barrier/lib/base/CEvent.h

127 lines
2.9 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CEVENT_H
#define CEVENT_H
#include "BasicTypes.h"
#include "stdmap.h"
//! Event
/*!
A \c CEvent holds an event type and a pointer to event data.
*/
class CEvent {
public:
typedef UInt32 Type;
enum {
kUnknown, //!< The event type is unknown
kQuit, //!< The quit event
kSystem, //!< The data points to a system event type
kTimer, //!< The data points to timer info
kLast //!< Must be last
};
typedef UInt32 Flags;
enum {
kNone = 0x00, //!< No flags
kDeliverImmediately = 0x01, //!< Dispatch and free event immediately
kDontFreeData = 0x02 //!< Don't free data in deleteData
};
CEvent();
//! Create \c CEvent with data
/*!
The \p type must have been registered using \c registerType().
The \p data must be POD (plain old data) allocated by malloc(),
which means it cannot have a constructor, destructor or be
composed of any types that do. \p target is the intended
recipient of the event. \p flags is any combination of \c Flags.
*/
CEvent(Type type, void* target = NULL, void* data = NULL,
UInt32 flags = kNone);
//! @name manipulators
//@{
//! Creates a new event type
/*!
Returns a unique event type id.
*/
static Type registerType(const char* name);
//! Creates a new event type
/*!
If \p type contains \c kUnknown then it is set to a unique event
type id otherwise it is left alone. The final value of \p type
is returned.
*/
static Type registerTypeOnce(Type& type, const char* name);
//! Get name for event
/*!
Returns the name for the event \p type. This is primarily for
debugging.
*/
static const char* getTypeName(Type type);
//! Release event data
/*!
Deletes event data for the given event (using free()).
*/
static void deleteData(const CEvent&);
//@}
//! @name accessors
//@{
//! Get event type
/*!
Returns the event type.
*/
Type getType() const;
//! Get the event target
/*!
Returns the event target.
*/
void* getTarget() const;
//! Get the event data
/*!
Returns the event data.
*/
void* getData() const;
//! Get event flags
/*!
Returns the event flags.
*/
Flags getFlags() const;
//@}
private:
Type m_type;
void* m_target;
void* m_data;
Flags m_flags;
};
#endif