961 lines
24 KiB
C++
961 lines
24 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CServerApp.h"
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#include "CLog.h"
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#include "CArch.h"
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#include "XSocket.h"
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#include "Version.h"
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#include "IEventQueue.h"
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#include "CServer.h"
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#include "CClientListener.h"
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#include "CClientProxy.h"
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#include "TMethodEventJob.h"
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#include "CServerTaskBarReceiver.h"
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#include "CPrimaryClient.h"
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#include "CScreen.h"
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#include "CSocketMultiplexer.h"
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#include "CEventQueue.h"
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#include "LogOutputters.h"
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#include "CFunctionEventJob.h"
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#if SYSAPI_WIN32
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#include "CArchMiscWindows.h"
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#endif
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#if WINAPI_MSWINDOWS
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#include "CMSWindowsScreen.h"
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#elif WINAPI_XWINDOWS
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#include "CXWindowsScreen.h"
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#elif WINAPI_CARBON
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#include "COSXScreen.h"
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#endif
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#include <iostream>
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#include <stdio.h>
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#include <fstream>
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#include "XScreen.h"
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#include "CTCPSocketFactory.h"
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CEvent::Type CServerApp::s_reloadConfigEvent = CEvent::kUnknown;
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CServerApp::CServerApp() :
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CApp(new CArgs()),
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s_server(NULL),
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s_forceReconnectEvent(CEvent::kUnknown),
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s_resetServerEvent(CEvent::kUnknown),
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s_serverState(kUninitialized),
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s_serverScreen(NULL),
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s_primaryClient(NULL),
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s_listener(NULL),
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s_timer(NULL)
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{
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}
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CServerApp::~CServerApp()
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{
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}
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CServerApp::CArgs::CArgs() :
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m_synergyAddress(NULL),
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m_config(NULL)
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{
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}
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CServerApp::CArgs::~CArgs()
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{
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}
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bool
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CServerApp::parseArg(const int& argc, const char* const* argv, int& i)
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{
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if (CApp::parseArg(argc, argv, i)) {
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// found common arg
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return true;
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}
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else if (isArg(i, argc, argv, "-a", "--address", 1)) {
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// save listen address
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try {
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*args().m_synergyAddress = CNetworkAddress(argv[i + 1],
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kDefaultPort);
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args().m_synergyAddress->resolve();
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}
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catch (XSocketAddress& e) {
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LOG((CLOG_PRINT "%s: %s" BYE,
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args().m_pname, e.what(), args().m_pname));
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m_bye(kExitArgs);
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}
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++i;
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}
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else if (isArg(i, argc, argv, "-c", "--config", 1)) {
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// save configuration file path
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args().m_configFile = argv[++i];
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}
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else {
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// option not supported here
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return false;
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}
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// argument was valid
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return true;
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}
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void
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CServerApp::parseArgs(int argc, const char* const* argv)
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{
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// asserts values, sets defaults, and parses args
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int i;
