1384 lines
34 KiB
C++
1384 lines
34 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CXWindowsSecondaryScreen.h"
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#include "CXWindowsClipboard.h"
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#include "CXWindowsScreen.h"
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#include "CXWindowsScreenSaver.h"
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#include "CXWindowsUtil.h"
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#include "IScreenReceiver.h"
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#include "XScreen.h"
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#include "CThread.h"
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#include "CLog.h"
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#if defined(X_DISPLAY_MISSING)
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# error X11 is required to build synergy
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#else
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# include <X11/X.h>
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# include <X11/Xutil.h>
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# define XK_MISCELLANY
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# define XK_XKB_KEYS
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# define XK_LATIN1
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# include <X11/keysymdef.h>
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# if defined(HAVE_X11_EXTENSIONS_XTEST_H)
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# include <X11/extensions/XTest.h>
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# else
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# error The XTest extension is required to build synergy
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# endif
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#endif
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//
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// utility functions
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//
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inline
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static
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unsigned int getBits(unsigned int src, unsigned int mask)
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{
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return src & mask;
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}
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inline
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static
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unsigned int setBits(unsigned int src, unsigned int mask)
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{
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return src | mask;
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}
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inline
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static
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unsigned int clearBits(unsigned int src, unsigned int mask)
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{
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return src & ~mask;
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}
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inline
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static
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unsigned int flipBits(unsigned int src, unsigned int mask)
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{
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return src ^ mask;
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}
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inline
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static
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unsigned int assignBits(unsigned int src,
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unsigned int mask, unsigned int value)
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{
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return setBits(clearBits(src, mask), clearBits(value, ~mask));
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}
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//
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// CXWindowsSecondaryScreen
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//
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CXWindowsSecondaryScreen::CXWindowsSecondaryScreen(IScreenReceiver* receiver) :
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CSecondaryScreen(),
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m_window(None)
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{
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m_screen = new CXWindowsScreen(receiver, this);
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}
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CXWindowsSecondaryScreen::~CXWindowsSecondaryScreen()
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{
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assert(m_window == None);
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delete m_screen;
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}
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void
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CXWindowsSecondaryScreen::keyDown(KeyID key, KeyModifierMask mask)
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{
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Keystrokes keys;
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KeyCode keycode;
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// get the sequence of keys to simulate key press and the final
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// modifier state.
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m_mask = mapKey(keys, keycode, key, mask, kPress);
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if (keys.empty()) {
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return;
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}
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// generate key events
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doKeystrokes(keys, 1);
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// note that key is now down
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m_keys[keycode] = true;
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}
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void
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CXWindowsSecondaryScreen::keyRepeat(KeyID key,
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KeyModifierMask mask, SInt32 count)
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{
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Keystrokes keys;
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KeyCode keycode;
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// get the sequence of keys to simulate key repeat and the final
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// modifier state.
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m_mask = mapKey(keys, keycode, key, mask, kRepeat);
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if (keys.empty()) {
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return;
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}
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// generate key events
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doKeystrokes(keys, count);
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}
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void
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CXWindowsSecondaryScreen::keyUp(KeyID key, KeyModifierMask mask)
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{
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Keystrokes keys;
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KeyCode keycode;
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// get the sequence of keys to simulate key release and the final
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// modifier state.
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m_mask = mapKey(keys, keycode, key, mask, kRelease);
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if (keys.empty()) {
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return;
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}
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// generate key events
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doKeystrokes(keys, 1);
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// note that key is now up
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m_keys[keycode] = false;
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}
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void
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CXWindowsSecondaryScreen::mouseDown(ButtonID button)
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{
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const unsigned int xButton = mapButton(button);
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if (xButton != 0) {
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CDisplayLock display(m_screen);
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XTestFakeButtonEvent(display, xButton, True, CurrentTime);
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XSync(display, False);
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}
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}
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void
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CXWindowsSecondaryScreen::mouseUp(ButtonID button)
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{
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const unsigned int xButton = mapButton(button);
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if (xButton != 0) {
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CDisplayLock display(m_screen);
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XTestFakeButtonEvent(display, xButton, False, CurrentTime);
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XSync(display, False);
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}
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}
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void
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CXWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
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{
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warpCursor(x, y);
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}
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void
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CXWindowsSecondaryScreen::mouseWheel(SInt32 delta)
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{
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// choose button depending on rotation direction
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const unsigned int xButton = mapButton((delta >= 0) ? 4 : 5);
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if (xButton == 0) {
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return;
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}
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// now use absolute value of delta
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if (delta < 0) {
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delta = -delta;
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}
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// send as many clicks as necessary
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CDisplayLock display(m_screen);
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for (; delta >= 120; delta -= 120) {
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XTestFakeButtonEvent(display, xButton, True, CurrentTime);
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XTestFakeButtonEvent(display, xButton, False, CurrentTime);
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}
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XSync(display, False);
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}
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void
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CXWindowsSecondaryScreen::resetOptions()
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{
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m_numLockHalfDuplex = false;
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m_capsLockHalfDuplex = false;
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}
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void
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CXWindowsSecondaryScreen::setOptions(const COptionsList& options)
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{
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for (UInt32 i = 0, n = options.size(); i < n; i += 2) {
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if (options[i] == kOptionHalfDuplexCapsLock) {
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m_capsLockHalfDuplex = (options[i + 1] != 0);
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LOG((CLOG_DEBUG1 "half-duplex caps-lock %s", m_capsLockHalfDuplex ? "on" : "off"));
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}
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else if (options[i] == kOptionHalfDuplexNumLock) {
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m_numLockHalfDuplex = (options[i + 1] != 0);
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LOG((CLOG_DEBUG1 "half-duplex num-lock %s", m_numLockHalfDuplex ? "on" : "off"));
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}
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}
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}
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IScreen*
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CXWindowsSecondaryScreen::getScreen() const
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{
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return m_screen;
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}
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void
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CXWindowsSecondaryScreen::onScreensaver(bool)
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{
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// ignore
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}
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bool
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CXWindowsSecondaryScreen::onPreDispatch(const CEvent*)
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{
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return false;
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}
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bool
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CXWindowsSecondaryScreen::onEvent(CEvent* event)
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{
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assert(event != NULL);
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XEvent& xevent = event->m_event;
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// handle event
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switch (xevent.type) {
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case MappingNotify:
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// keyboard mapping changed
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updateKeys();
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return true;
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case LeaveNotify:
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// mouse moved out of hider window somehow. hide the window.
