barrier/lib/platform/CMSWindowsKeyState.cpp

1421 lines
44 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2003 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "CMSWindowsKeyState.h"
#include "CMSWindowsDesks.h"
#include "CThread.h"
#include "CFunctionJob.h"
#include "CLog.h"
#include "CStringUtil.h"
#include "IEventQueue.h"
#include "TMethodEventJob.h"
#include "CArchMiscWindows.h"
// extended mouse buttons
#if !defined(VK_XBUTTON1)
#define VK_XBUTTON1 0x05
#define VK_XBUTTON2 0x06
#endif
//
// CMSWindowsKeyState
//
// map virtual keys to synergy key enumeration
const KeyID CMSWindowsKeyState::s_virtualKey[] =
{
/* 0x000 */ { kKeyNone }, // reserved
/* 0x001 */ { kKeyNone }, // VK_LBUTTON
/* 0x002 */ { kKeyNone }, // VK_RBUTTON
/* 0x003 */ { kKeyNone }, // VK_CANCEL
/* 0x004 */ { kKeyNone }, // VK_MBUTTON
/* 0x005 */ { kKeyNone }, // VK_XBUTTON1
/* 0x006 */ { kKeyNone }, // VK_XBUTTON2
/* 0x007 */ { kKeyNone }, // undefined
/* 0x008 */ { kKeyBackSpace }, // VK_BACK
/* 0x009 */ { kKeyTab }, // VK_TAB
/* 0x00a */ { kKeyNone }, // undefined
/* 0x00b */ { kKeyNone }, // undefined
/* 0x00c */ { kKeyClear }, // VK_CLEAR
/* 0x00d */ { kKeyReturn }, // VK_RETURN
/* 0x00e */ { kKeyNone }, // undefined
/* 0x00f */ { kKeyNone }, // undefined
/* 0x010 */ { kKeyShift_L }, // VK_SHIFT
/* 0x011 */ { kKeyControl_L }, // VK_CONTROL
/* 0x012 */ { kKeyAlt_L }, // VK_MENU
/* 0x013 */ { kKeyPause }, // VK_PAUSE
/* 0x014 */ { kKeyCapsLock }, // VK_CAPITAL
/* 0x015 */ { kKeyHangulKana }, // VK_HANGUL, VK_KANA
/* 0x016 */ { kKeyNone }, // undefined
/* 0x017 */ { kKeyNone }, // VK_JUNJA
/* 0x018 */ { kKeyNone }, // VK_FINAL
/* 0x019 */ { kKeyHanjaKanzi }, // VK_KANJI
/* 0x01a */ { kKeyNone }, // undefined
/* 0x01b */ { kKeyEscape }, // VK_ESCAPE
/* 0x01c */ { kKeyHenkan }, // VK_CONVERT
/* 0x01d */ { kKeyNone }, // VK_NONCONVERT
/* 0x01e */ { kKeyNone }, // VK_ACCEPT
/* 0x01f */ { kKeyNone }, // VK_MODECHANGE
/* 0x020 */ { kKeyNone }, // VK_SPACE
/* 0x021 */ { kKeyKP_PageUp }, // VK_PRIOR
/* 0x022 */ { kKeyKP_PageDown },// VK_NEXT
/* 0x023 */ { kKeyKP_End }, // VK_END
/* 0x024 */ { kKeyKP_Home }, // VK_HOME
/* 0x025 */ { kKeyKP_Left }, // VK_LEFT
/* 0x026 */ { kKeyKP_Up }, // VK_UP
/* 0x027 */ { kKeyKP_Right }, // VK_RIGHT
/* 0x028 */ { kKeyKP_Down }, // VK_DOWN
/* 0x029 */ { kKeySelect }, // VK_SELECT
/* 0x02a */ { kKeyNone }, // VK_PRINT
/* 0x02b */ { kKeyExecute }, // VK_EXECUTE
/* 0x02c */ { kKeyPrint }, // VK_SNAPSHOT
/* 0x02d */ { kKeyKP_Insert }, // VK_INSERT
/* 0x02e */ { kKeyKP_Delete }, // VK_DELETE
/* 0x02f */ { kKeyHelp }, // VK_HELP
/* 0x030 */ { kKeyNone }, // VK_0
/* 0x031 */ { kKeyNone }, // VK_1
/* 0x032 */ { kKeyNone }, // VK_2
/* 0x033 */ { kKeyNone }, // VK_3
/* 0x034 */ { kKeyNone }, // VK_4
/* 0x035 */ { kKeyNone }, // VK_5
/* 0x036 */ { kKeyNone }, // VK_6
/* 0x037 */ { kKeyNone }, // VK_7
/* 0x038 */ { kKeyNone }, // VK_8
/* 0x039 */ { kKeyNone }, // VK_9
/* 0x03a */ { kKeyNone }, // undefined
/* 0x03b */ { kKeyNone }, // undefined
/* 0x03c */ { kKeyNone }, // undefined
/* 0x03d */ { kKeyNone }, // undefined
/* 0x03e */ { kKeyNone }, // undefined
/* 0x03f */ { kKeyNone }, // undefined
/* 0x040 */ { kKeyNone }, // undefined
/* 0x041 */ { kKeyNone }, // VK_A
/* 0x042 */ { kKeyNone }, // VK_B
/* 0x043 */ { kKeyNone }, // VK_C
/* 0x044 */ { kKeyNone }, // VK_D
/* 0x045 */ { kKeyNone }, // VK_E
/* 0x046 */ { kKeyNone }, // VK_F
/* 0x047 */ { kKeyNone }, // VK_G
/* 0x048 */ { kKeyNone }, // VK_H
/* 0x049 */ { kKeyNone }, // VK_I
/* 0x04a */ { kKeyNone }, // VK_J
/* 0x04b */ { kKeyNone }, // VK_K
/* 0x04c */ { kKeyNone }, // VK_L
/* 0x04d */ { kKeyNone }, // VK_M
/* 0x04e */ { kKeyNone }, // VK_N
/* 0x04f */ { kKeyNone }, // VK_O
/* 0x050 */ { kKeyNone }, // VK_P
/* 0x051 */ { kKeyNone }, // VK_Q
/* 0x052 */ { kKeyNone }, // VK_R
/* 0x053 */ { kKeyNone }, // VK_S
/* 0x054 */ { kKeyNone }, // VK_T
/* 0x055 */ { kKeyNone }, // VK_U
/* 0x056 */ { kKeyNone }, // VK_V
/* 0x057 */ { kKeyNone }, // VK_W
/* 0x058 */ { kKeyNone }, // VK_X
/* 0x059 */ { kKeyNone }, // VK_Y
/* 0x05a */ { kKeyNone }, // VK_Z
/* 0x05b */ { kKeySuper_L }, // VK_LWIN
/* 0x05c */ { kKeySuper_R }, // VK_RWIN
/* 0x05d */ { kKeyMenu }, // VK_APPS
/* 0x05e */ { kKeyNone }, // undefined
/* 0x05f */ { kKeySleep }, // VK_SLEEP
/* 0x060 */ { kKeyKP_0 }, // VK_NUMPAD0
/* 0x061 */ { kKeyKP_1 }, // VK_NUMPAD1
/* 0x062 */ { kKeyKP_2 }, // VK_NUMPAD2
/* 0x063 */ { kKeyKP_3 }, // VK_NUMPAD3
/* 0x064 */ { kKeyKP_4 }, // VK_NUMPAD4
/* 0x065 */ { kKeyKP_5 }, // VK_NUMPAD5
/* 0x066 */ { kKeyKP_6 }, // VK_NUMPAD6
/* 0x067 */ { kKeyKP_7 }, // VK_NUMPAD7
/* 0x068 */ { kKeyKP_8 }, // VK_NUMPAD8
/* 0x069 */ { kKeyKP_9 }, // VK_NUMPAD9
/* 0x06a */ { kKeyKP_Multiply },// VK_MULTIPLY
/* 0x06b */ { kKeyKP_Add }, // VK_ADD
/* 0x06c */ { kKeyKP_Separator },// VK_SEPARATOR
