79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
#ifndef ICLIENT_H
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#define ICLIENT_H
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#include "IInterface.h"
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#include "ClipboardTypes.h"
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#include "KeyTypes.h"
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#include "MouseTypes.h"
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#include "CString.h"
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class IClient : public IInterface {
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public:
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// manipulators
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// open client. return true iff successful.
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virtual bool open() = 0;
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// service client
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virtual void run() = 0;
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// close client
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virtual void close() = 0;
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// enter the screen. the cursor should be warped to xAbs,yAbs.
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// the client should record seqNum for future reporting of
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// clipboard changes. mask is the expected toggle button state.
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// screenSaver is true if the screen is being entered because
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// the screen saver is starting.
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virtual void enter(SInt32 xAbs, SInt32 yAbs,
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UInt32 seqNum, KeyModifierMask mask,
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bool screenSaver) = 0;
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// leave the screen. returns false if the user may not leave the
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// client's screen.
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virtual bool leave() = 0;
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// update the client's clipboard. this implies that the client's
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// clipboard is now up to date. if the client's clipboard was
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// already known to be up to date then this can do nothing.
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virtual void setClipboard(ClipboardID, const CString&) = 0;
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// grab the client's clipboard. since this is called when another
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// client takes ownership of the clipboard it implies that the
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// client's clipboard is dirty.
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virtual void grabClipboard(ClipboardID) = 0;
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// called to set the client's clipboard as dirty or clean
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virtual void setClipboardDirty(ClipboardID, bool dirty) = 0;
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// handle input events
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virtual void keyDown(KeyID, KeyModifierMask) = 0;
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virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
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virtual void keyUp(KeyID, KeyModifierMask) = 0;
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virtual void mouseDown(ButtonID) = 0;
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virtual void mouseUp(ButtonID) = 0;
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virtual void mouseMove(SInt32 xAbs, SInt32 yAbs) = 0;
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virtual void mouseWheel(SInt32 delta) = 0;
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virtual void screenSaver(bool activate) = 0;
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// accessors
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// get the client's identifier
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virtual CString getName() const = 0;
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// get the screen's shape
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virtual void getShape(SInt32& x, SInt32& y,
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SInt32& width, SInt32& height) const = 0;
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// get the center pixel
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virtual void getCenter(SInt32& x, SInt32& y) const = 0;
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// get the mouse position
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virtual void getMousePos(SInt32& x, SInt32& y) const = 0;
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// get the size of jump zone
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virtual SInt32 getJumpZoneSize() const = 0;
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};
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#endif
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