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hideWindow();
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return true;
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}
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}
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SInt32
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CXWindowsSecondaryScreen::getJumpZoneSize() const
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{
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return 0;
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}
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void
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CXWindowsSecondaryScreen::onPreMainLoop()
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{
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assert(m_window != None);
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}
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void
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CXWindowsSecondaryScreen::onPreOpen()
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{
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assert(m_window == None);
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}
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void
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CXWindowsSecondaryScreen::onPostOpen()
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{
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assert(m_window != None);
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}
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void
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CXWindowsSecondaryScreen::onPreEnter()
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{
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assert(m_window != None);
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}
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void
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CXWindowsSecondaryScreen::onPreLeave()
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{
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assert(m_window != None);
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}
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void
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CXWindowsSecondaryScreen::createWindow()
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{
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{
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CDisplayLock display(m_screen);
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// verify the availability of the XTest extension
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int majorOpcode, firstEvent, firstError;
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if (!XQueryExtension(display, XTestExtensionName,
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&majorOpcode, &firstEvent, &firstError)) {
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LOG((CLOG_ERR "XTEST extension not available"));
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throw XScreenOpenFailure();
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}
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// cursor hider window attributes. this window is used to hide the
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// cursor when it's not on the screen. the window is hidden as soon
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// as the cursor enters the screen or the display's real cursor is
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// moved.
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XSetWindowAttributes attr;
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attr.event_mask = LeaveWindowMask;
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attr.do_not_propagate_mask = 0;
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attr.override_redirect = True;
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attr.cursor = m_screen->getBlankCursor();
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// create the cursor hider window
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m_window = XCreateWindow(display, m_screen->getRoot(),
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0, 0, 1, 1, 0, 0,
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InputOnly, CopyFromParent,
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CWDontPropagate | CWEventMask |
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CWOverrideRedirect | CWCursor,
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&attr);
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if (m_window == None) {
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throw XScreenOpenFailure();
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}
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LOG((CLOG_DEBUG "window is 0x%08x", m_window));
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// become impervious to server grabs
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XTestGrabControl(display, True);
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}
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// tell generic screen about the window
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m_screen->setWindow(m_window);
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}
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void
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CXWindowsSecondaryScreen::destroyWindow()
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{
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{
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CDisplayLock display(m_screen);
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if (display != NULL) {
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// release keys that are still pressed
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releaseKeys(display);
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// no longer impervious to server grabs
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XTestGrabControl(display, False);
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// update
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XSync(display, False);
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}
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}
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// destroy window
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if (m_window != None) {
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m_screen->setWindow(None);
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CDisplayLock display(m_screen);
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if (display != NULL) {
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XDestroyWindow(display, m_window);
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}
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m_window = None;
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}
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}
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void
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CXWindowsSecondaryScreen::showWindow()
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{
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// move hider window under the mouse (rather than moving the mouse
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// somewhere else on the screen)
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SInt32 x, y;
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getCursorPos(x, y);
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CDisplayLock display(m_screen);
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XMoveWindow(display, m_window, x, y);
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// raise and show the hider window. take activation.
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// FIXME -- take focus?
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XMapRaised(display, m_window);
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}
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void
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CXWindowsSecondaryScreen::hideWindow()
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{
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assert(m_window != None);
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CDisplayLock display(m_screen);
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XUnmapWindow(display, m_window);
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}
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void
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CXWindowsSecondaryScreen::warpCursor(SInt32 x, SInt32 y)
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{
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CDisplayLock display(m_screen);
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Display* pDisplay = display;
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XTestFakeMotionEvent(display, DefaultScreen(pDisplay), x, y, CurrentTime);
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XSync(display, False);
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}
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void
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CXWindowsSecondaryScreen::setToggleState(KeyModifierMask mask)
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{
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CDisplayLock display(m_screen);
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// toggle modifiers that don't match the desired state
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unsigned int xMask = maskToX(mask);
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if ((xMask & m_capsLockMask) != (m_mask & m_capsLockMask)) {
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toggleKey(display, XK_Caps_Lock, m_capsLockMask);
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}
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if ((xMask & m_numLockMask) != (m_mask & m_numLockMask)) {
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toggleKey(display, XK_Num_Lock, m_numLockMask);
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}
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if ((xMask & m_scrollLockMask) != (m_mask & m_scrollLockMask)) {
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toggleKey(display, XK_Scroll_Lock, m_scrollLockMask);
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}
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}
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KeyModifierMask
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CXWindowsSecondaryScreen::getToggleState() const
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{
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KeyModifierMask mask = 0;
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if ((m_mask & m_capsLockMask) != 0) {
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mask |= KeyModifierCapsLock;
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}
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if ((m_mask & m_numLockMask) != 0) {
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mask |= KeyModifierNumLock;
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}
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if ((m_mask & m_scrollLockMask) != 0) {
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mask |= KeyModifierScrollLock;
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}
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return mask;
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}
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unsigned int
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CXWindowsSecondaryScreen::mapButton(ButtonID id) const
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{
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if (id < 1 || id > m_buttons.size()) {
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// out of range
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return 0;
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}
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else if (m_buttons[id - 1] == 0) {
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// button not mapped
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return 0;
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}
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else {
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return static_cast<unsigned int>(id);
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}
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}
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KeyModifierMask
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CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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KeyID id, KeyModifierMask mask, EKeyAction action) const
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{
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// note -- must have display locked on entry
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// the system translates key events into characters depending
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// on the modifier key state at the time of the event. to
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// generate the right keysym we need to set the modifier key
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// states appropriately.