/* 0x06d */ { kKeyKP_Subtract },// VK_SUBTRACT
/* 0x06e */ { kKeyKP_Decimal }, // VK_DECIMAL
/* 0x06f */ { kKeyNone }, // VK_DIVIDE
/* 0x070 */ { kKeyF1 }, // VK_F1
/* 0x071 */ { kKeyF2 }, // VK_F2
/* 0x072 */ { kKeyF3 }, // VK_F3
/* 0x073 */ { kKeyF4 }, // VK_F4
/* 0x074 */ { kKeyF5 }, // VK_F5
/* 0x075 */ { kKeyF6 }, // VK_F6
/* 0x076 */ { kKeyF7 }, // VK_F7
/* 0x077 */ { kKeyF8 }, // VK_F8
/* 0x078 */ { kKeyF9 }, // VK_F9
/* 0x079 */ { kKeyF10 }, // VK_F10
/* 0x07a */ { kKeyF11 }, // VK_F11
/* 0x07b */ { kKeyF12 }, // VK_F12
/* 0x07c */ { kKeyF13 }, // VK_F13
/* 0x07d */ { kKeyF14 }, // VK_F14
/* 0x07e */ { kKeyF15 }, // VK_F15
/* 0x07f */ { kKeyF16 }, // VK_F16
/* 0x080 */ { kKeyF17 }, // VK_F17
/* 0x081 */ { kKeyF18 }, // VK_F18
/* 0x082 */ { kKeyF19 }, // VK_F19
/* 0x083 */ { kKeyF20 }, // VK_F20
/* 0x084 */ { kKeyF21 }, // VK_F21
/* 0x085 */ { kKeyF22 }, // VK_F22
/* 0x086 */ { kKeyF23 }, // VK_F23
/* 0x087 */ { kKeyF24 }, // VK_F24
/* 0x088 */ { kKeyNone }, // unassigned
/* 0x089 */ { kKeyNone }, // unassigned
/* 0x08a */ { kKeyNone }, // unassigned
/* 0x08b */ { kKeyNone }, // unassigned
/* 0x08c */ { kKeyNone }, // unassigned
/* 0x08d */ { kKeyNone }, // unassigned
/* 0x08e */ { kKeyNone }, // unassigned
/* 0x08f */ { kKeyNone }, // unassigned
/* 0x090 */ { kKeyNumLock }, // VK_NUMLOCK
/* 0x091 */ { kKeyScrollLock }, // VK_SCROLL
/* 0x092 */ { kKeyNone }, // unassigned
/* 0x093 */ { kKeyNone }, // unassigned
/* 0x094 */ { kKeyNone }, // unassigned
/* 0x095 */ { kKeyNone }, // unassigned
/* 0x096 */ { kKeyNone }, // unassigned
/* 0x097 */ { kKeyNone }, // unassigned
/* 0x098 */ { kKeyNone }, // unassigned
/* 0x099 */ { kKeyNone }, // unassigned
/* 0x09a */ { kKeyNone }, // unassigned
/* 0x09b */ { kKeyNone }, // unassigned
/* 0x09c */ { kKeyNone }, // unassigned
/* 0x09d */ { kKeyNone }, // unassigned
/* 0x09e */ { kKeyNone }, // unassigned
/* 0x09f */ { kKeyNone }, // unassigned
/* 0x0a0 */ { kKeyShift_L }, // VK_LSHIFT
/* 0x0a1 */ { kKeyShift_R }, // VK_RSHIFT
/* 0x0a2 */ { kKeyControl_L }, // VK_LCONTROL
/* 0x0a3 */ { kKeyControl_R }, // VK_RCONTROL
/* 0x0a4 */ { kKeyAlt_L }, // VK_LMENU
/* 0x0a5 */ { kKeyAlt_R }, // VK_RMENU
/* 0x0a6 */ { kKeyNone }, // VK_BROWSER_BACK
/* 0x0a7 */ { kKeyNone }, // VK_BROWSER_FORWARD
/* 0x0a8 */ { kKeyNone }, // VK_BROWSER_REFRESH
/* 0x0a9 */ { kKeyNone }, // VK_BROWSER_STOP
/* 0x0aa */ { kKeyNone }, // VK_BROWSER_SEARCH
/* 0x0ab */ { kKeyNone }, // VK_BROWSER_FAVORITES
/* 0x0ac */ { kKeyNone }, // VK_BROWSER_HOME
/* 0x0ad */ { kKeyNone }, // VK_VOLUME_MUTE
/* 0x0ae */ { kKeyNone }, // VK_VOLUME_DOWN
/* 0x0af */ { kKeyNone }, // VK_VOLUME_UP
/* 0x0b0 */ { kKeyNone }, // VK_MEDIA_NEXT_TRACK
/* 0x0b1 */ { kKeyNone }, // VK_MEDIA_PREV_TRACK
/* 0x0b2 */ { kKeyNone }, // VK_MEDIA_STOP
/* 0x0b3 */ { kKeyNone }, // VK_MEDIA_PLAY_PAUSE
/* 0x0b4 */ { kKeyNone }, // VK_LAUNCH_MAIL
/* 0x0b5 */ { kKeyNone }, // VK_LAUNCH_MEDIA_SELECT
/* 0x0b6 */ { kKeyNone }, // VK_LAUNCH_APP1
/* 0x0b7 */ { kKeyNone }, // VK_LAUNCH_APP2
/* 0x0b8 */ { kKeyNone }, // unassigned
/* 0x0b9 */ { kKeyNone }, // unassigned
/* 0x0ba */ { kKeyNone }, // OEM specific
/* 0x0bb */ { kKeyNone }, // OEM specific
/* 0x0bc */ { kKeyNone }, // OEM specific
/* 0x0bd */ { kKeyNone }, // OEM specific
/* 0x0be */ { kKeyNone }, // OEM specific
/* 0x0bf */ { kKeyNone }, // OEM specific
/* 0x0c0 */ { kKeyNone }, // OEM specific
/* 0x0c1 */ { kKeyNone }, // unassigned
/* 0x0c2 */ { kKeyNone }, // unassigned
/* 0x0c3 */ { kKeyNone }, // unassigned
/* 0x0c4 */ { kKeyNone }, // unassigned
/* 0x0c5 */ { kKeyNone }, // unassigned
/* 0x0c6 */ { kKeyNone }, // unassigned
/* 0x0c7 */ { kKeyNone }, // unassigned
/* 0x0c8 */ { kKeyNone }, // unassigned
/* 0x0c9 */ { kKeyNone }, // unassigned
/* 0x0ca */ { kKeyNone }, // unassigned
/* 0x0cb */ { kKeyNone }, // unassigned
/* 0x0cc */ { kKeyNone }, // unassigned
/* 0x0cd */ { kKeyNone }, // unassigned
/* 0x0ce */ { kKeyNone }, // unassigned
/* 0x0cf */ { kKeyNone }, // unassigned
/* 0x0d0 */ { kKeyNone }, // unassigned
/* 0x0d1 */ { kKeyNone }, // unassigned
/* 0x0d2 */ { kKeyNone }, // unassigned
/* 0x0d3 */ { kKeyNone }, // unassigned
/* 0x0d4 */ { kKeyNone }, // unassigned
/* 0x0d5 */ { kKeyNone }, // unassigned
/* 0x0d6 */ { kKeyNone }, // unassigned
/* 0x0d7 */ { kKeyNone }, // unassigned
/* 0x0d8 */ { kKeyNone }, // unassigned
/* 0x0d9 */ { kKeyNone }, // unassigned
/* 0x0da */ { kKeyNone }, // unassigned
/* 0x0db */ { kKeyNone }, // OEM specific
/* 0x0dc */ { kKeyNone }, // OEM specific
/* 0x0dd */ { kKeyNone }, // OEM specific
/* 0x0de */ { kKeyNone }, // OEM specific
/* 0x0df */ { kKeyNone }, // OEM specific
/* 0x0e0 */ { kKeyNone }, // OEM specific
/* 0x0e1 */ { kKeyNone }, // OEM specific
/* 0x0e2 */ { kKeyNone }, // OEM specific
