barrier/src/lib/arch/unix/ArchNetworkBSD.h

105 lines
3.3 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012 Bolton Software Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/IArchNetwork.h"
#include "arch/IArchMultithread.h"
#if HAVE_SYS_TYPES_H
# include <sys/types.h>
#endif
#if HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#if !HAVE_SOCKLEN_T
typedef int socklen_t;
#endif
// old systems may use char* for [gs]etsockopt()'s optval argument.
// this should be void on modern systems but char is forwards
// compatible so we always use it.
typedef char optval_t;
#define ARCH_NETWORK ArchNetworkBSD
class ArchSocketImpl {
public:
int m_fd;
int m_refCount;
};
class ArchNetAddressImpl {
public:
ArchNetAddressImpl() : m_len(sizeof(m_addr)) { }
public:
struct sockaddr m_addr;
socklen_t m_len;
};
//! Berkeley (BSD) sockets implementation of IArchNetwork
class ArchNetworkBSD : public IArchNetwork {
public:
ArchNetworkBSD();
virtual ~ArchNetworkBSD();
virtual void init();
// IArchNetwork overrides
virtual ArchSocket newSocket(EAddressFamily, ESocketType);
virtual ArchSocket copySocket(ArchSocket s); virtual void closeSocket(ArchSocket s);
virtual void closeSocketForRead(ArchSocket s);
virtual void closeSocketForWrite(ArchSocket s);
virtual void bindSocket(ArchSocket s, ArchNetAddress addr);
virtual void listenOnSocket(ArchSocket s);
virtual ArchSocket acceptSocket(ArchSocket s, ArchNetAddress* addr);
virtual bool connectSocket(ArchSocket s, ArchNetAddress name);
virtual int pollSocket(PollEntry[], int num, double timeout);
virtual void unblockPollSocket(ArchThread thread);
virtual size_t readSocket(ArchSocket s, void* buf, size_t len);
virtual size_t writeSocket(ArchSocket s,
const void* buf, size_t len);
virtual void throwErrorOnSocket(ArchSocket);
virtual bool setNoDelayOnSocket(ArchSocket, bool noDelay);
virtual bool setReuseAddrOnSocket(ArchSocket, bool reuse);
virtual std::string getHostName();
virtual ArchNetAddress newAnyAddr(EAddressFamily);
virtual ArchNetAddress copyAddr(ArchNetAddress);
virtual ArchNetAddress nameToAddr(const std::string&);
virtual void closeAddr(ArchNetAddress);
virtual std::string addrToName(ArchNetAddress);
virtual std::string addrToString(ArchNetAddress);
virtual EAddressFamily getAddrFamily(ArchNetAddress);
virtual void setAddrPort(ArchNetAddress, int port);
virtual int getAddrPort(ArchNetAddress);
virtual bool isAnyAddr(ArchNetAddress);
virtual bool isEqualAddr(ArchNetAddress, ArchNetAddress);
private:
const int* getUnblockPipe();
const int* getUnblockPipeForThread(ArchThread);
void setBlockingOnSocket(int fd, bool blocking);
void throwError(int);
void throwNameError(int);
private:
ArchMutex m_mutex;
};