1071 lines
24 KiB
C++
1071 lines
24 KiB
C++
/*
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* synergy-plus -- mouse and keyboard sharing utility
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* Copyright (C) 2009 The Synergy+ Project
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* Copyright (C) 2005 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CInputFilter.h"
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#include "CServer.h"
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#include "CPrimaryClient.h"
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#include "CKeyMap.h"
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#include "CEventQueue.h"
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#include "CLog.h"
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#include "TMethodEventJob.h"
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#include <cstdlib>
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#include <cstring>
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// -----------------------------------------------------------------------------
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// Input Filter Condition Classes
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// -----------------------------------------------------------------------------
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CInputFilter::CCondition::CCondition()
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{
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// do nothing
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}
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CInputFilter::CCondition::~CCondition()
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{
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// do nothing
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}
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void
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CInputFilter::CCondition::enablePrimary(CPrimaryClient*)
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{
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// do nothing
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}
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void
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CInputFilter::CCondition::disablePrimary(CPrimaryClient*)
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{
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// do nothing
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}
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CInputFilter::CKeystrokeCondition::CKeystrokeCondition(
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IPlatformScreen::CKeyInfo* info) :
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m_id(0),
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m_key(info->m_key),
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m_mask(info->m_mask)
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{
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free(info);
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}
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CInputFilter::CKeystrokeCondition::CKeystrokeCondition(
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KeyID key, KeyModifierMask mask) :
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m_id(0),
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m_key(key),
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m_mask(mask)
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{
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// do nothing
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}
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CInputFilter::CKeystrokeCondition::~CKeystrokeCondition()
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{
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// do nothing
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}
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KeyID
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CInputFilter::CKeystrokeCondition::getKey() const
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{
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return m_key;
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}
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KeyModifierMask
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CInputFilter::CKeystrokeCondition::getMask() const
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{
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return m_mask;
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}
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CInputFilter::CCondition*
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CInputFilter::CKeystrokeCondition::clone() const
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{
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return new CKeystrokeCondition(m_key, m_mask);
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}
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CString
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CInputFilter::CKeystrokeCondition::format() const
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{
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return CStringUtil::print("keystroke(%s)",
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CKeyMap::formatKey(m_key, m_mask).c_str());
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}
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CInputFilter::EFilterStatus
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CInputFilter::CKeystrokeCondition::match(const CEvent& event)
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{
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EFilterStatus status;
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// check for hotkey events
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CEvent::Type type = event.getType();
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if (type == IPrimaryScreen::getHotKeyDownEvent()) {
