLOG_DEBUG2 "\"%s\" is on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
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return index->second;
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}
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// skip over unconnected screen
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LOG((CLOG_DEBUG2 "ignored \"%s\" on %s of \"%s\"", dstName.c_str(), CConfig::dirName(dir), srcName.c_str()));
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srcName = dstName;
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// look up name of neighbor of skipped screen
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dstName = m_config.getNeighbor(srcName, dir);
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}
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}
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IClient*
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CServer::getNeighbor(IClient* src,
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EDirection srcSide, SInt32& x, SInt32& y) const
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{
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// note -- must be locked on entry
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assert(src != NULL);
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// get the first neighbor
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IClient* dst = getNeighbor(src, srcSide);
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if (dst == NULL) {
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return NULL;
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}
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// get the source screen's size (needed for kRight and kBottom)
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SInt32 sx, sy, sw, sh;
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SInt32 dx, dy, dw, dh;
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IClient* lastGoodScreen = src;
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lastGoodScreen->getShape(sx, sy, sw, sh);
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lastGoodScreen->getShape(dx, dy, dw, dh);
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// find destination screen, adjusting x or y (but not both). the
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// searches are done in a sort of canonical screen space where
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// the upper-left corner is 0,0 for each screen. we adjust from
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// actual to canonical position on entry to and from canonical to
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// actual on exit from the search.
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switch (srcSide) {
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case kLeft:
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x -= dx;
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while (dst != NULL) {
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lastGoodScreen = dst;
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lastGoodScreen->getShape(dx, dy, dw, dh);
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x += dw;
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if (x >= 0) {
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break;
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}
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LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
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dst = getNeighbor(lastGoodScreen, srcSide);
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}
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assert(lastGoodScreen != NULL);
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x += dx;
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break;
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case kRight:
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x -= dx;
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while (dst != NULL) {
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x -= dw;
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lastGoodScreen = dst;
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lastGoodScreen->getShape(dx, dy, dw, dh);
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if (x < dw) {
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break;
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}
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LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
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dst = getNeighbor(lastGoodScreen, srcSide);
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}
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assert(lastGoodScreen != NULL);
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x += dx;
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break;
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case kTop:
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y -= dy;
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while (dst != NULL) {
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lastGoodScreen = dst;
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lastGoodScreen->getShape(dx, dy, dw, dh);
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y += dh;
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if (y >= 0) {
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break;
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}
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LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
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dst = getNeighbor(lastGoodScreen, srcSide);
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}
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assert(lastGoodScreen != NULL);
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y += dy;
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break;
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case kBottom:
|
|
y -= dy;
|
|
while (dst != NULL) {
|
|
y -= dh;
|
|
lastGoodScreen = dst;
|
|
lastGoodScreen->getShape(dx, dy, dw, dh);
|
|
if (y < sh) {
|
|
break;
|
|
}
|
|
LOG((CLOG_DEBUG2 "skipping over screen %s", getName(dst).c_str()));
|
|
dst = getNeighbor(lastGoodScreen, srcSide);
|
|
}
|
|
assert(lastGoodScreen != NULL);
|
|
y += dy;
|
|
break;
|
|
|
|
case kNoDirection:
|
|
assert(0 && "bad direction");
|
|
return NULL;
|
|
}
|
|
|
|
// save destination screen
|
|
assert(lastGoodScreen != NULL);
|
|
dst = lastGoodScreen;
|
|
|
|
// if entering primary screen then be sure to move in far enough
|
|
// to avoid the jump zone. if entering a side that doesn't have
|
|
// a neighbor (i.e. an asymmetrical side) then we don't need to
|
|
// move inwards because that side can't provoke a jump.
|
|
if (dst == m_primaryClient) {
|
|
const CString dstName(getName(dst));
|
|
switch (srcSide) {
|
|
case kLeft:
|
|
if (!m_config.getNeighbor(dstName, kRight).empty() &&
|
|
x > dx + dw - 1 - getJumpZoneSize(dst))
|
|
x = dx + dw - 1 - getJumpZoneSize(dst);
|
|
break;
|
|
|
|
case kRight:
|
|
if (!m_config.getNeighbor(dstName, kLeft).empty() &&
|
|
x < dx + getJumpZoneSize(dst))
|
|
x = dx + getJumpZoneSize(dst);
|
|
break;
|
|
|
|
case kTop:
|
|
if (!m_config.getNeighbor(dstName, kBottom).empty() &&
|
|
y > dy + dh - 1 - getJumpZoneSize(dst))
|
|
y = dy + dh - 1 - getJumpZoneSize(dst);
|
|
break;
|
|
|
|
case kBottom:
|
|
if (!m_config.getNeighbor(dstName, kTop).empty() &&
|
|
y < dy + getJumpZoneSize(dst))
|
|
y = dy + getJumpZoneSize(dst);
|
|
break;
|
|
|
|
case kNoDirection:
|
|
assert(0 && "bad direction");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// adjust the coordinate orthogonal to srcSide to account for
|
|
// resolution differences. for example, if y is 200 pixels from
|
|
// the top on a screen 1000 pixels high (20% from the top) when
|
|
// we cross the left edge onto a screen 600 pixels high then y
|
|
// should be set 120 pixels from the top (again 20% from the
|
|
// top).
