barrier/lib/net/CSocketMultiplexer.cpp

363 lines
8.2 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CSocketMultiplexer.h"
#include "ISocketMultiplexerJob.h"
#include "CCondVar.h"
#include "CLock.h"
#include "CMutex.h"
#include "CThread.h"
#include "CLog.h"
#include "TMethodJob.h"
#include "CArch.h"
#include "XArch.h"
#include "stdvector.h"
//
// CSocketMultiplexer
//
CSocketMultiplexer* CSocketMultiplexer::s_instance = NULL;
CSocketMultiplexer::CSocketMultiplexer() :
m_mutex(new CMutex),
m_thread(NULL),
m_update(false),
m_jobsReady(new CCondVar<bool>(m_mutex, false)),
m_jobListLock(new CCondVar<bool>(m_mutex, false)),
m_jobListLockLocked(new CCondVar<bool>(m_mutex, false)),
m_jobListLocker(NULL),
m_jobListLockLocker(NULL)
{
assert(s_instance == NULL);
// this pointer just has to be unique and not NULL. it will
// never be dereferenced. it's used to identify cursor nodes
// in the jobs list.
m_cursorMark = reinterpret_cast<ISocketMultiplexerJob*>(this);
// start thread
m_thread = new CThread(new TMethodJob<CSocketMultiplexer>(
this, &CSocketMultiplexer::serviceThread));
s_instance = this;
}
CSocketMultiplexer::~CSocketMultiplexer()
{
m_thread->cancel();
m_thread->unblockPollSocket();
m_thread->wait();
delete m_thread;
delete m_jobsReady;
delete m_jobListLock;
delete m_jobListLockLocked;
delete m_jobListLocker;
delete m_jobListLockLocker;
delete m_mutex;
// clean up jobs
for (CSocketJobMap::iterator i = m_socketJobMap.begin();
i != m_socketJobMap.end(); ++i) {
delete *(i->second);
}
s_instance = NULL;
}
CSocketMultiplexer*
CSocketMultiplexer::getInstance()
{
return s_instance;
}
void
CSocketMultiplexer::addSocket(ISocket* socket, ISocketMultiplexerJob* job)
{
assert(socket != NULL);
assert(job != NULL);
// prevent other threads from locking the job list
lockJobListLock();
// break thread out of poll
m_thread->unblockPollSocket();
// lock the job list
lockJobList();
// insert/replace job
CSocketJobMap::iterator i = m_socketJobMap.find(socket);
if (i == m_socketJobMap.end()) {
// we *must* put the job at the end so the order of jobs in
// the list continue to match the order of jobs in pfds in
// serviceThread().
CJobCursor j = m_socketJobs.insert(m_socketJobs.end(), job);
m_update = true;
m_socketJobMap.insert(std::make_pair(socket, j));
}
else {
CJobCursor j = i->second;
if (*j != job) {
delete *j;
*j = job;
}
m_update = true;
}
// unlock the job list
unlockJobList();
}
void
CSocketMultiplexer::removeSocket(ISocket* socket)
{
assert(socket != NULL);
// prevent other threads from locking the job list
lockJobListLock();
// break thread out of poll
m_thread->unblockPollSocket();
// lock the job list
lockJobList();
// remove job. rather than removing it from the map we put NULL
// in the list instead so the order of jobs in the list continues
// to match the order of jobs in pfds in serviceThread().
CSocketJobMap::iterator i = m_socketJobMap.find(socket);
if (i != m_socketJobMap.end()) {
if (*(i->second) != NULL) {
delete *(i->second);
*(i->second) = NULL;
m_update = true;
}
}
// unlock the job list
unlockJobList();
}
void
CSocketMultiplexer::serviceThread(void*)
{
std::vector<IArchNetwork::CPollEntry> pfds;
IArchNetwork::CPollEntry pfd;
// service the connections
for (;;) {
CThread::testCancel();
// wait until there are jobs to handle
{
CLock lock(m_mutex);
while (!(bool)*m_jobsReady) {
m_jobsReady->wait();
}
}
// lock the job list
lockJobListLock();
lockJobList();
// collect poll entries
if (m_update) {
m_update = false;
pfds.clear();
pfds.reserve(m_socketJobMap.size());
CJobCursor cursor = newCursor();
CJobCursor jobCursor = nextCursor(cursor);
while (jobCursor != m_socketJobs.end()) {
ISocketMultiplexerJob* job = *jobCursor;
if (job != NULL) {
pfd.m_socket = job->getSocket();
pfd.m_events = 0;
if (job->isReadable()) {
pfd.m_events |= IArchNetwork::kPOLLIN;
}
if (job->isWritable()) {
pfd.m_events |= IArchNetwork::kPOLLOUT;
}
pfds.push_back(pfd);
}
jobCursor = nextCursor(cursor);
}
deleteCursor(cursor);
}
int status;
try {
// check for status
if (!pfds.empty()) {
status = ARCH->pollSocket(&pfds[0], (int)pfds.size(), -1);
}
else {
status = 0;
}
}
catch (XArchNetwork& e) {
LOG((CLOG_WARN "error in socket multiplexer: %s", e.what().c_str()));
status = 0;
}
if (status != 0) {
// iterate over socket jobs, invoking each and saving the
// new job.