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status = kActivate;
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}
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else if (type == IPrimaryScreen::getHotKeyUpEvent()) {
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status = kDeactivate;
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}
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else {
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return kNoMatch;
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}
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// check if it's our hotkey
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IPrimaryScreen::CHotKeyInfo* kinfo =
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reinterpret_cast<IPlatformScreen::CHotKeyInfo*>(event.getData());
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if (kinfo->m_id != m_id) {
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return kNoMatch;
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}
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return status;
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}
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void
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CInputFilter::CKeystrokeCondition::enablePrimary(CPrimaryClient* primary)
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{
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m_id = primary->registerHotKey(m_key, m_mask);
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}
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void
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CInputFilter::CKeystrokeCondition::disablePrimary(CPrimaryClient* primary)
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{
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primary->unregisterHotKey(m_id);
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m_id = 0;
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}
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CInputFilter::CMouseButtonCondition::CMouseButtonCondition(
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IPlatformScreen::CButtonInfo* info) :
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m_button(info->m_button),
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m_mask(info->m_mask)
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{
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free(info);
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}
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CInputFilter::CMouseButtonCondition::CMouseButtonCondition(
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ButtonID button, KeyModifierMask mask) :
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m_button(button),
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m_mask(mask)
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{
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// do nothing
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}
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CInputFilter::CMouseButtonCondition::~CMouseButtonCondition()
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{
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// do nothing
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}
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ButtonID
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CInputFilter::CMouseButtonCondition::getButton() const
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{
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return m_button;
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}
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KeyModifierMask
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CInputFilter::CMouseButtonCondition::getMask() const
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{
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return m_mask;
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}
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CInputFilter::CCondition*
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CInputFilter::CMouseButtonCondition::clone() const
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{
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return new CMouseButtonCondition(m_button, m_mask);
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}
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CString
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CInputFilter::CMouseButtonCondition::format() const
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{
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CString key = CKeyMap::formatKey(kKeyNone, m_mask);
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if (!key.empty()) {
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key += "+";
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}
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return CStringUtil::print("mousebutton(%s%d)", key.c_str(), m_button);
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}
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CInputFilter::EFilterStatus
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CInputFilter::CMouseButtonCondition::match(const CEvent& event)
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{
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static const KeyModifierMask s_ignoreMask =
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KeyModifierAltGr | KeyModifierCapsLock |
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KeyModifierNumLock | KeyModifierScrollLock;
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EFilterStatus status;
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// check for hotkey events
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CEvent::Type type = event.getType();
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if (type == IPrimaryScreen::getButtonDownEvent()) {
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status = kActivate;
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}
