756 lines
18 KiB
Python
756 lines
18 KiB
Python
#! /usr/bin/env python
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<<<<<<< .working
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# test 2
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=======
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# test 1
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>>>>>>> .merge-right.r259
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# hm.py: 'Help Me', is a simple wrapper for `cmake` and `hg`.
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#
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# This script was created for the Synergy+ project.
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# http://code.google.com/p/synergy-plus
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#
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# The idea behind this is to simplify the usage of CMake,
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# while still making cmake independant of this script. In
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# other words, you don't need to use this script.
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#
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# If you don't wish to run this script, simply run:
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# cmake .
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# make
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# This will create an in-source UNIX Makefile.
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import sys, os, ConfigParser, subprocess, shutil
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if sys.platform == 'win32':
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import _winreg
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project = 'synergy-plus'
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setup_version = 3
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website_url = 'http://code.google.com/p/synergy-plus'
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this_cmd = 'hm'
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cmake_cmd = 'cmake'
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make_cmd = 'make'
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xcodebuild_cmd = 'xcodebuild'
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source_dir = '..' # Source, relative to build.
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cmake_dir = 'cmake'
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bin_dir = 'bin'
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build_dir = 'build' # Obsolete
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# Valid commands.
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commands = [
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'about',
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'setup',
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'configure',
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'build',
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'clean',
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'update',
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'install',
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'package',
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'dist',
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'open',
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'destroy',
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'usage',
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'revision',
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'help',
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'hammer',
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'--help',
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'-h',
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'/?'
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]
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win32_generators = {
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'1' : 'Visual Studio 10',
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'2' : 'Visual Studio 10 Win64',
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'3' : 'Visual Studio 9 2008',
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'4' : 'Visual Studio 9 2008 Win64',
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'5' : 'Visual Studio 8 2005',
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'6' : 'Visual Studio 8 2005 Win64',
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'7' : 'Visual Studio 7',
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'8' : 'Visual Studio 7 .NET 2003',
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'9' : 'Visual Studio 6',
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'10' : 'CodeBlocks - MinGW Makefiles',
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'11' : 'CodeBlocks - Unix Makefiles',
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'12': 'Eclipse CDT4 - MinGW Makefiles',
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'13': 'Eclipse CDT4 - NMake Makefiles',
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'14': 'Eclipse CDT4 - Unix Makefiles',
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'15': 'MinGW Makefiles',
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'16': 'NMake Makefiles',
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'17': 'Unix Makefiles',
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'18': 'Borland Makefiles',
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'19': 'MSYS Makefiles',
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'20': 'Watcom WMake',
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}
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unix_generators = {
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'1' : 'Unix Makefiles',
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'2' : 'CodeBlocks - Unix Makefiles',
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'3' : 'Eclipse CDT4 - Unix Makefiles',
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'4' : 'KDevelop3',
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'5' : 'KDevelop3 - Unix Makefiles',
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}
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darwin_generators = {
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'1' : 'Xcode',
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'2' : 'Unix Makefiles',
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'3' : 'CodeBlocks - Unix Makefiles',
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'4' : 'Eclipse CDT4 - Unix Makefiles',
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'5' : 'KDevelop3',
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'6' : 'KDevelop3 - Unix Makefiles',
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}
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sln_filename = '%s.sln' % project
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xcodeproj_filename = '%s.xcodeproj' % project
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config_filename = '%s.cfg' % this_cmd
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def config_filepath():
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return '%s/%s' % (bin_dir, config_filename)
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def sln_filepath():
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return '%s\%s' % (bin_dir, sln_filename)
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def xcodeproj_filepath():
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return '%s/%s' % (bin_dir, xcodeproj_filename)
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# try_chdir(...) and restore_chdir() will use this
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prevdir = ''
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def usage():
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cmd = sys.argv[0]
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print ('Usage: %s [command]\n'
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'\n'
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'Replace [command] with one of:\n'
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' about Show information about this script\n'
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' setup Runs the initial setup for this script\n'
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' configure Runs cmake (generates project files)\n'
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' open Attempts to open the generated project file\n'
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' build Builds using the platform build chain\n'
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' clean Cleans using the platform build chain\n'
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' destroy Destroy all temporary files (bin and build)\n'
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' update Updates the source code from repository\n'
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' revision Display the current source code revision\n'
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' package Create a distribution package (e.g. tar.gz)\n'
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' install Installs the program\n'
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' hammer Golden hammer (config, build, package)\n'
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' usage Shows the help screen\n'
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'\n'
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'Alias commands:\n'
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' conf configure\n'
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' up update\n'
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' dist package\n'
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' rev revision\n'
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'\n'
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'Example: %s configure'
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) % (this_cmd, this_cmd)
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def configure(generator = None):
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err = configure_internal(generator)
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if err == 0:
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print ('Configure complete!\n\n'
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'Open project now: %s open\n'
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'Command line build: %s build'
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) % (this_cmd, this_cmd)
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return True
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else:
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return False
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def configure_internal(generator = None):
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ensure_setup_latest(generator)
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generator = get_generator()
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if generator != '':
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cmake_args = '%s -G "%s"' % (source_dir, generator)
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else:
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cmake_args = source_dir
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cmake_cmd_string = '%s %s' % (cmake_cmd, cmake_args)
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print "Configuring with CMake (%s)..." % cmake_cmd_string
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# Run from build dir so we have an out-of-source build.