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//
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// the mask passed by the caller is the desired mask. however,
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// there may not be a keycode mapping to generate the desired
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// keysym with that mask. we override the bits in the mask
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// that cannot be accomodated.
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// note if the key is "half-duplex"
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const bool isHalfDuplex = ((id == kKeyCapsLock && m_capsLockHalfDuplex) ||
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(id == kKeyNumLock && m_numLockHalfDuplex));
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// ignore releases and repeats for half-duplex keys
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if (isHalfDuplex && action != kPress) {
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return m_mask;
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}
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// convert the id to a keysym and adjust the mask if necessary
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unsigned int outMask = m_mask;
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KeyCodeIndex keyIndex = findKey(id, outMask);
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if (keyIndex == noKey()) {
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// cannot convert id to keysym
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LOG((CLOG_DEBUG2 "no keysym for key"));
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return m_mask;
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}
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// get the keysym we're trying to generate and possible keycodes
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KeySym keysym = keyIndex->first;
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const KeyCodeMask& entry = keyIndex->second;
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// we can choose any of the available keycode/modifier states to
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// generate our keysym. the most desireable is the one most
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// closely matching the input mask. determine the order we
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// should try modifier states, from best match to worst. this
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// doesn't concern itself with whether or not a given modifier
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// state has an associated keycode. we'll just skip those later
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// if necessary.
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// default is none, shift, mode switch, shift + mode switch
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unsigned int desired = maskToX(mask);
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unsigned int index[4];
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index[0] = 0;
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index[1] = 1;
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index[2] = 2;
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index[3] = 3;
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// if mode switch is active then 2 and 3 are better than 0 and 1
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if (getBits(desired, m_modeSwitchMask) != 0) {
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index[0] ^= 2;
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index[1] ^= 2;
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index[2] ^= 2;
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index[3] ^= 2;
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}
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// if shift is active then 1 and 3 are better than 0 and 2. however,
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// if the key is affected by NumLock and NumLock is active then 1 and
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// 3 are better if shift is *not* down (because NumLock acts like
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// shift for those keysyms and shift cancels NumLock). similarly for
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// keys affected by CapsLock.
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bool desireShift = (getBits(desired, ShiftMask) != 0);
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bool invertShift = false;
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LOG((CLOG_DEBUG2 "desire shift: %s", desireShift ? "yes" : "no"));
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if (adjustForNumLock(keysym)) {
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LOG((CLOG_DEBUG2 "num lock sensitive"));
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if (m_numLockMask != 0) {
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LOG((CLOG_DEBUG2 "we have num lock"));
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if (getBits(desired, m_numLockMask) != 0) {
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LOG((CLOG_DEBUG2 "num lock desired, invert shift"));
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invertShift = true;
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}
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}
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}
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else if (adjustForCapsLock(keysym)) {
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LOG((CLOG_DEBUG2 "caps lock sensitive"));
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if (m_capsLockMask != 0) {
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LOG((CLOG_DEBUG2 "we have caps lock"));
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if (getBits(desired, m_capsLockMask) != 0) {
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LOG((CLOG_DEBUG2 "caps lock desired, invert shift"));
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invertShift = true;
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}
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}
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}
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if (desireShift != invertShift) {
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index[0] ^= 1;
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index[1] ^= 1;
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index[2] ^= 1;
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index[3] ^= 1;
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}
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// find the first modifier state with a keycode we can generate.
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// note that if m_modeSwitchMask is 0 then we can't generate
|
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// m_keycode[2] and m_keycode[3].
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unsigned int bestIndex;
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for (bestIndex = 0; bestIndex < 4; ++bestIndex) {
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if (entry.m_keycode[index[bestIndex]] != 0) {
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if (index[bestIndex] < 2 || m_modeSwitchMask != 0) {
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bestIndex = index[bestIndex];
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break;
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}
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}
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}
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if (bestIndex == 4) {
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// no keycode/modifiers to generate the keysym
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return m_mask;
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}
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|
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// get the keycode
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keycode = entry.m_keycode[bestIndex];
|
|
LOG((CLOG_DEBUG2 "bestIndex = %d, keycode = %d", bestIndex, keycode));
|
|
|
|
// note if the key is a modifier
|
|
ModifierMap::const_iterator modIndex = m_keycodeToModifier.find(keycode);
|
|
unsigned int modifierBit = 0;
|
|
if (modIndex != m_keycodeToModifier.end()) {
|
|
modifierBit = (1 << modIndex->second);
|
|
}
|
|
|
|
// if the key is a modifier and that modifier is already in the
|
|
// desired state then ignore the request since there's nothing
|
|
// to do. never ignore a toggle modifier on press or release,
|
|
// though.
