package component import ( ui "github.com/gizak/termui/v3" "github.com/sqshq/sampler/config" "github.com/sqshq/sampler/console" "image" ) type Menu struct { ui.Block options []MenuOption component Component mode MenuMode option MenuOption } type MenuMode rune const ( MenuModeIdle MenuMode = 0 MenuModeHighlight MenuMode = 1 MenuModeOptionSelect MenuMode = 2 MenuModeMoveAndResize MenuMode = 3 ) type MenuOption string const ( MenuOptionMove MenuOption = "MOVE" MenuOptionResize MenuOption = "RESIZE" MenuOptionPinpoint MenuOption = "PINPOINT" MenuOptionResume MenuOption = "RESUME" ) const ( minimalMenuHeight = 8 ) func NewMenu() *Menu { block := *ui.NewBlock() block.Border = true return &Menu{ Block: block, options: []MenuOption{MenuOptionMove, MenuOptionResize, MenuOptionPinpoint, MenuOptionResume}, mode: MenuModeIdle, option: MenuOptionMove, } } func (m *Menu) GetSelectedOption() MenuOption { return m.option } func (m *Menu) Highlight(component *Component) { m.component = *component m.updateDimensions() m.mode = MenuModeHighlight m.Title = component.Title } func (m *Menu) Choose() { m.mode = MenuModeOptionSelect } func (m *Menu) Idle() { m.mode = MenuModeIdle } func (m *Menu) Up() { for i := 1; i < len(m.options); i++ { if m.options[i] == m.option { m.option = m.options[i-1] break } } if m.option == MenuOptionPinpoint && m.component.Type != config.TypeRunChart { m.Up() } } func (m *Menu) Down() { for i := 0; i < len(m.options)-1; i++ { if m.options[i] == m.option { m.option = m.options[i+1] break } } if m.option == MenuOptionPinpoint && m.component.Type != config.TypeRunChart { m.Down() } } func (m *Menu) MoveOrResize() { m.mode = MenuModeMoveAndResize } func (m *Menu) Draw(buffer *ui.Buffer) { if m.mode == MenuModeIdle { return } m.updateDimensions() buffer.Fill(ui.NewCell(' ', ui.NewStyle(ui.ColorBlack)), m.GetRect()) if m.Dy() > minimalMenuHeight { m.drawInnerBorder(buffer) } m.Block.Draw(buffer) switch m.mode { case MenuModeHighlight: m.renderHighlight(buffer) case MenuModeMoveAndResize: m.renderMoveAndResize(buffer) case MenuModeOptionSelect: m.renderOptions(buffer) } } func (m *Menu) renderHighlight(buffer *ui.Buffer) { arrowsText := "Use arrows for selection" optionsText := " to view options" resumeText := " to resume" if m.Dy() <= minimalMenuHeight { buffer.SetString( optionsText, ui.NewStyle(console.ColorDarkGrey), getMiddlePoint(m.Block.Rectangle, optionsText, -1), ) return } m.printAllDirectionsArrowSign(buffer, -2) arrowsTextPoint := getMiddlePoint(m.Block.Rectangle, arrowsText, 2) if arrowsTextPoint.Y+1 < m.Inner.Max.Y { buffer.SetString( arrowsText, ui.NewStyle(console.ColorDarkGrey), arrowsTextPoint, ) } optionsTextPoint := getMiddlePoint(m.Block.Rectangle, optionsText, 3) if optionsTextPoint.Y+1 < m.Inner.Max.Y { buffer.SetString( optionsText, ui.NewStyle(console.ColorDarkGrey), getMiddlePoint(m.Block.Rectangle, optionsText, 3), ) } resumeTextPoint := getMiddlePoint(m.Block.Rectangle, resumeText, 4) if resumeTextPoint.Y+1 < m.Inner.Max.Y { buffer.SetString( resumeText, ui.NewStyle(console.ColorDarkGrey), resumeTextPoint, ) } } func (m *Menu) renderMoveAndResize(buffer *ui.Buffer) { saveText := " to save changes" if m.Dy() <= minimalMenuHeight { buffer.SetString(saveText, ui.NewStyle(console.ColorDarkGrey), getMiddlePoint(m.Block.Rectangle, saveText, -1)) return } m.printAllDirectionsArrowSign(buffer, -1) buffer.SetString(saveText, ui.NewStyle(console.ColorDarkGrey), getMiddlePoint(m.Block.Rectangle, saveText, 3)) } func (m *Menu) printAllDirectionsArrowSign(buffer *ui.Buffer, y int) { arrows := []string{ " ↑ ", "←· →", " ↓ ", } for i, a := range arrows { printString( a, ui.NewStyle(console.ColorOlive), getMiddlePoint(m.Block.Rectangle, a, i+y), buffer, ) } } func (m *Menu) renderOptions(buffer *ui.Buffer) { // TODO extract styles to console.Palette highlightedStyle := ui.NewStyle(console.ColorBlack, console.ColorOlive) regularStyle := ui.NewStyle(console.ColorWhite, console.ColorBlack) offset := 1 for _, option := range m.options { style := regularStyle if m.option == option { style = highlightedStyle } if option != MenuOptionPinpoint || m.component.Type == config.TypeRunChart { offset += 2 point := getMiddlePoint(m.Block.Rectangle, string(option), offset-5) buffer.SetString(string(option), style, point) } } } func (m *Menu) updateDimensions() { r := m.component.GetRect() m.SetRect(r.Min.X, r.Min.Y, r.Max.X, r.Max.Y) } func (m *Menu) drawInnerBorder(buffer *ui.Buffer) { verticalCell := ui.Cell{ui.VERTICAL_LINE, m.BorderStyle} horizontalCell := ui.Cell{ui.HORIZONTAL_LINE, m.BorderStyle} // draw lines buffer.Fill(horizontalCell, image.Rect(m.Min.X+2, m.Min.Y+2, m.Max.X-2, m.Min.Y)) buffer.Fill(horizontalCell, image.Rect(m.Min.X+2, m.Max.Y-2, m.Max.X-2, m.Max.Y)) buffer.Fill(verticalCell, image.Rect(m.Min.X+2, m.Min.Y+1, m.Min.X+3, m.Max.Y-1)) buffer.Fill(verticalCell, image.Rect(m.Max.X-2, m.Min.Y, m.Max.X-3, m.Max.Y)) // draw corners buffer.SetCell(ui.Cell{ui.TOP_LEFT, m.BorderStyle}, image.Pt(m.Min.X+2, m.Min.Y+1)) buffer.SetCell(ui.Cell{ui.TOP_RIGHT, m.BorderStyle}, image.Pt(m.Max.X-3, m.Min.Y+1)) buffer.SetCell(ui.Cell{ui.BOTTOM_LEFT, m.BorderStyle}, image.Pt(m.Min.X+2, m.Max.Y-2)) buffer.SetCell(ui.Cell{ui.BOTTOM_RIGHT, m.BorderStyle}, image.Pt(m.Max.X-3, m.Max.Y-2)) } // TODO move to utils func getMiddlePoint(rectangle image.Rectangle, text string, offset int) image.Point { return image.Pt(rectangle.Min.X+rectangle.Dx()/2-len(text)/2, rectangle.Max.Y-rectangle.Dy()/2+offset) } // TODO move to utils func printString(s string, style ui.Style, p image.Point, buffer *ui.Buffer) { for i, char := range s { buffer.SetCell(ui.Cell{Rune: char, Style: style}, image.Pt(p.X+i, p.Y)) } }