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CApp::parseArgs(argc, argv, i);
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// no non-option arguments are allowed
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if (i != argc) {
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LOG((CLOG_PRINT "%s: unrecognized option `%s'" BYE,
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args().m_pname, argv[i], args().m_pname));
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m_bye(kExitArgs);
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}
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// set log filter
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if (!CLOG->setFilter(args().m_logFilter)) {
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LOG((CLOG_PRINT "%s: unrecognized log level `%s'" BYE,
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args().m_pname, args().m_logFilter, args().m_pname));
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m_bye(kExitArgs);
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}
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// identify system
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LOG((CLOG_INFO "%s Server on %s %s", kAppVersion, ARCH->getOSName().c_str(), ARCH->getPlatformName().c_str()));
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#ifdef WIN32
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#ifdef _AMD64_
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LOG((CLOG_WARN "This is an experimental x64 build of %s. Use it at your own risk.", kApplication));
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#endif
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#endif
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if (CLOG->getFilter() > CLOG->getConsoleMaxLevel()) {
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if (args().m_logFile == NULL) {
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LOG((CLOG_WARN "log messages above %s are NOT sent to console (use file logging)",
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CLOG->getFilterName(CLOG->getConsoleMaxLevel())));
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}
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}
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}
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void
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CServerApp::help()
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{
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#if WINAPI_XWINDOWS
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# define USAGE_DISPLAY_ARG \
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" [--display <display>]"
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# define USAGE_DISPLAY_INFO \
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" --display <display> connect to the X server at <display>\n"
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#else
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# define USAGE_DISPLAY_ARG
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# define USAGE_DISPLAY_INFO
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#endif
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#if SYSAPI_WIN32
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# define PLATFORM_ARGS \
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" [--daemon|--no-daemon]"
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# define PLATFORM_DESC
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# define PLATFORM_EXTRA \
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"At least one command line argument is required. If you don't otherwise\n" \
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"need an argument use `--daemon'.\n" \
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"\n"
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#else
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# define PLATFORM_ARGS \
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" [--daemon|--no-daemon]"
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# define PLATFORM_DESC
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# define PLATFORM_EXTRA
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#endif
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char buffer[2000];
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sprintf(
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buffer,
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"Usage: %s"
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" [--address <address>]"
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" [--config <pathname>]"
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" [--debug <level>]"
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USAGE_DISPLAY_ARG
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" [--name <screen-name>]"
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" [--restart|--no-restart]"
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PLATFORM_ARGS
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"\n\n"
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"Start the synergy mouse/keyboard sharing server.\n"
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"\n"
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" -a, --address <address> listen for clients on the given address.\n"
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" -c, --config <pathname> use the named configuration file instead.\n"
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" -d, --debug <level> filter out log messages with priorty below level.\n"
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" level may be: FATAL, ERROR, WARNING, NOTE, INFO,\n"
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" DEBUG, DEBUG1, DEBUG2.\n"
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USAGE_DISPLAY_INFO
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" -f, --no-daemon run the server in the foreground.\n"
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"* --daemon run the server as a daemon.\n"
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" -n, --name <screen-name> use screen-name instead the hostname to identify\n"
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" this screen in the configuration.\n"
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" -1, --no-restart do not try to restart the server if it fails for\n"
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" some reason.\n"
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"* --restart restart the server automatically if it fails.\n"
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" -l --log <file> write log messages to file.\n"
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PLATFORM_DESC
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" -h, --help display this help and exit.\n"
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" --version display version information and exit.\n"