|
|
if (modifierBit != 0) {
|
|
if (action == kRepeat) {
|
|
LOG((CLOG_DEBUG2 "ignore repeating modifier"));
|
|
return m_mask;
|
|
}
|
|
if (getBits(m_toggleModifierMask, modifierBit) == 0) {
|
|
if ((action == kPress && (m_mask & modifierBit) != 0) ||
|
|
(action == kRelease && (m_mask & modifierBit) == 0)) {
|
|
LOG((CLOG_DEBUG2 "modifier in proper state: 0x%04x", m_mask));
|
|
return m_mask;
|
|
}
|
|
}
|
|
}
|
|
|
|
// bestIndex tells us if shift and mode switch should be on or off,
|
|
// except if caps lock or num lock was down then we invert the sense
|
|
// of bestIndex's lowest bit.
|
|
// we must match both.
|
|
unsigned int required = ShiftMask | m_modeSwitchMask;
|
|
if (((bestIndex & 1) == 0) != invertShift) {
|
|
desired = clearBits(desired, ShiftMask);
|
|
}
|
|
else {
|
|
desired = setBits(desired, ShiftMask);
|
|
}
|
|
if ((bestIndex & 2) == 0) {
|
|
desired = clearBits(desired, m_modeSwitchMask);
|
|
}
|
|
else {
|
|
desired = setBits(desired, m_modeSwitchMask);
|
|
}
|
|
|
|
// if the key is a modifier then remove it from the desired mask.
|
|
// we'll be matching the modifiers in the desired mask then adding
|
|
// a key press or release for the keysym. if we don't clear the
|
|
// modifier bit from the desired mask we'll end up dealing with
|
|
// that key twice, once while matching modifiers and once while
|
|
// handling the keysym.
|
|
//
|
|
// note that instead of clearing the bit, we make it identical to
|
|
// the same bit in m_mask, meaning it's already in the right state.
|
|
desired = assignBits(desired, modifierBit, m_mask);
|
|
required = clearBits(required, modifierBit);
|
|
LOG((CLOG_DEBUG2 "desired = 0x%04x, current = 0x%04x", desired, m_mask));
|
|
|
|
// some modifiers never have an effect on keysym lookup. leave
|
|
// those modifiers alone by copying their state from m_mask to
|
|
// desired.
|
|
desired = assignBits(desired,
|
|
ControlMask |
|
|
m_altMask |
|
|
m_metaMask |
|
|
m_superMask |
|
|
m_scrollLockMask, m_mask);
|
|
|
|
// add the key events required to get to the modifier state
|
|
// necessary to generate an event yielding id. also save the
|
|
// key events required to restore the state. if the key is
|
|
// a modifier key then skip this because modifiers should not
|
|
// modify modifiers.
|
|
Keystrokes undo;
|
|
Keystroke keystroke;
|
|
if (desired != m_mask) {
|
|
for (unsigned int i = 0; i < 8; ++i) {
|
|
unsigned int bit = (1 << i);
|
|
if (getBits(desired, bit) != getBits(m_mask, bit)) {
|
|
LOG((CLOG_DEBUG2 "fix modifier %d", i));
|
|
// get the keycode we're using for this modifier. if
|
|
// there isn't one then bail if the modifier is required
|
|
// or ignore it if not required.
|
|
KeyCode modifierKey = m_modifierToKeycode[i];
|
|
if (modifierKey == 0) {
|
|
LOG((CLOG_DEBUG2 "no key mapped to modifier 0x%04x", bit));
|
|
if (getBits(required, bit) != 0) {
|
|
keys.clear();
|
|
return m_mask;
|
|
}
|
|
else {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
keystroke.m_keycode = modifierKey;
|
|
keystroke.m_repeat = false;
|
|
if (getBits(desired, bit)) {
|
|
// modifier is not active but should be. if the
|
|
// modifier is a toggle then toggle it on with a
|
|
// press/release, otherwise activate it with a
|
|
// press. use the first keycode for the modifier.
|
|
LOG((CLOG_DEBUG2 "modifier 0x%04x is not active", bit));
|
|
if (getBits(m_toggleModifierMask, bit) != 0) {
|
|
LOG((CLOG_DEBUG2 "modifier 0x%04x is a toggle", bit));
|
|
if ((bit == m_capsLockMask && m_capsLockHalfDuplex) ||
|
|
(bit == m_numLockMask && m_numLockHalfDuplex)) {
|
|
keystroke.m_press = True;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = False;
|
|
undo.push_back(keystroke);
|
|
}
|
|
else {
|
|
keystroke.m_press = True;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = False;
|
|
keys.push_back(keystroke);
|
|
undo.push_back(keystroke);
|
|
keystroke.m_press = True;
|
|
undo.push_back(keystroke);
|
|
}
|
|
}
|
|
else {
|
|
keystroke.m_press = True;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = False;
|
|
undo.push_back(keystroke);
|
|
}
|
|
}
|
|
|
|
else {
|
|
// modifier is active but should not be. if the
|
|
// modifier is a toggle then toggle it off with a
|
|
// press/release, otherwise deactivate it with a
|
|
// release. we must check each keycode for the
|
|
// modifier if not a toggle.
