103 lines
1.5 KiB
C++
103 lines
1.5 KiB
C++
#include "XSocket.h"
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//
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// XSocketAddress
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//
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XSocketAddress::XSocketAddress(EError error,
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const CString& hostname, UInt16 port) throw() :
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m_error(error),
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m_hostname(hostname),
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m_port(port)
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{
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// do nothing
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}
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XSocketAddress::EError
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XSocketAddress::getError() const throw()
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{
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return m_error;
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}
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CString
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XSocketAddress::getHostname() const throw()
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{
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return m_hostname;
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}
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UInt16
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XSocketAddress::getPort() const throw()
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{
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return m_port;
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}
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CString
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XSocketAddress::getWhat() const throw()
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{
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static const char* s_errorID[] = {
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"XSocketAddressUnknown",
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"XSocketAddressNotFound",
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"XSocketAddressNoAddress",
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"XSocketAddressBadPort"
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};
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static const char* s_errorMsg[] = {
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"unknown error for: %{1}:%{2}",
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"address not found for: %{1}",
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"no address for: %{1}",
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"invalid port" // m_port may not be set to the bad port
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};
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return format(s_errorID[m_error], s_errorMsg[m_error],
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m_hostname.c_str(),
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CStringUtil::print("%d", m_port).c_str());
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}
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//
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// XSocketErrno
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//
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XSocketErrno::XSocketErrno() :
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MXErrno()
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{
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// do nothing
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}
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XSocketErrno::XSocketErrno(int err) :
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MXErrno(err)
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{
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// do nothing
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}
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//
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// XSocketBind
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//
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CString
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XSocketBind::getWhat() const throw()
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{
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return format("XSocketBind", "cannot bind address");
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}
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//
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// XSocketConnect
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//
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CString
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XSocketConnect::getWhat() const throw()
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{
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return format("XSocketConnect", "cannot connect socket");
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}
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//
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// XSocketCreate
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//
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CString
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XSocketCreate::getWhat() const throw()
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{
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return format("XSocketCreate", "cannot create socket");
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}
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