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try_chdir(bin_dir)
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err = os.system(cmake_cmd_string)
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restore_chdir()
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if err != 0:
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print 'CMake encountered error:', err
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else:
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set_conf_run()
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return err;
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def build(mode):
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ensure_setup_latest()
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if not has_conf_run():
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if configure_internal() != 0:
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return False
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generator = get_generator()
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if generator == "Unix Makefiles":
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print 'Building with GNU Make...'
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try_chdir(bin_dir)
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err = os.system(make_cmd)
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restore_chdir()
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if err == 0:
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return True
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else:
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print 'GNU Make failed:', err
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return False
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elif generator.startswith('Visual Studio 10') or generator.startswith('Visual Studio 8') or generator.startswith('Visual Studio 9'):
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ret = run_vcbuild(generator, mode)
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if ret == 0:
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return True
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else:
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print 'VCBuild failed:', ret
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return False
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elif generator == 'Xcode':
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print 'Building with Xcode...'
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try_chdir(bin_dir)
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err = os.system(xcodebuild_cmd)
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restore_chdir()
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if err == 0:
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return True
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else:
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print 'Xcode failed:', err
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return False
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else:
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print 'Not supported with generator:',generator
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return False
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def clean(mode):
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generator = get_generator()
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if generator == "Unix Makefiles":
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print 'Cleaning with GNU Make...'
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try_chdir(bin_dir)
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err = os.system(make_cmd + ' clean')
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restore_chdir()
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if err == 0:
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return True
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else:
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print 'GNU Make failed: %s' % err
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return False
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elif generator.startswith('Visual Studio 10'):
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ret = run_vcbuild(generator, mode, '/target:clean')
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if ret == 0:
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return True
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else:
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print 'VCBuild failed:', ret
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return False
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elif generator.startswith('Visual Studio 8') or generator.startswith('Visual Studio 9'):
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ret = run_vcbuild(generator, mode, '/clean')
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if ret == 0:
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return True
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else:
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print 'VCBuild failed:', ret
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return False
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elif generator == 'Xcode':
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print 'Cleaning with Xcode...'
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try_chdir(bin_dir)
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err = os.system(xcodebuild_cmd + ' clean')
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restore_chdir()
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if err == 0:
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return True
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else:
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print 'XCode failed:', err
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return False
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else:
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print 'clean: Not supported on platform:',sys.platform
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return False
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def open_project():
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generator = get_generator()
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if generator.startswith('Visual Studio'):
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open_project_internal(sln_filepath())
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return True
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elif generator.startswith('Xcode'):
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open_project_internal(xcodeproj_filepath(), 'open')
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return True
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else:
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print 'Not supported with generator:',generator
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return False
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def update():
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print "Running Subversion update..."
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os.system('svn update')
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def revision():
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# While this doesn't print out the revision specifically, it will do.
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os.system('svn info')
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def destroy():
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msg = "Are you sure you want to remove the ./bin/ directory? [y/N]"
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print msg,
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yn = raw_input()
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if yn in ['y', 'Y']:
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try:
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shutil.rmtree(bin_dir)
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except:
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print "Warning: Could not remove ./bin/ directory."
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def package(type):
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# Package is supported by default.