|
|
switch (srcSide) {
|
|
case kLeft:
|
|
case kRight:
|
|
y -= sy;
|
|
if (y < 0) {
|
|
y = 0;
|
|
}
|
|
else if (y >= sh) {
|
|
y = dh - 1;
|
|
}
|
|
else {
|
|
y = static_cast<SInt32>(0.5 + y *
|
|
static_cast<double>(dh - 1) / (sh - 1));
|
|
}
|
|
y += dy;
|
|
break;
|
|
|
|
case kTop:
|
|
case kBottom:
|
|
x -= sx;
|
|
if (x < 0) {
|
|
x = 0;
|
|
}
|
|
else if (x >= sw) {
|
|
x = dw - 1;
|
|
}
|
|
else {
|
|
x = static_cast<SInt32>(0.5 + x *
|
|
static_cast<double>(dw - 1) / (sw - 1));
|
|
}
|
|
x += dx;
|
|
break;
|
|
|
|
case kNoDirection:
|
|
assert(0 && "bad direction");
|
|
return NULL;
|
|
}
|
|
|
|
return dst;
|
|
}
|
|
|
|
bool
|
|
CServer::isSwitchOkay(IClient* newScreen, EDirection dir, SInt32 x, SInt32 y)
|
|
{
|
|
LOG((CLOG_DEBUG1 "try to leave \"%s\" on %s", getName(m_active).c_str(), CConfig::dirName(dir)));
|
|
|
|
// is there a neighbor?
|
|
if (newScreen == NULL) {
|
|
// there's no neighbor. we don't want to switch and we don't
|
|
// want to try to switch later.
|
|
LOG((CLOG_DEBUG1 "no neighbor %s", CConfig::dirName(dir)));
|
|
stopSwitch();
|
|
return false;
|
|
}
|
|
|
|
// should we switch or not?
|
|
bool preventSwitch = false;
|
|
bool allowSwitch = false;
|
|
|
|
// note if the switch direction has changed. save the new
|
|
// direction and screen if so.
|
|
bool isNewDirection = (dir != m_switchDir);
|
|
if (isNewDirection || m_switchScreen == NULL) {
|
|
m_switchDir = dir;
|
|
m_switchScreen = newScreen;
|
|
}
|
|
|
|
// is this a double tap and do we care?
|
|
if (!allowSwitch && m_switchTwoTapDelay > 0.0) {
|
|
if (isNewDirection ||
|
|
!isSwitchTwoTapStarted() || !shouldSwitchTwoTap()) {
|
|
// tapping a different or new edge or second tap not
|
|
// fast enough. prepare for second tap.
|
|
preventSwitch = true;
|
|
startSwitchTwoTap();
|
|
}
|
|
else {
|
|
// got second tap
|
|
allowSwitch = true;
|
|
}
|
|
}
|
|
|
|
// if waiting before a switch then prepare to switch later
|
|
if (!allowSwitch && m_switchWaitDelay > 0.0) {
|
|
if (isNewDirection || !isSwitchWaitStarted()) {
|
|
startSwitchWait(x, y);
|
|
}
|
|
preventSwitch = true;
|
|
}
|
|
|
|
// ignore if mouse is locked to screen and don't try to switch later
|
|
if (!preventSwitch && isLockedToScreen()) {
|
|
LOG((CLOG_DEBUG1 "locked to screen"));
|
|
preventSwitch = true;
|
|
stopSwitch();
|
|
}
|
|
|
|
return !preventSwitch;
|
|
}
|
|
|
|
void
|
|
CServer::noSwitch(SInt32 x, SInt32 y)
|
|
{
|
|
armSwitchTwoTap(x, y);
|
|
stopSwitchWait();
|
|
}
|
|
|
|
void
|
|
CServer::stopSwitch()
|
|
{
|
|
if (m_switchScreen != NULL) {
|
|
m_switchScreen = NULL;
|
|
m_switchDir = kNoDirection;
|
|
stopSwitchTwoTap();
|
|
stopSwitchWait();
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::startSwitchTwoTap()
|
|
{
|
|
m_switchTwoTapEngaged = true;
|
|
m_switchTwoTapArmed = false;
|
|
m_switchTwoTapTimer.reset();
|
|
LOG((CLOG_DEBUG1 "waiting for second tap"));
|
|
}
|
|
|
|
void
|
|
CServer::armSwitchTwoTap(SInt32 x, SInt32 y)
|
|
{
|
|
if (m_switchTwoTapEngaged) {
|
|
if (m_switchTwoTapTimer.getTime() > m_switchTwoTapDelay) {
|
|
// second tap took too long. disengage.
|
|
stopSwitchTwoTap();
|
|
}
|
|
else if (!m_switchTwoTapArmed) {
|
|
// still time for a double tap. see if we left the tap
|
|
// zone and, if so, arm the two tap.
