sampler-fork/main.go

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Go
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package main
import (
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ui "github.com/gizak/termui/v3"
"github.com/sqshq/sampler/asset"
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"github.com/sqshq/sampler/component"
"github.com/sqshq/sampler/component/asciibox"
"github.com/sqshq/sampler/component/barchart"
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"github.com/sqshq/sampler/component/gauge"
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"github.com/sqshq/sampler/component/layout"
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"github.com/sqshq/sampler/component/runchart"
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"github.com/sqshq/sampler/config"
"github.com/sqshq/sampler/console"
"github.com/sqshq/sampler/data"
"github.com/sqshq/sampler/event"
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)
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type Starter struct {
lout *layout.Layout
player *asset.AudioPlayer
flags config.Flags
}
func (s *Starter) start(drawable ui.Drawable, consumer *data.Consumer, conponentConfig config.ComponentConfig, itemsConfig []config.Item, triggersConfig []config.TriggerConfig) {
cpt := component.NewComponent(drawable, consumer, conponentConfig)
triggers := data.NewTriggers(triggersConfig, consumer, s.player)
data.NewSampler(consumer, data.NewItems(itemsConfig), triggers, *conponentConfig.RefreshRateMs)
s.lout.AddComponent(cpt)
}
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func main() {
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cfg, flg := config.Load()
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console.Init()
defer console.Close()
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player := asset.NewAudioPlayer()
defer player.Close()
width, height := ui.TerminalDimensions()
lout := layout.NewLayout(width, height, component.NewStatusLine(flg.ConfigFileName), component.NewMenu())
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starter := &Starter{lout, player, flg}
for _, c := range cfg.RunCharts {
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cpt := runchart.NewRunChart(c)
starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers)
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}
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for _, c := range cfg.AsciiBoxes {
cpt := asciibox.NewAsciiBox(c)
starter.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Item}, c.Triggers)
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}
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for _, c := range cfg.BarCharts {
cpt := barchart.NewBarChart(c)
starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers)
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}
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for _, c := range cfg.Gauges {
cpt := gauge.NewGauge(c)
starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers)
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}
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handler := event.NewHandler(lout)
handler.HandleEvents()
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}