barrier/src/lib/net/TCPSocket.cpp

614 lines
15 KiB
C++

/*
* barrier -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/TCPSocket.h"
#include "net/NetworkAddress.h"
#include "net/SocketMultiplexer.h"
#include "net/TSocketMultiplexerMethodJob.h"
#include "net/XSocket.h"
#include "mt/Lock.h"
#include "arch/Arch.h"
#include "arch/XArch.h"
#include "base/Log.h"
#include "base/IEventQueue.h"
#include "base/IEventJob.h"
#include <cstring>
#include <cstdlib>
#include <memory>
static const std::size_t MAX_INPUT_BUFFER_SIZE = 1024 * 1024;
TCPSocket::TCPSocket(IEventQueue* events, SocketMultiplexer* socketMultiplexer, IArchNetwork::EAddressFamily family) :
IDataSocket(events),
m_events(events),
m_mutex(),
m_flushed(&m_mutex, true),
m_socketMultiplexer(socketMultiplexer)
{
try {
m_socket = ARCH->newSocket(family, IArchNetwork::kSTREAM);
}
catch (XArchNetwork& e) {
throw XSocketCreate(e.what());
}
LOG((CLOG_DEBUG "Opening new socket: %08X", m_socket));
init();
}
TCPSocket::TCPSocket(IEventQueue* events, SocketMultiplexer* socketMultiplexer, ArchSocket socket) :
IDataSocket(events),
m_events(events),
m_mutex(),
m_socket(socket),
m_flushed(&m_mutex, true),
m_socketMultiplexer(socketMultiplexer)
{
assert(m_socket != NULL);
LOG((CLOG_DEBUG "Opening new socket: %08X", m_socket));
// socket starts in connected state
init();
onConnected();
setJob(newJob());
}
TCPSocket::~TCPSocket()
{
try {
close();
}
catch (...) {
// ignore
}
}
void
TCPSocket::bind(const NetworkAddress& addr)
{
try {
ARCH->bindSocket(m_socket, addr.getAddress());
}
catch (XArchNetworkAddressInUse& e) {
throw XSocketAddressInUse(e.what());
}
catch (XArchNetwork& e) {
throw XSocketBind(e.what());
}
}
void
TCPSocket::close()
{
LOG((CLOG_DEBUG "Closing socket: %08X", m_socket));
// remove ourself from the multiplexer
setJob(NULL);
Lock lock(&m_mutex);
// clear buffers and enter disconnected state
if (m_connected) {
sendEvent(m_events->forISocket().disconnected());
}
onDisconnected();
// close the socket
if (m_socket != NULL) {
ArchSocket socket = m_socket;
m_socket = NULL;
try {
ARCH->closeSocket(socket);
}
catch (XArchNetwork& e) {
// ignore, there's not much we can do
LOG((CLOG_WARN "error closing socket: %s", e.what()));
}
}
}
void*
TCPSocket::getEventTarget() const
{
return const_cast<void*>(static_cast<const void*>(this));
}
UInt32
TCPSocket::read(void* buffer, UInt32 n)
{
// copy data directly from our input buffer
Lock lock(&m_mutex);
UInt32 size = m_inputBuffer.getSize();
if (n > size) {
n = size;
}
if (buffer != NULL && n != 0) {
memcpy(buffer, m_inputBuffer.peek(n), n);
}
m_inputBuffer.pop(n);
// if no more data and we cannot read or write then send disconnected
if (n > 0 && m_inputBuffer.getSize() == 0 && !m_readable && !m_writable) {
sendEvent(m_events->forISocket().disconnected());
m_connected = false;
}
return n;
}
void
TCPSocket::write(const void* buffer, UInt32 n)
{
bool wasEmpty;
{
Lock lock(&m_mutex);
// must not have shutdown output
if (!m_writable) {
sendEvent(m_events->forIStream().outputError());
return;
}
// ignore empty writes
if (n == 0) {
return;
}
// copy data to the output buffer
wasEmpty = (m_outputBuffer.getSize() == 0);
m_outputBuffer.write(buffer, n);
// there's data to write
m_flushed = false;
}
// make sure we're waiting to write
if (wasEmpty) {
setJob(newJob());
}
}
void
TCPSocket::flush()
{
Lock lock(&m_mutex);
while (m_flushed == false) {
m_flushed.wait();
}
}
void
TCPSocket::shutdownInput()
{
bool useNewJob = false;
{
Lock lock(&m_mutex);
// shutdown socket for reading
try {
ARCH->closeSocketForRead(m_socket);
}
catch (XArchNetwork&) {
// ignore
}
// shutdown buffer for reading
if (m_readable) {
sendEvent(m_events->forIStream().inputShutdown());
onInputShutdown();
useNewJob = true;
}
}
if (useNewJob) {
setJob(newJob());
}
}
void
TCPSocket::shutdownOutput()
{
bool useNewJob = false;
{
Lock lock(&m_mutex);
// shutdown socket for writing
try {
ARCH->closeSocketForWrite(m_socket);
}
catch (XArchNetwork&) {
// ignore
}
// shutdown buffer for writing
if (m_writable) {
sendEvent(m_events->forIStream().outputShutdown());
onOutputShutdown();
useNewJob = true;
}
}
if (useNewJob) {
setJob(newJob());
}
}
bool
TCPSocket::isReady() const
{
Lock lock(&m_mutex);
return (m_inputBuffer.getSize() > 0);
}
bool
TCPSocket::isFatal() const
{
// TCP sockets aren't ever left in a fatal state.
