85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2003 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef IPRIMARYSCREEN_H
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#define IPRIMARYSCREEN_H
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#include "IInterface.h"
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#include "IKeyState.h"
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//! Primary screen interface
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/*!
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This interface defines the methods common to all platform dependent
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primary screen implementations.
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*/
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class IPrimaryScreen : public IInterface {
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public:
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// XXX -- may need an interface for sending events
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//! @name manipulators
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//@{
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//! Update configuration
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/*!
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This is called when the configuration has changed. \c activeSides
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is a bitmask of EDirectionMask indicating which sides of the
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primary screen are linked to clients. Override to handle the
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possible change in jump zones.
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*/
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virtual void reconfigure(UInt32 activeSides) = 0;
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//! Warp cursor
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/*!
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Warp the cursor to the absolute coordinates \c x,y. Also
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discard input events up to and including the warp before
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returning.
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*/
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virtual void warpCursor(SInt32 x, SInt32 y) = 0;
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//! Install a one-shot timer
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/*!
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Installs a one-shot timer for \c timeout seconds and returns the
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id of the timer.
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*/
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// XXX -- need to specify the receiver of the event. or we should
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// pass a job. need a method to remove the timer?
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virtual UInt32 addOneShotTimer(double timeout) = 0;
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//@}
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//! @name accessors
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//@{
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//! Get jump zone size
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/*!
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Return the jump zone size, the size of the regions on the edges of
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the screen that cause the cursor to jump to another screen.
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*/
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virtual SInt32 getJumpZoneSize() const = 0;
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//! Test if mouse is pressed
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/*!
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Return true if any mouse button is currently pressed.
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*/
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virtual bool isAnyMouseButtonDown() const = 0;
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//! Get name of key
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/*!
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Return a string describing the given key.
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*/
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virtual const char* getKeyName(KeyButton) const = 0;
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//@}
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};
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#endif
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