sampler-fork/component/statusbar.go

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package component
import (
"fmt"
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ui "github.com/gizak/termui/v3"
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"github.com/sqshq/sampler/console"
"image"
)
const (
pauseText = " P A U S E D "
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bindingsIndent = 3
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)
type StatusBar struct {
*ui.Block
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keyBindings []string
text string
pause bool
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}
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func NewStatusBar(configFileName string, palette console.Palette) *StatusBar {
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block := *ui.NewBlock()
block.Border = false
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text := fmt.Sprintf(" %s %s @ %s", console.AppTitle, console.AppVersion, configFileName)
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return &StatusBar{
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Block: NewBlock("", false, palette),
text: text,
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keyBindings: []string{
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"(q) quit",
"(p) pause",
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"(<->) selection",
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"(ESC) reset alerts",
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},
}
}
func (s *StatusBar) Draw(buffer *ui.Buffer) {
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buffer.Fill(ui.NewCell(' ', ui.NewStyle(console.ColorClear, console.GetMenuColorReverse())), s.GetRect())
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indent := bindingsIndent
for _, binding := range s.keyBindings {
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buffer.SetString(binding, ui.NewStyle(console.GetMenuColor(), console.GetMenuColorReverse()), image.Pt(s.Max.X-len(binding)-indent, s.Min.Y))
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indent += bindingsIndent + len(binding)
}
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buffer.SetString(s.text, ui.NewStyle(console.GetMenuColor(), console.GetMenuColorReverse()), s.Min)
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if s.pause {
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buffer.SetString(pauseText, ui.NewStyle(console.GetMenuColorReverse(), console.GetMenuColor()), image.Pt(s.Max.X-s.Dx()/2-len(pauseText)/2, s.Min.Y))
}
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s.Block.Draw(buffer)
}
func (s *StatusBar) TogglePause() {
s.pause = !s.pause
}