Merge branch 'feature/light-themes' into integration

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Iron_E 2020-09-05 12:58:04 -04:00
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@ -5,7 +5,7 @@ lua << EOF
* Author: Iron-E (https://github.com/Iron-E) * Author: Iron-E (https://github.com/Iron-E)
* Repository: https://github.com/nvim-highlite * Repository: https://github.com/nvim-highlite
Rewrite of RNB, a Vim colorsheme template. Initially forked from vim-rnb, a Vim colorsheme template:
* Author: Romain Lafourcade (https://github.com/romainl) * Author: Romain Lafourcade (https://github.com/romainl)
* Canonical URL: https://github.com/romainl/vim-rnb * Canonical URL: https://github.com/romainl/vim-rnb
]] ]]
@ -35,8 +35,8 @@ lua << EOF
| colorscheme name | module name | template filename | | colorscheme name | module name | template filename |
|:-----------------:|:-----------:|:-----------------:| |:-----------------:|:-----------:|:-----------------:|
| foobar | foobar | foobar.lua | | foobar | foobar | foobar.lua |
| foo-bar | foo_bar | foo-bar.lua | | foo-bar | foo_bar | foo_bar.lua |
| foo bar | foo_bar | foo-bar.lua or | | foo bar | foo_bar | foo_bar.lua |
| foo_bar | foo_bar | foo_bar.lua | | foo_bar | foo_bar | foo_bar.lua |
Rename the following files: Rename the following files:
@ -44,13 +44,23 @@ lua << EOF
* `lua/highlite.lua` * `lua/highlite.lua`
Where 'highlite' is the name of your colorscheme. Where 'highlite' is the name of your colorscheme.
TIP: If you are on a Unix-based system (or have WSL on Windows) you can use the setup script at the root of this repo.
See the README for more details.
]] ]]
--[[ Step 2: Information --[[ Step 2: Information
This is the name of your colorscheme which will be used as per |g:colors_name|. In this step you will define information that helps Neovim process:
1. How users access your colorscheme;
2. How your colorscheme should be rendered.
]] ]]
-- This is the name of your colorscheme which will be used as per |g:colors_name|.
vim.g.colors_name = 'highlite' vim.g.colors_name = 'highlite'
-- This is the kind of colorscheme you are creating. Either 'light' or 'dark'
vim.o.background = 'dark'
--[[ Step 3: Colors --[[ Step 3: Colors
Next you will define all of the colors that you will use for the color scheme. Next you will define all of the colors that you will use for the color scheme.
@ -60,8 +70,8 @@ vim.g.colors_name = 'highlite'
```lua ```lua
<color name> = { -- Give each color a distinctive name. <color name> = { -- Give each color a distinctive name.
'#<hex color code>', -- Hexadecimal color used in GVim/MacVim or 'NONE'. '#<hex color code>', -- Hexadecimal color used in GVim/MacVim or 'NONE'.
<256-bit color code>, -- Integer 0255 used by terminals supporting 256 colors or 'NONE'. <16-bit color code>, -- Integer 0255 used by terminals supporting 256 colors or 'NONE'.
'<16-bit color code>' -- color name used by less capable color terminals, can be 'darkred', '<ANSI color name>' -- color name used by less capable color terminals, can be 'darkred',
'red', 'darkgreen', 'green', 'darkyellow', 'yellow', 'darkblue', 'red', 'darkgreen', 'green', 'darkyellow', 'yellow', 'darkblue',
'blue', 'darkmagenta', 'magenta', 'black', 'darkgrey', 'grey', 'blue', 'darkmagenta', 'magenta', 'black', 'darkgrey', 'grey',
'white', or 'NONE' 'white', or 'NONE'
@ -74,12 +84,12 @@ vim.g.colors_name = 'highlite'
NOTE: |Replace-mode| will probably be useful here. NOTE: |Replace-mode| will probably be useful here.
