barrier/server/CXWindowsPrimaryScreen.h

99 lines
2.4 KiB
C++

#ifndef CXWINDOWSPRIMARYSCREEN_H
#define CXWINDOWSPRIMARYSCREEN_H
#include "CPrimaryScreen.h"
#include "IScreenEventHandler.h"
#include "MouseTypes.h"
#if defined(X_DISPLAY_MISSING)
# error X11 is required to build synergy
#else
# include <X11/Xlib.h>
#endif
class CXWindowsScreen;
class IScreenReceiver;
class IPrimaryScreenReceiver;
//! X11 primary screen implementation
class CXWindowsPrimaryScreen :
public CPrimaryScreen, public IScreenEventHandler {
public:
CXWindowsPrimaryScreen(IScreenReceiver*, IPrimaryScreenReceiver*);
virtual ~CXWindowsPrimaryScreen();
// CPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual KeyModifierMask getToggleMask() const;
virtual bool isLockedToScreen() const;
virtual IScreen* getScreen() const;
// IScreenEventHandler overrides
virtual void onScreensaver(bool activated);
virtual bool onPreDispatch(const CEvent* event);
virtual bool onEvent(CEvent* event);
virtual SInt32 getJumpZoneSize() const;
protected:
// CPrimaryScreen overrides
virtual void onPreRun();
virtual void onPreOpen();
virtual void onPostOpen();
virtual void onPreEnter();
virtual void onPreLeave();
virtual void onEnterScreenSaver();
virtual void createWindow();
virtual void destroyWindow();
virtual bool showWindow();
virtual void hideWindow();
virtual void warpCursorToCenter();
virtual void updateKeys();
private:
void warpCursorNoFlush(Display*,
SInt32 xAbsolute, SInt32 yAbsolute);
void selectEvents(Display*, Window) const;
void doSelectEvents(Display*, Window) const;
KeyModifierMask mapModifier(unsigned int state) const;
KeyID mapKey(XKeyEvent*) const;
ButtonID mapButton(unsigned int button) const;
class CKeyEventInfo {
public:
int m_event;
Window m_window;
Time m_time;
KeyCode m_keycode;
};
static Bool findKeyEvent(Display*, XEvent* xevent, XPointer arg);
private:
CXWindowsScreen* m_screen;
IPrimaryScreenReceiver* m_receiver;
// our window
Window m_window;
// note toggle keys that toggle on up/down (false) or on
// transition (true)
bool m_numLockHalfDuplex;
bool m_capsLockHalfDuplex;
// masks that indicate which modifier bits are for toggle keys
unsigned int m_numLockMask;
unsigned int m_capsLockMask;
unsigned int m_scrollLockMask;
// last mouse position
SInt32 m_x, m_y;
// position of center pixel of screen
SInt32 m_xCenter, m_yCenter;
};
#endif