136 lines
3.9 KiB
C++
136 lines
3.9 KiB
C++
/*
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* synergy-plus -- mouse and keyboard sharing utility
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* Copyright (C) 2009 The Synergy+ Project
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "CApp.h"
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#include "CString.h"
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#include "CConfig.h"
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#include "CNetworkAddress.h"
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#include "CArch.h"
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#include "IArchMultithread.h"
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enum EServerState {
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kUninitialized,
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kInitializing,
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kInitializingToStart,
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kInitialized,
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kStarting,
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kStarted
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};
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class CServer;
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class CScreen;
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class CClientListener;
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class CEventQueueTimer;
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class ILogOutputter;
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class CServerApp : public CApp {
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public:
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class CArgs : public CApp::CArgsBase {
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public:
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CArgs();
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~CArgs();
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public:
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CString m_configFile;
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CNetworkAddress* m_synergyAddress;
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CConfig* m_config;
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};
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CServerApp(CreateTaskBarReceiverFunc createTaskBarReceiver);
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virtual ~CServerApp();
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// Parse server specific command line arguments.
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void parseArgs(int argc, const char* const* argv);
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// Prints help specific to server.
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void help();
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// Returns arguments that are common and for server.
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CArgs& args() const { return (CArgs&)argsBase(); }
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const char* daemonName() const;
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const char* daemonInfo() const;
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// TODO: Document these functions.
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static void reloadSignalHandler(CArch::ESignal, void*);
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static CEvent::Type getReloadConfigEvent();
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void reloadConfig(const CEvent&, void*);
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void loadConfig();
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bool loadConfig(const CString& pathname);
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void forceReconnect(const CEvent&, void*);
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CEvent::Type getForceReconnectEvent();
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void resetServer(const CEvent&, void*);
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CEvent::Type getResetServerEvent();
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void handleClientConnected(const CEvent&, void* vlistener);
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void handleClientsDisconnected(const CEvent&, void*);
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void closeServer(CServer* server);
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void stopRetryTimer();
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void updateStatus();
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void updateStatus(const CString& msg);
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void closeClientListener(CClientListener* listen);
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void stopServer();
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void closePrimaryClient(CPrimaryClient* primaryClient);
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void closeServerScreen(CScreen* screen);
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void cleanupServer();
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bool initServer();
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void retryHandler(const CEvent&, void*);
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CScreen* openServerScreen();
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CScreen* createScreen();
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CPrimaryClient* openPrimaryClient(const CString& name, CScreen* screen);
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void handleScreenError(const CEvent&, void*);
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void handleSuspend(const CEvent&, void*);
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void handleResume(const CEvent&, void*);
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CClientListener* openClientListener(const CNetworkAddress& address);
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CServer* openServer(const CConfig& config, CPrimaryClient* primaryClient);
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void handleNoClients(const CEvent&, void*);
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bool startServer();
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int mainLoop();
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int runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup);
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int standardStartup(int argc, char** argv);
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int foregroundStartup(int argc, char** argv);
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void startNode();
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static CServerApp& instance() { return (CServerApp&)CApp::instance(); }
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// TODO: change s_ to m_
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CServer* s_server;
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static CEvent::Type s_reloadConfigEvent;
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CEvent::Type s_forceReconnectEvent;
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CEvent::Type s_resetServerEvent;
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EServerState s_serverState;
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CScreen* s_serverScreen;
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CPrimaryClient* s_primaryClient;
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CClientListener* s_listener;
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CEventQueueTimer* s_timer;
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private:
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virtual bool parseArg(const int& argc, const char* const* argv, int& i);
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};
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// configuration file name
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#if SYSAPI_WIN32
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#define USR_CONFIG_NAME "synergy.sgc"
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#define SYS_CONFIG_NAME "synergy.sgc"
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#elif SYSAPI_UNIX
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#define USR_CONFIG_NAME ".synergy.conf"
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#define SYS_CONFIG_NAME "synergy.conf"
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#endif
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