]] ]]
local black = {'#202020', 0, 'black'} local black = {'#202020', 0, 'black'}
local gray = {'#808080', 244, 'gray' } local gray = {'#808080', 244, 'gray'}
local gray_dark = {'#353535', 236, 'darkgrey'} local gray_dark = {'#353535', 236, 'darkgrey'}
local gray_darker = {'#505050', 244, 'gray'} local gray_darker = {'#505050', 244, 'gray'}
local gray_light = {'#c0c0c0', 251, 'gray'} local gray_light = {'#c0c0c0', 251, 'gray'}
local white = {'#ffffff', 15, 'white'} local white = {'#ffffff', 15, 'white'}
local tan = {'#f4c069', 180, 'darkyellow'} local tan = {'#f4c069', 180, 'darkyellow'}
@ -87,7 +97,7 @@ local red = {'#ee4a59', 196, 'red'}
local red_dark = {'#a80000', 124, 'darkred'} local red_dark = {'#a80000', 124, 'darkred'}
local red_light = {'#ff4090', 203, 'red'} local red_light = {'#ff4090', 203, 'red'}
local orange = {'#ff8900', 208, 'darkyellow'} local orange = {'#ff8900', 208, 'darkyellow'}
local orange_light = {'#f0af00', 214, 'yellow'} local orange_light = {'#f0af00', 214, 'yellow'}
local yellow = {'#f0df33', 220, 'yellow'} local yellow = {'#f0df33', 220, 'yellow'}
@ -114,31 +124,32 @@ local purple_light = {'#af60af', 63, 'magenta'}
```lua ```lua
<highlight group name> = { <highlight group name> = {
bg=<color>, -- The color used for background color, or use 'NONE', 'fg' or 'bg' bg=<color>, -- The color used for background color, or use `NONE`, `FG` or `BG`
fg=<color>, -- The color used for foreground color, or use 'NONE', 'fg' or 'bg' fg=<color>, -- The color used for foreground color, or use `NONE`, `FG` or `BG`
blend=<integer> -- The |highlight-blend| value, if one is desired. blend=<integer> -- The |highlight-blend| value, if one is desired.
-- Style can be 'bold', 'italic', and more. See |attr-list| for more information. It can also have a color, and/or multiple <cterm>s. -- Style can be 'bold', 'italic', and more. See |attr-list| for more information. It can also have a color, and/or multiple <cterm>s.
style=<cterm>|{<cterm> [, <cterm>] [color=<color>]}) style=<cterm>|{<cterm> [, <cterm>] [color=<color>]})
} }
``` ```
Or you can link an highlight group to another. You can also link one highlight group to another:
```lua ```lua
<highlight group name> = '<highlight group name>' <highlight group name> = '<highlight group name>'
``` ```
Here is an example: Here is an example to define `SpellBad` and then link some new group `SpellWorse` to it:
```lua ```lua
SpellBad = { --name of the highlight group SpellBad = { --name of the highlight group
bg='NONE', -- background color bg=NONE, -- background color
fg=red, -- foureground color fg=red, -- foureground color
style={ -- the style style={ -- the style
'undercurl', -- undercurl (squiggly line) 'undercurl', -- undercurl (squiggly line)
color=red -- the color of the undercurl color=red -- the color of the undercurl
} }
} },
SpellWorse = 'SpellBad'
``` ```
If you weren't satisfied with undercurl, and also wanted another effect, you can If you weren't satisfied with undercurl, and also wanted another effect, you can
@ -164,7 +175,7 @@ local purple_light = {'#af60af', 63, 'magenta'}
NOTE: |Replace-mode| will probably be useful here. NOTE: |Replace-mode| will probably be useful here.
NOTE: /As long as you do not remove any highlight groups or colors/, you can safely NOTE: /As long as you do not remove any highlight groups or colors/, you can safely
ignore any highlight groups that are `link`ed others. ignore any highlight groups that are `link`ed to others.
For example, programming languages almost exclusively link to the 1st For example, programming languages almost exclusively link to the 1st
and 2nd sections, so as long as you define everything there you will automatically and 2nd sections, so as long as you define everything there you will automatically
be defining the rest of the highlights, which is one of the benefits of using be defining the rest of the highlights, which is one of the benefits of using

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@ -4,9 +4,6 @@ local vim = vim
-- Clear the highlighting. -- Clear the highlighting.
vim.cmd('hi clear') vim.cmd('hi clear')
-- Set the background to dark.
vim.o.background = 'dark'
-- Disable automatic coloring for the IndentGuides plugin. -- Disable automatic coloring for the IndentGuides plugin.
vim.g.indent_guides_auto_colors = 0 vim.g.indent_guides_auto_colors = 0
@ -14,17 +11,19 @@ vim.g.indent_guides_auto_colors = 0
if vim.fn.exists('syntax_on') then vim.cmd('syntax reset') end if vim.fn.exists('syntax_on') then vim.cmd('syntax reset') end
-- Determine which set of colors to use. -- Determine which set of colors to use.