/* 0x0e3 */ { kKeyNone }, // OEM specific
/* 0x0e4 */ { kKeyNone }, // OEM specific
/* 0x0e5 */ { kKeyNone }, // unassigned
/* 0x0e6 */ { kKeyNone }, // OEM specific
/* 0x0e7 */ { kKeyNone }, // unassigned
/* 0x0e8 */ { kKeyNone }, // unassigned
/* 0x0e9 */ { kKeyNone }, // OEM specific
/* 0x0ea */ { kKeyNone }, // OEM specific
/* 0x0eb */ { kKeyNone }, // OEM specific
/* 0x0ec */ { kKeyNone }, // OEM specific
/* 0x0ed */ { kKeyNone }, // OEM specific
/* 0x0ee */ { kKeyNone }, // OEM specific
/* 0x0ef */ { kKeyNone }, // OEM specific
/* 0x0f0 */ { kKeyNone }, // OEM specific
/* 0x0f1 */ { kKeyNone }, // OEM specific
/* 0x0f2 */ { kKeyNone }, // OEM specific
/* 0x0f3 */ { kKeyNone }, // OEM specific
/* 0x0f4 */ { kKeyNone }, // OEM specific
/* 0x0f5 */ { kKeyNone }, // OEM specific
/* 0x0f6 */ { kKeyNone }, // VK_ATTN
/* 0x0f7 */ { kKeyNone }, // VK_CRSEL
/* 0x0f8 */ { kKeyNone }, // VK_EXSEL
/* 0x0f9 */ { kKeyNone }, // VK_EREOF
/* 0x0fa */ { kKeyNone }, // VK_PLAY
/* 0x0fb */ { kKeyNone }, // VK_ZOOM
/* 0x0fc */ { kKeyNone }, // reserved
/* 0x0fd */ { kKeyNone }, // VK_PA1
/* 0x0fe */ { kKeyNone }, // VK_OEM_CLEAR
/* 0x0ff */ { kKeyNone }, // reserved
/* 0x100 */ { kKeyNone }, // reserved
/* 0x101 */ { kKeyNone }, // VK_LBUTTON
/* 0x102 */ { kKeyNone }, // VK_RBUTTON
/* 0x103 */ { kKeyBreak }, // VK_CANCEL
/* 0x104 */ { kKeyNone }, // VK_MBUTTON
/* 0x105 */ { kKeyNone }, // VK_XBUTTON1
/* 0x106 */ { kKeyNone }, // VK_XBUTTON2
/* 0x107 */ { kKeyNone }, // undefined
/* 0x108 */ { kKeyNone }, // VK_BACK
/* 0x109 */ { kKeyNone }, // VK_TAB
/* 0x10a */ { kKeyNone }, // undefined
/* 0x10b */ { kKeyNone }, // undefined
/* 0x10c */ { kKeyClear }, // VK_CLEAR
/* 0x10d */ { kKeyKP_Enter }, // VK_RETURN
/* 0x10e */ { kKeyNone }, // undefined
/* 0x10f */ { kKeyNone }, // undefined
/* 0x110 */ { kKeyShift_R }, // VK_SHIFT
/* 0x111 */ { kKeyControl_R }, // VK_CONTROL
/* 0x112 */ { kKeyAlt_R }, // VK_MENU
/* 0x113 */ { kKeyNone }, // VK_PAUSE
/* 0x114 */ { kKeyNone }, // VK_CAPITAL
/* 0x115 */ { kKeyNone }, // VK_KANA
/* 0x116 */ { kKeyNone }, // VK_HANGUL
/* 0x117 */ { kKeyNone }, // VK_JUNJA
/* 0x118 */ { kKeyNone }, // VK_FINAL
/* 0x119 */ { kKeyNone }, // VK_KANJI
/* 0x11a */ { kKeyNone }, // undefined
/* 0x11b */ { kKeyNone }, // VK_ESCAPE
/* 0x11c */ { kKeyNone }, // VK_CONVERT
/* 0x11d */ { kKeyNone }, // VK_NONCONVERT
/* 0x11e */ { kKeyNone }, // VK_ACCEPT
/* 0x11f */ { kKeyNone }, // VK_MODECHANGE
/* 0x120 */ { kKeyNone }, // VK_SPACE
/* 0x121 */ { kKeyPageUp }, // VK_PRIOR
/* 0x122 */ { kKeyPageDown }, // VK_NEXT
/* 0x123 */ { kKeyEnd }, // VK_END
/* 0x124 */ { kKeyHome }, // VK_HOME
/* 0x125 */ { kKeyLeft }, // VK_LEFT
/* 0x126 */ { kKeyUp }, // VK_UP
/* 0x127 */ { kKeyRight }, // VK_RIGHT
/* 0x128 */ { kKeyDown }, // VK_DOWN
/* 0x129 */ { kKeySelect }, // VK_SELECT
/* 0x12a */ { kKeyNone }, // VK_PRINT
/* 0x12b */ { kKeyExecute }, // VK_EXECUTE
/* 0x12c */ { kKeyPrint }, // VK_SNAPSHOT
/* 0x12d */ { kKeyInsert }, // VK_INSERT
/* 0x12e */ { kKeyDelete }, // VK_DELETE
/* 0x12f */ { kKeyHelp }, // VK_HELP
/* 0x130 */ { kKeyNone }, // VK_0
/* 0x131 */ { kKeyNone }, // VK_1
/* 0x132 */ { kKeyNone }, // VK_2
/* 0x133 */ { kKeyNone }, // VK_3
/* 0x134 */ { kKeyNone }, // VK_4
/* 0x135 */ { kKeyNone }, // VK_5
/* 0x136 */ { kKeyNone }, // VK_6
/* 0x137 */ { kKeyNone }, // VK_7
/* 0x138 */ { kKeyNone }, // VK_8
/* 0x139 */ { kKeyNone }, // VK_9
/* 0x13a */ { kKeyNone }, // undefined
/* 0x13b */ { kKeyNone }, // undefined
/* 0x13c */ { kKeyNone }, // undefined
/* 0x13d */ { kKeyNone }, // undefined
/* 0x13e */ { kKeyNone }, // undefined
/* 0x13f */ { kKeyNone }, // undefined
/* 0x140 */ { kKeyNone }, // undefined
/* 0x141 */ { kKeyNone }, // VK_A
/* 0x142 */ { kKeyNone }, // VK_B
/* 0x143 */ { kKeyNone }, // VK_C
/* 0x144 */ { kKeyNone }, // VK_D
/* 0x145 */ { kKeyNone }, // VK_E
/* 0x146 */ { kKeyNone }, // VK_F
/* 0x147 */ { kKeyNone }, // VK_G
/* 0x148 */ { kKeyNone }, // VK_H
/* 0x149 */ { kKeyNone }, // VK_I
/* 0x14a */ { kKeyNone }, // VK_J
/* 0x14b */ { kKeyNone }, // VK_K
/* 0x14c */ { kKeyNone }, // VK_L
/* 0x14d */ { kKeyNone }, // VK_M
/* 0x14e */ { kKeyNone }, // VK_N
/* 0x14f */ { kKeyNone }, // VK_O
/* 0x150 */ { kKeyNone }, // VK_P
/* 0x151 */ { kKeyNone }, // VK_Q
/* 0x152 */ { kKeyNone }, // VK_R
/* 0x153 */ { kKeyNone }, // VK_S
/* 0x154 */ { kKeyNone }, // VK_T
/* 0x155 */ { kKeyNone }, // VK_U
/* 0x156 */ { kKeyNone }, // VK_V
/* 0x157 */ { kKeyNone }, // VK_W
/* 0x158 */ { kKeyNone }, // VK_X
/* 0x159 */ { kKeyNone }, // VK_Y
/* 0x15a */ { kKeyNone }, // VK_Z
/* 0x15b */ { kKeySuper_L }, // VK_LWIN
/* 0x15c */ { kKeySuper_R }, // VK_RWIN
/* 0x15d */ { kKeyMenu }, // VK_APPS
/* 0x15e */ { kKeyNone }, // undefined
/* 0x15f */ { kKeyNone }, // VK_SLEEP
/* 0x160 */ { kKeyNone }, // VK_NUMPAD0