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else if (type == IPrimaryScreen::getButtonUpEvent()) {
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status = kDeactivate;
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}
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else {
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return kNoMatch;
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}
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// check if it's the right button and modifiers. ignore modifiers
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// that cannot be combined with a mouse button.
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IPlatformScreen::CButtonInfo* minfo =
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reinterpret_cast<IPlatformScreen::CButtonInfo*>(event.getData());
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if (minfo->m_button != m_button ||
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(minfo->m_mask & ~s_ignoreMask) != m_mask) {
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return kNoMatch;
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}
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return status;
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}
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CInputFilter::CScreenConnectedCondition::CScreenConnectedCondition(
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const CString& screen) :
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m_screen(screen)
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{
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// do nothing
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}
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CInputFilter::CScreenConnectedCondition::~CScreenConnectedCondition()
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{
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// do nothing
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}
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CInputFilter::CCondition*
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CInputFilter::CScreenConnectedCondition::clone() const
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{
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return new CScreenConnectedCondition(m_screen);
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}
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CString
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CInputFilter::CScreenConnectedCondition::format() const
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{
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return CStringUtil::print("connect(%s)", m_screen.c_str());
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}
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CInputFilter::EFilterStatus
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CInputFilter::CScreenConnectedCondition::match(const CEvent& event)
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{
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if (event.getType() == CServer::getConnectedEvent()) {
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CServer::CScreenConnectedInfo* info =
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reinterpret_cast<CServer::CScreenConnectedInfo*>(event.getData());
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if (m_screen == info->m_screen || m_screen.empty()) {
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return kActivate;
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}
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}
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return kNoMatch;
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}
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// -----------------------------------------------------------------------------
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// Input Filter Action Classes
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// -----------------------------------------------------------------------------
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CInputFilter::CAction::CAction()
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{
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// do nothing
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}
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CInputFilter::CAction::~CAction()
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{
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// do nothing
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}
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CInputFilter::CLockCursorToScreenAction::CLockCursorToScreenAction(Mode mode) :
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m_mode(mode)
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{
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// do nothing
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}
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CInputFilter::CLockCursorToScreenAction::Mode
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CInputFilter::CLockCursorToScreenAction::getMode() const
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{
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return m_mode;
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}
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CInputFilter::CAction*
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CInputFilter::CLockCursorToScreenAction::clone() const
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{
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return new CLockCursorToScreenAction(*this);
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}
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CString
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CInputFilter::CLockCursorToScreenAction::format() const
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{
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static const char* s_mode[] = { "off", "on", "toggle" };
