Fix several mistakes; update readme
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@ -4,13 +4,15 @@
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This template's focus is on compatability with [semantic highlighting](https://medium.com/@evnbr/coding-in-color-3a6db2743a1e).
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It provides a large supply of defaults for plugins and programming languages as a result of defining a smaller set of "categorical" highlights (you can read more about this at Neovim's `group-name` help page).
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# Prerequisites
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1. Neovim 0.5+
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# Usage
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Usage is simple. This repository should be cloned with `git clone https://github.com/Iron-E/nvim-highlite`, and then:
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This repository should be cloned with `git clone https://github.com/Iron-E/nvim-highlite`, and then:
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1. Rename `lua/highlite/` to `lua/<name of your colorscheme>/`.
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2. Follow the directions in [lua/`<name of your colorscheme>`/init.lua](lua/highlite/init.lua).
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@ -1,93 +1,96 @@
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--[[ NOTHING IN THIS FILE NEEDS TO BE EDITED BY THE USER. ]]
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return function(name, Normal, highlights, terminal_ansi_colors)
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-- Clear the highlighting.
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vim.cmd('hi clear')
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-- Clear the highlighting.
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vim.cmd('hi clear')
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-- If the syntax has been enabled, reset it.
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if vim.fn.exists('syntax_on') then vim.cmd('syntax reset') end
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vim.o.background = 'dark'
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vim.g.indent_guides_auto_colors = 0
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-- Set the name of the current colorscheme.
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vim.g.colors_name = string.lower(name)
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-- If the syntax has been enabled, reset it.
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if vim.fn.exists('syntax_on') then vim.cmd('syntax reset') end
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-- Determine which set of colors to use.
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local use_hex_and_256 = string.find(vim.fn.expand('$TERM'), '256')
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or vim.g.t_Co >= 256
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or vim.fn.has("gui_running")
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-- Determine which set of colors to use.
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local use_hex_and_256 = string.find(vim.fn.expand('$TERM'), '256')
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or vim.g.t_Co >= 256
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or vim.fn.has("gui_running")
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-- If we aren't using the hex and 256 colorset, then set the &t_Co variable to 16.
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if not use_hex_and_256 then vim.g.t_Co = 16 end
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-- If we aren't using the hex and 256 colorset, then set the &t_Co variable to 16.
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if not use_hex_and_256 then vim.g.t_Co = 16 end
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-- These are constants for the indexes in the colors that were defined before.
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local BIT_16 = 3
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local BIT_256 = 2
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local HEX = 1
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-- These are constants for the indexes in the colors that were defined before.
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local BIT_16 = 3
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local BIT_256 = 2
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local HEX = 1
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-- Get the color value of a color variable, or "NONE" as a default.
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local function get(color, index)
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if type(color) == 'table' and color[index] then
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return color[index]
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elseif type(color) == 'string' then
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return color
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else
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return "NONE"
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-- Get the color value of a color variable, or "NONE" as a default.
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local function get(color, index)
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if type(color) == 'table' and color[index] then
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return color[index]
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elseif type(color) == 'string' then
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return color
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else
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return "NONE"
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end
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end
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-- Generate a `:highlight` command from a group and some attributes.
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local function highlight(highlight_group, attributes) -- {{{ †
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local highlight_cmd = {'hi! ', highlight_group}
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local link = attributes.link
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-- If the `highlight_group` is a link to another group.
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if attributes.link then
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highlight_cmd[3] = highlight_cmd[2] .. ' '
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highlight_cmd[2] = 'link '
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highlight_cmd[4] = attributes.link
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else -- the `highlight_group` is uniquely defined.
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local bg = attributes.bg
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local fg = attributes.fg
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local style = attributes.style
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-- If using hex and 256-bit colors, then populate the gui* and cterm* args.
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if use_hex_and_256 then highlight_cmd[#highlight_cmd + 1] =
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' ctermbg=' .. get(bg, BIT_256)
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.. ' ctermfg=' .. get(fg, BIT_256)
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.. ' guibg=' .. get(bg, HEX)
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.. ' guifg=' .. get(fg, HEX)
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-- If using 16-bit colors, just populate the cterm* args.
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else highlight_cmd[#highlight_cmd + 1] =
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' ctermbg=' .. get(bg, BIT_16)
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.. ' ctermfg=' .. get(fg, BIT_16)
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end
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-- This function appends `selected_attributes` to the end of the `highlight_cmd`.
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local function append_style(selected_attributes)
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highlight_cmd[#highlight_cmd + 1] = ' cterm=' .. selected_attributes
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-- If we're using hex populate the gui* attr args.
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if use_hex_and_256 then highlight_cmd[#highlight_cmd + 1] =
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' gui=' .. selected_attributes
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end
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end
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if type(style) == 'table' then
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-- Concat all of the entries together with a comma between.
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local style_all = table.concat(style, ',')
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-- There will always be a cterm attr arg.
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append_style(style_all)
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-- There won't always be a `guisp`.
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if style.color then highlight_cmd[#highlight_cmd + 1] =
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' guisp=' .. get(style.color, HEX)
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end
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else append_style(style)
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end
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end
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-- Generate a `:highlight` command from a group and some attributes.
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local function highlight(highlight_group, attributes) -- {{{ †
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local highlight_cmd = {'hi! ', highlight_group}
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local link = attributes.link
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vim.cmd(table.concat(highlight_cmd))
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end --}}} ‡
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-- If the `highlight_group` is a link to another group.
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if attributes.link then
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highlight_cmd[3] = highlight_cmd[2] .. ' '
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highlight_cmd[2] = 'link '
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highlight_cmd[4] = attributes.link
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else -- the `highlight_group` is uniquely defined.