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"\n"
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"* marks defaults.\n"
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"\n"
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PLATFORM_EXTRA
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"The argument for --address is of the form: [<hostname>][:<port>]. The\n"
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"hostname must be the address or hostname of an interface on the system.\n"
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"The default is to listen on all interfaces. The port overrides the\n"
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"default port, %d.\n"
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"\n"
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"If no configuration file pathname is provided then the first of the\n"
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"following to load successfully sets the configuration:\n"
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" %s\n"
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" %s\n"
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"If no configuration file can be loaded then the configuration uses its\n"
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"defaults with just the server screen.\n"
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"\n"
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"Where log messages go depends on the platform and whether or not the\n"
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"server is running as a daemon.",
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args().m_pname, kDefaultPort,
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ARCH->concatPath(ARCH->getUserDirectory(), USR_CONFIG_NAME).c_str(),
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ARCH->concatPath(ARCH->getSystemDirectory(), SYS_CONFIG_NAME).c_str()
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);
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std::cout << buffer << std::endl;
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}
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void
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CServerApp::reloadSignalHandler(CArch::ESignal, void*)
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{
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EVENTQUEUE->addEvent(CEvent(getReloadConfigEvent(),
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IEventQueue::getSystemTarget()));
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}
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void
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CServerApp::reloadConfig(const CEvent&, void*)
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{
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LOG((CLOG_DEBUG "reload configuration"));
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if (loadConfig(args().m_configFile)) {
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if (s_server != NULL) {
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s_server->setConfig(*args().m_config);
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}
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LOG((CLOG_NOTE "reloaded configuration"));
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}
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}
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void
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CServerApp::loadConfig()
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{
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bool loaded = false;
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// load the config file, if specified
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if (!args().m_configFile.empty()) {
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loaded = loadConfig(args().m_configFile);
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}
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// load the default configuration if no explicit file given
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else {
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// get the user's home directory
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CString path = ARCH->getUserDirectory();
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if (!path.empty()) {
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// complete path
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path = ARCH->concatPath(path, USR_CONFIG_NAME);
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// now try loading the user's configuration
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if (loadConfig(path)) {
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loaded = true;
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args().m_configFile = path;
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}
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}
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if (!loaded) {
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// try the system-wide config file
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path = ARCH->getSystemDirectory();
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if (!path.empty()) {
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path = ARCH->concatPath(path, SYS_CONFIG_NAME);
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if (loadConfig(path)) {
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loaded = true;
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args().m_configFile = path;
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}
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}
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}
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}
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if (!loaded) {
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LOG((CLOG_PRINT "%s: no configuration available", args().m_pname));
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m_bye(kExitConfig);
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}
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}
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bool
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CServerApp::loadConfig(const CString& pathname)
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{
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try {
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// load configuration
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LOG((CLOG_DEBUG "opening configuration \"%s\"", pathname.c_str()));
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std::ifstream configStream(pathname.c_str());
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if (!configStream.is_open()) {