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return CStringUtil::print("lockCursorToScreen(%s)", s_mode[m_mode]);
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}
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void
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CInputFilter::CLockCursorToScreenAction::perform(const CEvent& event)
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{
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static const CServer::CLockCursorToScreenInfo::State s_state[] = {
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CServer::CLockCursorToScreenInfo::kOff,
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CServer::CLockCursorToScreenInfo::kOn,
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CServer::CLockCursorToScreenInfo::kToggle
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};
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// send event
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CServer::CLockCursorToScreenInfo* info =
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CServer::CLockCursorToScreenInfo::alloc(s_state[m_mode]);
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EVENTQUEUE->addEvent(CEvent(CServer::getLockCursorToScreenEvent(),
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event.getTarget(), info,
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CEvent::kDeliverImmediately));
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}
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CInputFilter::CSwitchToScreenAction::CSwitchToScreenAction(
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const CString& screen) :
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m_screen(screen)
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{
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// do nothing
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}
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CString
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CInputFilter::CSwitchToScreenAction::getScreen() const
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{
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return m_screen;
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}
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CInputFilter::CAction*
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CInputFilter::CSwitchToScreenAction::clone() const
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{
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return new CSwitchToScreenAction(*this);
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}
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CString
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CInputFilter::CSwitchToScreenAction::format() const
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{
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return CStringUtil::print("switchToScreen(%s)", m_screen.c_str());
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}
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void
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CInputFilter::CSwitchToScreenAction::perform(const CEvent& event)
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{
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// pick screen name. if m_screen is empty then use the screen from
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// event if it has one.
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CString screen = m_screen;
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if (screen.empty() && event.getType() == CServer::getConnectedEvent()) {
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CServer::CScreenConnectedInfo* info =
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reinterpret_cast<CServer::CScreenConnectedInfo*>(event.getData());
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screen = info->m_screen;
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}
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// send event
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CServer::CSwitchToScreenInfo* info =
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CServer::CSwitchToScreenInfo::alloc(screen);
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EVENTQUEUE->addEvent(CEvent(CServer::getSwitchToScreenEvent(),
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event.getTarget(), info,
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CEvent::kDeliverImmediately));
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}
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CInputFilter::CSwitchInDirectionAction::CSwitchInDirectionAction(
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EDirection direction) :
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m_direction(direction)
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{
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// do nothing
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}
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EDirection
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CInputFilter::CSwitchInDirectionAction::getDirection() const
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{
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return m_direction;
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}
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CInputFilter::CAction*
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CInputFilter::CSwitchInDirectionAction::clone() const
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{
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return new CSwitchInDirectionAction(*this);
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}
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CString
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CInputFilter::CSwitchInDirectionAction::format() const
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{
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static const char* s_names[] = {
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"",