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package_unsupported = False
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if type == None:
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package_usage()
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elif type == 'src':
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if sys.platform in ['linux2', 'darwin']:
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package_tgz()
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else:
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package_unsupported = True
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elif type == 'rpm':
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if sys.platform == 'linux2':
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package_rpm()
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else:
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package_unsupported = True
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elif type == 'deb':
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if sys.platform == 'linux2':
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package_deb()
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else:
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package_unsupported = True
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elif type == 'win':
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if sys.platform == 'win32':
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package_win()
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else:
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package_unsupported = True
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elif type == 'mac':
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if sys.platform == 'darwin':
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package_mac()
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else:
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package_unsupported = True
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else:
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print 'Not yet implemented: package %s' % type
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if package_unsupported:
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print ('Package type, %s is not '
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'supported for platform, %s') % (type, sys.platform)
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def package_tgz():
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try_chdir(bin_dir)
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os.system('make package_source')
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restore_chdir()
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def package_rpm():
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try_chdir(bin_dir)
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os.system('cpack -G RPM')
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restore_chdir()
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def package_deb():
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try_chdir(bin_dir)
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os.system('cpack -G DEB')
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restore_chdir()
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def package_win():
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try_chdir(bin_dir)
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os.system('cpack -G NSIS')
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restore_chdir()
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def package_mac():
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try_chdir(bin_dir)
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os.system('cpack -G PackageMaker')
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restore_chdir()
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def package_usage():
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print ('Usage: %s package [package-type]\n'
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'\n'
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'Replace [package-type] with one of:\n'
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' src .tar.gz source (Posix only)\n'
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' rpm .rpm package (Red Hat)\n'
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' deb .deb paclage (Debian)\n'
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' win .exe installer (Windows)\n'
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' mac .dmg package (Mac OS X)\n'
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'\n'
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'Example: %s package src-tgz') % (this_cmd, this_cmd)
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def about():
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print ('Help Me script, from the Synergy+ project.\n'
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'%s\n'
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'\n'
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'For help, run: %s help') % (website_url, this_cmd)
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#
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# Important!
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#
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# From here on, it's just internal stuff, no need to
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# change anything here unless adding new commands, or
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# editing the way the script works.
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#
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def main(argv):
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if sys.version_info < (2, 4):
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print "Python version must be at least: 2.4"
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sys.exit(1)
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if os.path.exists(build_dir):
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# Make sure the user knows the build dir is obsolete.
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os.rename(build_dir, build_dir + '-obsolete')
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completions = []
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arg_1 = ''
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if len(argv) > 1:
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arg_1 = argv[1]
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completions = complete_command(arg_1)
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arg_2 = None
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if len(argv) > 2:
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arg_2 = argv[2]
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if len(completions) > 0:
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if len(completions) == 1:
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cmd = completions[0]
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if cmd != arg_1:
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print 'From `%s`, assuming command `%s`.' % (arg_1, cmd)
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if cmd in ['about', 'info']:
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about()
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elif cmd in ['configure', 'conf']:
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configure(arg_2)
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elif cmd in ['build']:
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build(arg_2)
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elif cmd in ['open']:
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open_project()
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elif cmd in ['clean']:
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clean(arg_2)
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elif cmd in ['update', 'up']:
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update()
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elif cmd in ['rev', 'revision']:
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revision()
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elif cmd in ['package', 'dist']:
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package(arg_2)
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elif cmd in ['usage', 'help', '--help', '-h', '/?']:
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usage()
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elif cmd in ['destroy']:
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destroy()
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elif cmd in ['setup']:
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setup()
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elif cmd in ['hammer']:
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hammer()
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else:
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print 'Command not yet implemented:',cmd
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else:
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print ('Command `%s` too ambiguous, '
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'could mean any of: %s'
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) % (arg_1, ', '.join(completions))
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else:
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if len(argv) == 1:
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print 'No command specified, showing usage.\n'
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else:
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print 'Command not recognised: %s\n' % arg_1
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usage()
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def try_chdir(dir):
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# Ensure temp build dir exists.
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if not os.path.exists(dir):
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os.mkdir(dir)
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global prevdir
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prevdir = os.path.abspath(os.curdir)
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# It will exist by this point, so it's safe to chdir.
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os.chdir(dir)
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def restore_chdir():
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global prevdir
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os.chdir(prevdir)
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def open_project_internal(project_filename, application = ''):
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if not os.path.exists(project_filename):
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print 'Project file (%s) not found, run hm conf first.' % project_filename
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return False
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else:
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path = project_filename
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if application != '':
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path = application + ' ' + path
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os.system(path)
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return True
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def setup(generator = None):
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print "Running setup..."
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# If no generator specified, prompt the user.