|
|
SInt32 ax, ay, aw, ah;
|
|
m_active->getShape(ax, ay, aw, ah);
|
|
SInt32 tapZone = m_primaryClient->getJumpZoneSize();
|
|
if (tapZone < m_switchTwoTapZone) {
|
|
tapZone = m_switchTwoTapZone;
|
|
}
|
|
if (x >= ax + tapZone && x < ax + aw - tapZone &&
|
|
y >= ay + tapZone && y < ay + ah - tapZone) {
|
|
m_switchTwoTapArmed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::stopSwitchTwoTap()
|
|
{
|
|
m_switchTwoTapEngaged = false;
|
|
m_switchTwoTapArmed = false;
|
|
}
|
|
|
|
bool
|
|
CServer::isSwitchTwoTapStarted() const
|
|
{
|
|
return m_switchTwoTapEngaged;
|
|
}
|
|
|
|
bool
|
|
CServer::shouldSwitchTwoTap() const
|
|
{
|
|
// this is the second tap if two-tap is armed and this tap
|
|
// came fast enough
|
|
return (m_switchTwoTapArmed &&
|
|
m_switchTwoTapTimer.getTime() <= m_switchTwoTapDelay);
|
|
}
|
|
|
|
void
|
|
CServer::startSwitchWait(SInt32 x, SInt32 y)
|
|
{
|
|
stopSwitchWait();
|
|
m_switchWaitX = x;
|
|
m_switchWaitY = y;
|
|
m_switchWaitTimer = EVENTQUEUE->newOneShotTimer(m_switchWaitDelay, this);
|
|
LOG((CLOG_DEBUG1 "waiting to switch"));
|
|
}
|
|
|
|
void
|
|
CServer::stopSwitchWait()
|
|
{
|
|
if (m_switchWaitTimer != NULL) {
|
|
EVENTQUEUE->deleteTimer(m_switchWaitTimer);
|
|
m_switchWaitTimer = NULL;
|
|
}
|
|
}
|
|
|
|
bool
|
|
CServer::isSwitchWaitStarted() const
|
|
{
|
|
return (m_switchWaitTimer != NULL);
|
|
}
|
|
|
|
void
|
|
CServer::sendOptions(IClient* client) const
|
|
{
|
|
COptionsList optionsList;
|
|
|
|
// look up options for client
|
|
const CConfig::CScreenOptions* options =
|
|
m_config.getOptions(getName(client));
|
|
if (options != NULL) {
|
|
// convert options to a more convenient form for sending
|
|
optionsList.reserve(2 * options->size());
|
|
for (CConfig::CScreenOptions::const_iterator index = options->begin();
|
|
index != options->end(); ++index) {
|
|
optionsList.push_back(index->first);
|
|
optionsList.push_back(static_cast<UInt32>(index->second));
|
|
}
|
|
}
|
|
|
|
// look up global options
|
|
options = m_config.getOptions("");
|
|
if (options != NULL) {
|
|
// convert options to a more convenient form for sending
|
|
optionsList.reserve(optionsList.size() + 2 * options->size());
|
|
for (CConfig::CScreenOptions::const_iterator index = options->begin();
|
|
index != options->end(); ++index) {
|
|
optionsList.push_back(index->first);
|
|
optionsList.push_back(static_cast<UInt32>(index->second));
|
|
}
|
|
}
|
|
|
|
// send the options
|
|
client->setOptions(optionsList);
|
|
}
|
|
|
|
void
|
|
CServer::processOptions()
|
|
{
|
|
const CConfig::CScreenOptions* options = m_config.getOptions("");
|
|
if (options == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (CConfig::CScreenOptions::const_iterator index = options->begin();
|
|
index != options->end(); ++index) {
|
|
const OptionID id = index->first;
|
|
const OptionValue value = index->second;
|
|
if (id == kOptionScreenSwitchDelay) {
|
|
m_switchWaitDelay = 1.0e-3 * static_cast<double>(value);
|
|
if (m_switchWaitDelay < 0.0) {
|
|
m_switchWaitDelay = 0.0;
|
|
}
|
|
stopSwitchWait();
|
|
}
|
|
else if (id == kOptionScreenSwitchTwoTap) {
|
|
m_switchTwoTapDelay = 1.0e-3 * static_cast<double>(value);
|
|
if (m_switchTwoTapDelay < 0.0) {
|
|
m_switchTwoTapDelay = 0.0;
|
|
}
|
|
stopSwitchTwoTap();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::handleShapeChanged(const CEvent&, void* vclient)
|
|
{
|
|
// ignore events from unknown clients
|
|
IClient* client = reinterpret_cast<IClient*>(vclient);
|
|
if (m_clientSet.count(client) == 0) {
|
|
return;
|
|
}
|
|
|
|
// update the mouse coordinates
|
|
if (client == m_active) {
|
|
client->getCursorPos(m_x, m_y);
|
|
}
|
|
LOG((CLOG_INFO "screen \"%s\" shape changed", getName(client).c_str()));
|
|
|
|
// handle resolution change to primary screen
|
|
if (client == m_primaryClient) {
|
|
if (client == m_active) {
|
|
onMouseMovePrimary(m_x, m_y);
|
|
}
|
|
else {
|
|
onMouseMoveSecondary(0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::handleClipboardGrabbed(const CEvent& event, void* vclient)
|
|
{
|
|
// ignore events from unknown clients
|
|
IClient* grabber = reinterpret_cast<IClient*>(vclient);
|
|
if (m_clientSet.count(grabber) == 0) {
|
|
return;
|
|
}
|
|
const IScreen::CClipboardInfo* info =
|
|
reinterpret_cast<const IScreen::CClipboardInfo*>(event.getData());
|
|
|
|
// ignore grab if sequence number is old. always allow primary
|
|
// screen to grab.
