582 lines
12 KiB
C++
582 lines
12 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CClientApp.h"
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#include "CLog.h"
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#include "CArch.h"
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#include "XSocket.h"
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#include "Version.h"
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#include "ProtocolTypes.h"
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#include "CString.h"
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#include "CScreen.h"
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#include "CEvent.h"
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#include "CClient.h"
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#include "CNetworkAddress.h"
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#include "IArchTaskBarReceiver.h"
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#include "IEventQueue.h"
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#include "TMethodEventJob.h"
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#include "CTCPSocketFactory.h"
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#include "XScreen.h"
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#include "LogOutputters.h"
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#include "CSocketMultiplexer.h"
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#include "CEventQueue.h"
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#if SYSAPI_WIN32
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#include "CArchMiscWindows.h"
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#endif
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#if WINAPI_MSWINDOWS
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#include "CMSWindowsScreen.h"
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#elif WINAPI_XWINDOWS
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#include "CXWindowsScreen.h"
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#elif WINAPI_CARBON
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#include "COSXScreen.h"
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#endif
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#include <iostream>
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#include <stdio.h>
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#define RETRY_TIME 1.0
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CClientApp::CClientApp() :
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CApp(new CArgs()),
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s_client(NULL),
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s_clientScreen(NULL)
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{
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}
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CClientApp::~CClientApp()
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{
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}
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CClientApp::CArgs::CArgs() :
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m_yscroll(0),
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m_serverAddress(NULL)
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{
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}
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CClientApp::CArgs::~CArgs()
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{
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}
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bool
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CClientApp::parseArg(const int& argc, const char* const* argv, int& i)
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{
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if (CApp::parseArg(argc, argv, i)) {
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// found common arg
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return true;
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}
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else if (isArg(i, argc, argv, NULL, "--camp")) {
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// ignore -- included for backwards compatibility
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}
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else if (isArg(i, argc, argv, NULL, "--no-camp")) {
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// ignore -- included for backwards compatibility
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}
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else if (isArg(i, argc, argv, NULL, "--yscroll", 1)) {
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// define scroll
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args().m_yscroll = atoi(argv[++i]);
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}
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else {
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// option not supported here
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return false;
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}
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// argument was valid
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return true;
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}
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void
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CClientApp::parseArgs(int argc, const char* const* argv)
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{
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// asserts values, sets defaults, and parses args
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int i;
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CApp::parseArgs(argc, argv, i);
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// exactly one non-option argument (server-address)
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if (i == argc) {
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LOG((CLOG_PRINT "%s: a server address or name is required" BYE,
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args().m_pname, args().m_pname));
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m_bye(kExitArgs);
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}
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if (i + 1 != argc) {
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LOG((CLOG_PRINT "%s: unrecognized option `%s'" BYE,
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args().m_pname, argv[i], args().m_pname));
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m_bye(kExitArgs);
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}
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// save server address
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try {
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*args().m_serverAddress = CNetworkAddress(argv[i], kDefaultPort);
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args().m_serverAddress->resolve();
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}
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catch (XSocketAddress& e) {
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// allow an address that we can't look up if we're restartable.
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// we'll try to resolve the address each time we connect to the
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// server. a bad port will never get better. patch by Brent
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// Priddy.
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if (!args().m_restartable || e.getError() == XSocketAddress::kBadPort) {
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LOG((CLOG_PRINT "%s: %s" BYE,
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args().m_pname, e.what(), args().m_pname));
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m_bye(kExitFailed);
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}
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}
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// set log filter
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if (!CLOG->setFilter(args().m_logFilter)) {
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LOG((CLOG_PRINT "%s: unrecognized log level `%s'" BYE,
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args().m_pname, args().m_logFilter, args().m_pname));
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m_bye(kExitArgs);
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}
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// identify system
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LOG((CLOG_INFO "%s Client on %s %s", kAppVersion, ARCH->getOSName().c_str(), ARCH->getPlatformName().c_str()));
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loggingFilterWarning();
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}
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void
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CClientApp::help()
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{
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#if WINAPI_XWINDOWS
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# define WINAPI_ARG \
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" [--display <display>]"
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# define WINAPI_INFO \
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" --display <display> connect to the X server at <display>\n"
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#else
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# define WINAPI_ARG
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# define WINAPI_INFO
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#endif
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char buffer[2000];
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sprintf(
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buffer,
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"Usage: %s"
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" [--yscroll <delta>]"
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WINAPI_ARG
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HELP_COMMON_ARGS
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" <server-address>"
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"\n\n"
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"Connect to a synergy mouse/keyboard sharing server.\n"
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"\n"
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HELP_COMMON_INFO_1
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WINAPI_INFO
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" --yscroll <delta> defines the vertical scrolling delta, which is\n"
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HELP_COMMON_INFO_2
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"\n"
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"* marks defaults.\n"
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"\n"
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"The server address is of the form: [<hostname>][:<port>]. The hostname\n"
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"must be the address or hostname of the server. The port overrides the\n"
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"default port, %d.\n",
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args().m_pname, kDefaultPort
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);
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std::cout << buffer << std::endl;
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}
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const char*
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CClientApp::daemonName() const
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{
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#if SYSAPI_WIN32
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return "Synergy+ Client";
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#elif SYSAPI_UNIX