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// report failure to open configuration as a debug message
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// since we try several paths and we expect some to be
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// missing.
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LOG((CLOG_DEBUG "cannot open configuration \"%s\"",
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pathname.c_str()));
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return false;
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}
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configStream >> *args().m_config;
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LOG((CLOG_DEBUG "configuration read successfully"));
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return true;
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}
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catch (XConfigRead& e) {
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// report error in configuration file
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LOG((CLOG_ERR "cannot read configuration \"%s\": %s",
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pathname.c_str(), e.what()));
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}
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return false;
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}
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CEvent::Type
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CServerApp::getReloadConfigEvent()
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{
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return CEvent::registerTypeOnce(s_reloadConfigEvent, "reloadConfig");
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}
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void
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CServerApp::forceReconnect(const CEvent&, void*)
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{
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if (s_server != NULL) {
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s_server->disconnect();
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}
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}
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CEvent::Type
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CServerApp::getForceReconnectEvent()
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{
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return CEvent::registerTypeOnce(s_forceReconnectEvent, "forceReconnect");
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}
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CEvent::Type
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CServerApp::getResetServerEvent()
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{
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return CEvent::registerTypeOnce(s_resetServerEvent, "resetServer");
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}
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void
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CServerApp::handleClientConnected(const CEvent&, void* vlistener)
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{
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CClientListener* listener = reinterpret_cast<CClientListener*>(vlistener);
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CClientProxy* client = listener->getNextClient();
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if (client != NULL) {
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s_server->adoptClient(client);
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updateStatus();
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}
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}
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void
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CServerApp::handleClientsDisconnected(const CEvent&, void*)
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{
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
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}
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void
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CServerApp::closeServer(CServer* server)
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{
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if (server == NULL) {
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return;
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}
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// tell all clients to disconnect
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server->disconnect();
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// wait for clients to disconnect for up to timeout seconds
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double timeout = 3.0;
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CEventQueueTimer* timer = EVENTQUEUE->newOneShotTimer(timeout, NULL);
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EVENTQUEUE->adoptHandler(CEvent::kTimer, timer,
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new TMethodEventJob<CServerApp>(this, &CServerApp::handleClientsDisconnected));
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EVENTQUEUE->adoptHandler(CServer::getDisconnectedEvent(), server,
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new TMethodEventJob<CServerApp>(this, &CServerApp::handleClientsDisconnected));
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CEvent event;
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EVENTQUEUE->getEvent(event);
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while (event.getType() != CEvent::kQuit) {
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EVENTQUEUE->dispatchEvent(event);
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CEvent::deleteData(event);
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EVENTQUEUE->getEvent(event);
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}
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EVENTQUEUE->removeHandler(CEvent::kTimer, timer);
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EVENTQUEUE->deleteTimer(timer);
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EVENTQUEUE->removeHandler(CServer::getDisconnectedEvent(), server);
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// done with server
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delete server;
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}
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void
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CServerApp::stopRetryTimer()
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{
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if (s_timer != NULL) {
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EVENTQUEUE->deleteTimer(s_timer);
