move guage label to left
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@ -106,7 +106,7 @@ func (g *Gauge) Draw(buffer *ui.Buffer) {
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)
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// draw label
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labelXCoordinate := g.Inner.Min.X + (g.Inner.Dx() / 2) - int(float64(len(label))/2)
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labelXCoordinate := g.Inner.Min.X
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labelYCoordinate := g.Inner.Min.Y + ((g.Inner.Dy() - 1) / 2)
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if labelYCoordinate < g.Inner.Max.Y {
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for i, char := range label {
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