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return "synergyc";
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#endif
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}
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const char*
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CClientApp::daemonInfo() const
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{
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#if SYSAPI_WIN32
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return "Allows another computer to share it's keyboard and mouse with this computer.";
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#elif SYSAPI_UNIX
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return "";
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#endif
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}
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CScreen*
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CClientApp::createScreen()
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{
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#if WINAPI_MSWINDOWS
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return new CScreen(new CMSWindowsScreen(false, args().m_noHooks));
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#elif WINAPI_XWINDOWS
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return new CScreen(new CXWindowsScreen(args().m_display, false, args().m_yscroll));
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#elif WINAPI_CARBON
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return new CScreen(new COSXScreen(false));
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#endif
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}
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void
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CClientApp::updateStatus()
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{
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s_taskBarReceiver->updateStatus(s_client, "");
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}
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void
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CClientApp::updateStatus(const CString& msg)
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{
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s_taskBarReceiver->updateStatus(s_client, msg);
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}
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void
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CClientApp::resetRestartTimeout()
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{
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// retry time can nolonger be changed
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//s_retryTime = 0.0;
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}
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double
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CClientApp::nextRestartTimeout()
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{
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// retry at a constant rate (Issue 52)
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return RETRY_TIME;
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/*
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// choose next restart timeout. we start with rapid retries
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// then slow down.
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if (s_retryTime < 1.0) {
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s_retryTime = 1.0;
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}
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else if (s_retryTime < 3.0) {
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s_retryTime = 3.0;
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}
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else {
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s_retryTime = 5.0;
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}
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return s_retryTime;
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*/
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}
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void
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CClientApp::handleScreenError(const CEvent&, void*)
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{
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LOG((CLOG_CRIT "error on screen"));
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
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}
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CScreen*
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CClientApp::openClientScreen()
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{
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CScreen* screen = createScreen();
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EVENTQUEUE->adoptHandler(IScreen::getErrorEvent(),
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screen->getEventTarget(),
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new TMethodEventJob<CClientApp>(
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this, &CClientApp::handleScreenError));
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return screen;
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}
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void
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CClientApp::closeClientScreen(CScreen* screen)
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{
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if (screen != NULL) {
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EVENTQUEUE->removeHandler(IScreen::getErrorEvent(),
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screen->getEventTarget());
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delete screen;
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}
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}
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void
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CClientApp::handleClientRestart(const CEvent&, void* vtimer)
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{
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// discard old timer
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CEventQueueTimer* timer = reinterpret_cast<CEventQueueTimer*>(vtimer);
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EVENTQUEUE->deleteTimer(timer);
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EVENTQUEUE->removeHandler(CEvent::kTimer, timer);
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// reconnect
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startClient();
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}
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void
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CClientApp::scheduleClientRestart(double retryTime)
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{
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// install a timer and handler to retry later
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LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
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CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL);
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EVENTQUEUE->adoptHandler(CEvent::kTimer, timer,
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new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientRestart, timer));
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}
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void
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CClientApp::handleClientConnected(const CEvent&, void*)
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{
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LOG((CLOG_NOTE "connected to server"));
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resetRestartTimeout();
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updateStatus();
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}
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void
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CClientApp::handleClientFailed(const CEvent& e, void*)
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{
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CClient::CFailInfo* info =
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reinterpret_cast<CClient::CFailInfo*>(e.getData());
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updateStatus(CString("Failed to connect to server: ") + info->m_what);
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if (!args().m_restartable || !info->m_retry) {
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LOG((CLOG_ERR "failed to connect to server: %s", info->m_what.c_str()));
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
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}
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else {
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LOG((CLOG_WARN "failed to connect to server: %s", info->m_what.c_str()));
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if (!s_suspended) {
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scheduleClientRestart(nextRestartTimeout());
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}
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}
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delete info;
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}
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void
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CClientApp::handleClientDisconnected(const CEvent&, void*)
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{
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LOG((CLOG_NOTE "disconnected from server"));
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if (!args().m_restartable) {
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
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}
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else if (!s_suspended) {
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s_client->connect();
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}
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updateStatus();
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}
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CClient*
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CClientApp::openClient(const CString& name, const CNetworkAddress& address, CScreen* screen)
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{
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CClient* client = new CClient(
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name, address, new CTCPSocketFactory, NULL, screen);
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try {
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EVENTQUEUE->adoptHandler(
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CClient::getConnectedEvent(),
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client->getEventTarget(),
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new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientConnected));
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EVENTQUEUE->adoptHandler(
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CClient::getConnectionFailedEvent(),
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client->getEventTarget(),
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new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientFailed));
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EVENTQUEUE->adoptHandler(
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CClient::getDisconnectedEvent(),
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client->getEventTarget(),
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new TMethodEventJob<CClientApp>(this, &CClientApp::handleClientDisconnected));
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} catch (std::bad_alloc &ba) {
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delete client;