|
|
CClipboardInfo& clipboard = m_clipboards[info->m_id];
|
|
if (grabber != m_primaryClient &&
|
|
info->m_sequenceNumber < clipboard.m_clipboardSeqNum) {
|
|
LOG((CLOG_INFO "ignored screen \"%s\" grab of clipboard %d", getName(grabber).c_str(), info->m_id));
|
|
return;
|
|
}
|
|
|
|
// mark screen as owning clipboard
|
|
LOG((CLOG_INFO "screen \"%s\" grabbed clipboard %d from \"%s\"", getName(grabber).c_str(), info->m_id, clipboard.m_clipboardOwner.c_str()));
|
|
clipboard.m_clipboardOwner = getName(grabber);
|
|
clipboard.m_clipboardSeqNum = info->m_sequenceNumber;
|
|
|
|
// clear the clipboard data (since it's not known at this point)
|
|
if (clipboard.m_clipboard.open(0)) {
|
|
clipboard.m_clipboard.empty();
|
|
clipboard.m_clipboard.close();
|
|
}
|
|
clipboard.m_clipboardData = clipboard.m_clipboard.marshall();
|
|
|
|
// tell all other screens to take ownership of clipboard. tell the
|
|
// grabber that it's clipboard isn't dirty.
|
|
for (CClientList::iterator index = m_clients.begin();
|
|
index != m_clients.end(); ++index) {
|
|
IClient* client = index->second;
|
|
if (client == grabber) {
|
|
client->setClipboardDirty(info->m_id, false);
|
|
}
|
|
else {
|
|
client->grabClipboard(info->m_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::handleClipboardChanged(const CEvent& event, void* vclient)
|
|
{
|
|
// ignore events from unknown clients
|
|
IClient* sender = reinterpret_cast<IClient*>(vclient);
|
|
if (m_clientSet.count(sender) == 0) {
|
|
return;
|
|
}
|
|
const IScreen::CClipboardInfo* info =
|
|
reinterpret_cast<const IScreen::CClipboardInfo*>(event.getData());
|
|
onClipboardChanged(sender, info->m_id, info->m_sequenceNumber);
|
|
}
|
|
|
|
void
|
|
CServer::handleKeyDownEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CKeyInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CKeyInfo*>(event.getData());
|
|
onKeyDown(info->m_key, info->m_mask, info->m_button);
|
|
}
|
|
|
|
void
|
|
CServer::handleKeyUpEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CKeyInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CKeyInfo*>(event.getData());
|
|
onKeyUp(info->m_key, info->m_mask, info->m_button);
|
|
}
|
|
|
|
void
|
|
CServer::handleKeyRepeatEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CKeyInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CKeyInfo*>(event.getData());
|
|
onKeyRepeat(info->m_key, info->m_mask, info->m_count, info->m_button);
|
|
}
|
|
|
|
void
|
|
CServer::handleButtonDownEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CButtonInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CButtonInfo*>(event.getData());
|
|
onMouseDown(info->m_button);
|
|
}
|
|
|
|
void
|
|
CServer::handleButtonUpEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CButtonInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CButtonInfo*>(event.getData());
|
|
onMouseUp(info->m_button);
|
|
}
|
|
|
|
void
|
|
CServer::handleMotionPrimaryEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CMotionInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CMotionInfo*>(event.getData());
|
|
onMouseMovePrimary(info->m_x, info->m_y);
|
|
}
|
|
|
|
void
|
|
CServer::handleMotionSecondaryEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CMotionInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CMotionInfo*>(event.getData());
|
|
onMouseMoveSecondary(info->m_x, info->m_y);
|
|
}
|
|
|
|
void
|
|
CServer::handleWheelEvent(const CEvent& event, void*)
|
|
{
|
|
IPlatformScreen::CWheelInfo* info =
|
|
reinterpret_cast<IPlatformScreen::CWheelInfo*>(event.getData());
|
|
onMouseWheel(info->m_wheel);
|
|
}
|
|
|
|
void
|
|
CServer::handleScreensaverActivatedEvent(const CEvent&, void*)
|
|
{
|
|
onScreensaver(true);
|
|
}
|
|
|
|
void
|
|
CServer::handleScreensaverDeactivatedEvent(const CEvent&, void*)
|
|
{
|
|
onScreensaver(false);
|
|
}
|
|
|
|
void
|
|
CServer::handleSwitchWaitTimeout(const CEvent&, void*)
|
|
{
|
|
// ignore if mouse is locked to screen
|
|
if (isLockedToScreen()) {
|
|
LOG((CLOG_DEBUG1 "locked to screen"));
|
|
stopSwitch();
|
|
return;
|
|
}
|
|
|
|
// switch screen
|
|
switchScreen(m_switchScreen, m_switchWaitX, m_switchWaitY, false);
|
|
}
|
|
|
|
void
|
|
CServer::handleClientDisconnected(const CEvent&, void* vclient)
|
|
{
|
|
// client has disconnected. it might be an old client or an
|
|
// active client. we don't care so just handle it both ways.