/* 0x161 */ { kKeyNone }, // VK_NUMPAD1
/* 0x162 */ { kKeyNone }, // VK_NUMPAD2
/* 0x163 */ { kKeyNone }, // VK_NUMPAD3
/* 0x164 */ { kKeyNone }, // VK_NUMPAD4
/* 0x165 */ { kKeyNone }, // VK_NUMPAD5
/* 0x166 */ { kKeyNone }, // VK_NUMPAD6
/* 0x167 */ { kKeyNone }, // VK_NUMPAD7
/* 0x168 */ { kKeyNone }, // VK_NUMPAD8
/* 0x169 */ { kKeyNone }, // VK_NUMPAD9
/* 0x16a */ { kKeyNone }, // VK_MULTIPLY
/* 0x16b */ { kKeyNone }, // VK_ADD
/* 0x16c */ { kKeyKP_Separator },// VK_SEPARATOR
/* 0x16d */ { kKeyNone }, // VK_SUBTRACT
/* 0x16e */ { kKeyNone }, // VK_DECIMAL
/* 0x16f */ { kKeyKP_Divide }, // VK_DIVIDE
/* 0x170 */ { kKeyNone }, // VK_F1
/* 0x171 */ { kKeyNone }, // VK_F2
/* 0x172 */ { kKeyNone }, // VK_F3
/* 0x173 */ { kKeyNone }, // VK_F4
/* 0x174 */ { kKeyNone }, // VK_F5
/* 0x175 */ { kKeyNone }, // VK_F6
/* 0x176 */ { kKeyNone }, // VK_F7
/* 0x177 */ { kKeyNone }, // VK_F8
/* 0x178 */ { kKeyNone }, // VK_F9
/* 0x179 */ { kKeyNone }, // VK_F10
/* 0x17a */ { kKeyNone }, // VK_F11
/* 0x17b */ { kKeyNone }, // VK_F12
/* 0x17c */ { kKeyF13 }, // VK_F13
/* 0x17d */ { kKeyF14 }, // VK_F14
/* 0x17e */ { kKeyF15 }, // VK_F15
/* 0x17f */ { kKeyF16 }, // VK_F16
/* 0x180 */ { kKeyF17 }, // VK_F17
/* 0x181 */ { kKeyF18 }, // VK_F18
/* 0x182 */ { kKeyF19 }, // VK_F19
/* 0x183 */ { kKeyF20 }, // VK_F20
/* 0x184 */ { kKeyF21 }, // VK_F21
/* 0x185 */ { kKeyF22 }, // VK_F22
/* 0x186 */ { kKeyF23 }, // VK_F23
/* 0x187 */ { kKeyF24 }, // VK_F24
/* 0x188 */ { kKeyNone }, // unassigned
/* 0x189 */ { kKeyNone }, // unassigned
/* 0x18a */ { kKeyNone }, // unassigned
/* 0x18b */ { kKeyNone }, // unassigned
/* 0x18c */ { kKeyNone }, // unassigned
/* 0x18d */ { kKeyNone }, // unassigned
/* 0x18e */ { kKeyNone }, // unassigned
/* 0x18f */ { kKeyNone }, // unassigned
/* 0x190 */ { kKeyNumLock }, // VK_NUMLOCK
/* 0x191 */ { kKeyNone }, // VK_SCROLL
/* 0x192 */ { kKeyNone }, // unassigned
/* 0x193 */ { kKeyNone }, // unassigned
/* 0x194 */ { kKeyNone }, // unassigned
/* 0x195 */ { kKeyNone }, // unassigned
/* 0x196 */ { kKeyNone }, // unassigned
/* 0x197 */ { kKeyNone }, // unassigned
/* 0x198 */ { kKeyNone }, // unassigned
/* 0x199 */ { kKeyNone }, // unassigned
/* 0x19a */ { kKeyNone }, // unassigned
/* 0x19b */ { kKeyNone }, // unassigned
/* 0x19c */ { kKeyNone }, // unassigned
/* 0x19d */ { kKeyNone }, // unassigned
/* 0x19e */ { kKeyNone }, // unassigned
/* 0x19f */ { kKeyNone }, // unassigned
/* 0x1a0 */ { kKeyShift_L }, // VK_LSHIFT
/* 0x1a1 */ { kKeyShift_R }, // VK_RSHIFT
/* 0x1a2 */ { kKeyControl_L }, // VK_LCONTROL
/* 0x1a3 */ { kKeyControl_R }, // VK_RCONTROL
/* 0x1a4 */ { kKeyAlt_L }, // VK_LMENU
/* 0x1a5 */ { kKeyAlt_R }, // VK_RMENU
/* 0x1a6 */ { kKeyWWWBack }, // VK_BROWSER_BACK
/* 0x1a7 */ { kKeyWWWForward }, // VK_BROWSER_FORWARD
/* 0x1a8 */ { kKeyWWWRefresh }, // VK_BROWSER_REFRESH
/* 0x1a9 */ { kKeyWWWStop }, // VK_BROWSER_STOP
/* 0x1aa */ { kKeyWWWSearch }, // VK_BROWSER_SEARCH
/* 0x1ab */ { kKeyWWWFavorites },// VK_BROWSER_FAVORITES
/* 0x1ac */ { kKeyWWWHome }, // VK_BROWSER_HOME
/* 0x1ad */ { kKeyAudioMute }, // VK_VOLUME_MUTE
/* 0x1ae */ { kKeyAudioDown }, // VK_VOLUME_DOWN
/* 0x1af */ { kKeyAudioUp }, // VK_VOLUME_UP
/* 0x1b0 */ { kKeyAudioNext }, // VK_MEDIA_NEXT_TRACK
/* 0x1b1 */ { kKeyAudioPrev }, // VK_MEDIA_PREV_TRACK
/* 0x1b2 */ { kKeyAudioStop }, // VK_MEDIA_STOP
/* 0x1b3 */ { kKeyAudioPlay }, // VK_MEDIA_PLAY_PAUSE
/* 0x1b4 */ { kKeyAppMail }, // VK_LAUNCH_MAIL
/* 0x1b5 */ { kKeyAppMedia }, // VK_LAUNCH_MEDIA_SELECT
/* 0x1b6 */ { kKeyAppUser1 }, // VK_LAUNCH_APP1
/* 0x1b7 */ { kKeyAppUser2 }, // VK_LAUNCH_APP2
/* 0x1b8 */ { kKeyNone }, // unassigned
/* 0x1b9 */ { kKeyNone }, // unassigned
/* 0x1ba */ { kKeyNone }, // OEM specific
/* 0x1bb */ { kKeyNone }, // OEM specific
/* 0x1bc */ { kKeyNone }, // OEM specific
/* 0x1bd */ { kKeyNone }, // OEM specific
/* 0x1be */ { kKeyNone }, // OEM specific
/* 0x1bf */ { kKeyNone }, // OEM specific
/* 0x1c0 */ { kKeyNone }, // OEM specific
/* 0x1c1 */ { kKeyNone }, // unassigned
/* 0x1c2 */ { kKeyNone }, // unassigned
/* 0x1c3 */ { kKeyNone }, // unassigned
/* 0x1c4 */ { kKeyNone }, // unassigned
/* 0x1c5 */ { kKeyNone }, // unassigned
/* 0x1c6 */ { kKeyNone }, // unassigned
/* 0x1c7 */ { kKeyNone }, // unassigned
/* 0x1c8 */ { kKeyNone }, // unassigned
/* 0x1c9 */ { kKeyNone }, // unassigned
/* 0x1ca */ { kKeyNone }, // unassigned
/* 0x1cb */ { kKeyNone }, // unassigned
/* 0x1cc */ { kKeyNone }, // unassigned
/* 0x1cd */ { kKeyNone }, // unassigned
/* 0x1ce */ { kKeyNone }, // unassigned
/* 0x1cf */ { kKeyNone }, // unassigned
/* 0x1d0 */ { kKeyNone }, // unassigned
/* 0x1d1 */ { kKeyNone }, // unassigned
/* 0x1d2 */ { kKeyNone }, // unassigned
/* 0x1d3 */ { kKeyNone }, // unassigned
/* 0x1d4 */ { kKeyNone }, // unassigned
/* 0x1d5 */ { kKeyNone }, // unassigned