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if generator == None:
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if sys.platform == 'win32':
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generator = setup_generator_get(win32_generators)
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elif sys.platform in ['linux2', 'sunos5', 'freebsd7']:
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generator = setup_generator_get(unix_generators)
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elif sys.platform == 'darwin':
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generator = setup_generator_get(darwin_generators)
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else:
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raise Exception('Unsupported platform: ' + sys.platform)
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# Create build dir, since config file resides there.
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if not os.path.exists(bin_dir):
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os.mkdir(bin_dir)
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if os.path.exists(config_filepath()):
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config = ConfigParser.ConfigParser()
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config.read(config_filepath())
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else:
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config = ConfigParser.ConfigParser()
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if not config.has_section('hm'):
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config.add_section('hm')
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if not config.has_section('cmake'):
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config.add_section('cmake')
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config.set('hm', 'setup_version', setup_version)
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config.set('cmake', 'generator', generator)
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write_config(config)
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cmakecache_filename = '%s/CMakeCache.txt' % bin_dir
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if os.path.exists(cmakecache_filename):
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print "Removing %s, since generator changed." % cmakecache_filename
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os.remove(cmakecache_filename)
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print "\nSetup complete."
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def write_config(config):
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configfile = open(config_filepath(), 'wb')
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config.write(configfile)
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def get_generator():
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config = ConfigParser.RawConfigParser()
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config.read(config_filepath())
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return config.get('cmake', 'generator')
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def has_setup_version(version):
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if os.path.exists(config_filepath()):
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config = ConfigParser.RawConfigParser()
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config.read(config_filepath())
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try:
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return config.getint('hm', 'setup_version') >= version
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except:
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return False
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else:
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return False
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def has_conf_run():
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if has_setup_version(2):
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config = ConfigParser.RawConfigParser()
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config.read(config_filepath())
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try:
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return config.getboolean('hm', 'has_conf_run')
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except:
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return False
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else:
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return False
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def set_conf_run():
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if has_setup_version(3):
|
|
config = ConfigParser.RawConfigParser()
|
|
config.read(config_filepath())
|
|
config.set('hm', 'has_conf_run', True)
|
|
write_config(config)
|
|
else:
|
|
raise Exception("User does not have correct setup version.")
|
|
|
|
def setup_generator_get(generators):
|
|
|
|
generator_options = ''
|
|
generators_sorted = sorted(generators.iteritems(), key=lambda t: int(t[0]))
|
|
|
|
for id, generator in generators_sorted:
|
|
generator_options += '\n ' + id + ': ' + generator
|
|
|
|
print ('\nChoose a CMake generator:%s'
|
|
) % generator_options
|
|
|
|
return setup_generator_prompt(generators)
|
|
|
|
def setup_generator_prompt(generators):
|
|
|
|
prompt = 'Enter a number:'
|
|
print prompt,
|
|
|
|
generator_id = raw_input()
|
|
|
|
if generator_id in generators:
|
|
print 'Selected generator:', generators[generator_id]
|
|
else:
|
|
print 'Invalid number, try again.'
|
|
setup_generator_prompt(generators)
|
|
|
|
return generators[generator_id]
|
|
|
|
def complete_command(arg):
|
|
possible_completions = []
|
|
for command in commands:
|
|
if command.startswith(arg):
|
|
possible_completions.append(command)
|
|
return possible_completions
|
|
|
|
def get_vcvarsall(generator):
|
|
import platform
|
|
|
|
# os_bits should be loaded with '32bit' or '64bit'
|
|
(os_bits, other) = platform.architecture()
|
|
|
|
# visual studio is a 32-bit app, so when we're on 64-bit, we need to check the WoW dungeon
|
|
if os_bits == '64bit':
|
|
key_name = r'SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7'
|
|
else:
|
|
key_name = r'SOFTWARE\Microsoft\VisualStudio\SxS\VC7'
|
|
|
|
key = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, key_name)
|
|
if generator.startswith('Visual Studio 8'):
|
|
value,type = _winreg.QueryValueEx(key, '8.0')
|
|
elif generator.startswith('Visual Studio 9'):
|
|
value,type = _winreg.QueryValueEx(key, '9.0')
|
|
elif generator.startswith('Visual Studio 10'):
|
|
value,type = _winreg.QueryValueEx(key, '10.0')
|
|
else:
|
|
raise Exception('Cannot determin vcvarsall.bat location for: ' + generator)
|
|
|
|
# not sure why, but the value on 64-bit differs slightly to the original
|
|
if os_bits == '64bit':
|
|
path = value + r'vc\vcvarsall.bat'
|
|
else:
|
|
path = value + r'vcvarsall.bat'
|
|
|
|
if not os.path.exists(path):
|
|
raise Exception("'%s' not found." % path)
|
|
return path
|
|
|
|
def run_vcbuild(generator, mode, args=''):
|
|
import platform
|
|
|
|
# os_bits should be loaded with '32bit' or '64bit'
|
|
(os_bits, other) = platform.architecture()
