Merge pull request #1 from simons-public/building-on-macos
Create Building-on-MacOS.md
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# Overview
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## Before You Start
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You should be at least moderately comfortable with Git, CMake, and the command
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line before relying on this method. It requires a good bit of free hard drive
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space due to the large amount of dependencies required for the build (see below)
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and is meant for programmers that want to help discover and fix programming
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errors. When in doubt go for [binaries](Home) instead!
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# How to Build Barrier.app on MacOS
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*as of May 2020*
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- Install Xcode from the App Store or download and install it
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from the [Apple Developer Website](https://developer.apple.com/download/more/?=xcode)
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- Install either [MacPorts](https://www.macports.org/) or [Homebrew](https://brew.sh/)
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following the instructions on their websites
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- Install dependencies with either MacPorts or Homebrew (see below)
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- Build either the `Debug` or the `Release` targets (see below)
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### Install dependencies with MacPorts
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- Install packages for Qt5, OpenSSL, and PkgConfig
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```
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sudo port install qt5 openssl pkgconfig
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```
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### Install dependencies with Homebrew
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- Install packages for Qt5, OpenSSL, and pkgconfig
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```
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brew install qt5 openssl pkg-config
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```
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### Clone the repository
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```
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git clone https://github.com/debauchee/barrier
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```
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- Change directories into the cloned repository
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```
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cd barrier
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```
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### Build the Debug target
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*The debug target produces un-stripped binaries that have symbols that can be
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used for debugging.*
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- Build the `Debug` target using the `clean_build.sh` script
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```
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./clean_build.sh
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```
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By default the resulting binaries will be in `./build/bin` and the
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application bundle (.app) will be in `./build/bundle`. The debug target
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does not create a disk image (dmg).
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### Build the Release target
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*The release target produces smaller stripped binaries and distributable disk image.
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This is probably what you want if you are a user.*
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- Build the `Release` target using the `clean_build.sh` script with environment variables
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*This step assumes the use of a bourne-like shell (i.e. bash). If using another shell like*
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`csh` *change the export command to use* `setenv` *instead*.
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```
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export B_BUILD_TYPE=Release
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./clean_build.sh
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```
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By default the resulting binaries will be in `./build/bin` and the
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application bundle (.app) will be in `./build/bundle`. The release target
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also creates a disk image (dmg).
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#### Notes
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A [`build_env.sh`](https://github.com/debauchee/barrier/blob/b6a1b5742006157c3fe746288961a9d2827a3f26/clean_build.sh#L20)
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file can be created for persistent build environment variables [without being tracked by git](https://github.com/debauchee/barrier/blob/b6a1b5742006157c3fe746288961a9d2827a3f26/.gitignore#L1)
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