package main import ( ui "github.com/gizak/termui/v3" "github.com/sqshq/sampler/asset" "github.com/sqshq/sampler/component" "github.com/sqshq/sampler/component/asciibox" "github.com/sqshq/sampler/component/barchart" "github.com/sqshq/sampler/component/gauge" "github.com/sqshq/sampler/component/layout" "github.com/sqshq/sampler/component/runchart" "github.com/sqshq/sampler/config" "github.com/sqshq/sampler/console" "github.com/sqshq/sampler/data" "github.com/sqshq/sampler/event" ) type Starter struct { lout *layout.Layout player *asset.AudioPlayer opt config.Options } func (s *Starter) start(drawable ui.Drawable, consumer *data.Consumer, conponentConfig config.ComponentConfig, itemsConfig []config.Item, triggersConfig []config.TriggerConfig) { cpt := component.NewComponent(drawable, consumer, conponentConfig) triggers := data.NewTriggers(triggersConfig, consumer, s.opt, s.player) data.NewSampler(consumer, data.NewItems(itemsConfig), triggers, s.opt, *conponentConfig.RefreshRateMs) s.lout.AddComponent(cpt) } func main() { cfg, opt := config.Load() console.Init() defer console.Close() player := asset.NewAudioPlayer() defer player.Close() width, height := ui.TerminalDimensions() lout := layout.NewLayout(width, height, component.NewStatusLine(opt.ConfigFile), component.NewMenu()) starter := &Starter{lout, player, opt} for _, c := range cfg.RunCharts { cpt := runchart.NewRunChart(c) starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers) } for _, c := range cfg.AsciiBoxes { cpt := asciibox.NewAsciiBox(c) starter.start(cpt, cpt.Consumer, c.ComponentConfig, []config.Item{c.Item}, c.Triggers) } for _, c := range cfg.BarCharts { cpt := barchart.NewBarChart(c) starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers) } for _, c := range cfg.Gauges { cpt := gauge.NewGauge(c) starter.start(cpt, cpt.Consumer, c.ComponentConfig, c.Items, c.Triggers) } handler := event.NewHandler(lout, opt) handler.HandleEvents() }