|
|
# Now we choose the parameters bases on OS 32/64 and our target 32/64
|
|
# http://msdn.microsoft.com/en-us/library/x4d2c09s%28VS.80%29.aspx
|
|
|
|
# valid options are only: ia64 amd64 x86_amd64 x86_ia64
|
|
# but calling vcvarsall.bat does not garantee that it will work
|
|
# ret code from vcvarsall.bat is always 0 so the only way of knowing that I worked is by analysing the text output
|
|
# ms bugg: install VS9, FeaturePack, VS9SP1 and you'll obtain a vcvarsall.bat that fails.
|
|
if generator.find('Win64') != -1:
|
|
# target = 64bit
|
|
if os_bits == '32bit':
|
|
vcvars_platform = 'x86_amd64' # 32bit OS building 64bit app
|
|
else:
|
|
vcvars_platform = 'amd64' # 64bit OS building 64bit app
|
|
config_platform = 'x64'
|
|
else: # target = 32bit
|
|
vcvars_platform = 'x86' # 32/64bit OS building 32bit app
|
|
config_platform = 'Win32'
|
|
if mode == 'release':
|
|
config = 'Release'
|
|
else:
|
|
config = 'Debug'
|
|
|
|
if generator.startswith('Visual Studio 10'):
|
|
cmd = ('@echo off\n'
|
|
'call "%s" %s \n'
|
|
'msbuild /nologo %s /p:Configuration="%s" /p:Platform="%s" "%s"'
|
|
) % (get_vcvarsall(generator), vcvars_platform, args, config, config_platform, sln_filepath())
|
|
else:
|
|
config = config + '|' + config_platform
|
|
cmd = ('@echo off\n'
|
|
'call "%s" %s \n'
|
|
'vcbuild /nologo %s "%s" "%s"'
|
|
) % (get_vcvarsall(generator), vcvars_platform, args, sln_filepath(), config)
|
|
print cmd
|
|
# Generate a batch file, since we can't use environment variables directly.
|
|
temp_bat = bin_dir + r'\vcbuild.bat'
|
|
file = open(temp_bat, 'w')
|
|
file.write(cmd)
|
|
file.close()
|
|
|
|
return os.system(temp_bat)
|
|
|
|
def ensure_setup_latest(generator = None):
|
|
if not has_setup_version(setup_version):
|
|
setup(generator)
|
|
|
|
class HammerBuild:
|
|
generator = None
|
|
target_dir = None
|
|
|
|
def __init__(self, _generator, _target_dir):
|
|
self.generator = _generator
|
|
self.target_dir = _target_dir
|
|
|
|
def run(self):
|
|
global bin_dir
|
|
bin_dir = self.target_dir
|
|
configure(self.generator)
|
|
build('debug')
|
|
build('release')
|
|
|
|
def hammer():
|
|
|
|
hammer_builds = []
|
|
if sys.platform == 'win32':
|
|
hammer_builds += [
|
|
HammerBuild('Visual Studio 9 2008', 'bin32'),
|
|
HammerBuild('Visual Studio 9 2008 Win64', 'bin64')]
|
|
elif sys.platform in ['linux2', 'sunos5', 'freebsd7']:
|
|
hammer_builds += [
|
|
HammerBuild('Unix Makefiles', 'bin')]
|
|
elif sys.platform == 'darwin':
|
|
hammer_builds += [
|
|
HammerBuild('Xcode', 'bin')]
|
|
|
|
for hb in hammer_builds:
|
|
hb.run()
|
|
|
|
package_types = []
|
|
if sys.platform == 'win32':
|
|
package_types += ['win']
|
|
elif sys.platform == 'linux2':
|
|
package_types += ['src', 'rpm', 'deb']
|
|
elif sys.platform == 'darwin':
|
|
package_types += ['mac']
|
|
|
|
for pt in package_types:
|
|
package(pt)
|
|
|
|
# Start the program.
|
|
main(sys.argv)
|