|
|
LOG((CLOG_DEBUG2 "modifier 0x%04x is active", bit));
|
|
if (getBits(m_toggleModifierMask, bit) != 0) {
|
|
LOG((CLOG_DEBUG2 "modifier 0x%04x is a toggle", bit));
|
|
if ((bit == m_capsLockMask && m_capsLockHalfDuplex) ||
|
|
(bit == m_numLockMask && m_numLockHalfDuplex)) {
|
|
keystroke.m_press = False;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = True;
|
|
undo.push_back(keystroke);
|
|
}
|
|
else {
|
|
keystroke.m_press = True;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = False;
|
|
keys.push_back(keystroke);
|
|
undo.push_back(keystroke);
|
|
keystroke.m_press = True;
|
|
undo.push_back(keystroke);
|
|
}
|
|
}
|
|
else {
|
|
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
|
|
const KeyCode key =
|
|
m_modifierToKeycodes[i * m_keysPerModifier + j];
|
|
if (key != 0 && m_keys[key]) {
|
|
keystroke.m_keycode = key;
|
|
keystroke.m_press = False;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = True;
|
|
undo.push_back(keystroke);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// note if the press of a half-duplex key should be treated as a release
|
|
if (isHalfDuplex && getBits(m_mask, modifierBit) != 0) {
|
|
action = kRelease;
|
|
}
|
|
|
|
// add the key event
|
|
keystroke.m_keycode = keycode;
|
|
switch (action) {
|
|
case kPress:
|
|
keystroke.m_press = True;
|
|
keystroke.m_repeat = false;
|
|
keys.push_back(keystroke);
|
|
break;
|
|
|
|
case kRelease:
|
|
keystroke.m_press = False;
|
|
keystroke.m_repeat = false;
|
|
keys.push_back(keystroke);
|
|
break;
|
|
|
|
case kRepeat:
|
|
keystroke.m_press = False;
|
|
keystroke.m_repeat = true;
|
|
keys.push_back(keystroke);
|
|
keystroke.m_press = True;
|
|
keys.push_back(keystroke);
|
|
break;
|
|
}
|
|
|
|
// add key events to restore the modifier state. apply events in
|
|
// the reverse order that they're stored in undo.
|
|
while (!undo.empty()) {
|
|
keys.push_back(undo.back());
|
|
undo.pop_back();
|
|
}
|
|
|
|
// if the key is a modifier key then compute the modifier map after
|
|
// this key is pressed or released.
|
|
mask = m_mask;
|
|
if (modifierBit != 0) {
|
|
// can't be repeating if we've gotten here
|
|
assert(action != kRepeat);
|
|
|
|
// toggle keys modify the state on release. other keys set the
|
|
// bit on press and clear the bit on release. if half-duplex
|
|
// then toggle each time we get here.
|
|
if (getBits(m_toggleModifierMask, modifierBit) != 0) {
|
|
if (isHalfDuplex || action == kRelease) {
|
|
mask = flipBits(mask, modifierBit);
|
|
}
|
|
}
|
|
else if (action == kPress) {
|
|
mask = setBits(mask, modifierBit);
|
|
}
|
|
else if (action == kRelease) {
|
|
// can't reset bit until all keys that set it are released.
|
|
// scan those keys to see if any (except keycode) are pressed.
|
|
bool down = false;
|
|
for (unsigned int j = 0; !down && j < m_keysPerModifier; ++j) {
|
|
KeyCode modKeycode = m_modifierToKeycodes[modIndex->second *
|
|
m_keysPerModifier + j];
|
|
if (modKeycode != 0 && modKeycode != keycode) {
|
|
down = m_keys[modKeycode];
|
|
}
|
|
}
|
|
if (!down) {
|
|
mask = clearBits(mask, modifierBit);
|
|
}
|
|
}
|
|
}
|
|
|
|
LOG((CLOG_DEBUG2 "final mask: 0x%04x", mask));
|
|
return mask;
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::doKeystrokes(const Keystrokes& keys, SInt32 count)
|
|
{
|
|
// do nothing if no keys or no repeats
|
|
if (count < 1 || keys.empty()) {
|
|
return;
|
|
}
|
|
|
|
// lock display
|
|
CDisplayLock display(m_screen);
|
|
|
|
// generate key events
|
|
for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ) {
|
|
if (k->m_repeat) {
|
|
// repeat from here up to but not including the next key
|
|
// with m_repeat == false count times.
|
|
Keystrokes::const_iterator start = k;
|
|
for (; count > 0; --count) {
|
|
// send repeating events
|
|
for (k = start; k != keys.end() && k->m_repeat; ++k) {
|
|
XTestFakeKeyEvent(display,
|
|
k->m_keycode, k->m_press, CurrentTime);
|
|
}
|
|
}
|
|
|
|
// note -- k is now on the first non-repeat key after the
|
|
// repeat keys, exactly where we'd like to continue from.
|
|
}
|
|
else {
|
|
// send event
|
|
XTestFakeKeyEvent(display, k->m_keycode, k->m_press, CurrentTime);
|
|
|
|
// next key
|
|
++k;
|
|
}
|
|
}
|
|
|
|
// update
|
|
XSync(display, False);
|
|
}
|
|
|
|
unsigned int
|
|
CXWindowsSecondaryScreen::maskToX(KeyModifierMask inMask) const
|
|
{
|
|
unsigned int outMask = 0;
|
|
if (inMask & KeyModifierShift) {
|
|
outMask |= ShiftMask;
|
|
}
|
|
if (inMask & KeyModifierControl) {
|
|
outMask |= ControlMask;
|
|
}
|
|
if (inMask & KeyModifierAlt) {
|
|
outMask |= m_altMask;
|
|
}
|
|
if (inMask & KeyModifierMeta) {
|
|
outMask |= m_metaMask;
|
|
}
|
|
if (inMask & KeyModifierSuper) {
|
|
outMask |= m_superMask;
|
|
}
|
|
if (inMask & KeyModifierModeSwitch) {
|
|
outMask |= m_modeSwitchMask;
|
|
}
|
|
if (inMask & KeyModifierCapsLock) {
|
|
outMask |= m_capsLockMask;
|
|
}
|
|
if (inMask & KeyModifierNumLock) {
|
|
outMask |= m_numLockMask;
|
|
}
|
|
if (inMask & KeyModifierScrollLock) {
|
|
outMask |= m_scrollLockMask;
|
|
}
|
|
return outMask;
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::releaseKeys(Display* display)
|
|
{
|
|
assert(display != NULL);
|
|
|
|
// key up for each key that's down
|
|
for (UInt32 i = 0; i < 256; ++i) {
|
|
if (m_keys[i]) {
|
|
XTestFakeKeyEvent(display, i, False, CurrentTime);
|
|
m_keys[i] = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::updateKeys()
|
|
{
|
|
CDisplayLock display(m_screen);
|
|
|
|
// query the button mapping
|
|
UInt32 numButtons = XGetPointerMapping(display, NULL, 0);
|
|
unsigned char* tmpButtons = new unsigned char[numButtons];
|
|
XGetPointerMapping(display, tmpButtons, numButtons);
|
|
|
|
// find the largest logical button id
|
|
unsigned char maxButton = 0;
|
|
for (UInt32 i = 0; i < numButtons; ++i) {
|
|
if (tmpButtons[i] > maxButton) {
|
|
maxButton = tmpButtons[i];
|
|
}
|
|
}
|
|
|
|
// allocate button array
|
|
m_buttons.resize(maxButton);
|
|
|
|
// fill in button array values. m_buttons[i] is the physical
|
|
// button number for logical button i+1.