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local bg = attributes.bg
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local fg = attributes.fg
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local style = attributes.style
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-- If using hex and 256-bit colors, then populate the gui* and cterm* args.
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if use_hex_and_256 then highlight_cmd[#highlight_cmd + 1] =
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' ctermbg=' .. get(bg, BIT_256)
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.. ' ctermfg=' .. get(fg, BIT_256)
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.. ' guibg=' .. get(bg, HEX)
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.. ' guifg=' .. get(fg, HEX)
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-- If using 16-bit colors, just populate the cterm* args.
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else highlight_cmd[#highlight_cmd + 1] =
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' ctermbg=' .. get(bg, BIT_16)
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.. ' ctermfg=' .. get(fg, BIT_16)
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end
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-- This function appends `selected_attributes` to the end of the `highlight_cmd`.
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function append_style(selected_attributes)
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highlight_cmd[#highlight_cmd + 1] = ' cterm=' .. selected_attributes
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-- If we're using hex populate the gui* attr args.
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if use_hex_and_256 then highlight_cmd[#highlight_cmd + 1] =
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' gui=' .. selected_attributes
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end
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end
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if type(style) == 'table' then
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-- Concat all of the entries together with a comma between.
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local style_all = table.concat(style, ',')
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-- There will always be a cterm attr arg.
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append_style(style_all)
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-- There won't always be a `guisp`.
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if style.color then highlight_cmd[#highlight_cmd + 1] =
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' guisp=' .. get(style.color, HEX)
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end
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else append_style(style)
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end
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end
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vim.cmd(table.concat(highlight_cmd))
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end --}}} ‡
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return function(name, Normal, highlights, terminal_ansi_colors)
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-- Set the name of the current colorscheme.
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vim.g.colors_name = string.lower(name)
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-- Highlight the baseline.
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highlight('Normal', Normal)
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@ -101,7 +104,4 @@ return function(name, Normal, highlights, terminal_ansi_colors)
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for index, color in ipairs(terminal_ansi_colors) do
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vim.g['terminal_color_' .. index] = color[HEX]
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end
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vim.o.background = 'dark'
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vim.g.indent_guides_auto_colors = 0
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end
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@ -65,6 +65,8 @@ local name = 'highlite'
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If your colors are defined correctly, the resulting colorscheme is guaranteed
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to work in GVim (Windows/Linux), MacVim (MacOS), and any properly set up terminal emulator.
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NOTE: |Replace-mode| will probably be useful here.
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]]
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local black = {'#202020', 0, 'black'}
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@ -164,6 +166,14 @@ local purple_dark = {'#c700ff', 38, 'darkmagenta'}
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remove any if you want a working colorscheme. Most of them are described under
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:help highlight-default, the others are taken from :help group-name. Both help sections
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are good reads, by the way.
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NOTE: |Replace-mode| will probably be useful here.
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NOTE: /As long as you do not remove any highlight groups or colors/, you can safely
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ignore any highlight groups that are `link`ed others.
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For example, programming languages almost exclusively link to the 1st
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and 2nd sections, so as long as you define everything there you will automatically
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be defining the rest of the highlights.
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]]
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--[[ DO NOT EDIT THESE. You can use them instead of string literals. ]]
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SpecialChar = {link='Character' },
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SpecialKey = {link='Character' },
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Tag = {link='Underlined' },
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Delimiter = {bg=NONE, fg=gray, style=NONE },
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Delimiter = {link='Normal' },
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SpecialComment = {bg=NONE, fg=gray, style={'bold', 'nocombine'}},
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Debug = {link='WarningMsg' },
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@ -380,20 +390,21 @@ local highlights = {
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makeSpecTarget = {link='Type' },
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--[[ 4.3.13. Markdown ]]
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markdownH1 = {bg=NONE, fg=green_dark, style='bold' },
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markdownH2 = {bg=NONE, fg=red_light, style='bold' },
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markdownH3 = {bg=NONE, fg=green, style='bold' },
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markdownH4 = {bg=NONE, fg=magenta, style='bold' },
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markdownH5 = {bg=NONE, fg=orange, style='bold' },
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markdownH6 = {bg=NONE, fg=yellow, style='bold' },
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htmlBold = {link='mkdBold' },
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htmlItalic = {link='mkdItalic' },
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mkdBold = {bg=NONE, fg='green', style='bold' },
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mkdCode = {link='Comment' },
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mkdCodeDelimiter = {link='Delimiter' },
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mkdItalic = {bg=NONE, fg=green, style='italic'},
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mkdListItem = {link='Special' },
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texMathZoneY = {link='String' },
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markdownH1 = {bg=NONE, fg=green_dark, style='bold' },
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markdownH2 = {bg=NONE, fg=red_light, style='bold' },
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markdownH3 = {bg=NONE, fg=green, style='bold' },
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markdownH4 = {bg=NONE, fg=magenta, style='bold' },
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markdownH5 = {bg=NONE, fg=orange, style='bold' },
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markdownH6 = {bg=NONE, fg=yellow, style='bold' },
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htmlBold = {link='mkdBold' },
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htmlItalic = {link='mkdItalic' },
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mkdBold = {bg=NONE, fg='green', style='bold' },
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mkdCode = {link='Comment' },
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mkdCodeDelimiter = {link='Delimiter' },
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mkdItalic = {bg=NONE, fg=green, style='italic'},
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mkdListItem = {link='Special' },
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mkdNonListItemBlock = {bg=NONE, fg=gray, style=NONE },
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texMathZoneY = {link='String' },
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--[[ 4.3.20. Python ]]
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pythonBrackets = {link='Delimiter' },
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