94 lines
1.5 KiB
C++
94 lines
1.5 KiB
C++
#include "CSocketInputStream.h"
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#include "CLock.h"
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#include "CMutex.h"
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#include "CThread.h"
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#include "IJob.h"
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#include "XIO.h"
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#include <string.h>
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#include <assert.h>
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//
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// CSocketInputStream
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//
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CSocketInputStream::CSocketInputStream(CMutex* mutex, IJob* closeCB) :
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m_mutex(mutex),
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m_empty(mutex, true),
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m_closeCB(closeCB),
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m_closed(false),
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m_hungup(false)
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{
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assert(m_mutex != NULL);
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}
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CSocketInputStream::~CSocketInputStream()
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{
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delete m_closeCB;
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}
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void CSocketInputStream::write(
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const void* data, UInt32 n)
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{
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if (!m_hungup && n > 0) {
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m_buffer.write(data, n);
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m_empty = (m_buffer.getSize() == 0);
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m_empty.broadcast();
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}
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}
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void CSocketInputStream::hangup()
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{
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m_hungup = true;
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m_empty.broadcast();
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}
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void CSocketInputStream::close()
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{
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CLock lock(m_mutex);
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if (m_closed) {
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throw XIOClosed();
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}
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m_closed = true;
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if (m_closeCB) {
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m_closeCB->run();
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}
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}
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UInt32 CSocketInputStream::read(
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void* dst, UInt32 n)
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{
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CLock lock(m_mutex);
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if (m_closed) {
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throw XIOClosed();
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}
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// wait for data (or hangup)
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while (!m_hungup && m_empty == true) {
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m_empty.wait();
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}
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// read data
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const UInt32 count = m_buffer.getSize();
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if (n > count) {
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n = count;
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}
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if (n > 0) {
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memcpy(dst, m_buffer.peek(n), n);
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m_buffer.pop(n);
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}
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// update empty state
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if (m_buffer.getSize() == 0) {
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m_empty = true;
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m_empty.broadcast();
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}
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return n;
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}
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UInt32 CSocketInputStream::getSize() const
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{
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CLock lock(m_mutex);
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return m_buffer.getSize();
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}
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