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"left",
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"right",
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"up",
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"down"
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};
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return CStringUtil::print("switchInDirection(%s)", s_names[m_direction]);
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}
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void
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CInputFilter::CSwitchInDirectionAction::perform(const CEvent& event)
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{
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CServer::CSwitchInDirectionInfo* info =
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CServer::CSwitchInDirectionInfo::alloc(m_direction);
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EVENTQUEUE->addEvent(CEvent(CServer::getSwitchInDirectionEvent(),
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event.getTarget(), info,
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CEvent::kDeliverImmediately));
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}
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CInputFilter::CKeyboardBroadcastAction::CKeyboardBroadcastAction(Mode mode) :
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m_mode(mode)
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{
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// do nothing
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}
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CInputFilter::CKeyboardBroadcastAction::CKeyboardBroadcastAction(
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Mode mode,
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const std::set<CString>& screens) :
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m_mode(mode),
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m_screens(IKeyState::CKeyInfo::join(screens))
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{
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// do nothing
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}
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CInputFilter::CKeyboardBroadcastAction::Mode
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CInputFilter::CKeyboardBroadcastAction::getMode() const
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{
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return m_mode;
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}
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std::set<CString>
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CInputFilter::CKeyboardBroadcastAction::getScreens() const
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{
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std::set<CString> screens;
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IKeyState::CKeyInfo::split(m_screens.c_str(), screens);
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return screens;
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}
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CInputFilter::CAction*
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CInputFilter::CKeyboardBroadcastAction::clone() const
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{
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return new CKeyboardBroadcastAction(*this);
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}
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CString
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CInputFilter::CKeyboardBroadcastAction::format() const
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{
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static const char* s_mode[] = { "off", "on", "toggle" };
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static const char* s_name = "keyboardBroadcast";
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if (m_screens.empty() || m_screens[0] == '*') {
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return CStringUtil::print("%s(%s)", s_name, s_mode[m_mode]);
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}
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else {
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return CStringUtil::print("%s(%s,%.*s)", s_name, s_mode[m_mode],
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m_screens.size() - 2,
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m_screens.c_str() + 1);
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}
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}
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void
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CInputFilter::CKeyboardBroadcastAction::perform(const CEvent& event)
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{
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static const CServer::CKeyboardBroadcastInfo::State s_state[] = {
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CServer::CKeyboardBroadcastInfo::kOff,
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CServer::CKeyboardBroadcastInfo::kOn,
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CServer::CKeyboardBroadcastInfo::kToggle
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};
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// send event
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CServer::CKeyboardBroadcastInfo* info =
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CServer::CKeyboardBroadcastInfo::alloc(s_state[m_mode], m_screens);
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EVENTQUEUE->addEvent(CEvent(CServer::getKeyboardBroadcastEvent(),
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event.getTarget(), info,
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CEvent::kDeliverImmediately));
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}
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CInputFilter::CKeystrokeAction::CKeystrokeAction(
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IPlatformScreen::CKeyInfo* info, bool press) :