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EVENTQUEUE->removeHandler(CEvent::kTimer, NULL);
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s_timer = NULL;
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}
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}
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void
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CServerApp::updateStatus()
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{
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s_taskBarReceiver->updateStatus(s_server, "");
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}
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void CServerApp::updateStatus( const CString& msg )
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{
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s_taskBarReceiver->updateStatus(s_server, msg);
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}
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void
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CServerApp::closeClientListener(CClientListener* listen)
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{
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if (listen != NULL) {
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EVENTQUEUE->removeHandler(CClientListener::getConnectedEvent(), listen);
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delete listen;
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}
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}
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void
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CServerApp::stopServer()
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{
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if (s_serverState == kStarted) {
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closeClientListener(s_listener);
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closeServer(s_server);
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s_server = NULL;
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s_listener = NULL;
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s_serverState = kInitialized;
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}
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else if (s_serverState == kStarting) {
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stopRetryTimer();
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s_serverState = kInitialized;
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}
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assert(s_server == NULL);
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assert(s_listener == NULL);
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}
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void
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CServerApp::closePrimaryClient(CPrimaryClient* primaryClient)
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{
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delete primaryClient;
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}
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void
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CServerApp::closeServerScreen(CScreen* screen)
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{
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if (screen != NULL) {
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EVENTQUEUE->removeHandler(IScreen::getErrorEvent(),
|
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screen->getEventTarget());
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EVENTQUEUE->removeHandler(IScreen::getSuspendEvent(),
|
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screen->getEventTarget());
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EVENTQUEUE->removeHandler(IScreen::getResumeEvent(),
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screen->getEventTarget());
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delete screen;
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}
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}
|
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|
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void CServerApp::cleanupServer()
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{
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stopServer();
|
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if (s_serverState == kInitialized) {
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closePrimaryClient(s_primaryClient);
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closeServerScreen(s_serverScreen);
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s_primaryClient = NULL;
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s_serverScreen = NULL;
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s_serverState = kUninitialized;
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}
|
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else if (s_serverState == kInitializing ||
|
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s_serverState == kInitializingToStart) {
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stopRetryTimer();
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s_serverState = kUninitialized;
|
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}
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assert(s_primaryClient == NULL);
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assert(s_serverScreen == NULL);
|
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assert(s_serverState == kUninitialized);
|
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}
|
|
|
|
void
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CServerApp::retryHandler(const CEvent&, void*)
|
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{
|
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// discard old timer
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assert(s_timer != NULL);
|
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stopRetryTimer();
|
|
|
|
// try initializing/starting the server again
|
|
switch (s_serverState) {
|
|
case kUninitialized:
|
|
case kInitialized:
|
|
case kStarted:
|
|
assert(0 && "bad internal server state");
|
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break;
|
|
|
|
case kInitializing:
|
|
LOG((CLOG_DEBUG1 "retry server initialization"));
|
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s_serverState = kUninitialized;
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if (!initServer()) {
|
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
|
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}
|
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break;
|
|
|
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case kInitializingToStart:
|
|
LOG((CLOG_DEBUG1 "retry server initialization"));
|
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s_serverState = kUninitialized;
|