local use_hex_and_256 = string.find(vim.fn.expand('$TERM'), '256') local using_hex_or_256 = tonumber(vim.o.t_Co) >= 256
or vim.g.t_Co >= 256 or vim.o.termguicolors
or vim.fn.has('gui_running') or vim.fn.has('gui_running')
or string.find(vim.fn.expand('$TERM'), '256')
-- If we aren't using the hex and 256 colorset, then set the &t_Co variable to 16. -- If we aren't using the hex and 256 colorset, then set the &t_Co variable to 16.
if not use_hex_and_256 then vim.g.t_Co = 16 end if not using_hex_or_256 then vim.o.t_Co = 16 end
-- These are constants for the indexes in the colors that were defined before. -- These are constants for the indexes in the colors that were defined before.
local BIT_16 = 3 local PALETTE_ANSI = 3
local BIT_256 = 2 local PALETTE_256 = 2
local HEX = 1 local PALETTE_HEX = 1
local NONE = "NONE"
-- Get the color value of a color variable, or "NONE" as a default. -- Get the color value of a color variable, or "NONE" as a default.
local function get(color, index) local function get(color, index)
@ -33,24 +32,24 @@ local function get(color, index)
elseif type(color) == 'string' then elseif type(color) == 'string' then
return color return color
else else
return "NONE" return NONE
end end
end end
--[[ If using hex and 256-bit colors, then populate the gui* and cterm* args. --[[ If using hex and 256-bit colors, then populate the gui* and cterm* args.
If using 16-bit colors, just populate the cterm* args. ]] If using 16-bit colors, just populate the cterm* args. ]]
local colorize = use_hex_and_256 and function(command, attributes) command[#command + 1] = local colorize = using_hex_or_256 and function(command, attributes) command[#command + 1] =
' ctermbg='..get(attributes.bg, BIT_256) ' ctermbg='..get(attributes.bg, PALETTE_256)
..' ctermfg='..get(attributes.fg, BIT_256) ..' ctermfg='..get(attributes.fg, PALETTE_256)
..' guibg='..get(attributes.bg, HEX) ..' guibg='..get(attributes.bg, PALETTE_HEX)
..' guifg='..get(attributes.fg, HEX) ..' guifg='..get(attributes.fg, PALETTE_HEX)
end or function(command, attributes) command[#command + 1] = end or function(command, attributes) command[#command + 1] =
' ctermbg='..get(attributes.bg, BIT_16) ' ctermbg='..get(attributes.bg, PALETTE_ANSI)
..' ctermfg='..get(attributes.fg, BIT_16) ..' ctermfg='..get(attributes.fg, PALETTE_ANSI)
end end
-- This function appends `selected_attributes` to the end of `highlight_cmd`. -- This function appends `selected_attributes` to the end of `highlight_cmd`.
local stylize = use_hex_and_256 and function(command, attributes) local stylize = using_hex_or_256 and function(command, attributes)
command[#command + 1] = ' cterm='..attributes..' gui='..attributes command[#command + 1] = ' cterm='..attributes..' gui='..attributes
end or function(command, attributes) end or function(command, attributes)
command[#command + 1] = ' cterm='..attributes command[#command + 1] = ' cterm='..attributes
@ -73,13 +72,13 @@ local function highlight(highlight_group, attributes) -- {{{ †
highlight_cmd[#highlight_cmd + 1] = ' blend='..attributes.blend highlight_cmd[#highlight_cmd + 1] = ' blend='..attributes.blend
end end
local style = attributes.style local style = attributes.style or NONE
if type(style) == 'table' then if type(style) == 'table' then
-- Concat all of the entries together with a comma between before styling. -- Concat all of the entries together with a comma between before styling.
stylize(highlight_cmd, table.concat(style, ',')) stylize(highlight_cmd, table.concat(style, ','))
if style.color then -- there won't is a color for undercurl. if style.color then -- there won't is a color for undercurl.
highlight_cmd[#highlight_cmd + 1] = ' guisp='..get(style.color, HEX) highlight_cmd[#highlight_cmd + 1] = ' guisp='..get(style.color, PALETTE_HEX)
end end
else -- just style the single entry. else -- just style the single entry.
stylize(highlight_cmd, style) stylize(highlight_cmd, style)
@ -99,7 +98,7 @@ return function(Normal, highlights, terminal_ansi_colors)
end end
-- Set the terminal colors. -- Set the terminal colors.
for index, color in ipairs(terminal_ansi_colors) do if using_hex_or_256 then for index, color in ipairs(terminal_ansi_colors) do
vim.g['terminal_color_'..index] = color[HEX] or color[BIT_256] or color[BIT_16] vim.g['terminal_color_'..index] = vim.o.termguicolors and color[PALETTE_HEX] or color[PALETTE_256]
end end end
end end