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m_keyInfo(info),
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m_press(press)
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{
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// do nothing
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}
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CInputFilter::CKeystrokeAction::~CKeystrokeAction()
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{
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free(m_keyInfo);
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}
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void
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CInputFilter::CKeystrokeAction::adoptInfo(IPlatformScreen::CKeyInfo* info)
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{
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free(m_keyInfo);
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m_keyInfo = info;
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}
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const IPlatformScreen::CKeyInfo*
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CInputFilter::CKeystrokeAction::getInfo() const
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{
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return m_keyInfo;
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}
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bool
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CInputFilter::CKeystrokeAction::isOnPress() const
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{
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return m_press;
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}
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CInputFilter::CAction*
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CInputFilter::CKeystrokeAction::clone() const
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{
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IKeyState::CKeyInfo* info = IKeyState::CKeyInfo::alloc(*m_keyInfo);
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return new CKeystrokeAction(info, m_press);
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}
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CString
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CInputFilter::CKeystrokeAction::format() const
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{
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const char* type = formatName();
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if (m_keyInfo->m_screens[0] == '\0') {
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return CStringUtil::print("%s(%s)", type,
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CKeyMap::formatKey(m_keyInfo->m_key,
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m_keyInfo->m_mask).c_str());
|
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}
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else if (m_keyInfo->m_screens[0] == '*') {
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return CStringUtil::print("%s(%s,*)", type,
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CKeyMap::formatKey(m_keyInfo->m_key,
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m_keyInfo->m_mask).c_str());
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}
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else {
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return CStringUtil::print("%s(%s,%.*s)", type,
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CKeyMap::formatKey(m_keyInfo->m_key,
|
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m_keyInfo->m_mask).c_str(),
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strlen(m_keyInfo->m_screens + 1) - 1,
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m_keyInfo->m_screens + 1);
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}
|
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}
|
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|
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void
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CInputFilter::CKeystrokeAction::perform(const CEvent& event)
|
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{
|
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CEvent::Type type = m_press ? IPlatformScreen::getKeyDownEvent() :
|
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IPlatformScreen::getKeyUpEvent();
|
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EVENTQUEUE->addEvent(CEvent(IPlatformScreen::getFakeInputBeginEvent(),
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event.getTarget(), NULL,
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CEvent::kDeliverImmediately));
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EVENTQUEUE->addEvent(CEvent(type, event.getTarget(), m_keyInfo,
|
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CEvent::kDeliverImmediately |
|
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CEvent::kDontFreeData));
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EVENTQUEUE->addEvent(CEvent(IPlatformScreen::getFakeInputEndEvent(),
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event.getTarget(), NULL,
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CEvent::kDeliverImmediately));
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}
|
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|
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const char*
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CInputFilter::CKeystrokeAction::formatName() const
|
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{
|
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return (m_press ? "keyDown" : "keyUp");
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}
|
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|
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CInputFilter::CMouseButtonAction::CMouseButtonAction(
|
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IPlatformScreen::CButtonInfo* info, bool press) :
|
|
m_buttonInfo(info),
|