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if (!initServer()) {
|
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
|
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}
|
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else if (s_serverState == kInitialized) {
|
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LOG((CLOG_DEBUG1 "starting server"));
|
|
if (!startServer()) {
|
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EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
|
|
}
|
|
}
|
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break;
|
|
|
|
case kStarting:
|
|
LOG((CLOG_DEBUG1 "retry starting server"));
|
|
s_serverState = kInitialized;
|
|
if (!startServer()) {
|
|
EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool CServerApp::initServer()
|
|
{
|
|
// skip if already initialized or initializing
|
|
if (s_serverState != kUninitialized) {
|
|
return true;
|
|
}
|
|
|
|
double retryTime;
|
|
CScreen* serverScreen = NULL;
|
|
CPrimaryClient* primaryClient = NULL;
|
|
try {
|
|
CString name = args().m_config->getCanonicalName(args().m_name);
|
|
serverScreen = openServerScreen();
|
|
primaryClient = openPrimaryClient(name, serverScreen);
|
|
s_serverScreen = serverScreen;
|
|
s_primaryClient = primaryClient;
|
|
s_serverState = kInitialized;
|
|
updateStatus();
|
|
return true;
|
|
}
|
|
catch (XScreenUnavailable& e) {
|
|
LOG((CLOG_WARN "cannot open primary screen: %s", e.what()));
|
|
closePrimaryClient(primaryClient);
|
|
closeServerScreen(serverScreen);
|
|
updateStatus(CString("cannot open primary screen: ") + e.what());
|
|
retryTime = e.getRetryTime();
|
|
}
|
|
catch (XScreenOpenFailure& e) {
|
|
LOG((CLOG_CRIT "cannot open primary screen: %s", e.what()));
|
|
closePrimaryClient(primaryClient);
|
|
closeServerScreen(serverScreen);
|
|
return false;
|
|
}
|
|
catch (XBase& e) {
|
|
LOG((CLOG_CRIT "failed to start server: %s", e.what()));
|
|
closePrimaryClient(primaryClient);
|
|
closeServerScreen(serverScreen);
|
|
return false;
|
|
}
|
|
|
|
if (args().m_restartable) {
|
|
// install a timer and handler to retry later
|
|
assert(s_timer == NULL);
|
|
LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
|
|
s_timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL);
|
|
EVENTQUEUE->adoptHandler(CEvent::kTimer, s_timer,
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::retryHandler));
|
|
s_serverState = kInitializing;
|
|
return true;
|
|
}
|
|
else {
|
|
// don't try again
|
|
return false;
|
|
}
|
|
}
|
|
|
|
CScreen* CServerApp::openServerScreen()
|
|
{
|
|
CScreen* screen = createScreen();
|
|
EVENTQUEUE->adoptHandler(IScreen::getErrorEvent(),
|
|
screen->getEventTarget(),
|
|
new TMethodEventJob<CServerApp>(
|
|
this, &CServerApp::handleScreenError));
|
|
EVENTQUEUE->adoptHandler(IScreen::getSuspendEvent(),
|
|
screen->getEventTarget(),
|
|
new TMethodEventJob<CServerApp>(
|
|
this, &CServerApp::handleSuspend));
|
|
EVENTQUEUE->adoptHandler(IScreen::getResumeEvent(),
|
|
screen->getEventTarget(),
|
|
new TMethodEventJob<CServerApp>(
|
|
this, &CServerApp::handleResume));
|
|
return screen;
|
|
}
|
|
|
|
bool
|
|
CServerApp::startServer()
|
|
{
|
|
// skip if already started or starting
|
|
if (s_serverState == kStarting || s_serverState == kStarted) {
|
|
return true;
|
|
}
|
|
|
|
// initialize if necessary
|
|
if (s_serverState != kInitialized) {
|
|
if (!initServer()) {
|
|
// hard initialization failure
|
|
return false;
|
|
}
|
|
if (s_serverState == kInitializing) {
|
|
// not ready to start
|
|
s_serverState = kInitializingToStart;
|
|
return true;
|
|
}
|
|
assert(s_serverState == kInitialized);
|
|
}
|
|
|
|
double retryTime;
|
|
CClientListener* listener = NULL;
|
|
try {
|
|
listener = openClientListener(args().m_config->getSynergyAddress());
|
|
s_server = openServer(*args().m_config, s_primaryClient);
|
|
s_listener = listener;
|
|
updateStatus();
|
|
LOG((CLOG_NOTE "started server"));
|
|
s_serverState = kStarted;
|
|
return true;
|
|
}
|
|
catch (XSocketAddressInUse& e) {
|
|
LOG((CLOG_WARN "cannot listen for clients: %s", e.what()));
|
|
closeClientListener(listener);
|
|
updateStatus(CString("cannot listen for clients: ") + e.what());
|
|
retryTime = 10.0;
|
|
}
|
|
catch (XBase& e) {
|
|
LOG((CLOG_CRIT "failed to start server: %s", e.what()));
|
|
closeClientListener(listener);
|
|
return false;
|
|
}
|
|
|
|
if (args().m_restartable) {
|
|
// install a timer and handler to retry later
|
|
assert(s_timer == NULL);
|
|
LOG((CLOG_DEBUG "retry in %.0f seconds", retryTime));
|
|
s_timer = EVENTQUEUE->newOneShotTimer(retryTime, NULL);
|
|
EVENTQUEUE->adoptHandler(CEvent::kTimer, s_timer,
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::retryHandler));
|
|
s_serverState = kStarting;
|
|
return true;
|
|
}
|
|
else {
|
|
// don't try again
|
|
return false;
|
|
}
|
|
}
|
|
|
|
CScreen*
|
|
CServerApp::createScreen()
|
|
{
|
|
#if WINAPI_MSWINDOWS
|
|
return new CScreen(new CMSWindowsScreen(true, args().m_noHooks));
|
|
#elif WINAPI_XWINDOWS
|
|
return new CScreen(new CXWindowsScreen(args().m_display, true));
|
|
#elif WINAPI_CARBON
|
|
return new CScreen(new COSXScreen(true));
|
|
#endif
|
|
}
|
|
|
|
CPrimaryClient*
|
|
CServerApp::openPrimaryClient(const CString& name, CScreen* screen)
|
|
{
|
|
LOG((CLOG_DEBUG1 "creating primary screen"));
|
|
return new CPrimaryClient(name, screen);
|
|
|
|
}
|
|
|
|
void
|
|
CServerApp::handleScreenError(const CEvent&, void*)
|
|
{
|
|
LOG((CLOG_CRIT "error on screen"));
|
|
EVENTQUEUE->addEvent(CEvent(CEvent::kQuit));
|
|
}
|
|
|
|
void
|
|
CServerApp::handleSuspend(const CEvent&, void*)
|
|
{
|
|
if (!s_suspended) {
|
|
LOG((CLOG_INFO "suspend"));
|
|
stopServer();
|
|
s_suspended = true;
|
|
}
|
|
}
|
|
|
|
void
|
|
CServerApp::handleResume(const CEvent&, void*)
|
|
{
|
|
if (s_suspended) {
|
|
LOG((CLOG_INFO "resume"));
|
|
startServer();
|
|
s_suspended = false;
|
|
}
|
|
}
|
|
|
|
CClientListener*
|
|
CServerApp::openClientListener(const CNetworkAddress& address)
|
|
{
|
|
CClientListener* listen =
|
|
new CClientListener(address, new CTCPSocketFactory, NULL);
|
|
EVENTQUEUE->adoptHandler(CClientListener::getConnectedEvent(), listen,
|
|
new TMethodEventJob<CServerApp>(
|
|
this, &CServerApp::handleClientConnected, listen));
|
|
return listen;
|
|
}
|
|
|
|
CServer*
|
|
CServerApp::openServer(const CConfig& config, CPrimaryClient* primaryClient)
|
|
{
|
|
CServer* server = new CServer(config, primaryClient);
|
|
|
|
try {
|
|
EVENTQUEUE->adoptHandler(
|
|
CServer::getDisconnectedEvent(), server,
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::handleNoClients));
|
|
|
|
} catch (std::bad_alloc &ba) {
|
|
delete server;
|
|
throw ba;
|
|
}
|
|
|
|
return server;
|
|
}
|
|
|
|
void CServerApp::handleNoClients( const CEvent&, void* )
|
|
{
|
|
updateStatus();
|
|
}
|
|
|
|
int CServerApp::mainLoop()
|
|
{
|
|
// create socket multiplexer. this must happen after daemonization
|
|
// on unix because threads evaporate across a fork().