|
|
IClient* client = reinterpret_cast<IClient*>(vclient);
|
|
removeActiveClient(client);
|
|
removeOldClient(client);
|
|
delete client;
|
|
}
|
|
|
|
void
|
|
CServer::handleClientCloseTimeout(const CEvent&, void* vclient)
|
|
{
|
|
// client took too long to disconnect. just dump it.
|
|
IClient* client = reinterpret_cast<IClient*>(vclient);
|
|
LOG((CLOG_NOTE "forced disconnection of client \"%s\"", getName(client).c_str()));
|
|
removeOldClient(client);
|
|
delete client;
|
|
}
|
|
|
|
void
|
|
CServer::onClipboardChanged(IClient* sender, ClipboardID id, UInt32 seqNum)
|
|
{
|
|
CClipboardInfo& clipboard = m_clipboards[id];
|
|
|
|
// ignore update if sequence number is old
|
|
if (seqNum < clipboard.m_clipboardSeqNum) {
|
|
LOG((CLOG_INFO "ignored screen \"%s\" update of clipboard %d (missequenced)", clipboard.m_clipboardOwner.c_str(), id));
|
|
return;
|
|
}
|
|
|
|
// should be the expected client
|
|
assert(sender == m_clients.find(clipboard.m_clipboardOwner)->second);
|
|
|
|
// get data
|
|
sender->getClipboard(id, &clipboard.m_clipboard);
|
|
|
|
// ignore if data hasn't changed
|
|
CString data = clipboard.m_clipboard.marshall();
|
|
if (data == clipboard.m_clipboardData) {
|
|
LOG((CLOG_DEBUG "ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id));
|
|
return;
|
|
}
|
|
|
|
// got new data
|
|
LOG((CLOG_INFO "screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id));
|
|
clipboard.m_clipboardData = data;
|
|
|
|
// tell all clients except the sender that the clipboard is dirty
|
|
for (CClientList::const_iterator index = m_clients.begin();
|
|
index != m_clients.end(); ++index) {
|
|
IClient* client = index->second;
|
|
client->setClipboardDirty(id, client != sender);
|
|
}
|
|
|
|
// send the new clipboard to the active screen
|
|
m_active->setClipboard(id, &clipboard.m_clipboard);
|
|
}
|
|
|
|
void
|
|
CServer::onScreensaver(bool activated)
|
|
{
|
|
LOG((CLOG_DEBUG "onScreenSaver %s", activated ? "activated" : "deactivated"));
|
|
|
|
if (activated) {
|
|
// save current screen and position
|
|
m_activeSaver = m_active;
|
|
m_xSaver = m_x;
|
|
m_ySaver = m_y;
|
|
|
|
// jump to primary screen
|
|
if (m_active != m_primaryClient) {
|
|
switchScreen(m_primaryClient, 0, 0, true);
|
|
}
|
|
}
|
|
else {
|
|
// jump back to previous screen and position. we must check
|
|
// that the position is still valid since the screen may have
|
|
// changed resolutions while the screen saver was running.