|
|
for (UInt32 i = 0; i < numButtons; ++i) {
|
|
m_buttons[i] = 0;
|
|
}
|
|
for (UInt32 i = 0; i < numButtons; ++i) {
|
|
m_buttons[tmpButtons[i] - 1] = i + 1;
|
|
}
|
|
|
|
// clean up
|
|
delete[] tmpButtons;
|
|
|
|
// ask server which keys are pressed
|
|
char keys[32];
|
|
XQueryKeymap(display, keys);
|
|
|
|
// transfer to our state
|
|
for (UInt32 i = 0, j = 0; i < 32; j += 8, ++i) {
|
|
m_keys[j + 0] = ((keys[i] & 0x01) != 0);
|
|
m_keys[j + 1] = ((keys[i] & 0x02) != 0);
|
|
m_keys[j + 2] = ((keys[i] & 0x04) != 0);
|
|
m_keys[j + 3] = ((keys[i] & 0x08) != 0);
|
|
m_keys[j + 4] = ((keys[i] & 0x10) != 0);
|
|
m_keys[j + 5] = ((keys[i] & 0x20) != 0);
|
|
m_keys[j + 6] = ((keys[i] & 0x40) != 0);
|
|
m_keys[j + 7] = ((keys[i] & 0x80) != 0);
|
|
}
|
|
|
|
// update mappings and current modifiers
|
|
updateModifierMap(display);
|
|
updateKeycodeMap(display);
|
|
updateModifiers(display);
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::updateModifiers(Display* display)
|
|
{
|
|
// query the pointer to get the keyboard state
|
|
Window root, window;
|
|
int xRoot, yRoot, xWindow, yWindow;
|
|
unsigned int state;
|
|
if (!XQueryPointer(display, m_window, &root, &window,
|
|
&xRoot, &yRoot, &xWindow, &yWindow, &state)) {
|
|
state = 0;
|
|
}
|
|
|
|
// update active modifier mask
|
|
m_mask = 0;
|
|
for (unsigned int i = 0; i < 8; ++i) {
|
|
const unsigned int bit = (1 << i);
|
|
if ((bit & m_toggleModifierMask) == 0) {
|
|
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
|
|
if (m_keys[m_modifierToKeycodes[i * m_keysPerModifier + j]])
|
|
m_mask |= bit;
|
|
}
|
|
}
|
|
else if ((bit & state) != 0) {
|
|
// toggle is on
|
|
m_mask |= bit;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::updateKeycodeMap(Display* display)
|
|
{
|
|
// there are up to 4 keysyms per keycode
|
|
static const unsigned int maxKeysyms = 4;
|
|
|
|
// table for counting 1 bits
|
|
static const int s_numBits[maxKeysyms] = { 0, 1, 1, 2 };
|
|
|
|
// get the number of keycodes
|
|
int minKeycode, maxKeycode;
|
|
XDisplayKeycodes(display, &minKeycode, &maxKeycode);
|
|
const int numKeycodes = maxKeycode - minKeycode + 1;
|
|
|
|
// get the keyboard mapping for all keys
|
|
int keysymsPerKeycode;
|
|
KeySym* keysyms = XGetKeyboardMapping(display,
|
|
minKeycode, numKeycodes,
|
|
&keysymsPerKeycode);
|
|
|
|
// we only understand up to maxKeysyms keysyms per keycodes
|
|
unsigned int numKeysyms = keysymsPerKeycode;
|
|
if (numKeysyms > maxKeysyms) {
|
|
numKeysyms = maxKeysyms;
|
|
}
|
|
|
|
// initialize
|
|
m_keycodeMap.clear();
|
|
|
|
// insert keys
|
|
for (int i = 0; i < numKeycodes; ++i) {
|
|
// compute mask over all mapped keysyms. if a keycode has, say,
|
|
// no shifted keysym then we can ignore the shift state when
|
|
// synthesizing an event to generate it.
|
|
unsigned int globalMask = 0;
|
|
for (unsigned int j = 0; j < numKeysyms; ++j) {
|
|
const KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
if (keysym != NoSymbol) {
|
|
globalMask |= j;
|
|
}
|
|
}
|
|
|
|
// map each keysym to it's keycode/modifier mask
|
|
for (unsigned int j = 0; j < numKeysyms; ++j) {
|
|
// get keysym
|
|
KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
// get modifier mask required for this keysym. note that
|
|
// a keysym of NoSymbol means that a keysym using fewer
|
|
// modifiers would be generated using these modifiers.
|
|
// for example, given
|
|
// keycode 86 = KP_Add
|
|
// then we'll generate KP_Add regardless of the modifiers.
|
|
// we add an entry for that keysym for these modifiers.