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m_press(press)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
CInputFilter::CMouseButtonAction::~CMouseButtonAction()
|
|
{
|
|
free(m_buttonInfo);
|
|
}
|
|
|
|
const IPlatformScreen::CButtonInfo*
|
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CInputFilter::CMouseButtonAction::getInfo() const
|
|
{
|
|
return m_buttonInfo;
|
|
}
|
|
|
|
bool
|
|
CInputFilter::CMouseButtonAction::isOnPress() const
|
|
{
|
|
return m_press;
|
|
}
|
|
|
|
CInputFilter::CAction*
|
|
CInputFilter::CMouseButtonAction::clone() const
|
|
{
|
|
IPlatformScreen::CButtonInfo* info =
|
|
IPrimaryScreen::CButtonInfo::alloc(*m_buttonInfo);
|
|
return new CMouseButtonAction(info, m_press);
|
|
}
|
|
|
|
CString
|
|
CInputFilter::CMouseButtonAction::format() const
|
|
{
|
|
const char* type = formatName();
|
|
|
|
CString key = CKeyMap::formatKey(kKeyNone, m_buttonInfo->m_mask);
|
|
return CStringUtil::print("%s(%s%s%d)", type,
|
|
key.c_str(), key.empty() ? "" : "+",
|
|
m_buttonInfo->m_button);
|
|
}
|
|
|
|
void
|
|
CInputFilter::CMouseButtonAction::perform(const CEvent& event)
|
|
|
|
{
|
|
// send modifiers
|
|
IPlatformScreen::CKeyInfo* modifierInfo = NULL;
|
|
if (m_buttonInfo->m_mask != 0) {
|
|
KeyID key = m_press ? kKeySetModifiers : kKeyClearModifiers;
|
|
modifierInfo =
|
|
IKeyState::CKeyInfo::alloc(key, m_buttonInfo->m_mask, 0, 1);
|
|
EVENTQUEUE->addEvent(CEvent(IPlatformScreen::getKeyDownEvent(),
|
|
event.getTarget(), modifierInfo,
|
|
CEvent::kDeliverImmediately));
|
|
}
|
|
|
|
// send button
|
|
CEvent::Type type = m_press ? IPlatformScreen::getButtonDownEvent() :
|
|
IPlatformScreen::getButtonUpEvent();
|
|
EVENTQUEUE->addEvent(CEvent(type, event.getTarget(), m_buttonInfo,
|
|
CEvent::kDeliverImmediately |
|
|
CEvent::kDontFreeData));
|
|
}
|
|
|
|
const char*
|
|
CInputFilter::CMouseButtonAction::formatName() const
|
|
{
|
|
return (m_press ? "mouseDown" : "mouseUp");
|
|
}
|
|
|
|
//
|
|
// CInputFilter::CRule
|
|
//
|
|
|
|
CInputFilter::CRule::CRule() :
|
|
m_condition(NULL)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
CInputFilter::CRule::CRule(CCondition* adoptedCondition) :
|
|
m_condition(adoptedCondition)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
CInputFilter::CRule::CRule(const CRule& rule) :
|
|
m_condition(NULL)
|
|
{
|
|
copy(rule);
|
|
}
|
|
|
|
CInputFilter::CRule::~CRule()
|
|
{
|
|
clear();
|
|
}
|
|
|
|
CInputFilter::CRule&
|
|
CInputFilter::CRule::operator=(const CRule& rule)
|
|
{
|
|
if (&rule != this) {
|
|
copy(rule);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::clear()
|
|
{
|
|
delete m_condition;
|
|
for (CActionList::iterator i = m_activateActions.begin();
|
|
i != m_activateActions.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
for (CActionList::iterator i = m_deactivateActions.begin();
|
|
i != m_deactivateActions.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
|
|
m_condition = NULL;
|
|
m_activateActions.clear();
|
|
m_deactivateActions.clear();
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::copy(const CRule& rule)
|
|
{
|
|
clear();
|
|
if (rule.m_condition != NULL) {
|
|
m_condition = rule.m_condition->clone();
|
|
}
|
|
for (CActionList::const_iterator i = rule.m_activateActions.begin();
|
|
i != rule.m_activateActions.end(); ++i) {
|
|
m_activateActions.push_back((*i)->clone());
|
|
}
|
|
for (CActionList::const_iterator i = rule.m_deactivateActions.begin();
|
|
i != rule.m_deactivateActions.end(); ++i) {
|
|
m_deactivateActions.push_back((*i)->clone());
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::setCondition(CCondition* adopted)
|
|
{
|
|
delete m_condition;
|
|
m_condition = adopted;
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::adoptAction(CAction* action, bool onActivation)
|
|
{
|
|
if (action != NULL) {
|
|
if (onActivation) {
|
|
m_activateActions.push_back(action);
|
|
}
|
|
else {
|
|
m_deactivateActions.push_back(action);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::removeAction(bool onActivation, UInt32 index)
|
|
{
|
|
if (onActivation) {
|
|
delete m_activateActions[index];
|
|
m_activateActions.erase(m_activateActions.begin() + index);
|
|
}
|
|
else {
|
|
delete m_deactivateActions[index];
|
|
m_deactivateActions.erase(m_deactivateActions.begin() + index);
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::replaceAction(CAction* adopted,
|
|
bool onActivation, UInt32 index)
|
|
{
|
|
if (adopted == NULL) {
|
|
removeAction(onActivation, index);
|
|
}
|
|
else if (onActivation) {
|
|
delete m_activateActions[index];
|
|
m_activateActions[index] = adopted;
|
|
}
|
|
else {
|
|
delete m_deactivateActions[index];
|
|
m_deactivateActions[index] = adopted;
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::enable(CPrimaryClient* primaryClient)
|
|
{
|
|
if (m_condition != NULL) {
|
|
m_condition->enablePrimary(primaryClient);
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::CRule::disable(CPrimaryClient* primaryClient)
|
|
{
|
|
if (m_condition != NULL) {
|
|
m_condition->disablePrimary(primaryClient);
|
|
}
|
|
}
|
|
|
|
bool
|
|
CInputFilter::CRule::handleEvent(const CEvent& event)
|
|
{
|
|
// NULL condition never matches
|
|
if (m_condition == NULL) {
|
|
return false;
|
|
}
|
|
|
|
// match
|
|
const CActionList* actions;
|
|
switch (m_condition->match(event)) {
|
|
default:
|
|
// not handled
|
|
return false;
|
|
|
|
case kActivate:
|
|
actions = &m_activateActions;
|
|
LOG((CLOG_DEBUG1 "activate actions"));
|
|
break;
|
|
|
|
case kDeactivate:
|
|
actions = &m_deactivateActions;
|
|
LOG((CLOG_DEBUG1 "deactivate actions"));
|
|
break;
|
|
}
|
|
|
|
// perform actions
|
|
for (CActionList::const_iterator i = actions->begin();
|
|
i != actions->end(); ++i) {
|
|
LOG((CLOG_DEBUG1 "hotkey: %s", (*i)->format().c_str()));
|
|
(*i)->perform(event);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
CString
|
|
CInputFilter::CRule::format() const
|
|
{
|
|
CString s;
|
|
if (m_condition != NULL) {
|
|
// condition
|
|
s += m_condition->format();
|
|
s += " = ";
|
|
|
|
// activate actions
|
|
CActionList::const_iterator i = m_activateActions.begin();
|
|