|
|
if (m_activeSaver != NULL && m_activeSaver != m_primaryClient) {
|
|
// check position
|
|
IClient* screen = m_activeSaver;
|
|
SInt32 x, y, w, h;
|
|
screen->getShape(x, y, w, h);
|
|
SInt32 zoneSize = getJumpZoneSize(screen);
|
|
if (m_xSaver < x + zoneSize) {
|
|
m_xSaver = x + zoneSize;
|
|
}
|
|
else if (m_xSaver >= x + w - zoneSize) {
|
|
m_xSaver = x + w - zoneSize - 1;
|
|
}
|
|
if (m_ySaver < y + zoneSize) {
|
|
m_ySaver = y + zoneSize;
|
|
}
|
|
else if (m_ySaver >= y + h - zoneSize) {
|
|
m_ySaver = y + h - zoneSize - 1;
|
|
}
|
|
|
|
// jump
|
|
switchScreen(screen, m_xSaver, m_ySaver, false);
|
|
}
|
|
|
|
// reset state
|
|
m_activeSaver = NULL;
|
|
}
|
|
|
|
// send message to all clients
|
|
for (CClientList::const_iterator index = m_clients.begin();
|
|
index != m_clients.end(); ++index) {
|
|
IClient* client = index->second;
|
|
client->screensaver(activated);
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::onKeyDown(KeyID id, KeyModifierMask mask, KeyButton button)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onKeyDown id=%d mask=0x%04x button=0x%04x", id, mask, button));
|
|
assert(m_active != NULL);
|
|
|
|
// handle command keys
|
|
if (onCommandKey(id, mask, true)) {
|
|
return;
|
|
}
|
|
|
|
// relay
|
|
m_active->keyDown(id, mask, button);
|
|
}
|
|
|
|
void
|
|
CServer::onKeyUp(KeyID id, KeyModifierMask mask, KeyButton button)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onKeyUp id=%d mask=0x%04x button=0x%04x", id, mask, button));
|
|
assert(m_active != NULL);
|
|
|
|
// handle command keys
|
|
if (onCommandKey(id, mask, false)) {
|
|
return;
|
|
}
|
|
|
|
// relay
|
|
m_active->keyUp(id, mask, button);
|
|
}
|
|
|
|
void
|
|
CServer::onKeyRepeat(KeyID id, KeyModifierMask mask,
|
|
SInt32 count, KeyButton button)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d button=0x%04x", id, mask, count, button));
|
|
assert(m_active != NULL);
|
|
|
|
// handle command keys
|
|
if (onCommandKey(id, mask, false)) {
|
|
onCommandKey(id, mask, true);
|
|
return;
|
|
}
|
|
|
|
// relay
|
|
m_active->keyRepeat(id, mask, count, button);
|
|
}
|
|
|
|
void
|
|
CServer::onMouseDown(ButtonID id)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onMouseDown id=%d", id));
|
|
assert(m_active != NULL);
|
|
|
|
// relay
|
|
m_active->mouseDown(id);
|
|
}
|
|
|
|
void
|
|
CServer::onMouseUp(ButtonID id)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onMouseUp id=%d", id));
|
|
assert(m_active != NULL);
|
|
|
|
// relay
|
|
m_active->mouseUp(id);
|
|
}
|
|
|
|
bool
|
|
CServer::onMouseMovePrimary(SInt32 x, SInt32 y)
|
|
{
|
|
LOG((CLOG_DEBUG2 "onMouseMovePrimary %d,%d", x, y));
|
|
|
|
// mouse move on primary (server's) screen
|
|
assert(m_active == m_primaryClient);
|
|
|
|
// save position
|
|
m_x = x;
|
|
m_y = y;
|
|
|
|
// get screen shape
|
|
SInt32 ax, ay, aw, ah;
|
|
m_active->getShape(ax, ay, aw, ah);
|
|
SInt32 zoneSize = getJumpZoneSize(m_active);
|
|
|
|
// see if we should change screens
|
|
EDirection dir;
|
|
if (x < ax + zoneSize) {
|
|
x -= zoneSize;
|
|
dir = kLeft;
|
|
}
|
|
else if (x >= ax + aw - zoneSize) {
|
|
x += zoneSize;
|
|
dir = kRight;
|
|
}
|
|
else if (y < ay + zoneSize) {
|
|
y -= zoneSize;
|
|
dir = kTop;
|
|
}
|
|
else if (y >= ay + ah - zoneSize) {
|
|
y += zoneSize;
|
|
dir = kBottom;
|
|
}
|
|
else {
|
|
// still on local screen
|
|
noSwitch(x, y);
|
|
return false;
|
|
}
|
|
|
|
// get jump destination
|
|
IClient* newScreen = getNeighbor(m_active, dir, x, y);
|
|
|
|
// should we switch or not?
|
|
if (isSwitchOkay(newScreen, dir, x, y)) {
|
|
// switch screen
|
|
switchScreen(newScreen, x, y, false);
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
|
|
{
|
|
LOG((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
|
|
|
|
// mouse move on secondary (client's) screen
|
|
assert(m_active != NULL);
|
|
if (m_active == m_primaryClient) {
|
|
// we're actually on the primary screen. this can happen
|
|
// when the primary screen begins processing a mouse move
|
|
// for a secondary screen, then the active (secondary)
|
|
// screen disconnects causing us to jump to the primary
|
|
// screen, and finally the primary screen finishes
|
|
// processing the mouse move, still thinking it's for
|
|
// a secondary screen. we just ignore the motion.
|
|
return;
|
|
}
|
|
|
|
// save old position
|
|
const SInt32 xOld = m_x;
|
|
const SInt32 yOld = m_y;
|
|
|
|
// accumulate motion
|
|
m_x += dx;
|
|
m_y += dy;
|
|
|
|
// get screen shape
|
|
SInt32 ax, ay, aw, ah;
|
|
m_active->getShape(ax, ay, aw, ah);
|
|
|
|
// find direction of neighbor and get the neighbor
|
|
bool jump = true;
|
|
IClient* newScreen;
|
|
do {
|
|
EDirection dir;
|
|
if (m_x < ax) {
|
|
dir = kLeft;
|
|
}
|
|
else if (m_x > ax + aw - 1) {
|
|
dir = kRight;
|
|
}
|
|
else if (m_y < ay) {
|
|
dir = kTop;
|
|
}
|
|
else if (m_y > ay + ah - 1) {
|
|
dir = kBottom;
|
|
}
|
|
else {
|
|
// we haven't left the screen
|
|
newScreen = m_active;
|
|
jump = false;
|
|
|
|
// if waiting and mouse is not on the border we're waiting
|
|
// on then stop waiting. also if it's not on the border
|
|
// then arm the double tap.
