package widgets import ( "github.com/sqshq/sampler/console" "github.com/sqshq/sampler/widgets/runchart" ui "github.com/sqshq/termui" ) type Layout struct { ui.Block components []Component menu *Menu mode Mode selection int } type Mode rune const ( ModeDefault Mode = 0 ModeComponentSelect Mode = 1 ModeMenuOptionSelect Mode = 2 ModeComponentMove Mode = 3 ModeComponentResize Mode = 4 ModeChartPinpoint Mode = 5 ) const ( columnsCount = 30 rowsCount = 30 ) func NewLayout(width, height int, menu *Menu) *Layout { block := *ui.NewBlock() block.SetRect(0, 0, width, height) return &Layout{ Block: block, components: make([]Component, 0), menu: menu, mode: ModeDefault, selection: 0, } } func (l *Layout) AddComponent(drawable ui.Drawable, title string, position Position, size Size, Type ComponentType) { l.components = append(l.components, Component{drawable, title, position, size, Type}) } func (l *Layout) GetComponents(Type ComponentType) []ui.Drawable { var components []ui.Drawable for _, component := range l.components { if component.Type == Type { components = append(components, component.Drawable) } } return components } func (l *Layout) HandleConsoleEvent(e string) { switch e { case console.KeyEnter: switch l.mode { case ModeComponentSelect: l.menu.choose() l.mode = ModeMenuOptionSelect case ModeMenuOptionSelect: option := l.menu.getSelectedOption() switch option { case MenuOptionMove: l.mode = ModeComponentMove l.menu.moveOrResize() case MenuOptionResize: l.mode = ModeComponentResize l.menu.moveOrResize() case MenuOptionPinpoint: l.mode = ModeChartPinpoint l.menu.idle() chart := l.getSelectedComponent().Drawable.(*runchart.RunChart) chart.MoveSelection(0) case MenuOptionResume: l.mode = ModeDefault l.menu.idle() } case ModeComponentMove: fallthrough case ModeComponentResize: l.menu.idle() l.mode = ModeDefault } case console.KeyEsc: switch l.mode { case ModeChartPinpoint: chart := l.getSelectedComponent().Drawable.(*runchart.RunChart) chart.DisableSelection() fallthrough case ModeComponentSelect: fallthrough case ModeMenuOptionSelect: l.menu.idle() l.mode = ModeDefault } case console.KeyLeft: switch l.mode { case ModeDefault: l.mode = ModeComponentSelect l.selection = 0 l.menu.highlight(l.getComponent(l.selection)) case ModeChartPinpoint: chart := l.getSelectedComponent().Drawable.(*runchart.RunChart) chart.MoveSelection(-1) case ModeComponentSelect: if l.selection > 0 { l.selection-- } l.menu.highlight(l.getComponent(l.selection)) case ModeComponentMove: l.getSelectedComponent().Move(-1, 0) case ModeComponentResize: l.getSelectedComponent().Resize(-1, 0) } case console.KeyRight: switch l.mode { case ModeDefault: l.mode = ModeComponentSelect l.selection = 0 l.menu.highlight(l.getComponent(l.selection)) case ModeChartPinpoint: chart := l.getSelectedComponent().Drawable.(*runchart.RunChart) chart.MoveSelection(1) case ModeComponentSelect: if l.selection < len(l.components)-1 { l.selection++ } l.menu.highlight(l.getComponent(l.selection)) case ModeComponentMove: l.getSelectedComponent().Move(1, 0) case ModeComponentResize: l.getSelectedComponent().Resize(1, 0) } case console.KeyUp: switch l.mode { case ModeDefault: l.mode = ModeComponentSelect l.selection = 0 l.menu.highlight(l.getComponent(l.selection)) case ModeComponentSelect: if l.selection > 0 { l.selection-- } l.menu.highlight(l.getComponent(l.selection)) case ModeMenuOptionSelect: l.menu.up() case ModeComponentMove: l.getSelectedComponent().Move(0, -1) case ModeComponentResize: l.getSelectedComponent().Resize(0, -1) } case console.KeyDown: switch l.mode { case ModeDefault: l.mode = ModeComponentSelect l.selection = 0 l.menu.highlight(l.getComponent(l.selection)) case ModeComponentSelect: if l.selection < len(l.components)-1 { l.selection++ } l.menu.highlight(l.getComponent(l.selection)) case ModeMenuOptionSelect: l.menu.down() case ModeComponentMove: l.getSelectedComponent().Move(0, 1) case ModeComponentResize: l.getSelectedComponent().Resize(0, 1) } } } func (l *Layout) ChangeDimensions(width, height int) { l.SetRect(0, 0, width, height) } // TODO func to get prev/next component navigating left/right/top/bottom func (l *Layout) getComponent(i int) Component { return l.components[i] } func (l *Layout) getSelectedComponent() *Component { return &l.components[l.selection] } func (l *Layout) Draw(buffer *ui.Buffer) { columnWidth := float64(l.GetRect().Dx()) / columnsCount rowHeight := float64(l.GetRect().Dy()) / rowsCount for _, component := range l.components { x1 := float64(component.Position.X) * columnWidth y1 := float64(component.Position.Y) * rowHeight x2 := x1 + float64(component.Size.X)*columnWidth y2 := y1 + float64(component.Size.Y)*rowHeight component.Drawable.SetRect(int(x1), int(y1), int(x2), int(y2)) component.Drawable.Draw(buffer) } l.menu.Draw(buffer) }