/* 0x1d6 */ { kKeyNone }, // unassigned
/* 0x1d7 */ { kKeyNone }, // unassigned
/* 0x1d8 */ { kKeyNone }, // unassigned
/* 0x1d9 */ { kKeyNone }, // unassigned
/* 0x1da */ { kKeyNone }, // unassigned
/* 0x1db */ { kKeyNone }, // OEM specific
/* 0x1dc */ { kKeyNone }, // OEM specific
/* 0x1dd */ { kKeyNone }, // OEM specific
/* 0x1de */ { kKeyNone }, // OEM specific
/* 0x1df */ { kKeyNone }, // OEM specific
/* 0x1e0 */ { kKeyNone }, // OEM specific
/* 0x1e1 */ { kKeyNone }, // OEM specific
/* 0x1e2 */ { kKeyNone }, // OEM specific
/* 0x1e3 */ { kKeyNone }, // OEM specific
/* 0x1e4 */ { kKeyNone }, // OEM specific
/* 0x1e5 */ { kKeyNone }, // unassigned
/* 0x1e6 */ { kKeyNone }, // OEM specific
/* 0x1e7 */ { kKeyNone }, // unassigned
/* 0x1e8 */ { kKeyNone }, // unassigned
/* 0x1e9 */ { kKeyNone }, // OEM specific
/* 0x1ea */ { kKeyNone }, // OEM specific
/* 0x1eb */ { kKeyNone }, // OEM specific
/* 0x1ec */ { kKeyNone }, // OEM specific
/* 0x1ed */ { kKeyNone }, // OEM specific
/* 0x1ee */ { kKeyNone }, // OEM specific
/* 0x1ef */ { kKeyNone }, // OEM specific
/* 0x1f0 */ { kKeyNone }, // OEM specific
/* 0x1f1 */ { kKeyNone }, // OEM specific
/* 0x1f2 */ { kKeyNone }, // OEM specific
/* 0x1f3 */ { kKeyNone }, // OEM specific
/* 0x1f4 */ { kKeyNone }, // OEM specific
/* 0x1f5 */ { kKeyNone }, // OEM specific
/* 0x1f6 */ { kKeyNone }, // VK_ATTN
/* 0x1f7 */ { kKeyNone }, // VK_CRSEL
/* 0x1f8 */ { kKeyNone }, // VK_EXSEL
/* 0x1f9 */ { kKeyNone }, // VK_EREOF
/* 0x1fa */ { kKeyNone }, // VK_PLAY
/* 0x1fb */ { kKeyNone }, // VK_ZOOM
/* 0x1fc */ { kKeyNone }, // reserved
/* 0x1fd */ { kKeyNone }, // VK_PA1
/* 0x1fe */ { kKeyNone }, // VK_OEM_CLEAR
/* 0x1ff */ { kKeyNone } // reserved
};
struct CWin32Modifiers {
public:
UINT m_vk;
KeyModifierMask m_mask;
};
static const CWin32Modifiers s_modifiers[] =
{
{ VK_SHIFT, KeyModifierShift },
{ VK_LSHIFT, KeyModifierShift },
{ VK_RSHIFT, KeyModifierShift },
{ VK_CONTROL, KeyModifierControl },
{ VK_LCONTROL, KeyModifierControl },
{ VK_RCONTROL, KeyModifierControl },
{ VK_MENU, KeyModifierAlt },
{ VK_LMENU, KeyModifierAlt },
{ VK_RMENU, KeyModifierAlt },
{ VK_LWIN, KeyModifierSuper },
{ VK_RWIN, KeyModifierSuper }
};
CMSWindowsKeyState::CMSWindowsKeyState(CMSWindowsDesks* desks,
void* eventTarget) :
m_is95Family(CArchMiscWindows::isWindows95Family()),
m_eventTarget(eventTarget),
m_desks(desks),
m_keyLayout(GetKeyboardLayout(0)),
m_fixTimer(NULL),
m_lastDown(0),
m_useSavedModifiers(false),
m_savedModifiers(0),
m_originalSavedModifiers(0)
{
// look up symbol that's available on winNT family but not win95
HMODULE userModule = GetModuleHandle("user32.dll");
m_ToUnicodeEx = (ToUnicodeEx_t)GetProcAddress(userModule, "ToUnicodeEx");
}
CMSWindowsKeyState::~CMSWindowsKeyState()
{
disable();
}
void
CMSWindowsKeyState::disable()
{
if (m_fixTimer != NULL) {
EVENTQUEUE->removeHandler(CEvent::kTimer, m_fixTimer);
EVENTQUEUE->deleteTimer(m_fixTimer);
m_fixTimer = NULL;
}
m_lastDown = 0;
}
KeyButton
CMSWindowsKeyState::virtualKeyToButton(UINT virtualKey) const
{
return m_virtualKeyToButton[virtualKey & 0xffu];
}
void
CMSWindowsKeyState::setKeyLayout(HKL keyLayout)
{
m_keyLayout = keyLayout;
}
bool
CMSWindowsKeyState::testAutoRepeat(bool press, bool isRepeat, KeyButton button)
{
if (!isRepeat) {
isRepeat = (press && m_lastDown != 0 && button == m_lastDown);
}
if (press) {
m_lastDown = button;
}
else {
m_lastDown = 0;
}
return isRepeat;
}
void
CMSWindowsKeyState::saveModifiers()
{
m_savedModifiers = getActiveModifiers();
m_originalSavedModifiers = m_savedModifiers;
}
void
CMSWindowsKeyState::useSavedModifiers(bool enable)
{
if (enable != m_useSavedModifiers) {
m_useSavedModifiers = enable;
if (!m_useSavedModifiers) {
// transfer any modifier state changes to CKeyState's state
KeyModifierMask mask = m_originalSavedModifiers ^ m_savedModifiers;
getActiveModifiersRValue() =
(getActiveModifiers() & ~mask) | (m_savedModifiers & mask);
}
}
}
KeyID
CMSWindowsKeyState::mapKeyFromEvent(WPARAM charAndVirtKey,
LPARAM info, KeyModifierMask* maskOut) const
{
static const KeyModifierMask s_controlAlt =
KeyModifierControl | KeyModifierAlt;
// extract character, virtual key, and if we didn't use AltGr
char c = (char)((charAndVirtKey & 0xff00u) >> 8);
UINT vkCode = (charAndVirtKey & 0xffu);
bool noAltGr = ((charAndVirtKey & 0xff0000u) != 0);
// handle some keys via table lookup
KeyID id = getKeyID(vkCode, (KeyButton)((info >> 16) & 0x1ffu));
// check if not in table; map character to key id
if (id == kKeyNone && c != 0) {
if ((c & 0x80u) == 0) {
// ASCII
id = static_cast<KeyID>(c) & 0xffu;
}
else {
// character is not really ASCII. instead it's some
// character in the current ANSI code page. try to
// convert that to a Unicode character. if we fail
// then use the single byte character as is.