|
|
CSocketMultiplexer multiplexer;
|
|
|
|
// create the event queue
|
|
CEventQueue eventQueue;
|
|
|
|
// logging to files
|
|
CFileLogOutputter* fileLog = NULL;
|
|
|
|
if (args().m_logFile != NULL) {
|
|
fileLog = new CFileLogOutputter(args().m_logFile);
|
|
|
|
CLOG->insert(fileLog);
|
|
|
|
LOG((CLOG_DEBUG1 "Logging to file (%s) enabled", args().m_logFile));
|
|
}
|
|
|
|
// if configuration has no screens then add this system
|
|
// as the default
|
|
if (args().m_config->begin() == args().m_config->end()) {
|
|
args().m_config->addScreen(args().m_name);
|
|
}
|
|
|
|
// set the contact address, if provided, in the config.
|
|
// otherwise, if the config doesn't have an address, use
|
|
// the default.
|
|
if (args().m_synergyAddress->isValid()) {
|
|
args().m_config->setSynergyAddress(*args().m_synergyAddress);
|
|
}
|
|
else if (!args().m_config->getSynergyAddress().isValid()) {
|
|
args().m_config->setSynergyAddress(CNetworkAddress(kDefaultPort));
|
|
}
|
|
|
|
// canonicalize the primary screen name
|
|
CString primaryName = args().m_config->getCanonicalName(args().m_name);
|
|
if (primaryName.empty()) {
|
|
LOG((CLOG_CRIT "unknown screen name `%s'", args().m_name.c_str()));
|
|
return kExitFailed;
|
|
}
|
|
|
|
// start the server. if this return false then we've failed and
|
|
// we shouldn't retry.
|
|
LOG((CLOG_DEBUG1 "starting server"));
|
|
if (!startServer()) {
|
|
return kExitFailed;
|
|
}
|
|
|
|
// handle hangup signal by reloading the server's configuration
|
|
ARCH->setSignalHandler(CArch::kHANGUP, &reloadSignalHandler, NULL);
|
|
EVENTQUEUE->adoptHandler(getReloadConfigEvent(),
|
|
IEventQueue::getSystemTarget(),
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::reloadConfig));
|
|
|
|
// handle force reconnect event by disconnecting clients. they'll
|
|
// reconnect automatically.
|
|
EVENTQUEUE->adoptHandler(getForceReconnectEvent(),
|
|
IEventQueue::getSystemTarget(),
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::forceReconnect));
|
|
|
|
// to work around the sticky meta keys problem, we'll give users
|
|
// the option to reset the state of synergys
|
|
EVENTQUEUE->adoptHandler(getResetServerEvent(),
|
|
IEventQueue::getSystemTarget(),
|
|
new TMethodEventJob<CServerApp>(this, &CServerApp::resetServer));
|
|
|
|
// run event loop. if startServer() failed we're supposed to retry
|
|
// later. the timer installed by startServer() will take care of
|
|
// that.