|
|
if (m_switchScreen != NULL) {
|
|
bool clearWait;
|
|
SInt32 zoneSize = m_primaryClient->getJumpZoneSize();
|
|
switch (m_switchDir) {
|
|
case kLeft:
|
|
clearWait = (m_x >= ax + zoneSize);
|
|
break;
|
|
|
|
case kRight:
|
|
clearWait = (m_x <= ax + aw - 1 - zoneSize);
|
|
break;
|
|
|
|
case kTop:
|
|
clearWait = (m_y >= ay + zoneSize);
|
|
break;
|
|
|
|
case kBottom:
|
|
clearWait = (m_y <= ay + ah - 1 + zoneSize);
|
|
break;
|
|
|
|
default:
|
|
clearWait = false;
|
|
break;
|
|
}
|
|
if (clearWait) {
|
|
// still on local screen
|
|
noSwitch(m_x, m_y);
|
|
}
|
|
}
|
|
|
|
// skip rest of block
|
|
break;
|
|
}
|
|
|
|
// try to switch screen. get the neighbor.
|
|
newScreen = getNeighbor(m_active, dir, m_x, m_y);
|
|
|
|
// see if we should switch
|
|
if (!isSwitchOkay(newScreen, dir, m_x, m_y)) {
|
|
newScreen = m_active;
|
|
jump = false;
|
|
}
|
|
} while (false);
|
|
|
|
if (jump) {
|
|
// switch screens
|
|
switchScreen(newScreen, m_x, m_y, false);
|
|
}
|
|
else {
|
|
// same screen. clamp mouse to edge.
|
|
m_x = xOld + dx;
|
|
m_y = yOld + dy;
|
|
if (m_x < ax) {
|
|
m_x = ax;
|
|
LOG((CLOG_DEBUG2 "clamp to left of \"%s\"", getName(m_active).c_str()));
|
|
}
|
|
else if (m_x > ax + aw - 1) {
|
|
m_x = ax + aw - 1;
|
|
LOG((CLOG_DEBUG2 "clamp to right of \"%s\"", getName(m_active).c_str()));
|
|
}
|
|
if (m_y < ay) {
|
|
m_y = ay;
|
|
LOG((CLOG_DEBUG2 "clamp to top of \"%s\"", getName(m_active).c_str()));
|
|
}
|
|
else if (m_y > ay + ah - 1) {
|
|
m_y = ay + ah - 1;
|
|
LOG((CLOG_DEBUG2 "clamp to bottom of \"%s\"", getName(m_active).c_str()));
|
|
}
|
|
|
|
// warp cursor if it moved.
|
|
if (m_x != xOld || m_y != yOld) {
|
|
LOG((CLOG_DEBUG2 "move on %s to %d,%d", getName(m_active).c_str(), m_x, m_y));
|
|
m_active->mouseMove(m_x, m_y);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::onMouseWheel(SInt32 delta)
|
|
{
|
|
LOG((CLOG_DEBUG1 "onMouseWheel %+d", delta));
|
|
assert(m_active != NULL);
|
|
|
|
// relay
|
|
m_active->mouseWheel(delta);
|
|
}
|
|
|
|
bool
|
|
CServer::addClient(IClient* client)
|
|
{
|
|
CString name = getName(client);
|
|
if (m_clients.count(name) != 0) {
|
|
return false;
|
|
}
|
|
|
|
// add event handlers
|
|
EVENTQUEUE->adoptHandler(IScreen::getShapeChangedEvent(),
|
|
client->getEventTarget(),
|
|
new TMethodEventJob<CServer>(this,
|
|
&CServer::handleShapeChanged, client));
|
|
EVENTQUEUE->adoptHandler(IScreen::getClipboardGrabbedEvent(),
|
|
client->getEventTarget(),
|
|
new TMethodEventJob<CServer>(this,
|
|
&CServer::handleClipboardGrabbed, client));
|
|
EVENTQUEUE->adoptHandler(IScreen::getClipboardChangedEvent(),
|
|
client->getEventTarget(),
|
|
new TMethodEventJob<CServer>(this,
|
|
&CServer::handleClipboardChanged, client));
|
|
|
|
// add to list
|
|
m_clientSet.insert(client);
|
|
m_clients.insert(std::make_pair(name, client));
|
|
|
|
// tell primary client about the active sides
|
|
m_primaryClient->reconfigure(getActivePrimarySides());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CServer::removeClient(IClient* client)
|
|
{
|
|
// return false if not in list
|
|
CClientList::iterator i = m_clients.find(getName(client));
|
|
if (i == m_clients.end()) {
|
|
return false;
|
|
}
|
|
|
|
// remove event handlers
|
|
EVENTQUEUE->removeHandler(IScreen::getShapeChangedEvent(),
|
|
client->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IScreen::getClipboardGrabbedEvent(),
|
|
client->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IScreen::getClipboardChangedEvent(),
|
|
client->getEventTarget());
|
|
|
|
// remove from list
|
|
m_clients.erase(i);
|
|
m_clientSet.erase(client);
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CServer::closeClient(IClient* client, const char* msg)
|
|
{
|
|
assert(client != m_primaryClient);
|
|
assert(msg != NULL);
|
|
|
|
// send message to client. this message should cause the client
|
|
// to disconnect. we add this client to the closed client list
|
|
// and install a timer to remove the client if it doesn't respond
|
|
// quickly enough. we also remove the client from the active
|
|
// client list since we're not going to listen to it anymore.