char src = c;
wchar_t unicode;
if (MultiByteToWideChar(CP_THREAD_ACP, MB_PRECOMPOSED,
&src, 1, &unicode, 1) > 0) {
id = static_cast<KeyID>(unicode);
}
else {
id = static_cast<KeyID>(c) & 0xffu;
}
}
}
// set modifier mask
if (maskOut != NULL) {
KeyModifierMask active = getActiveModifiers();
if (!noAltGr && (active & s_controlAlt) == s_controlAlt) {
// if !noAltGr then we're only interested in matching the
// key, not the AltGr. AltGr is down (i.e. control and alt
// are down) but we don't want the client to have to match
// that so we clear it.
active &= ~s_controlAlt;
}
*maskOut = active;
}
return id;
}
bool
CMSWindowsKeyState::didGroupsChange() const
{
GroupList groups;
return (getGroups(groups) && groups != m_groups);
}
UINT
CMSWindowsKeyState::mapKeyToVirtualKey(KeyID key) const
{
if (key == kKeyNone) {
return 0;
}
KeyToVKMap::const_iterator i = m_keyToVKMap.find(key);
if (i == m_keyToVKMap.end()) {
return 0;
}
else {
return i->second;
}
}
void
CMSWindowsKeyState::onKey(KeyButton button, bool down, KeyModifierMask newState)
{
// handle win32 brokenness and forward to superclass
fixKeys();
CKeyState::onKey(button, down, newState);
fixKeys();
}
void
CMSWindowsKeyState::sendKeyEvent(void* target,
bool press, bool isAutoRepeat,
KeyID key, KeyModifierMask mask,
SInt32 count, KeyButton button)
{
if (press || isAutoRepeat) {
// send key
if (press && !isAutoRepeat) {
CKeyState::sendKeyEvent(target, true, false,
key, mask, 1, button);
if (count > 0) {
--count;
}
}
if (count >= 1) {
CKeyState::sendKeyEvent(target, true, true,
key, mask, count, button);
}
}
else {
// do key up
CKeyState::sendKeyEvent(target, false, false, key, mask, 1, button);
}
}
void
CMSWindowsKeyState::fakeKeyDown(KeyID id, KeyModifierMask mask,
KeyButton button)
{
CKeyState::fakeKeyDown(id, mask, button);
}
void
CMSWindowsKeyState::fakeKeyRepeat(KeyID id, KeyModifierMask mask,
SInt32 count, KeyButton button)
{
CKeyState::fakeKeyRepeat(id, mask, count, button);
}
bool
CMSWindowsKeyState::fakeCtrlAltDel()
{
if (!m_is95Family) {
// to fake ctrl+alt+del on the NT family we broadcast a suitable
// hotkey to all windows on the winlogon desktop. however, the
// current thread must be on that desktop to do the broadcast
// and we can't switch just any thread because some own windows
// or hooks. so start a new thread to do the real work.
CThread cad(new CFunctionJob(&CMSWindowsKeyState::ctrlAltDelThread));
cad.wait();
}
else {
// simulate ctrl+alt+del
fakeKeyDown(kKeyDelete, KeyModifierControl | KeyModifierAlt,
virtualKeyToButton(VK_DELETE));
}
return true;
}
void
CMSWindowsKeyState::ctrlAltDelThread(void*)
{
// get the Winlogon desktop at whatever privilege we can
HDESK desk = OpenDesktop("Winlogon", 0, FALSE, MAXIMUM_ALLOWED);
if (desk != NULL) {
if (SetThreadDesktop(desk)) {
PostMessage(HWND_BROADCAST, WM_HOTKEY, 0,
MAKELPARAM(MOD_CONTROL | MOD_ALT, VK_DELETE));
}
else {
LOG((CLOG_DEBUG "can't switch to Winlogon desk: %d", GetLastError()));
}
CloseDesktop(desk);
}
else {
LOG((CLOG_DEBUG "can't open Winlogon desk: %d", GetLastError()));
}
}
KeyModifierMask
CMSWindowsKeyState::pollActiveModifiers() const
{
KeyModifierMask state = 0;
// get non-toggle modifiers from our own shadow key state
for (size_t i = 0; i < sizeof(s_modifiers) / sizeof(s_modifiers[0]); ++i) {
KeyButton button = virtualKeyToButton(s_modifiers[i].m_vk);
if (button != 0 && isKeyDown(button)) {
state |= s_modifiers[i].m_mask;
}
}
// we can get toggle modifiers from the system
if ((GetKeyState(VK_CAPITAL) & 0x01) != 0) {
state |= KeyModifierCapsLock;
}
if ((GetKeyState(VK_NUMLOCK) & 0x01) != 0) {
state |= KeyModifierNumLock;
}
if ((GetKeyState(VK_SCROLL) & 0x01) != 0) {
state |= KeyModifierScrollLock;
}
return state;
}
SInt32
CMSWindowsKeyState::pollActiveGroup() const
{
// determine the thread that'll receive this event
HWND targetWindow = GetForegroundWindow();
DWORD targetThread = GetWindowThreadProcessId(targetWindow, NULL);
// get keyboard layout for the thread
HKL hkl = GetKeyboardLayout(targetThread);
// get group
GroupMap::const_iterator i = m_groupMap.find(hkl);
if (i == m_groupMap.end()) {
LOG((CLOG_DEBUG1 "can't find keyboard layout %08x", hkl));
return 0;
}
return i->second;
}
void
CMSWindowsKeyState::pollPressedKeys(KeyButtonSet& pressedKeys) const
{
BYTE keyState[256];
GetKeyboardState(keyState);
for (KeyButton i = 1; i < 256; ++i) {
if ((keyState[i] & 0x80) != 0) {
pressedKeys.insert(i);
}
}
}
void
CMSWindowsKeyState::getKeyMap(CKeyMap& keyMap)
{
// update keyboard groups
if (getGroups(m_groups)) {
m_groupMap.clear();
SInt32 numGroups = (SInt32)m_groups.size();
for (SInt32 g = 0; g < numGroups; ++g) {
m_groupMap[m_groups[g]] = g;
}
}
HKL activeLayout = GetKeyboardLayout(0);
// clear table
memset(m_virtualKeyToButton, 0, sizeof(m_virtualKeyToButton));
m_keyToVKMap.clear();
CKeyMap::KeyItem item;
SInt32 numGroups = (SInt32)m_groups.size();
for (SInt32 g = 0; g < numGroups; ++g) {
item.m_group = g;
ActivateKeyboardLayout(m_groups[g], 0);
// clear tables
memset(m_buttonToVK, 0, sizeof(m_buttonToVK));
memset(m_buttonToNumpadVK, 0, sizeof(m_buttonToNumpadVK));
// map buttons (scancodes) to virtual keys
for (KeyButton i = 1; i < 256; ++i) {
UINT vk = MapVirtualKey(i, 1);
if (vk == 0) {
// unmapped
continue;
}
// deal with certain virtual keys specially
switch (vk) {
case VK_SHIFT:
if (MapVirtualKey(VK_RSHIFT, 0) == i) {
vk = VK_RSHIFT;
}
else {
vk = VK_LSHIFT;
}
break;
case VK_CONTROL:
vk = VK_LCONTROL;
break;
case VK_MENU:
vk = VK_LMENU;
break;
case VK_NUMLOCK:
vk = VK_PAUSE;
break;
case VK_NUMPAD0:
case VK_NUMPAD1:
case VK_NUMPAD2:
case VK_NUMPAD3:
case VK_NUMPAD4:
case VK_NUMPAD5:
case VK_NUMPAD6:
case VK_NUMPAD7:
case VK_NUMPAD8:
case VK_NUMPAD9:
case VK_DECIMAL:
// numpad keys are saved in their own table
m_buttonToNumpadVK[i] = vk;
continue;
case VK_LWIN:
case VK_RWIN:
// add extended key only for these on 95 family
if (m_is95Family) {
m_buttonToVK[i | 0x100u] = vk;
continue;
}
break;
case VK_RETURN:
case VK_PRIOR:
case VK_NEXT:
case VK_END:
case VK_HOME:
case VK_LEFT:
case VK_UP:
case VK_RIGHT:
case VK_DOWN:
case VK_INSERT:
case VK_DELETE:
// also add extended key for these
m_buttonToVK[i | 0x100u] = vk;
break;
}
if (m_buttonToVK[i] == 0) {
m_buttonToVK[i] = vk;
}
}
// now map virtual keys to buttons. multiple virtual keys may map
// to a single button. if the virtual key matches the one in
// m_buttonToVK then we use the button as is. if not then it's
// either a numpad key and we use the button as is or it's an
// extended button.
