36 lines
784 B
C++
36 lines
784 B
C++
#ifndef ISOCKET_H
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#define ISOCKET_H
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#include "IInterface.h"
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#include "BasicTypes.h"
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#include "XSocket.h"
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#include "XIO.h"
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class CNetworkAddress;
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class IInputStream;
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class IOutputStream;
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class ISocket : public IInterface {
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public:
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// manipulators
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// bind the socket to a particular address
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virtual void bind(const CNetworkAddress&) = 0;
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// connect the socket
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virtual void connect(const CNetworkAddress&) = 0;
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// close the socket. this will flush the output stream if it
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// hasn't been closed yet.
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virtual void close() = 0;
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// get the input and output streams for the socket. closing
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// these streams closes the appropriate half of the socket.
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virtual IInputStream* getInputStream() = 0;
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virtual IOutputStream* getOutputStream() = 0;
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// accessors
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};
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#endif
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