|
|
// note that this method also works on clients that are not in
|
|
// the m_clients list. adoptClient() may call us with such a
|
|
// client.
|
|
LOG((CLOG_NOTE "disconnecting client \"%s\"", getName(client).c_str()));
|
|
|
|
// send message
|
|
// FIXME -- avoid type cast (kinda hard, though)
|
|
((CClientProxy*)client)->close(msg);
|
|
|
|
// install timer. wait timeout seconds for client to close.
|
|
double timeout = 5.0;
|
|
CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(timeout, NULL);
|
|
EVENTQUEUE->adoptHandler(CEvent::kTimer, timer,
|
|
new TMethodEventJob<CServer>(this,
|
|
&CServer::handleClientCloseTimeout, client));
|
|
|
|
// move client to closing list
|
|
removeClient(client);
|
|
m_oldClients.insert(std::make_pair(client, timer));
|
|
|
|
// if this client is the active screen then we have to
|
|
// jump off of it
|
|
forceLeaveClient(client);
|
|
}
|
|
|
|
void
|
|
CServer::closeClients(const CConfig& config)
|
|
{
|
|
// collect the clients that are connected but are being dropped
|
|
// from the configuration (or who's canonical name is changing).
|
|
typedef std::set<IClient*> CRemovedClients;
|
|
CRemovedClients removed;
|
|
for (CClientList::iterator index = m_clients.begin();
|
|
index != m_clients.end(); ++index) {
|
|
if (!config.isCanonicalName(index->first)) {
|
|
removed.insert(index->second);
|
|
}
|
|
}
|
|
|
|
// don't close the primary client
|
|
removed.erase(m_primaryClient);
|
|
|
|
// now close them. we collect the list then close in two steps
|
|
// because closeClient() modifies the collection we iterate over.
|
|
for (CRemovedClients::iterator index = removed.begin();
|
|
index != removed.end(); ++index) {
|
|
closeClient(*index, kMsgCClose);
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::removeActiveClient(IClient* client)
|
|
{
|
|
if (removeClient(client)) {
|
|
forceLeaveClient(client);
|
|
EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client);
|
|
if (m_clients.size() == 1 && m_oldClients.empty()) {
|
|
EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this));
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::removeOldClient(IClient* client)
|
|
{
|
|
COldClients::iterator i = m_oldClients.find(client);
|
|
if (i != m_oldClients.end()) {
|
|
EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client);
|
|
EVENTQUEUE->removeHandler(CEvent::kTimer, i->second);
|
|
EVENTQUEUE->deleteTimer(i->second);
|
|
m_oldClients.erase(i);
|
|
if (m_clients.size() == 1 && m_oldClients.empty()) {
|
|
EVENTQUEUE->addEvent(CEvent(getDisconnectedEvent(), this));
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CServer::forceLeaveClient(IClient* client)
|
|
{
|
|
IClient* active = (m_activeSaver != NULL) ? m_activeSaver : m_active;
|
|
if (active == client) {
|
|
// record new position (center of primary screen)
|
|
m_primaryClient->getCursorCenter(m_x, m_y);
|
|
|
|
// stop waiting to switch to this client
|
|
if (active == m_switchScreen) {
|
|
stopSwitch();
|
|
}
|
|
|
|
// don't notify active screen since it has probably already
|
|
// disconnected.
|
|
LOG((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", getName(active).c_str(), getName(m_primaryClient).c_str(), m_x, m_y));
|
|
|
|
// cut over
|
|
m_active = m_primaryClient;
|
|
|
|
// enter new screen (unless we already have because of the
|
|
// screen saver)
|
|
if (m_activeSaver == NULL) {
|
|
m_primaryClient->enter(m_x, m_y, m_seqNum,
|
|
m_primaryClient->getToggleMask(), false);
|
|
}
|
|
}
|
|
|
|
// if this screen had the cursor when the screen saver activated
|
|
// then we can't switch back to it when the screen saver
|
|
// deactivates.
|
|
if (m_activeSaver == client) {
|
|
m_activeSaver = NULL;
|
|
}
|
|
|
|
// tell primary client about the active sides
|
|
m_primaryClient->reconfigure(getActivePrimarySides());
|
|
}
|
|
|
|
|
|
//
|
|
// CServer::CClipboardInfo
|
|
//
|
|
|
|
CServer::CClipboardInfo::CClipboardInfo() :
|
|
m_clipboard(),
|
|
m_clipboardData(),
|
|
m_clipboardOwner(),
|
|
m_clipboardSeqNum(0)
|
|
{
|
|
// do nothing
|
|
}
|