for (UINT i = 1; i < 255; ++i) {
// skip virtual keys we don't want
switch (i) {
case VK_LBUTTON:
case VK_RBUTTON:
case VK_MBUTTON:
case VK_XBUTTON1:
case VK_XBUTTON2:
case VK_SHIFT:
case VK_CONTROL:
case VK_MENU:
continue;
}
// get the button
KeyButton button = static_cast<KeyButton>(MapVirtualKey(i, 0));
if (button == 0) {
continue;
}
// deal with certain virtual keys specially
switch (i) {
case VK_NUMPAD0:
case VK_NUMPAD1:
case VK_NUMPAD2:
case VK_NUMPAD3:
case VK_NUMPAD4:
case VK_NUMPAD5:
case VK_NUMPAD6:
case VK_NUMPAD7:
case VK_NUMPAD8:
case VK_NUMPAD9:
case VK_DECIMAL:
m_buttonToNumpadVK[button] = i;
break;
default:
// add extended key if virtual keys don't match
if (m_buttonToVK[button] != i) {
m_buttonToVK[button | 0x100u] = i;
}
break;
}
}
// add alt+printscreen
if (m_buttonToVK[0x54u] == 0) {
m_buttonToVK[0x54u] = VK_SNAPSHOT;
}
// set virtual key to button table
if (GetKeyboardLayout(0) == m_groups[g]) {
for (KeyButton i = 0; i < 512; ++i) {
if (m_buttonToVK[i] != 0) {
if (m_virtualKeyToButton[m_buttonToVK[i]] == 0) {
m_virtualKeyToButton[m_buttonToVK[i]] = i;
}
}
if (m_buttonToNumpadVK[i] != 0) {
if (m_virtualKeyToButton[m_buttonToNumpadVK[i]] == 0) {
m_virtualKeyToButton[m_buttonToNumpadVK[i]] = i;
}
}
}
}
// add numpad keys
for (KeyButton i = 0; i < 512; ++i) {
if (m_buttonToNumpadVK[i] != 0) {
item.m_id = getKeyID(m_buttonToNumpadVK[i], i);
item.m_button = i;
item.m_required = KeyModifierNumLock;
item.m_sensitive = KeyModifierNumLock | KeyModifierShift;
item.m_generates = 0;
item.m_client = m_buttonToNumpadVK[i];
addKeyEntry(keyMap, item);
}
}
// add other keys
BYTE keys[256];
memset(keys, 0, sizeof(keys));
for (KeyButton i = 0; i < 512; ++i) {
if (m_buttonToVK[i] != 0) {
// initialize item
item.m_id = getKeyID(m_buttonToVK[i], i);
item.m_button = i;
item.m_required = 0;
item.m_sensitive = 0;
item.m_client = m_buttonToVK[i];
// get flags for modifier keys
CKeyMap::initModifierKey(item);
if (item.m_id == 0) {
// translate virtual key to a character with and without
// shift, caps lock, and AltGr.
struct Modifier {
UINT m_vk1;
UINT m_vk2;
BYTE m_state;
KeyModifierMask m_mask;
};
static const Modifier modifiers[] = {
{ VK_SHIFT, VK_SHIFT, 0x80u, KeyModifierShift },
{ VK_CAPITAL, VK_CAPITAL, 0x01u, KeyModifierCapsLock },
{ VK_CONTROL, VK_MENU, 0x80u, KeyModifierControl |
KeyModifierAlt }
};
static const size_t s_numModifiers =
sizeof(modifiers) / sizeof(modifiers[0]);
static const size_t s_numCombinations = 1 << s_numModifiers;
KeyID id[s_numCombinations];
bool anyFound = false;
KeyButton button = static_cast<KeyButton>(i & 0xffu);
for (size_t j = 0; j < s_numCombinations; ++j) {
for (size_t k = 0; k < s_numModifiers; ++k) {
if ((j & (1 << k)) != 0) {
keys[modifiers[k].m_vk1] = modifiers[k].m_state;
keys[modifiers[k].m_vk2] = modifiers[k].m_state;
}
else {
keys[modifiers[k].m_vk1] = 0;
keys[modifiers[k].m_vk2] = 0;
}
}
id[j] = getIDForKey(item, button,
m_buttonToVK[i], keys, m_groups[g]);
if (id[j] != 0) {
anyFound = true;
}
}
if (anyFound) {
// determine what modifiers we're sensitive to.
// we're sensitive if the KeyID changes when the
// modifier does.
item.m_sensitive = 0;
for (size_t k = 0; k < s_numModifiers; ++k) {
for (size_t j = 0; j < s_numCombinations; ++j) {
if (id[j] != id[j ^ (1u << k)]) {
item.m_sensitive |= modifiers[k].m_mask;
break;
}
}
}
// save each key. the map will automatically discard
// duplicates, like an unshift and shifted version of
// a key that's insensitive to shift.