|
|
unsigned int index = j;
|
|
if (keysym == NoSymbol && (index == 1 || index == 3)) {
|
|
// shift doesn't matter
|
|
index = index - 1;
|
|
keysym = keysyms[i * keysymsPerKeycode + index];
|
|
}
|
|
if (keysym == NoSymbol && index == 2) {
|
|
// mode switch doesn't matter
|
|
index = 0;
|
|
keysym = keysyms[i * keysymsPerKeycode + index];
|
|
}
|
|
if (keysym == NoSymbol && index == 0) {
|
|
// no symbols at all for this keycode
|
|
continue;
|
|
}
|
|
|
|
// look it up, creating a new entry if necessary
|
|
KeyCodeMask& entry = m_keycodeMap[keysym];
|
|
|
|
// save keycode for keysym and modifiers
|
|
entry.m_keycode[j] = static_cast<KeyCode>(minKeycode + i);
|
|
}
|
|
}
|
|
|
|
// clean up
|
|
XFree(keysyms);
|
|
}
|
|
|
|
unsigned int
|
|
CXWindowsSecondaryScreen::indexToModifierMask(int index) const
|
|
{
|
|
assert(index >= 0 && index <= 3);
|
|
|
|
switch (index) {
|
|
case 0:
|
|
return 0;
|
|
|
|
case 1:
|
|
return ShiftMask | LockMask;
|
|
|
|
case 2:
|
|
return m_modeSwitchMask;
|
|
|
|
case 3:
|
|
return ShiftMask | LockMask | m_modeSwitchMask;
|
|
}
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::updateModifierMap(Display* display)
|
|
{
|
|
// get modifier map from server
|
|
XModifierKeymap* keymap = XGetModifierMapping(display);
|
|
|
|
// initialize
|
|
m_modifierMask = 0;
|
|
m_toggleModifierMask = 0;
|
|
m_altMask = 0;
|
|
m_metaMask = 0;
|
|
m_superMask = 0;
|
|
m_modeSwitchMask = 0;
|
|
m_numLockMask = 0;
|
|
m_capsLockMask = 0;
|
|
m_scrollLockMask = 0;
|
|
m_keysPerModifier = keymap->max_keypermod;
|
|
m_modifierToKeycode.clear();
|
|
m_modifierToKeycode.resize(8);
|
|
m_modifierToKeycodes.clear();
|
|
m_modifierToKeycodes.resize(8 * m_keysPerModifier);
|
|
|
|
// set keycodes and masks
|
|
for (unsigned int i = 0; i < 8; ++i) {
|
|
const unsigned int bit = (1 << i);
|
|
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
|
|
KeyCode keycode = keymap->modifiermap[i * m_keysPerModifier + j];
|
|
|
|
// save in modifier to keycode
|
|
m_modifierToKeycodes[i * m_keysPerModifier + j] = keycode;
|
|
|
|
// no further interest in unmapped modifier
|
|
if (keycode == 0) {
|
|
continue;
|
|
}
|
|
|
|
// save keycode for modifier if we don't have one yet
|
|
if (m_modifierToKeycode[i] == 0) {
|
|
m_modifierToKeycode[i] = keycode;
|
|
}
|
|
|
|
// save in keycode to modifier
|
|
m_keycodeToModifier.insert(std::make_pair(keycode, i));
|
|
|
|
// save bit in all-modifiers mask
|
|
m_modifierMask |= bit;
|
|
|
|
// modifier is a toggle if the keysym is a toggle modifier
|
|
const KeySym keysym = XKeycodeToKeysym(display, keycode, 0);
|
|
if (isToggleKeysym(keysym)) {
|
|
m_toggleModifierMask |= bit;
|
|
}
|
|
|
|
// note mask for particular modifiers
|
|
switch (keysym) {
|
|
case XK_Alt_L:
|
|
case XK_Alt_R:
|
|
m_altMask |= bit;
|
|
break;
|
|
|
|
case XK_Meta_L:
|
|
case XK_Meta_R:
|
|
m_metaMask |= bit;
|
|
break;
|
|
|
|
case XK_Super_L:
|
|
case XK_Super_R:
|
|
m_superMask |= bit;
|
|
break;
|
|
|
|
case XK_Mode_switch:
|
|
m_modeSwitchMask |= bit;
|
|
break;
|
|
|
|
case XK_Num_Lock:
|
|
m_numLockMask |= bit;
|
|
break;
|
|
|
|
case XK_Caps_Lock:
|
|
m_capsLockMask |= bit;
|
|
break;
|
|
|
|
case XK_Scroll_Lock:
|
|
m_scrollLockMask |= bit;
|
|
}
|
|
}
|
|
}
|
|
|
|
XFreeModifiermap(keymap);
|
|
}
|
|
|
|
void
|
|
CXWindowsSecondaryScreen::toggleKey(Display* display,
|
|
KeySym keysym, unsigned int mask)
|
|
{
|
|
// lookup the keycode
|
|
KeyCodeMap::const_iterator index = m_keycodeMap.find(keysym);
|
|
if (index == m_keycodeMap.end()) {
|
|
return;
|
|
}
|
|
// FIXME -- which keycode?