UInt32 i = 0;
CJobCursor cursor = newCursor();
CJobCursor jobCursor = nextCursor(cursor);
while (i < pfds.size() && jobCursor != m_socketJobs.end()) {
if (*jobCursor != NULL) {
// get poll state
unsigned short revents = pfds[i].m_revents;
bool read = ((revents & IArchNetwork::kPOLLIN) != 0);
bool write = ((revents & IArchNetwork::kPOLLOUT) != 0);
bool error = ((revents & (IArchNetwork::kPOLLERR |
IArchNetwork::kPOLLNVAL)) != 0);
// run job
ISocketMultiplexerJob* job = *jobCursor;
ISocketMultiplexerJob* newJob = job->run(read, write, error);
// save job, if different
if (newJob != job) {
CLock lock(m_mutex);
delete job;
*jobCursor = newJob;
m_update = true;
}
++i;
}
// next job
jobCursor = nextCursor(cursor);
}
deleteCursor(cursor);
}
// delete any removed socket jobs
for (CSocketJobMap::iterator i = m_socketJobMap.begin();
i != m_socketJobMap.end();) {
if (*(i->second) == NULL) {
m_socketJobMap.erase(i++);
m_update = true;
}
else {
++i;
}
}
// unlock the job list
unlockJobList();
}
}
CSocketMultiplexer::CJobCursor
CSocketMultiplexer::newCursor()
{
CLock lock(m_mutex);
return m_socketJobs.insert(m_socketJobs.begin(), m_cursorMark);
}
CSocketMultiplexer::CJobCursor
CSocketMultiplexer::nextCursor(CJobCursor cursor)
{
CLock lock(m_mutex);
CJobCursor j = m_socketJobs.end();
CJobCursor i = cursor;
while (++i != m_socketJobs.end()) {
if (*i != m_cursorMark) {
// found a real job (as opposed to a cursor)
j = i;
// move our cursor just past the job
m_socketJobs.splice(++i, m_socketJobs, cursor);
break;
}
}
return j;
}
void
CSocketMultiplexer::deleteCursor(CJobCursor cursor)
{
CLock lock(m_mutex);
m_socketJobs.erase(cursor);
}
void
CSocketMultiplexer::lockJobListLock()
{
CLock lock(m_mutex);
// wait for the lock on the lock
while (*m_jobListLockLocked) {
m_jobListLockLocked->wait();
}
// take ownership of the lock on the lock
*m_jobListLockLocked = true;
m_jobListLockLocker = new CThread(CThread::getCurrentThread());
}
void
CSocketMultiplexer::lockJobList()
{
CLock lock(m_mutex);
// make sure we're the one that called lockJobListLock()
assert(*m_jobListLockLocker == CThread::getCurrentThread());
// wait for the job list lock
while (*m_jobListLock) {
m_jobListLock->wait();
}
// take ownership of the lock
*m_jobListLock = true;
m_jobListLocker = m_jobListLockLocker;
m_jobListLockLocker = NULL;
// release the lock on the lock
*m_jobListLockLocked = false;
m_jobListLockLocked->broadcast();
}
void
CSocketMultiplexer::unlockJobList()
{
CLock lock(m_mutex);
// make sure we're the one that called lockJobList()
assert(*m_jobListLocker == CThread::getCurrentThread());
// release the lock
delete m_jobListLocker;
m_jobListLocker = NULL;
*m_jobListLock = false;
m_jobListLock->signal();
// set new jobs ready state
bool isReady = !m_socketJobMap.empty();
if (*m_jobsReady != isReady) {
*m_jobsReady = isReady;
m_jobsReady->signal();
}
}