barrier/lib/platform/CXWindowsKeyState.h

147 lines
4.0 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2003 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CXWINDOWSKEYSTATE_H
#define CXWINDOWSKEYSTATE_H
#include "CKeyState.h"
#include "stdmap.h"
#if defined(X_DISPLAY_MISSING)
# error X11 is required to build synergy
#else
# include <X11/Xlib.h>
# if defined(HAVE_X11_EXTENSIONS_XTEST_H)
# include <X11/extensions/XTest.h>
# else
# error The XTest extension is required to build synergy
# endif
#endif
//! X Windows key state
/*!
A key state for X Windows.
*/
class CXWindowsKeyState : public CKeyState {
public:
CXWindowsKeyState(Display*);
~CXWindowsKeyState();
//! @name accessors
//@{
//! Convert X modifier mask to synergy mask
/*!
Returns the synergy modifier mask corresponding to the X modifier
mask in \p state.
*/
KeyModifierMask mapModifiersFromX(unsigned int state) const;
//@}
// IKeyState overrides
virtual bool fakeCtrlAltDel();
virtual const char* getKeyName(KeyButton) const;
protected:
// IKeyState overrides
virtual void doUpdateKeys();
virtual void doFakeKeyEvent(KeyButton button,
bool press, bool isAutoRepeat);
virtual KeyButton mapKey(Keystrokes& keys, KeyID id,
KeyModifierMask desiredMask,
bool isAutoRepeat) const;
private:
class KeyMapping {
public:
KeyMapping();
public:
// KeyCode to generate keysym and whether keycode[i] is
// sensitive to shift and mode switch.
KeyCode m_keycode[4];
bool m_shiftSensitive[4];
bool m_modeSwitchSensitive[4];
// the modifier mask of keysym or 0 if not a modifier
KeyModifierMask m_modifierMask;
// whether keysym is sensitive to caps and num lock
bool m_numLockSensitive;
bool m_capsLockSensitive;
};
typedef std::map<KeySym, KeyMapping> KeySymMap;
typedef KeySymMap::const_iterator KeySymIndex;
// save the current keyboard mapping and note the modifiers
void updateKeysymMap();
// note interesting modifier KeySyms
void updateModifiers();
// map a modifier index and its KeySym to a modifier mask. also
// save the modifier mask in one of m_*Mask.
KeyModifierMask mapToModifierMask(unsigned int, KeySym);
// convert a KeyID to a KeySym
KeySym keyIDToKeySym(KeyID id, KeyModifierMask mask) const;
// map a KeySym into the keystrokes to produce it
KeyButton mapToKeystrokes(Keystrokes& keys,
KeySymIndex keyIndex,
bool isAutoRepeat) const;
// choose the best set of modifiers to generate the KeySym
unsigned int findBestKeyIndex(KeySymIndex keyIndex,
KeyModifierMask currentMask) const;
// returns true if the sense of shift is inverted for KeySym
bool isShiftInverted(KeySymIndex keyIndex,
KeyModifierMask currentMask) const;
// returns the keystrokes to adjust the modifiers into the desired
// state the keystrokes to get back to the current state.
bool adjustModifiers(Keystrokes& keys,
Keystrokes& undo,
KeyModifierMask desiredMask) const;
// returns true if keysym is sensitive to the NumLock state
bool isNumLockSensitive(KeySym keysym) const;
// returns true if keysym is sensitive to the CapsLock state
bool isCapsLockSensitive(KeySym keysym) const;
private:
Display* m_display;
// keysym to keycode mapping
KeySymMap m_keysymMap;
// the keyboard control state the last time this screen was entered
XKeyboardState m_keyControl;
// modifier keysyms
KeySym m_modeSwitchKeysym;
// modifier masks
unsigned int m_altMask;
unsigned int m_metaMask;
unsigned int m_superMask;
unsigned int m_modeSwitchMask;
unsigned int m_numLockMask;
unsigned int m_scrollLockMask;
};
#endif