|
|
CEvent event;
|
|
DAEMON_RUNNING(true);
|
|
EVENTQUEUE->getEvent(event);
|
|
while (event.getType() != CEvent::kQuit) {
|
|
EVENTQUEUE->dispatchEvent(event);
|
|
CEvent::deleteData(event);
|
|
EVENTQUEUE->getEvent(event);
|
|
}
|
|
DAEMON_RUNNING(false);
|
|
|
|
// close down
|
|
LOG((CLOG_DEBUG1 "stopping server"));
|
|
EVENTQUEUE->removeHandler(getForceReconnectEvent(),
|
|
IEventQueue::getSystemTarget());
|
|
EVENTQUEUE->removeHandler(getReloadConfigEvent(),
|
|
IEventQueue::getSystemTarget());
|
|
cleanupServer();
|
|
updateStatus();
|
|
LOG((CLOG_NOTE "stopped server"));
|
|
|
|
if (fileLog) {
|
|
CLOG->remove(fileLog);
|
|
delete fileLog;
|
|
}
|
|
|
|
return kExitSuccess;
|
|
}
|
|
|
|
void CServerApp::resetServer(const CEvent&, void*)
|
|
{
|
|
LOG((CLOG_DEBUG1 "resetting server"));
|
|
stopServer();
|
|
cleanupServer();
|
|
startServer();
|
|
}
|
|
|
|
int
|
|
CServerApp::runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup, CreateTaskBarReceiverFunc createTaskBarReceiver)
|
|
{
|
|
// general initialization
|
|
args().m_synergyAddress = new CNetworkAddress;
|
|
args().m_config = new CConfig;
|
|
args().m_pname = ARCH->getBasename(argv[0]);
|
|
|
|
// install caller's output filter
|
|
if (outputter != NULL) {
|
|
CLOG->insert(outputter);
|
|
}
|
|
|
|
// save log messages
|
|
// use heap memory because CLog deletes outputters on destruction
|
|
CBufferedLogOutputter* logBuffer = new CBufferedLogOutputter(1000);
|
|
CLOG->insert(logBuffer, true);
|
|
|
|
// make the task bar receiver. the user can control this app
|
|
// through the task bar.
|
|
s_taskBarReceiver = createTaskBarReceiver(logBuffer);
|
|
|
|
// run
|
|
int result = startup(argc, argv);
|
|
|
|
// done with task bar receiver
|
|
delete s_taskBarReceiver;
|
|
|
|
delete args().m_config;
|
|
delete args().m_synergyAddress;
|
|
return result;
|
|
}
|
|
|
|
int daemonMainLoopStatic(int argc, const char** argv) {
|
|
return CServerApp::instance().daemonMainLoop(argc, argv);
|
|
}
|
|
|
|
int
|
|
CServerApp::standardStartup(int argc, char** argv)
|
|
{
|
|
// parse command line
|
|
parseArgs(argc, argv);
|
|
|
|
// load configuration
|
|
loadConfig();
|
|
|
|
// daemonize if requested
|
|
if (args().m_daemon) {
|
|
return ARCH->daemonize(daemonName(), daemonMainLoopStatic);
|
|
}
|
|
else {
|
|
return mainLoop();
|
|
}
|
|
}
|
|
|
|
int
|
|
CServerApp::foregroundStartup(int argc, char** argv)
|
|
{
|
|
// parse command line
|
|
parseArgs(argc, argv);
|
|
|
|
// load configuration
|
|
loadConfig();
|
|
|
|
// never daemonize
|
|
return mainLoop();
|
|
}
|
|
|
|
static
|
|
int
|
|
mainLoopStatic()
|
|
{
|
|
return CServerApp::instance().mainLoop();
|
|
}
|
|
|
|
const char*
|
|
CServerApp::daemonName() const
|
|
{
|
|
#if SYSAPI_WIN32
|
|
return "Synergy+ Server";
|
|
#elif SYSAPI_UNIX
|
|
return "synergys";
|
|
#endif
|
|
}
|
|
|
|
const char*
|
|
CServerApp::daemonInfo() const
|
|
{
|
|
#if SYSAPI_WIN32
|
|
return "Shares this computers mouse and keyboard with other computers.";
|
|
#elif SYSAPI_UNIX
|
|
return "";
|
|
#endif
|
|
}
|
|
|