fix gauge percentage calculation for the case when min value is not zero
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@ -82,10 +82,7 @@ func (g *Gauge) Draw(buffer *ui.Buffer) {
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g.Block.Draw(buffer)
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g.Block.Draw(buffer)
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percent := 0.0
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percent := calculatePercent(g)
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if g.curValue != 0 && g.maxValue != g.minValue {
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percent = (100 * g.curValue) / (g.maxValue - g.minValue)
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}
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var label string
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var label string
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if g.percentOnly {
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if g.percentOnly {
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@ -121,3 +118,10 @@ func (g *Gauge) Draw(buffer *ui.Buffer) {
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component.RenderAlert(g.Alert, g.Rectangle, buffer)
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component.RenderAlert(g.Alert, g.Rectangle, buffer)
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}
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}
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func calculatePercent(g *Gauge) float64 {
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if g.curValue != g.minValue && g.maxValue != g.minValue {
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return (100 * (g.curValue - g.minValue)) / (g.maxValue - g.minValue)
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}
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return 0
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}
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@ -0,0 +1,27 @@
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package gauge
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import "testing"
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func Test_calculatePercent(t *testing.T) {
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type args struct {
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g *Gauge
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}
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tests := []struct {
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name string
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args args
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want float64
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}{
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{"should calculate percent between 0 and 60", args{&Gauge{minValue: 0, maxValue: 60, curValue: 45}}, 75},
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{"should calculate percent between 10 and 60", args{&Gauge{minValue: 10, maxValue: 60, curValue: 59}}, 98},
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{"should calculate percent between -20 and 60", args{&Gauge{minValue: -20, maxValue: 60, curValue: 0}}, 25},
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{"should calculate percent when cur value = min value", args{&Gauge{minValue: -10, maxValue: 60, curValue: -10}}, 0},
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{"should calculate percent when min value = max value", args{&Gauge{minValue: -124, maxValue: -124, curValue: -124}}, 0},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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if got := calculatePercent(tt.args.g); got != tt.want {
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t.Errorf("calculatePercent() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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