if (i != m_activateActions.end()) {
|
|
s += (*i)->format();
|
|
while (++i != m_activateActions.end()) {
|
|
s += ", ";
|
|
s += (*i)->format();
|
|
}
|
|
}
|
|
|
|
// deactivate actions
|
|
if (!m_deactivateActions.empty()) {
|
|
s += "; ";
|
|
i = m_deactivateActions.begin();
|
|
if (i != m_deactivateActions.end()) {
|
|
s += (*i)->format();
|
|
while (++i != m_deactivateActions.end()) {
|
|
s += ", ";
|
|
s += (*i)->format();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
const CInputFilter::CCondition*
|
|
CInputFilter::CRule::getCondition() const
|
|
{
|
|
return m_condition;
|
|
}
|
|
|
|
UInt32
|
|
CInputFilter::CRule::getNumActions(bool onActivation) const
|
|
{
|
|
if (onActivation) {
|
|
return static_cast<UInt32>(m_activateActions.size());
|
|
}
|
|
else {
|
|
return static_cast<UInt32>(m_deactivateActions.size());
|
|
}
|
|
}
|
|
|
|
const CInputFilter::CAction&
|
|
CInputFilter::CRule::getAction(bool onActivation, UInt32 index) const
|
|
{
|
|
if (onActivation) {
|
|
return *m_activateActions[index];
|
|
}
|
|
else {
|
|
return *m_deactivateActions[index];
|
|
}
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// Input Filter Class
|
|
// -----------------------------------------------------------------------------
|
|
CInputFilter::CInputFilter() :
|
|
m_primaryClient(NULL)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
CInputFilter::CInputFilter(const CInputFilter& x) :
|
|
m_ruleList(x.m_ruleList),
|
|
m_primaryClient(NULL)
|
|
{
|
|
setPrimaryClient(x.m_primaryClient);
|
|
}
|
|
|
|
CInputFilter::~CInputFilter()
|
|
{
|
|
setPrimaryClient(NULL);
|
|
}
|
|
|
|
CInputFilter&
|
|
CInputFilter::operator=(const CInputFilter& x)
|
|
{
|
|
if (&x != this) {
|
|
CPrimaryClient* oldClient = m_primaryClient;
|
|
setPrimaryClient(NULL);
|
|
|
|
m_ruleList = x.m_ruleList;
|
|
|
|
setPrimaryClient(oldClient);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void
|
|
CInputFilter::addFilterRule(const CRule& rule)
|
|
{
|
|
m_ruleList.push_back(rule);
|
|
if (m_primaryClient != NULL) {
|
|
m_ruleList.back().enable(m_primaryClient);
|
|
}
|
|
}
|
|
|
|
void
|
|
CInputFilter::removeFilterRule(UInt32 index)
|
|
{
|
|
if (m_primaryClient != NULL) {
|
|
m_ruleList[index].disable(m_primaryClient);
|
|
}
|
|
m_ruleList.erase(m_ruleList.begin() + index);
|
|
}
|
|
|
|
CInputFilter::CRule&
|
|
CInputFilter::getRule(UInt32 index)
|
|
{
|
|
return m_ruleList[index];
|
|
}
|
|
|
|
void
|
|
CInputFilter::setPrimaryClient(CPrimaryClient* client)
|
|
{
|
|
if (m_primaryClient == client) {
|
|
return;
|
|
}
|
|
|
|
if (m_primaryClient != NULL) {
|
|
for (CRuleList::iterator rule = m_ruleList.begin();
|
|
rule != m_ruleList.end(); ++rule) {
|
|
rule->disable(m_primaryClient);
|
|
}
|
|
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getKeyDownEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getKeyUpEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getKeyRepeatEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getButtonDownEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getButtonUpEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getHotKeyDownEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(IPlatformScreen::getHotKeyUpEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
EVENTQUEUE->removeHandler(CServer::getConnectedEvent(),
|
|
m_primaryClient->getEventTarget());
|
|
}
|
|
|
|
m_primaryClient = client;
|
|
|
|
if (m_primaryClient != NULL) {
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyDownEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyUpEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getKeyRepeatEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonDownEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getButtonUpEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getHotKeyDownEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(IPlatformScreen::getHotKeyUpEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
EVENTQUEUE->adoptHandler(CServer::getConnectedEvent(),
|
|
m_primaryClient->getEventTarget(),
|
|
new TMethodEventJob<CInputFilter>(this,
|
|
&CInputFilter::handleEvent));
|
|
|
|
for (CRuleList::iterator rule = m_ruleList.begin();
|
|
rule != m_ruleList.end(); ++rule) {
|
|
rule->enable(m_primaryClient);
|
|
}
|
|
}
|
|
}
|
|
|
|
CString
|
|
CInputFilter::format(const CString& linePrefix) const
|
|
{
|
|
CString s;
|
|
for (CRuleList::const_iterator i = m_ruleList.begin();
|
|
i != m_ruleList.end(); ++i) {
|
|
s += linePrefix;
|
|
s += i->format();
|
|
s += "\n";
|
|
}
|
|
return s;
|
|
}
|
|
|
|
UInt32
|
|
CInputFilter::getNumRules() const
|
|
{
|
|
return static_cast<UInt32>(m_ruleList.size());
|
|
}
|
|
|
|
bool
|
|
CInputFilter::operator==(const CInputFilter& x) const
|
|
{
|
|
// if there are different numbers of rules then we can't be equal
|
|
if (m_ruleList.size() != x.m_ruleList.size()) {
|
|
return false;
|
|
}
|
|
|
|
// compare rule lists. the easiest way to do that is to format each
|
|
// rule into a string, sort the strings, then compare the results.
|
|
std::vector<CString> aList, bList;
|
|
for (CRuleList::const_iterator i = m_ruleList.begin();
|
|
i != m_ruleList.end(); ++i) {
|
|
aList.push_back(i->format());
|
|
}
|
|
for (CRuleList::const_iterator i = x.m_ruleList.begin();
|
|
i != x.m_ruleList.end(); ++i) {
|
|
bList.push_back(i->format());
|
|
}
|
|
std::partial_sort(aList.begin(), aList.end(), aList.end());
|
|
std::partial_sort(bList.begin(), bList.end(), bList.end());
|
|
return (aList == bList);
|
|
}
|
|
|
|
bool
|
|
CInputFilter::operator!=(const CInputFilter& x) const
|
|
{
|
|
return !operator==(x);
|
|
}
|
|
|
|
void
|
|
CInputFilter::handleEvent(const CEvent& event, void*)
|
|
{
|
|
// copy event and adjust target
|
|
CEvent myEvent(event.getType(), this, event.getData(),
|
|
event.getFlags() | CEvent::kDontFreeData |
|
|
CEvent::kDeliverImmediately);
|
|
|
|
// let each rule try to match the event until one does
|
|
for (CRuleList::iterator rule = m_ruleList.begin();
|
|
rule != m_ruleList.end(); ++rule) {
|
|
if (rule->handleEvent(myEvent)) {
|
|
// handled
|
|
return;
|
|
}
|
|
}
|
|
|
|
// not handled so pass through
|
|
EVENTQUEUE->addEvent(myEvent);
|
|
}
|