for (size_t j = 0; j < s_numCombinations; ++j) {
item.m_id = id[j];
item.m_required = 0;
for (size_t k = 0; k < s_numModifiers; ++k) {
if ((j & (1 << k)) != 0) {
item.m_required |= modifiers[k].m_mask;
}
}
addKeyEntry(keyMap, item);
}
}
}
else {
// found in table
switch (m_buttonToVK[i]) {
case VK_TAB:
// add kKeyLeftTab, too
item.m_id = kKeyLeftTab;
item.m_required |= KeyModifierShift;
item.m_sensitive |= KeyModifierShift;
addKeyEntry(keyMap, item);
item.m_id = kKeyTab;
item.m_required &= ~KeyModifierShift;
break;
case VK_CANCEL:
item.m_required |= KeyModifierControl;
item.m_sensitive |= KeyModifierControl;
break;
case VK_SNAPSHOT:
item.m_sensitive |= KeyModifierAlt;
if ((i & 0x100u) == 0) {
// non-extended snapshot key requires alt
item.m_required |= KeyModifierAlt;
}
break;
}
addKeyEntry(keyMap, item);
}
}
}
}
// restore keyboard layout
ActivateKeyboardLayout(activeLayout, 0);
}
void
CMSWindowsKeyState::fakeKey(const Keystroke& keystroke)
{
switch (keystroke.m_type) {
case Keystroke::kButton: {
LOG((CLOG_DEBUG1 " %03x (%08x) %s", keystroke.m_data.m_button.m_button, keystroke.m_data.m_button.m_client, keystroke.m_data.m_button.m_press ? "down" : "up"));
KeyButton button = keystroke.m_data.m_button.m_button;
// windows doesn't send key ups for key repeats
if (keystroke.m_data.m_button.m_repeat &&
!keystroke.m_data.m_button.m_press) {
LOG((CLOG_DEBUG1 " discard key repeat release"));
break;
}
// get the virtual key for the button
UINT vk = keystroke.m_data.m_button.m_client;
// special handling of VK_SNAPSHOT
if (vk == VK_SNAPSHOT) {
if ((getActiveModifiers() & KeyModifierAlt) != 0) {
// snapshot active window
button = 1;
}
else {
// snapshot full screen
button = 0;
}
}
// synthesize event
m_desks->fakeKeyEvent(button, vk,
keystroke.m_data.m_button.m_press,
keystroke.m_data.m_button.m_repeat);
break;
}
case Keystroke::kGroup:
// we don't restore the group. we'd like to but we can't be
// sure the restoring group change will be processed after the
// key events.
if (!keystroke.m_data.m_group.m_restore) {
if (keystroke.m_data.m_group.m_absolute) {
LOG((CLOG_DEBUG1 " group %d", keystroke.m_data.m_group.m_group));
setWindowGroup(keystroke.m_data.m_group.m_group);
}
else {
LOG((CLOG_DEBUG1 " group %+d", keystroke.m_data.m_group.m_group));
setWindowGroup(getEffectiveGroup(pollActiveGroup(),
keystroke.m_data.m_group.m_group));
}
}
break;
}
}
KeyModifierMask&
CMSWindowsKeyState::getActiveModifiersRValue()
{
if (m_useSavedModifiers) {
return m_savedModifiers;
}
else {
return CKeyState::getActiveModifiersRValue();
}
}
bool
CMSWindowsKeyState::getGroups(GroupList& groups) const
{
// get keyboard layouts
UInt32 newNumLayouts = GetKeyboardLayoutList(0, NULL);
if (newNumLayouts == 0) {
LOG((CLOG_DEBUG1 "can't get keyboard layouts"));
return false;
}
HKL* newLayouts = new HKL[newNumLayouts];
newNumLayouts = GetKeyboardLayoutList(newNumLayouts, newLayouts);
if (newNumLayouts == 0) {
LOG((CLOG_DEBUG1 "can't get keyboard layouts"));
delete[] newLayouts;
return false;
}
groups.clear();
groups.insert(groups.end(), newLayouts, newLayouts + newNumLayouts);
delete[] newLayouts;
return true;
}
void
CMSWindowsKeyState::setWindowGroup(SInt32 group)
{
HWND targetWindow = GetForegroundWindow();
bool sysCharSet = true;
// XXX -- determine if m_groups[group] can be used with the system
// character set.
PostMessage(targetWindow, WM_INPUTLANGCHANGEREQUEST,
sysCharSet ? 1 : 0, (LPARAM)m_groups[group]);
// XXX -- use a short delay to let the target window process the message
// before it sees the keyboard events. i'm not sure why this is
// necessary since the messages should arrive in order. if we don't
// delay, though, some of our keyboard events may disappear.
Sleep(100);
}
void
CMSWindowsKeyState::fixKeys()
{
// fake key releases for the windows keys if we think they're
// down but they're really up. we have to do this because if the
// user presses and releases a windows key without pressing any
// other key while it's down then the system will eat the key
// release. if we don't detect that and synthesize the release
// then the client won't take the usual windows key release action
// (which on windows is to show the start menu).
//
// only check on the windows 95 family since the NT family reports
// the key releases as usual.
if (!m_is95Family) {
return;
}
KeyButton leftButton = virtualKeyToButton(VK_LWIN);
KeyButton rightButton = virtualKeyToButton(VK_RWIN);
bool leftDown = isKeyDown(leftButton);
bool rightDown = isKeyDown(rightButton);
bool fix = (leftDown || rightDown);
if (fix) {
// check if either button is not really down
bool leftAsyncDown = ((GetAsyncKeyState(VK_LWIN) & 0x8000) != 0);
bool rightAsyncDown = ((GetAsyncKeyState(VK_RWIN) & 0x8000) != 0);
if (leftAsyncDown != leftDown || rightAsyncDown != rightDown) {
KeyModifierMask state = getActiveModifiers();
if (!leftAsyncDown && !rightAsyncDown) {
// no win keys are down so remove super modifier
state &= ~KeyModifierSuper;
}
// report up events
if (leftDown && !leftAsyncDown) {
LOG((CLOG_DEBUG1 "event: fake key release left windows key (0x%03x)", leftButton));
CKeyState::onKey(leftButton, false, state);
CKeyState::sendKeyEvent(m_eventTarget, false, false,
kKeySuper_L, state, 1, leftButton);
}
if (rightDown && !rightAsyncDown) {
LOG((CLOG_DEBUG1 "event: fake key release right windows key (0x%03x)", rightButton));
CKeyState::onKey(rightButton, false, state);
CKeyState::sendKeyEvent(m_eventTarget, false, false,
kKeySuper_R, state, 1, rightButton);
}
}
}
if (fix && m_fixTimer == NULL) {
// schedule check
m_fixTimer = EVENTQUEUE->newTimer(0.1, NULL);
EVENTQUEUE->adoptHandler(CEvent::kTimer, m_fixTimer,
new TMethodEventJob<CMSWindowsKeyState>(
this, &CMSWindowsKeyState::handleFixKeys));
}
else if (!fix && m_fixTimer != NULL) {
// remove scheduled check
EVENTQUEUE->removeHandler(CEvent::kTimer, m_fixTimer);
EVENTQUEUE->deleteTimer(m_fixTimer);
m_fixTimer = NULL;
}
}
void
CMSWindowsKeyState::handleFixKeys(const CEvent&, void*)
{
fixKeys();
}
KeyID
CMSWindowsKeyState::getKeyID(UINT virtualKey, KeyButton button)
{
if ((button & 0x100u) != 0) {
virtualKey += 0x100u;
}
return s_virtualKey[virtualKey];
}
KeyID
CMSWindowsKeyState::getIDForKey(CKeyMap::KeyItem& item,
KeyButton button, UINT virtualKey,
PBYTE keyState, HKL hkl) const
{
int n;
KeyID id;
if (m_is95Family) {
// XXX -- how do we get characters not in Latin-1?
WORD ascii;
n = ToAsciiEx(virtualKey, button, keyState, &ascii, 0, hkl);
id = static_cast<KeyID>(ascii & 0xffu);
}
else {
WCHAR unicode[2];
n = m_ToUnicodeEx(virtualKey, button, keyState,
unicode, sizeof(unicode) / sizeof(unicode[0]),
0, hkl);
id = static_cast<KeyID>(unicode[0]);
}
switch (n) {
case -1:
return CKeyMap::getDeadKey(id);
default:
case 0:
// unmapped
return kKeyNone;
case 1:
return id;
case 2:
// left over dead key in buffer; oops.
return getIDForKey(item, button, virtualKey, keyState, hkl);
}
}
void
CMSWindowsKeyState::addKeyEntry(CKeyMap& keyMap, CKeyMap::KeyItem& item)
{
keyMap.addKeyEntry(item);
if (item.m_group == 0) {
m_keyToVKMap[item.m_id] = static_cast<UINT>(item.m_client);
}
}