198 lines
5.7 KiB
C++
198 lines
5.7 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2004 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CClientListener.h"
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#include "CClientProxy.h"
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#include "CClientProxyUnknown.h"
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#include "CPacketStreamFilter.h"
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#include "IStreamFilterFactory.h"
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#include "IDataSocket.h"
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#include "IListenSocket.h"
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#include "ISocketFactory.h"
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#include "XSocket.h"
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#include "CLog.h"
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#include "IEventQueue.h"
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#include "TMethodEventJob.h"
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//
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// CClientListener
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//
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CEvent::Type CClientListener::s_connectedEvent = CEvent::kUnknown;
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CClientListener::CClientListener(const CNetworkAddress& address,
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ISocketFactory* socketFactory,
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IStreamFilterFactory* streamFilterFactory) :
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m_socketFactory(socketFactory),
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m_streamFilterFactory(streamFilterFactory)
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{
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assert(m_socketFactory != NULL);
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try {
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// create listen socket
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m_listen = m_socketFactory->createListen();
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// bind listen address
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LOG((CLOG_DEBUG1 "binding listen socket"));
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m_listen->bind(address);
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}
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catch (XSocketAddressInUse&) {
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delete m_listen;
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delete m_socketFactory;
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delete m_streamFilterFactory;
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throw;
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}
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catch (XBase&) {
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delete m_listen;
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delete m_socketFactory;
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delete m_streamFilterFactory;
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throw;
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}
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LOG((CLOG_DEBUG1 "listening for clients"));
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// setup event handler
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EVENTQUEUE->adoptHandler(IListenSocket::getConnectingEvent(), m_listen,
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new TMethodEventJob<CClientListener>(this,
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&CClientListener::handleClientConnecting));
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}
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CClientListener::~CClientListener()
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{
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LOG((CLOG_DEBUG1 "stop listening for clients"));
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// discard already connected clients
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for (CNewClients::iterator index = m_newClients.begin();
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index != m_newClients.end(); ++index) {
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CClientProxyUnknown* client = *index;
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EVENTQUEUE->removeHandler(
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CClientProxyUnknown::getSuccessEvent(), client);
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EVENTQUEUE->removeHandler(
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CClientProxyUnknown::getFailureEvent(), client);
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EVENTQUEUE->removeHandler(
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CClientProxy::getDisconnectedEvent(), client);
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delete client;
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}
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// discard waiting clients
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CClientProxy* client = getNextClient();
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while (client != NULL) {
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delete client;
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client = getNextClient();
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}
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EVENTQUEUE->removeHandler(IListenSocket::getConnectingEvent(), m_listen);
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delete m_listen;
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delete m_socketFactory;
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delete m_streamFilterFactory;
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}
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CClientProxy*
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CClientListener::getNextClient()
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{
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CClientProxy* client = NULL;
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if (!m_waitingClients.empty()) {
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client = m_waitingClients.front();
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m_waitingClients.pop_front();
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EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(), client);
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}
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return client;
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}
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CEvent::Type
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CClientListener::getConnectedEvent()
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{
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return CEvent::registerTypeOnce(s_connectedEvent,
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"CClientListener::connected");
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}
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void
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CClientListener::handleClientConnecting(const CEvent&, void*)
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{
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// accept client connection
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IStream* stream = m_listen->accept();
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if (stream == NULL) {
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return;
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}
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LOG((CLOG_NOTE "accepted client connection"));
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// filter socket messages, including a packetizing filter
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if (m_streamFilterFactory != NULL) {
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stream = m_streamFilterFactory->create(stream, true);
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}
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stream = new CPacketStreamFilter(stream, true);
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// create proxy for unknown client
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CClientProxyUnknown* client = new CClientProxyUnknown(stream, 30.0);
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m_newClients.insert(client);
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// watch for events from unknown client
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EVENTQUEUE->adoptHandler(CClientProxyUnknown::getSuccessEvent(), client,
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new TMethodEventJob<CClientListener>(this,
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&CClientListener::handleUnknownClient, client));
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EVENTQUEUE->adoptHandler(CClientProxyUnknown::getFailureEvent(), client,
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new TMethodEventJob<CClientListener>(this,
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&CClientListener::handleUnknownClient, client));
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}
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void
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CClientListener::handleUnknownClient(const CEvent&, void* vclient)
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{
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CClientProxyUnknown* unknownClient =
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reinterpret_cast<CClientProxyUnknown*>(vclient);
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// we should have the client in our new client list
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assert(m_newClients.count(unknownClient) == 1);
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// get the real client proxy and install it
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CClientProxy* client = unknownClient->orphanClientProxy();
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if (client != NULL) {
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// handshake was successful
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m_waitingClients.push_back(client);
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EVENTQUEUE->addEvent(CEvent(getConnectedEvent(), this));
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// watch for client to disconnect while it's in our queue
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EVENTQUEUE->adoptHandler(CClientProxy::getDisconnectedEvent(), client,
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new TMethodEventJob<CClientListener>(this,
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&CClientListener::handleClientDisconnected,
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client));
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}
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// now finished with unknown client
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EVENTQUEUE->removeHandler(CClientProxyUnknown::getSuccessEvent(), client);
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EVENTQUEUE->removeHandler(CClientProxyUnknown::getFailureEvent(), client);
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m_newClients.erase(unknownClient);
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delete unknownClient;
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}
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void
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CClientListener::handleClientDisconnected(const CEvent&, void* vclient)
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{
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CClientProxy* client = reinterpret_cast<CClientProxy*>(vclient);
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// find client in waiting clients queue
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for (CWaitingClients::iterator i = m_waitingClients.begin(),
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n = m_waitingClients.end(); i != n; ++i) {
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if (*i == client) {
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m_waitingClients.erase(i);
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EVENTQUEUE->removeHandler(CClientProxy::getDisconnectedEvent(),
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client);
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delete client;
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break;
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}
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}
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}
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