package main import ( ui "github.com/gizak/termui/v3" "github.com/sqshq/sampler/asset" "github.com/sqshq/sampler/component" "github.com/sqshq/sampler/component/asciibox" "github.com/sqshq/sampler/component/barchart" "github.com/sqshq/sampler/component/gauge" "github.com/sqshq/sampler/component/layout" "github.com/sqshq/sampler/component/runchart" "github.com/sqshq/sampler/component/sparkline" "github.com/sqshq/sampler/component/textbox" "github.com/sqshq/sampler/config" "github.com/sqshq/sampler/console" "github.com/sqshq/sampler/data" "github.com/sqshq/sampler/event" "time" ) type Starter struct { player *asset.AudioPlayer lout *layout.Layout palette console.Palette opt config.Options cfg config.Config } func (s *Starter) startAll() []*data.Sampler { samplers := make([]*data.Sampler, 0) for _, c := range s.cfg.RunCharts { cpt := runchart.NewRunChart(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers)) } for _, c := range s.cfg.SparkLines { cpt := sparkline.NewSparkLine(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Item}, c.Triggers)) } for _, c := range s.cfg.BarCharts { cpt := barchart.NewBarChart(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers)) } for _, c := range s.cfg.Gauges { cpt := gauge.NewGauge(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Cur, c.Min, c.Max}, c.Triggers)) } for _, c := range s.cfg.AsciiBoxes { cpt := asciibox.NewAsciiBox(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Item}, c.Triggers)) } for _, c := range s.cfg.TextBoxes { cpt := textbox.NewTextBox(c, s.palette) samplers = append(samplers, s.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Item}, c.Triggers)) } return samplers } func (s *Starter) start(drawable ui.Drawable, consumer *data.Consumer, componentConfig config.ComponentConfig, itemsConfig []config.Item, triggersConfig []config.TriggerConfig) *data.Sampler { cpt := component.NewComponent(drawable, consumer, componentConfig) triggers := data.NewTriggers(triggersConfig, consumer, s.opt, s.player) items := data.NewItems(itemsConfig, *componentConfig.RateMs) s.lout.AddComponent(cpt) time.Sleep(10 * time.Millisecond) // desync coroutines return data.NewSampler(consumer, items, triggers, s.opt, s.cfg.Variables, *componentConfig.RateMs) } func main() { cfg, opt := config.LoadConfig() console.Init() defer console.Close() player := asset.NewAudioPlayer() if player != nil { defer player.Close() } palette := console.GetPalette(*cfg.Theme) lout := layout.NewLayout(component.NewStatusBar(*opt.ConfigFile, palette), component.NewMenu(palette)) starter := &Starter{player, lout, palette, opt, *cfg} samplers := starter.startAll() handler := event.NewHandler(samplers, opt, lout) handler.HandleEvents() }