137 lines
3.7 KiB
C++
137 lines
3.7 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2003 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef IPRIMARYSCREEN_H
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#define IPRIMARYSCREEN_H
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#include "IInterface.h"
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#include "MouseTypes.h"
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#include "CEvent.h"
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//! Primary screen interface
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/*!
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This interface defines the methods common to all platform dependent
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primary screen implementations.
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*/
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class IPrimaryScreen : public IInterface {
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public:
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//! Button event data
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class CButtonInfo {
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public:
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static CButtonInfo* alloc(ButtonID);
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public:
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ButtonID m_button;
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};
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//! Motion event data
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class CMotionInfo {
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public:
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static CMotionInfo* alloc(SInt32 x, SInt32 y);
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public:
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SInt32 m_x;
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SInt32 m_y;
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};
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//! Wheel motion event data
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class CWheelInfo {
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public:
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static CWheelInfo* alloc(SInt32);
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public:
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SInt32 m_wheel;
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};
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//! @name manipulators
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//@{
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//! Update configuration
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/*!
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This is called when the configuration has changed. \c activeSides
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is a bitmask of EDirectionMask indicating which sides of the
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primary screen are linked to clients. Override to handle the
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possible change in jump zones.
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*/
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virtual void reconfigure(UInt32 activeSides) = 0;
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//! Warp cursor
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/*!
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Warp the cursor to the absolute coordinates \c x,y. Also
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discard input events up to and including the warp before
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returning.
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*/
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virtual void warpCursor(SInt32 x, SInt32 y) = 0;
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//@}
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//! @name accessors
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//@{
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//! Get jump zone size
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/*!
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Return the jump zone size, the size of the regions on the edges of
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the screen that cause the cursor to jump to another screen.
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*/
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virtual SInt32 getJumpZoneSize() const = 0;
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//! Test if mouse is pressed
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/*!
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Return true if any mouse button is currently pressed. Ideally,
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"current" means up to the last processed event but it can mean
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the current physical mouse button state.
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*/
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virtual bool isAnyMouseButtonDown() const = 0;
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//! Get cursor center position
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/*!
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Return the cursor center position which is where we park the
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cursor to compute cursor motion deltas and should be far from
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the edges of the screen, typically the center.
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*/
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virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
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//! Get button down event type. Event data is CButtonInfo*.
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static CEvent::Type getButtonDownEvent();
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//! Get button up event type. Event data is CButtonInfo*.
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static CEvent::Type getButtonUpEvent();
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//! Get mouse motion on the primary screen event type
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/*!
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Event data is CMotionInfo* and the values are an absolute position.
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*/
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static CEvent::Type getMotionOnPrimaryEvent();
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//! Get mouse motion on a secondary screen event type
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/*!
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Event data is CMotionInfo* and the values are motion deltas not
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absolute coordinates.
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*/
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static CEvent::Type getMotionOnSecondaryEvent();
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//! Get mouse wheel event type. Event data is CWheelInfo*.
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static CEvent::Type getWheelEvent();
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//! Get screensaver activated event type
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static CEvent::Type getScreensaverActivatedEvent();
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//! Get screensaver deactivated event type
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static CEvent::Type getScreensaverDeactivatedEvent();
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//@}
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private:
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static CEvent::Type s_buttonDownEvent;
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static CEvent::Type s_buttonUpEvent;
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static CEvent::Type s_motionPrimaryEvent;
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static CEvent::Type s_motionSecondaryEvent;
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static CEvent::Type s_wheelEvent;
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static CEvent::Type s_ssActivatedEvent;
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static CEvent::Type s_ssDeactivatedEvent;
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};
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#endif
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