41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#ifndef CSERVERPROTOCOL1_0_H
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#define CSERVERPROTOCOL1_0_H
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#include "CServerProtocol.h"
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class CServerProtocol1_0 : public CServerProtocol {
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public:
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CServerProtocol1_0(CServer*, const CString&, IInputStream*, IOutputStream*);
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~CServerProtocol1_0();
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// manipulators
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// accessors
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// IServerProtocol overrides
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virtual void run();
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virtual void queryInfo();
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virtual void sendClose();
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virtual void sendEnter(SInt32 xAbs, SInt32 yAbs);
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virtual void sendLeave();
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virtual void sendClipboard(ClipboardID, const CString&);
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virtual void sendGrabClipboard(ClipboardID);
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virtual void sendQueryClipboard(ClipboardID, UInt32 seqNum);
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virtual void sendScreenSaver(bool on);
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virtual void sendKeyDown(KeyID, KeyModifierMask);
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virtual void sendKeyRepeat(KeyID, KeyModifierMask, SInt32 count);
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virtual void sendKeyUp(KeyID, KeyModifierMask);
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virtual void sendMouseDown(ButtonID);
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virtual void sendMouseUp(ButtonID);
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virtual void sendMouseMove(SInt32 xAbs, SInt32 yAbs);
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virtual void sendMouseWheel(SInt32 delta);
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protected:
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// IServerProtocol overrides
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virtual void recvInfo();
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virtual void recvClipboard();
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virtual void recvGrabClipboard();
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};
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#endif
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