|
|
KeyCode keycode = index->second.m_keycode[0];
|
|
|
|
// toggle the key
|
|
if ((keysym == XK_Caps_Lock && m_capsLockHalfDuplex) ||
|
|
(keysym == XK_Num_Lock && m_numLockHalfDuplex)) {
|
|
// "half-duplex" toggle
|
|
XTestFakeKeyEvent(display, keycode, (m_mask & mask) == 0, CurrentTime);
|
|
}
|
|
else {
|
|
// normal toggle
|
|
XTestFakeKeyEvent(display, keycode, True, CurrentTime);
|
|
XTestFakeKeyEvent(display, keycode, False, CurrentTime);
|
|
}
|
|
|
|
// toggle shadow state
|
|
m_mask ^= mask;
|
|
}
|
|
|
|
bool
|
|
CXWindowsSecondaryScreen::isToggleKeysym(KeySym key)
|
|
{
|
|
switch (key) {
|
|
case XK_Caps_Lock:
|
|
case XK_Shift_Lock:
|
|
case XK_Num_Lock:
|
|
case XK_Scroll_Lock:
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeIndex
|
|
CXWindowsSecondaryScreen::findKey(KeyID id, KeyModifierMask& mask) const
|
|
{
|
|
// convert id to keysym
|
|
KeySym keysym = NoSymbol;
|
|
switch (id & 0xffffff00) {
|
|
case 0x0000:
|
|
// Latin-1
|
|
keysym = static_cast<KeySym>(id);
|
|
break;
|
|
|
|
case 0xee00:
|
|
// ISO 9995 Function and Modifier Keys
|
|
if (id == kKeyLeftTab) {
|
|
keysym = XK_ISO_Left_Tab;
|
|
}
|
|
break;
|
|
|
|
case 0xef00:
|
|
// MISCELLANY
|
|
keysym = static_cast<KeySym>(id - 0xef00 + 0xff00);
|
|
break;
|
|
}
|
|
|
|
// fail if unknown key
|
|
if (keysym == NoSymbol) {
|
|
return m_keycodeMap.end();
|
|
}
|
|
|
|
// if kKeyTab is requested with shift active then try XK_ISO_Left_Tab
|
|
// instead. if that doesn't work, we'll fall back to XK_Tab with
|
|
// shift active. this is to handle primary screens that don't map
|
|
// XK_ISO_Left_Tab sending events to secondary screens that do.
|
|
if (keysym == XK_Tab && (mask & ShiftMask) != 0) {
|
|
keysym = XK_ISO_Left_Tab;
|
|
mask &= ~ShiftMask;
|
|
}
|
|
|
|
// find the keycodes that generate the keysym
|
|
KeyCodeIndex index = m_keycodeMap.find(keysym);
|
|
if (index == noKey() && keysym >= XK_a && keysym <= XK_z) {
|
|
// for an unfound lower case alpha, try the equivalent upper
|
|
// case (as some keymaps only include the upper case, notably
|
|
// Sun Solaris).
|
|
// Note that this depends on the keysyms for 'a' through 'z'
|
|
// and 'A' through 'Z' being contiguous. This is currently
|
|
// the case and extremely unlikely to change.
|
|
index = m_keycodeMap.find(keysym + XK_A - XK_a);
|
|
}
|
|
if (index == noKey()) {
|
|
// try backup keysym for certain keys (particularly the numpad
|
|
// keys since most laptops don't have a separate numpad and the
|
|
// numpad overlaying the main keyboard may not have movement
|
|
// key bindings).
|
|
switch (keysym) {
|
|
case XK_KP_Home:
|
|
keysym = XK_Home;
|
|
break;
|
|
|
|
case XK_KP_Left:
|
|
keysym = XK_Left;
|
|
break;
|
|
|
|
case XK_KP_Up:
|
|
keysym = XK_Up;
|
|
break;
|
|
|
|
case XK_KP_Right:
|
|
keysym = XK_Right;
|
|
break;
|
|
|
|
case XK_KP_Down:
|
|
keysym = XK_Down;
|
|
break;
|
|
|
|
case XK_KP_Prior:
|
|
keysym = XK_Prior;
|
|
break;
|
|
|
|
case XK_KP_Next:
|
|
keysym = XK_Next;
|
|
break;
|
|
|
|
case XK_KP_End:
|
|
keysym = XK_End;
|
|
break;
|
|
|
|
case XK_KP_Insert:
|
|
keysym = XK_Insert;
|
|
break;
|
|
|
|
case XK_KP_Delete:
|
|
keysym = XK_Delete;
|
|
break;
|
|
|
|
case XK_ISO_Left_Tab:
|
|
keysym = XK_Tab;
|
|
mask |= ShiftMask;
|
|
break;
|
|
|
|
default:
|
|
return index;
|
|
}
|
|
|
|
index = m_keycodeMap.find(keysym);
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeIndex
|
|
CXWindowsSecondaryScreen::noKey() const
|
|
{
|
|
return m_keycodeMap.end();
|
|
}
|
|
|
|
bool
|
|
CXWindowsSecondaryScreen::adjustForNumLock(KeySym keysym) const
|
|
{
|
|
if (IsKeypadKey(keysym) || IsPrivateKeypadKey(keysym)) {
|
|
// it's NumLock sensitive
|
|
LOG((CLOG_DEBUG2 "keypad key: NumLock %s", ((m_mask & m_numLockMask) != 0) ? "active" : "inactive"));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
CXWindowsSecondaryScreen::adjustForCapsLock(KeySym keysym) const
|
|
{
|
|
KeySym lKey, uKey;
|
|
XConvertCase(keysym, &lKey, &uKey);
|
|
if (lKey != uKey) {
|
|
// it's CapsLock sensitive
|
|
LOG((CLOG_DEBUG2 "case convertible: CapsLock %s", ((m_mask & m_capsLockMask) != 0) ? "active" : "inactive"));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//
|
|
// CXWindowsSecondaryScreen::KeyCodeMask
|
|
//
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeMask::KeyCodeMask()
|
|
{
|
|
m_keycode[0] = 0;
|
|
m_keycode[1] = 0;
|
|
m_keycode[2] = 0;
|
|
m_keycode[3] = 0;
|
|
}
|