2019-02-25 00:08:36 +00:00
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package component
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import (
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"fmt"
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2019-03-14 03:01:44 +00:00
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ui "github.com/gizak/termui/v3"
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2019-02-25 00:08:36 +00:00
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"github.com/sqshq/sampler/console"
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2019-05-24 02:58:46 +00:00
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"github.com/sqshq/sampler/metadata"
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2019-02-25 00:08:36 +00:00
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"image"
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)
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const (
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bindingsIndent = 4
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)
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type StatusBar struct {
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2019-03-24 00:16:59 +00:00
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*ui.Block
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2019-05-21 03:18:23 +00:00
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keyBindings []string
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text string
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2019-02-25 00:08:36 +00:00
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}
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2019-05-24 02:58:46 +00:00
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func NewStatusLine(configFileName string, palette console.Palette, license *metadata.License) *StatusBar {
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2019-05-28 01:44:06 +00:00
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2019-02-25 00:08:36 +00:00
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block := *ui.NewBlock()
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block.Border = false
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2019-05-21 03:18:23 +00:00
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text := fmt.Sprintf(" %s %s | ", console.AppTitle, console.AppVersion)
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2019-05-28 01:44:06 +00:00
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if license == nil || !license.Valid {
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2019-05-21 03:18:23 +00:00
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text += console.AppLicenseWarning
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} else if license.Username != nil {
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text += fmt.Sprintf("%s | licensed to %s", configFileName, *license.Username)
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} else {
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text += fmt.Sprintf("%s | licensed to %s", configFileName, *license.Company)
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}
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2019-02-25 00:08:36 +00:00
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return &StatusBar{
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2019-05-21 03:18:23 +00:00
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Block: NewBlock("", false, palette),
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text: text,
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2019-02-25 00:08:36 +00:00
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keyBindings: []string{
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2019-05-21 03:18:23 +00:00
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"(q) quit",
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"(p) pause",
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2019-02-25 00:08:36 +00:00
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"(<->) selection",
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2019-03-08 04:04:46 +00:00
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"(ESC) reset alerts",
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2019-02-25 00:08:36 +00:00
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},
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}
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}
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func (s *StatusBar) Draw(buffer *ui.Buffer) {
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2019-05-14 03:24:29 +00:00
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2019-05-21 03:18:23 +00:00
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buffer.Fill(ui.NewCell(' ', ui.NewStyle(console.ColorClear, console.MenuColorBackground)), s.GetRect())
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buffer.SetString(s.text, ui.NewStyle(console.MenuColorText, console.MenuColorBackground), s.Min)
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2019-02-25 00:08:36 +00:00
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indent := bindingsIndent
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for _, binding := range s.keyBindings {
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buffer.SetString(binding, ui.NewStyle(console.MenuColorText, console.MenuColorBackground), image.Pt(s.Max.X-len(binding)-indent, s.Min.Y))
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indent += bindingsIndent + len(binding)
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}
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s.Block.Draw(buffer)
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}
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