barrier/net/CNetworkAddress.h

82 lines
1.7 KiB
C++

#ifndef CNETWORKADDRESS_H
#define CNETWORKADDRESS_H
#include "CNetwork.h"
#include "CString.h"
#include "BasicTypes.h"
//! Network address type
/*!
This class represents a network address.
*/
class CNetworkAddress {
public:
/*!
Constructs the invalid address
*/
CNetworkAddress();
/*!
Construct the wildcard address with the given port. \c port must
not be zero.
*/
CNetworkAddress(UInt16 port);
/*!
Construct the network address for the given \c hostname and \c port.
If \c hostname can be parsed as a numerical address then that's how
it's used, otherwise the host name is looked up. If the lookup fails
then this throws XSocketAddress. If \c hostname ends in ":[0-9]+" then
that suffix is extracted and used as the port, overridding the port
parameter. Neither the extracted port or \c port may be zero.
*/
CNetworkAddress(const CString& hostname, UInt16 port);
~CNetworkAddress();
//! @name accessors
//@{
//! Check address validity
/*!
Returns true if this is not the invalid address.
*/
bool isValid() const;
//! Get address
/*!
Returns the address in the platform's native network address
structure.
*/
const CNetwork::Address* getAddress() const;
//! Get address length
/*!
Returns the length of the address in the platform's native network
address structure.
*/
CNetwork::AddressLength getAddressLength() const;
//! Get hostname
/*!
Returns the hostname passed to the c'tor sans the port suffix.
*/
CString getHostname() const;
//! Get port
/*!
Returns the port passed to the c'tor as a suffix to the hostname,
if that existed, otherwise as passed directly to the c'tor.
*/
UInt16 getPort() const;
//@}
private:
CNetwork::Address m_address;
CString m_hostname;
UInt16 m_port;
};
#endif