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throw ba;
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}
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return client;
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}
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void
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CClientApp::closeClient(CClient* client)
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{
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if (client == NULL) {
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return;
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}
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EVENTQUEUE->removeHandler(CClient::getConnectedEvent(), client);
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EVENTQUEUE->removeHandler(CClient::getConnectionFailedEvent(), client);
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EVENTQUEUE->removeHandler(CClient::getDisconnectedEvent(), client);
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delete client;
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}
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int
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CClientApp::foregroundStartup(int argc, char** argv)
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{
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initApp(argc, argv);
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// never daemonize
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return mainLoop();
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}
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bool
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CClientApp::startClient()
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{
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double retryTime;
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CScreen* clientScreen = NULL;
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try {
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if (s_clientScreen == NULL) {
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clientScreen = openClientScreen();
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s_client = openClient(args().m_name,
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*args().m_serverAddress, clientScreen);
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s_clientScreen = clientScreen;
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LOG((CLOG_NOTE "started client"));
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}
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s_client->connect();
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updateStatus();
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return true;
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}
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catch (XScreenUnavailable& e) {
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LOG((CLOG_WARN "cannot open secondary screen: %s", e.what()));
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closeClientScreen(clientScreen);
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updateStatus(CString("Cannot open secondary screen: ") + e.what());
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retryTime = e.getRetryTime();
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}
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catch (XScreenOpenFailure& e) {
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LOG((CLOG_CRIT "cannot open secondary screen: %s", e.what()));
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closeClientScreen(clientScreen);
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return false;
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}
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catch (XBase& e) {
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LOG((CLOG_CRIT "failed to start client: %s", e.what()));
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closeClientScreen(clientScreen);
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return false;
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}
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if (args().m_restartable) {
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scheduleClientRestart(retryTime);
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return true;
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}
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else {
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// don't try again
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return false;
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}
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}
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void
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CClientApp::stopClient()
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{
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closeClient(s_client);
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closeClientScreen(s_clientScreen);
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s_client = NULL;
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s_clientScreen = NULL;
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}
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int
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CClientApp::mainLoop()
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{
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// create socket multiplexer. this must happen after daemonization
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// on unix because threads evaporate across a fork().
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CSocketMultiplexer multiplexer;
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// create the event queue
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CEventQueue eventQueue;
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// start client, etc
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ARCH->util().startNode();
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// run event loop. if startClient() failed we're supposed to retry
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// later. the timer installed by startClient() will take care of
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// that.
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CEvent event;
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DAEMON_RUNNING(true);
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EVENTQUEUE->getEvent(event);
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while (event.getType() != CEvent::kQuit) {
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EVENTQUEUE->dispatchEvent(event);
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CEvent::deleteData(event);
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EVENTQUEUE->getEvent(event);
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}
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DAEMON_RUNNING(false);
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// close down
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LOG((CLOG_DEBUG1 "stopping client"));
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stopClient();
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updateStatus();
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LOG((CLOG_NOTE "stopped client"));
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return kExitSuccess;
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}
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static
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int
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daemonMainLoopStatic(int argc, const char** argv)
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{
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return CClientApp::instance().daemonMainLoop(argc, argv);
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}
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int
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CClientApp::standardStartup(int argc, char** argv)
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{
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initApp(argc, argv);
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// daemonize if requested
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if (args().m_daemon) {
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return ARCH->daemonize(daemonName(), &daemonMainLoopStatic);
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}
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else {
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return mainLoop();
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}
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}
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|
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int
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CClientApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup, CreateTaskBarReceiverFunc createTaskBarReceiver)
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{
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// general initialization
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args().m_serverAddress = new CNetworkAddress;
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args().m_pname = ARCH->getBasename(argv[0]);
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// install caller's output filter
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if (outputter != NULL) {
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CLOG->insert(outputter);
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}
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// save log messages
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// use heap memory because CLog deletes outputters on destruction
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CBufferedLogOutputter* logBuffer = new CBufferedLogOutputter(1000);
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CLOG->insert(logBuffer, true);
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// make the task bar receiver. the user can control this app
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// through the task bar.
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s_taskBarReceiver = createTaskBarReceiver(logBuffer);
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|
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int result;
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try
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{
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// run
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result = startup(argc, argv);
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}
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catch (...)
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{
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// done with task bar receiver
|
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delete s_taskBarReceiver;
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|
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delete args().m_serverAddress;
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throw;
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}
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|
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return result;
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}
|
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|
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void
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CClientApp::startNode()
|
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{
|
|
// start the client. if this return false then we've failed and
|
|
// we shouldn't retry.
|
|
LOG((CLOG_DEBUG1 "starting client"));
|
|
if (!startClient()) {
|
|
m_bye(kExitFailed);
|
|
}
|
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}
|