178 lines
4.7 KiB
C++
178 lines
4.7 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2003 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef IKEYSTATE_H
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#define IKEYSTATE_H
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#include "IInterface.h"
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#include "KeyTypes.h"
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#include "CEvent.h"
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#include "CString.h"
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#include "stdset.h"
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//! Key state interface
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/*!
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This interface provides access to set and query the keyboard state and
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to synthesize key events.
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*/
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class IKeyState : public IInterface {
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public:
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enum {
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kNumButtons = 0x200
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};
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//! Key event data
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class CKeyInfo {
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public:
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static CKeyInfo* alloc(KeyID, KeyModifierMask, KeyButton, SInt32 count);
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static CKeyInfo* alloc(KeyID, KeyModifierMask, KeyButton, SInt32 count,
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const std::set<CString>& destinations);
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static CKeyInfo* alloc(const CKeyInfo&);
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static bool isDefault(const char* screens);
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static bool contains(const char* screens, const CString& name);
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static bool equal(const CKeyInfo*, const CKeyInfo*);
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static CString join(const std::set<CString>& destinations);
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static void split(const char* screens, std::set<CString>&);
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public:
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KeyID m_key;
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KeyModifierMask m_mask;
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KeyButton m_button;
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SInt32 m_count;
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char* m_screens;
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char m_screensBuffer[1];
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};
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typedef std::set<KeyButton> KeyButtonSet;
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//! @name manipulators
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//@{
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//! Update the keyboard map
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/*!
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Causes the key state to get updated to reflect the current keyboard
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mapping.
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*/
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virtual void updateKeyMap() = 0;
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//! Update the key state
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/*!
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Causes the key state to get updated to reflect the physical keyboard
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state.
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*/
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virtual void updateKeyState() = 0;
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//! Set half-duplex mask
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/*!
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Sets which modifier toggle keys are half-duplex. A half-duplex
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toggle key doesn't report a key release when toggled on and
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doesn't report a key press when toggled off.
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*/
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virtual void setHalfDuplexMask(KeyModifierMask) = 0;
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//! Fake a key press
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/*!
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Synthesizes a key press event and updates the key state.
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*/
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virtual void fakeKeyDown(KeyID id, KeyModifierMask mask,
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KeyButton button) = 0;
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//! Fake a key repeat
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/*!
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Synthesizes a key repeat event and updates the key state.
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*/
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virtual void fakeKeyRepeat(KeyID id, KeyModifierMask mask,
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SInt32 count, KeyButton button) = 0;
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//! Fake a key release
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/*!
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Synthesizes a key release event and updates the key state.
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*/
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virtual void fakeKeyUp(KeyButton button) = 0;
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//! Fake key releases for all fake pressed keys
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/*!
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Synthesizes a key release event for every key that is synthetically
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pressed and updates the key state.
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*/
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virtual void fakeAllKeysUp() = 0;
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//! Fake ctrl+alt+del
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/*!
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Synthesize a press of ctrl+alt+del. Return true if processing is
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complete and false if normal key processing should continue.
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*/
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virtual bool fakeCtrlAltDel() = 0;
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//@}
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//! @name accessors
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//@{
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//! Test if key is pressed
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/*!
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Returns true iff the given key is down. Half-duplex toggles
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always return false.
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*/
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virtual bool isKeyDown(KeyButton) const = 0;
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//! Get the active modifiers
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/*!
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Returns the modifiers that are currently active according to our
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shadowed state.
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*/
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virtual KeyModifierMask
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getActiveModifiers() const = 0;
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//! Get the active modifiers from OS
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/*!
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Returns the modifiers that are currently active according to the
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operating system.
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*/
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virtual KeyModifierMask
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pollActiveModifiers() const = 0;
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//! Get the active keyboard layout from OS
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/*!
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Returns the active keyboard layout according to the operating system.
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*/
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virtual SInt32 pollActiveGroup() const = 0;
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//! Get the keys currently pressed from OS
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/*!
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Adds any keys that are currently pressed according to the operating
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system to \p pressedKeys.
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*/
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virtual void pollPressedKeys(KeyButtonSet& pressedKeys) const = 0;
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//! Get key down event type. Event data is CKeyInfo*, count == 1.
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static CEvent::Type getKeyDownEvent();
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//! Get key up event type. Event data is CKeyInfo*, count == 1.
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static CEvent::Type getKeyUpEvent();
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//! Get key repeat event type. Event data is CKeyInfo*.
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static CEvent::Type getKeyRepeatEvent();
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//@}
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private:
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static CEvent::Type s_keyDownEvent;
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static CEvent::Type s_keyUpEvent;
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static CEvent::Type s_keyRepeatEvent;
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};
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#endif
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