LOG((CLOG_ERR "isFatal() not valid for non-secure connections"));
return false;
}
UInt32
TCPSocket::getSize() const
{
Lock lock(&m_mutex);
return m_inputBuffer.getSize();
}
void
TCPSocket::connect(const NetworkAddress& addr)
{
{
Lock lock(&m_mutex);
// fail on attempts to reconnect
if (m_socket == NULL || m_connected) {
sendConnectionFailedEvent("busy");
return;
}
try {
if (ARCH->connectSocket(m_socket, addr.getAddress())) {
sendEvent(m_events->forIDataSocket().connected());
onConnected();
}
else {
// connection is in progress
m_writable = true;
}
}
catch (XArchNetwork& e) {
throw XSocketConnect(e.what());
}
}
setJob(newJob());
}
void
TCPSocket::init()
{
// default state
m_connected = false;
m_readable = false;
m_writable = false;
try {
// turn off Nagle algorithm. we send lots of very short messages
// that should be sent without (much) delay. for example, the
// mouse motion messages are much less useful if they're delayed.
ARCH->setNoDelayOnSocket(m_socket, true);
}
catch (XArchNetwork& e) {
try {
ARCH->closeSocket(m_socket);
m_socket = NULL;
}
catch (XArchNetwork&) {
// ignore
}
throw XSocketCreate(e.what());
}
}
TCPSocket::EJobResult
TCPSocket::doRead()
{
UInt8 buffer[4096];
memset(buffer, 0, sizeof(buffer));
size_t bytesRead = 0;
bytesRead = ARCH->readSocket(m_socket, buffer, sizeof(buffer));
if (bytesRead > 0) {
bool wasEmpty = (m_inputBuffer.getSize() == 0);
// slurp up as much as possible
do {
m_inputBuffer.write(buffer, (UInt32)bytesRead);
if (m_inputBuffer.getSize() > MAX_INPUT_BUFFER_SIZE) {
break;
}
bytesRead = ARCH->readSocket(m_socket, buffer, sizeof(buffer));
} while (bytesRead > 0);
// send input ready if input buffer was empty
if (wasEmpty) {
sendEvent(m_events->forIStream().inputReady());
}
}
else {
// remote write end of stream hungup. our input side
// has therefore shutdown but don't flush our buffer
// since there's still data to be read.
sendEvent(m_events->forIStream().inputShutdown());
if (!m_writable && m_inputBuffer.getSize() == 0) {
sendEvent(m_events->forISocket().disconnected());
m_connected = false;
}
m_readable = false;
return kNew;
}
return kRetry;
}
TCPSocket::EJobResult
TCPSocket::doWrite()
{
// write data
UInt32 bufferSize = 0;
int bytesWrote = 0;
bufferSize = m_outputBuffer.getSize();
const void* buffer = m_outputBuffer.peek(bufferSize);
bytesWrote = (UInt32)ARCH->writeSocket(m_socket, buffer, bufferSize);
if (bytesWrote > 0) {
discardWrittenData(bytesWrote);
return kNew;
}
return kRetry;
}
void TCPSocket::removeJob()
{
// multiplexer will delete the old job
m_socketMultiplexer->removeSocket(this);
}
void TCPSocket::setJob(std::unique_ptr<ISocketMultiplexerJob>&& job)
{
if (job.get() == nullptr) {
removeJob();
} else {
m_socketMultiplexer->addSocket(this, std::move(job));
}
}
MultiplexerJobStatus TCPSocket::newJobOrStopServicing()
{
auto new_job = newJob();
if (new_job)
return {true, std::move(new_job)};
else
return {false, {}};
}
std::unique_ptr<ISocketMultiplexerJob> TCPSocket::newJob()
{
// note -- must have m_mutex locked on entry
if (m_socket == NULL) {
return {};
}
else if (!m_connected) {
assert(!m_readable);
if (!(m_readable || m_writable)) {
return {};
}
return std::make_unique<TSocketMultiplexerMethodJob<TCPSocket>>(
this, &TCPSocket::serviceConnecting,
m_socket, m_readable, m_writable);
}
else {
if (!(m_readable || (m_writable && (m_outputBuffer.getSize() > 0)))) {
return {};
}
return std::make_unique<TSocketMultiplexerMethodJob<TCPSocket>>(
this, &TCPSocket::serviceConnected,
m_socket, m_readable,
m_writable && (m_outputBuffer.getSize() > 0));
}
}
void
TCPSocket::sendConnectionFailedEvent(const char* msg)
{
ConnectionFailedInfo* info = new ConnectionFailedInfo(msg);
m_events->addEvent(Event(m_events->forIDataSocket().connectionFailed(),
getEventTarget(), info, Event::kDontFreeData));
}
void
TCPSocket::sendEvent(Event::Type type)
{
