added arrangement into empty space, if available

This commit is contained in:
sqshq 2019-04-29 23:29:31 -04:00
parent 7334efa9ff
commit 3321e80a56
3 changed files with 116 additions and 27 deletions

View File

@ -48,7 +48,7 @@ func (t *TextBox) Draw(buffer *ui.Buffer) {
rows := ui.SplitCells(cells, '\n')
for y, row := range rows {
if y+t.Inner.Min.Y >= t.Inner.Max.Y {
if y+t.Inner.Min.Y >= t.Inner.Max.Y-1 {
break
}
row = ui.TrimCells(row, t.Inner.Dx()-2)

View File

@ -1,7 +1,9 @@
package config
import (
ui "github.com/gizak/termui/v3"
"github.com/sqshq/sampler/console"
"image"
)
func (c *Config) setDefaultArrangement() {
@ -13,38 +15,53 @@ func (c *Config) setDefaultArrangement() {
}
for _, component := range components {
if component.Position == nil {
if component.Position == nil || len(component.Position) == 0 {
lc := getLargestComponent(components)
lr := lc.GetRectangle()
le := getLargestEmptySpaceRectangle(components)
var w, h, ws, hs int
if lr.Dx()/2 > lr.Dy() {
w = lr.Dx() / 2
h = lr.Dy()
ws = w
hs = 0
if getSquare(lc) > le.Dx()*le.Dy()*2 {
arrangeIntoLargestComponent(component, lc)
} else {
w = lr.Dx()
h = lr.Dy() / 2
ws = 0
hs = h
}
component.Position = [][]int{
{lr.Min.X + ws, lr.Min.Y + hs},
{w, h},
}
lc.Position = [][]int{
{lr.Min.X, lr.Min.Y},
{w, h},
arrangeIntoLargestEmptySpace(component, le)
}
}
}
}
func arrangeIntoLargestComponent(component *ComponentConfig, lc *ComponentConfig) {
lr := lc.GetRectangle()
var w, h, ws, hs int
if lr.Dx()/2 > lr.Dy() {
w = lr.Dx() / 2
h = lr.Dy()
ws = w
hs = 0
} else {
w = lr.Dx()
h = lr.Dy() / 2
ws = 0
hs = h
}
component.Position = [][]int{
{lr.Min.X + ws, lr.Min.Y + hs},
{w, h},
}
lc.Position = [][]int{
{lr.Min.X, lr.Min.Y},
{w, h},
}
}
func arrangeIntoLargestEmptySpace(component *ComponentConfig, le image.Rectangle) {
component.Position = [][]int{
{le.Min.X, le.Min.Y},
{le.Dx(), le.Dy()},
}
}
func allHaveNoPosition(components []*ComponentConfig) bool {
for _, component := range components {
if component.Position != nil {
@ -99,10 +116,82 @@ func getComponents(c *Config) []*ComponentConfig {
}
func setSingleComponentPosition(c *ComponentConfig) {
w := int(console.ColumnsCount * 0.8)
h := int(console.RowsCount * 0.7)
w := int(console.ColumnsCount)
h := int(console.RowsCount * 0.6)
c.Position = [][]int{
{(console.ColumnsCount - w) / 2, (console.RowsCount - h) / 2},
{w, h},
}
}
func getLargestEmptySpaceRectangle(components []*ComponentConfig) image.Rectangle {
grid := [console.RowsCount][console.ColumnsCount]int{}
for _, component := range components {
rect := component.GetRectangle()
for r := ui.MinInt(console.RowsCount, rect.Min.Y); r < ui.MinInt(console.RowsCount, rect.Max.Y); r++ {
for c := ui.MinInt(console.ColumnsCount, rect.Min.X); c < ui.MinInt(console.ColumnsCount, rect.Max.X); c++ {
grid[r][c] = 1
}
}
}
mr := image.ZR
for row := 0; row < console.RowsCount; row++ {
histogram := createHistogram(grid, row)
r := calcMaxRectangle(histogram, row)
if r.Dx()*r.Dy() > mr.Dx()*mr.Dy() {
mr = r
}
}
return mr
}
func calcMaxRectangle(histogram [console.ColumnsCount]int, row int) image.Rectangle {
maxRectangle := image.ZR
maxArea := 0
for i := 0; i < len(histogram); i++ {
height := histogram[i]
if height > maxArea {
maxArea = height
maxRectangle = image.Rect(i, row, i, row+height)
}
for j := i - 1; j >= 0; j-- {
width := i - j + 1
height = ui.MinInt(height, histogram[j])
if width*height > maxArea {
maxArea = width * height
maxRectangle = image.Rect(j, row, j+width, row+height)
}
}
}
return maxRectangle
}
func createHistogram(grid [console.RowsCount][console.ColumnsCount]int, row int) [console.ColumnsCount]int {
histogram := [console.ColumnsCount]int{}
for column := 0; column < console.ColumnsCount; column++ {
histogram[column] = countEmptyCellsBelow(grid, row, column)
}
return histogram
}
func countEmptyCellsBelow(grid [console.RowsCount][console.ColumnsCount]int, row int, column int) int {
count := 0
for r := row; r < console.RowsCount; r++ {
if grid[r][column] == 1 {
return count
} else {
count++
}
}
return count
}

View File

@ -34,7 +34,7 @@ func (c *ComponentConfig) GetSize() Size {
}
func (c *ComponentConfig) GetRectangle() image.Rectangle {
if c.Position == nil {
if c.Position == nil || len(c.Position) == 0 {
return image.ZR
} else {
return image.Rect(c.Position[0][0], c.Position[0][1], c.Position[0][0]+c.Position[1][0], c.Position[0][1]+c.Position[1][1])