sampler-fork/layout/layout.go

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2019-01-31 00:02:38 +00:00
package layout
import (
. "github.com/sqshq/termui"
)
type Layout struct {
Block
items []Item
}
const (
columnsCount = 30
rowsCount = 30
)
func NewLayout(width, height int) *Layout {
block := *NewBlock()
block.SetRect(0, 0, width, height)
return &Layout{
Block: block,
items: make([]Item, 0),
}
}
func (self *Layout) AddItem(drawable Drawable, position Position, size Size) {
self.items = append(self.items, Item{drawable, position, size})
}
func (self *Layout) ChangeDimensions(width, height int) {
self.SetRect(0, 0, width, height)
}
func (self *Layout) Draw(buf *Buffer) {
columnWidth := float64(self.GetRect().Dx()) / columnsCount
rowHeight := float64(self.GetRect().Dy()) / rowsCount
for _, item := range self.items {
x1 := float64(item.Position.X) * columnWidth
y1 := float64(item.Position.Y) * rowHeight
x2 := x1 + float64(item.Size.X)*columnWidth
y2 := y1 + float64(item.Size.Y)*rowHeight
item.Data.SetRect(int(x1), int(y1), int(x2), int(y2))
item.Data.Draw(buf)
}
}