m_events->addEvent(Event(type, getEventTarget(), NULL));
}
void
TCPSocket::discardWrittenData(int bytesWrote)
{
m_outputBuffer.pop(bytesWrote);
if (m_outputBuffer.getSize() == 0) {
sendEvent(m_events->forIStream().outputFlushed());
m_flushed = true;
m_flushed.broadcast();
}
}
void
TCPSocket::onConnected()
{
m_connected = true;
m_readable = true;
m_writable = true;
}
void
TCPSocket::onInputShutdown()
{
m_inputBuffer.pop(m_inputBuffer.getSize());
m_readable = false;
}
void
TCPSocket::onOutputShutdown()
{
m_outputBuffer.pop(m_outputBuffer.getSize());
m_writable = false;
// we're now flushed
m_flushed = true;
m_flushed.broadcast();
}
void
TCPSocket::onDisconnected()
{
// disconnected
onInputShutdown();
onOutputShutdown();
m_connected = false;
}
MultiplexerJobStatus TCPSocket::serviceConnecting(ISocketMultiplexerJob* job, bool, bool write, bool error)
{
Lock lock(&m_mutex);
// should only check for errors if error is true but checking a new
// socket (and a socket that's connecting should be new) for errors
// should be safe and Mac OS X appears to have a bug where a
// non-blocking stream socket that fails to connect immediately is
// reported by select as being writable (i.e. connected) even when
// the connection has failed. this is easily demonstrated on OS X
// 10.3.4 by starting a barrier client and telling to connect to
// another system that's not running a barrier server. it will
// claim to have connected then quickly disconnect (i guess because
// read returns 0 bytes). unfortunately, barrier attempts to
// reconnect immediately, the process repeats and we end up
// spinning the CPU. luckily, OS X does set SO_ERROR on the
// socket correctly when the connection has failed so checking for
// errors works. (curiously, sometimes OS X doesn't report
// connection refused. when that happens it at least doesn't
// report the socket as being writable so barrier is able to time
// out the attempt.)
if (error || true) {
try {
// connection may have failed or succeeded
ARCH->throwErrorOnSocket(m_socket);
}
catch (XArchNetwork& e) {
sendConnectionFailedEvent(e.what());
onDisconnected();
return newJobOrStopServicing();
}
}
if (write) {
sendEvent(m_events->forIDataSocket().connected());
onConnected();
return newJobOrStopServicing();
}
return {true, {}};
}
MultiplexerJobStatus TCPSocket::serviceConnected(ISocketMultiplexerJob* job,
bool read, bool write, bool error)
{
Lock lock(&m_mutex);
if (error) {
sendEvent(m_events->forISocket().disconnected());
onDisconnected();
return newJobOrStopServicing();
}
EJobResult writeResult = kRetry;
EJobResult readResult = kRetry;
if (write) {
try {
writeResult = doWrite();
}
catch (XArchNetworkShutdown&) {
// remote read end of stream hungup. our output side
// has therefore shutdown.
onOutputShutdown();
sendEvent(m_events->forIStream().outputShutdown());
if (!m_readable && m_inputBuffer.getSize() == 0) {
sendEvent(m_events->forISocket().disconnected());
m_connected = false;
}
writeResult = kNew;
}
catch (XArchNetworkDisconnected&) {
// stream hungup
onDisconnected();
sendEvent(m_events->forISocket().disconnected());
writeResult = kNew;
}
catch (XArchNetwork& e) {
// other write error
LOG((CLOG_WARN "error writing socket: %s", e.what()));
onDisconnected();
sendEvent(m_events->forIStream().outputError());
sendEvent(m_events->forISocket().disconnected());
writeResult = kNew;
}
}
if (read && m_readable) {
try {
readResult = doRead();
}
catch (XArchNetworkDisconnected&) {
// stream hungup
sendEvent(m_events->forISocket().disconnected());
onDisconnected();
readResult = kNew;
}
catch (XArchNetwork& e) {
// ignore other read error
LOG((CLOG_WARN "error reading socket: %s", e.what()));
}
}
if (writeResult == kBreak || readResult == kBreak) {
return {false, {}};
} else if (writeResult == kNew || readResult == kNew) {
return newJobOrStopServicing();
} else {
return {true, {}};
}
}